Commit Graph
538 Commits
Author SHA1 Message Date
harrierpigeonandClaude Fable 5.1 e34f4aa0e5 Belt printer: bring back the raw G-code view in the canvas view menu
The "Show raw G-code (belt only)" toggle, retired in #16236, returns as
an item of the Preview canvas view menu (with its B shortcut), and only
there: no legend checkbox.  Unlit, the preview shows the designed,
upright view; lit, the raw machine-frame G-code, which is what to look
at when checking the machine frame transforms.  The toggle is view
only; exported G-code is the same either way.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-07 01:43:56 -05:00
Joseph Robertson ef3c47135f Belt printer: retire the redundant and unused options (#16236)
Follow-up to #16195 and the review discussion on #14394 (yw4z's note
about the third column on the *Belt tilt* row). Removes the belt options
that are redundant or unused before the branch ships, so they never need
compatibility handling after a release, and fixes supports under a
leading overhang. Every removed key is on `handle_legacy()`'s ignore
list, so existing profiles and 3MFs load silently.

## Removed

- **`belt_slice_rotation_global`**, **`preslice_remap_global`**,
**`belt_preslice_global`** (*Global mesh transforms*) and
**`gcode_back_transform`** — the global mode and the back-transform are
what belt printing is; they are presumed on wherever the flags were
consulted (`PrintObjectSlice`, `BeltBackTransform`, `BeltGCode`,
`Print::process`, `PrintApply`, `GCodeViewer`). The *Belt tilt* row is
axis + angle only; the three `fdm_belt_common.json` drop the keys.
- **`preslice_remap_x/y/z`** — no profile used the pre-slice axis remap;
the belt tilt axis plus the G-code axis remap cover the machines that
exist, and its implementation only agreed with itself for a plain swap.
The forward transform is the rotation.
- **`belt_support_z_offset_mode`** and **`belt_support_floor_mode`** —
the first was never read by a generator; the second's only shipped value
(*Generator only*) is now the behaviour.
- **`first_layer_plane`**, **`first_layer_plane_offset`**,
**`first_layer_plane_thickness`** and `FirstLayerPlane.{cpp,hpp}` — the
first-layer band is measured from the belt surface and is one first
layer height thick.
- `belt_brim_instances_compatible()` and its validation warning:
instances along the belt get their brim.

## Supports under a leading overhang (the clipping at the object's local
Z = 0)

The slicing frame of a belt object started at its lowest vertex, but the
belt under the leading end of an overhang lies below that, so no
generator could reach it: normal supports stopped at the object's lowest
layer, and both tree generators carried extension hacks sized from the
pre-rotation bbox and capped at global Z = 0 (right only for the
trailing half of the belt). The frame now starts at the lowest
belt-floor point under the footprint, less a 10 mm margin along the belt
for the base of a support column, and the extensions are gone:

- **Normal supports** run in the object frame and get the global belt Z
offset shifted onto the result (as organic already did). With the offset
on the object layers, a top contact at negative Z turned the
intermediate-layer count negative and the generator allocated layers
until the kernel killed it — any overhang in the leading half of the
belt did this. The first-layer flange expansion is skipped on a belt
(the first support layer is the leading tip, not a flange).
- **Classic tree** nodes keep dropping until their whole circle is in
the belt, so a branch tapers to a tip on the belt instead of stopping a
radius above it.
- **Organic**: the belt is no longer a support blocker. A blocker is a
collision, and a branch descending onto one slides off it, down the belt
and ahead of the part; the belt is where branches end, which the
per-layer floor clipping already does.

Regression test *Belt supports reach the belt under a leading overhang*:
a cube with a fin whose underside is parallel to the layers, 20 mm ahead
of the cube and up to 41 mm of slicing Z above the belt, for normal,
organic and classic tree supports; the lowest support layer must sit on
the belt beneath its own lines.

The belt object height (the layer range) is now estimated from the box
of the mesh as placed on the bed. `raw_bounding_box()` has the
instance's Z offset removed, which was harmless for the old
rotated-extent estimate but not for one anchored at the belt floor (a
point's rotated z and the floor under it move in opposite directions
under a Z shift): with the first version of this change every part came
out as a wedge, sliced only up to its diagonal, in the GUI and CLI
alike. Caught by a GUI test pass; the leading-overhang test now also
checks that the whole part is sliced.

## Belt brim after the parallel support step

`belt_brim_obstacles()` reads every object's layers and support layers,
which another object's support step rebuilds (and now shifts) at the
same time. The brim is generated sequentially once the parallel step is
over (`PrintObject::generate_belt_brim()`). This is the race behind the
Windows arm64 segfault in *Belt brim of each object precedes its
perimeters on its own filament*.

## UI

- *Belt tilt* is two rows: the angle (Advanced) and the axis (Developer;
a profile-level kinematics choice). A shared line is shown by its first
option's mode, so they cannot share one.
- *Machine frame transforms* is five single-option rows (G-code remap X
/ Y / Z, Decouple machine-frame tilt, Machine-frame tilt angle — the
angle row only appears when decoupled) instead of two multi-column
lines; the remap fields got full labels since they stand alone now.
- The gravity indicator on the bed is a plain line along the up
direction (no cone, 60 % of the axes' length), per yw4z.
- The *Show raw G-code (belt only)* legend/canvas toggle and its `B`
shortcut are gone; the preview is the designed view.

Also carries the two-line `phong.fs` fix from #16226 (merges as a
no-op).

## Verification

- `libslic3r_tests` 1116 passed (92 648 assertions); `fff_print_tests`
351 passed (561 696 assertions).
- `scripts/clang_tidy_diff.py --base upstream/belt-printer`: no
findings.
- `scripts/orca_profile_tool.py check`: no profile references a removed
key.
- GUI target builds; a scripted GUI pass (xdotool) checked the settings
groups in every mode, slicing, export, instances, the purge tower,
calibration dialogs, the wizard, printer switching and 3MF round-trip.

The wiki pages (OrcaSlicer/OrcaSlicer_WIKI#374) get a follow-up dropping
the removed sections once this is in.
2026-10-07 00:44:41 -05:00
harrierpigeonandClaude Fable 5.1 dda58b07cd Belt printer: supports reach the belt under a leading overhang
The slicing frame of a belt object started at its lowest vertex, but the
belt under the leading end of an overhang lies below that, by the
overhang's length times the tilt's shear.  Every support generator works
in layers at z >= 0, so none of them could reach it: normal supports
stopped at the object's own lowest layer, and the two tree generators
each carried a stack of hacks to extend themselves below it (a post-hoc
copy of the lowest base area in TreeSupport, "virtual belt raft layers"
in TreeSupport3D/TreeModelVolumes), sized from the pre-rotation bbox
and capped at global z = 0, which is only right for the trailing half
of the belt.

Start the frame at the lowest belt-floor point under the footprint
instead, less a 10 mm margin along the belt for the base of a support
column (BeltSliceStrategy::apply_preslice_transforms and
BeltTransformPipeline::compute_belt_height_and_floor agree on it).  The
layers between it and the first vertex come out empty, which belt
slicing already tolerates, and the generators need no extension at all:

- normal supports: the generator anchors its layer grid at the frame
  origin, so run it in the object frame and shift the global belt Z
  offset onto the result afterwards, as organic supports already did.
  With the offset on the object layers a top contact at negative z
  turned the intermediate-layer count negative and the generator
  allocated layers until the kernel killed it (any overhang in the
  leading half of the belt).  Drop the first-layer flange expansion on a
  belt: the first support layer is the leading tip of the support, not
  a flange, and inflating it put lines in the air ahead of the belt.
- classic tree: a node now keeps dropping until its whole circle is in
  the belt, so the branch tapers to a tip on the belt instead of
  stopping, a radius above it, when its centre crosses.
- organic: the belt is no longer a support blocker.  A blocker is a
  collision, and a branch descending onto one slides off it, down the
  tilted belt and ahead of the part; the belt is where branches end,
  which the per-layer m_belt_floor clipping already does.

The belt brim is generated after the parallel support step instead of
inside it: belt_brim_obstacles() reads every object's layers and support
layers, which another object's support step rebuilds (and, now, shifts)
at the same time.  This is the race behind the Windows arm64 segfault
in "Belt brim of each object precedes its perimeters on its own
filament".

Also: the belt tilt axis moves to Developer mode as its own row (a
shared line is shown by its first option's mode), first_layer_plane
band thickness, belt_support_floor_mode, belt_preslice_global and
gcode_back_transform are retired and presumed on, the gravity arrow is
a plain line along the up direction, and the "Show raw G-code (belt
only)" preview toggle is gone.

Regression test: "Belt supports reach the belt under a leading
overhang" slices a cube with a fin whose underside is parallel to the
layers, 20 mm ahead of the cube and up to 41 mm of slicing Z above the
belt, for normal, organic and classic tree supports, and checks that
the lowest support layer sits on the belt beneath its own lines.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-10-06 22:14:25 -05:00
Joseph Robertson 7f749ee02b Merge branch 'main' into belt-printer 2026-10-06 18:27:21 -05:00
SoftFever 95a168a376 Merge branch 'main' into feature/CAD-improvements 2026-10-07 01:32:42 +08:00
Ian Bassi c74ac8a6c3 Keep FPS/timings overlay below the toolbar on narrow canvases (#16215) 2026-10-06 11:36:47 -03:00
SoftFever 250fed8808 Show the Design tab's reference planes as separate labelled squares around the origin
The XY, XZ and YZ planes no longer cross through the bed. Each is a small square in its axis
colour, set off from the axes into the corner that faces the default front view, with its name
written in the plane. Dash-dot axes run between the squares and replace the bed's axis triad
while they show. Hovering a plane greys it and selecting one makes it solid, and picking a
solid face now clears a previously picked plane.
2026-10-06 16:32:36 +08:00
SoftFever afa9252b59 Make the Fit camera button frame the Design tab's selection and sketches
In the Design tab the button always swung the camera to the plate view and framed the whole
bed, whatever was selected: the tab's picks and sketches are neither the canvas's selection
nor its volumes. It now frames the selected faces, body, edges, vertex, sketch region or
sketch entities, and with nothing selected everything on show — the visible bodies, the
feature preview and the sketches — keeping the current view direction. An empty tab still
frames the bed as before.
2026-10-06 12:28:52 +08:00
SoftFever 56ebde968a Keep the Design tab's status line clear of the view buttons at any display scale
The line started at a fixed inset scaled like the ImGui style, while the navigator and the
round canvas buttons scale with the monitor's DPI on Windows, so at 150% the buttons covered
its first words. It now starts past the edge the canvas reports for that corner.
2026-10-06 11:55:41 +08:00
SoftFever 34696f5651 Name the Design canvas flag after its role, not the axes it once moved 2026-10-06 03:44:15 +08:00
SoftFever c300fa1e8d Keep the Design tab's bed, grid and reference planes aligned on every plate 2026-10-06 03:41:33 +08:00
harrierpigeon a7c1595738 Merge upstream/main into belt-printer
Brings belt-printer up to main eb5b9a77b9. One conflict: main translates
the pressure advance test name (#16142) on the line after belt's guard that
keeps PA Line and PA Pattern off belt printers; both are kept.
2026-10-05 13:40:41 -05:00
Ian BassiandAlexandre Folle de Menezes eb5b9a77b9 Update Translations + String improvements (#16142)
Co-authored-by: Alexandre Folle de Menezes <afmenez@gmail.com>
2026-10-05 14:43:19 -03:00
yw4zandNoisyfox 1496906939 UI Fixes / Improvements (#15074)
* plates-toolbar-scrollbar-size

* update

* filament grouping dialog

* mixed filament list

* Update StepMeshDialog.cpp

* moves plot scrollbar

* fix position of popups

* printer agent combo box width

* match multiline text control background

* add dots to configure button

* also correct label color for multiline input

* side tools connecting text color

* recenter dialog text color

* preferences experimental features

* upgrade panel hyperlink color + right margin

* fix position of + sign on printer selector

* speed control popup

* bbl fan control window

* AMS materials setting

* monitor > ams section

* match background color of multiline text editor on project page

* Fix SwitchButton colors

* bbl camera popup

* BBL > Send print dialog

* Revert "BBL > Send print dialog"

This reverts commit 128e145897.

* Revert "bbl fan control window"

This reverts commit 4a0db62790.

* Revert "bbl camera popup"

This reverts commit e2301e3237.

* Revert "monitor > ams section"

This reverts commit 66e6894eb1.

* Revert "fix position of + sign on printer selector"

This reverts commit 1523ba24c0.

* Revert "upgrade panel hyperlink color + right margin"

This reverts commit 541f2514c5.

* Revert "side tools connecting text color"

This reverts commit a9ab074247.

* Revert "recenter dialog text color"

This reverts commit f4670d32b2.

* Revert "AMS materials setting"

This reverts commit b12827f9b5.

* Revert "Fix SwitchButton colors"

This reverts commit 2d4f1d1fe9.

* match object list background color

* match compare dialog wxDataViewCtrl background color

* fix centering of iconized buttons on linux

* fix compare dialog background color not applied on linux

* edit gcode dialog components background color

* Update Plater.cpp

* fix dev button font size

* Fix scaling issue on SwitchButton while using 150%

* transfer or discard changes dialog wiki label

* "Transfer or Discard changes" / "Unsaved Changes" dialog header color

* object table colors & header spacing

* progress dialog

* fix progressbar look on linux

* fix build

* fix build

* fix centering of iconized icon again

* fix header background color

* revert bbl fan control

* add includes

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-10-05 19:06:24 +03:00
SoftFever cd30b196b2 Let the camera pan and orbit freely while sketching in the Design tab
Panning or orbiting with a right-drag no longer ends the polyline chain or drops
the point already placed. Only a right-click that doesn't move does. In the
Touchpad camera style, Alt+move and Shift+move now orbit and pan even while a
draw tool is armed.
2026-10-05 23:24:50 +08:00
Alexandre Folle de Menezes 47f1f2de5f Add context to XYZ axis names (#16134) 2026-10-05 10:38:52 -03:00
SoftFever 257c589331 Merge branch 'main' into claude/inspiring-knuth-7cp6pk-upstream 2026-10-05 18:29:35 +08:00
Hanif Koh 325ecdda10 Merge Main into Belt Printer 2026-10-05 17:27:52 +08:00
HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00
SoftFever fa56a9cfeb Fix crash when returning to the Design tab after committing a body to the plate
The Design view drew sinking outlines by looking up its bodies in the
plate's model, reading past the end of an object's volumes once a body
was committed. The Design canvas no longer draws sinking outlines.
2026-10-05 16:22:52 +08:00
SoftFever d999a0bac9 Merge branch 'main' into pr/tommasobbianchi/16019 2026-10-05 10:58:44 +08:00
harrierpigeon e8a499df7b Belt: register the raw G-code toggle as a Preview shortcut
Main's assignable shortcuts replaced the canvas key switch that carried
the belt "show designed / show raw G-code" toggle on B. Register it as
ToggleBeltRawGcode, bound to B in the Preview (B is only taken on the
Plater, by the mesh boolean gizmo), so it can be rebound and is listed in
the shortcuts dialog. The legend checkbox shows whatever key is bound.
2026-10-04 19:21:22 -05:00
harrierpigeon bbb94724ba Merge upstream/main into belt-printer
Brings belt-printer up to main 4b4a261787. Resolutions:

- G-code header (#15897, #15915): main moved the header, config and
  thumbnail block later in _do_export; write_belt_header() moves with it,
  still after the thumbnails and outside the BTT_TFT gate.
- _extrude: first-layer acceleration keeps the per-path first-layer plane
  test with main's cached nozzle index (#16028); main's set_speed out-param
  form (#16108) everywhere else.
- GCodeWriter (#16108): the arc-to-polyline fallback for machine mappings
  that cannot express G2/G3 now runs in the out-param extrude_arc_to_xy,
  which is the overload GCode calls, and appends to the caller's string.
- GCodeProcessorResult: the belt fields join main's forwarding assign.
- Clipper2 (#15969): belt arrange helpers take Slic3r::Point; the tree
  support join types lose their ClipperLib qualifier.
- CLI arrange (#15837): belt printers still reserve no wipe tower.
- Wipe tower options (#15841): the two new sparse-layer toggles are hidden
  for belt printers like the rest of the tower options.
- Keyboard shortcuts (#15706): main's registry replaces the old key switch;
  the belt view toggle is re-registered in the next commit.
- Print::process: the belt purge-plan undo runs before main's SliceStarted
  event.
- scripts/filament_id_snapshot.json: deleted on main (a77209af8f).
- Includes and appended tests: union of both sides.
2026-10-04 19:20:33 -05:00
Kris Austin 36fb9905e5 fix: Linux Flatpak freeze and blank toolpaths after changing a setting in Preview (#16109) 2026-10-03 22:40:33 -03:00
SoftFever d47fb804c3 Make the Design tab sidebar dockable and collapsible like Prepare's
The sidebar can move to either side, float, be resized, and collapse with
the canvas button or Shift+Tab. Its layout is remembered separately from
Prepare's, starts where Prepare's sidebar is, and View > Reset Window
Layout resets both tabs.
2026-10-03 19:05:53 +08:00
SoftFever 9351bbaa83 Merge branch 'main' into claude/inspiring-knuth-7cp6pk-upstream 2026-10-03 02:30:59 +08:00
Ian BassiandKris Austin 70bc02467b Faster Preview View (#15884)
Co-authored-by: Kris Austin <kris.austin@gmail.com>
2026-10-02 14:45:58 -03:00
Ian Bassi a1ad2b4425 Add section view feature for 3D canvas (#15879) 2026-10-02 11:50:43 -03:00
HanifKoh 1a5f91d727 Add Missing Includes Across src/slic3r/GUI (#16048)
* Add Missing Includes Across src/slic3r/GUI

Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.

* Drop the OS-Specific Includes Added Outside Their Platform Guards

GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.

* Add the clang-tidy Configuration That Generated These Includes

Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.

* Match Windows Paths in the clang-tidy Ignore List

Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
2026-10-02 14:56:56 +08:00
Claude 410399fdb5 Design tab: follow Orca's theme, scale, mouse settings, dialogs and undo
Felix14-v2's review of OrcaSlicer#16019 found the tab behaving as a world of its own.

- Icons: the design_* glyphs were drawn in a fixed light grey, made for the dark ribbon, and the
  toolbar re-tinted some of them by rebuilding the bitmap from a wxImage, which drops the HiDPI
  scale factor Orca sets on Windows: at 150 % the icons came out half again too large for buttons
  that were sized in raw pixels, overlapping and clipped. The glyphs now use Orca's sidebar icon
  grey (#949494), which the icon cache maps per theme, nothing is re-tinted, toolbar glyphs drawn
  for Prepare's light toolbar use their "_dark" twin, and every size is in DIP.
- Theme: the chrome colours were read once, at construction, and nothing in the tab answered a
  theme switch, so switching left light surfaces and unreadable text in a dark tab and the other
  way round. The colours are now {light, dark} token pairs; MainFrame::on_sys_color_changed
  reaches DesignPanel::on_sys_color_changed, which moves every token colour onto the other
  theme's, runs the app's dark pass and re-rasterises the icons. Card borders are StateColors,
  resolved at paint time.
- Scale: MainFrame::on_dpi_changed reaches DesignPanel::msw_rescale, which re-rasterises every
  icon (buttons, flyout rows, card headers, the tree's image list, now sized from its bitmaps)
  and re-measures the Orca widgets.
- Mouse: the canvas no longer forces middle-drag to orbit and right-drag to pan; it reads the
  drag actions in Preferences > Control like Prepare. Left-drag is shared with picking, so the
  whole-body rubber band takes Shift+left-drag while left-drag is given to the camera.
- FPS counter: ImGui's display size is shared and only refreshed when a canvas sees its own
  size change; the Design canvas now re-announces its size when the tab is entered (and the
  editor canvas when it is left), as Plater does between Prepare and Preview.
- Viewport text: the status line and the tool readout were top-level popups over GL. A popup
  does not follow its frame, so the empty-canvas hint floated over other applications, and the
  readout was never taken down with the tab. Both are drawn by the canvas in the tool's ImGui
  pass now, with the theme's overlay style.
- Dialogs: messages use MessageDialog/RichMessageDialog; Add/Edit Variable is one Orca dialog
  with Name and Expression fields instead of two native text prompts; the Text dialog uses
  TextInput, ComboBox and CheckBox (its height is a TextInput: SpinInput is integer-only), and
  enumerates the installed fonts once per session. The ribbon's Confirm/Cancel, the reference
  pick buttons and the expression buttons are Orca Buttons; the variable actions are icon
  buttons like the other cards'.
- Undo: the tab's own Undo/Redo buttons are gone. The top bar's Undo/Redo drive the Design
  history while the tab is shown, greyed to what an undo would do, as Ctrl+Z and Edit already
  did.
- The first build of the tab logs how long each phase took ("Design tab build: ..."): it is
  under a second here but was reported at about fifteen on Windows.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
2026-10-01 15:38:24 +00:00
Claude b8d45c6bb1 Design tab: studio lighting and body edges in the 3D view
Reported: once extruded, a part is hard to read; the lighting says
little about its shape. Both lights of the object shaders sit near the
camera, so the sides of a part come out in almost the same tone, and
nothing marks where one face ends and the next begins.

- The phong shader gains a studio lighting model, chosen by a new
  lighting_model uniform: a sky/ground hemisphere in world space (up
  faces cool and bright, down faces warm and dark), a key light from the
  upper left and a weak fill from the right, a plastic-like highlight,
  and a darker base with a faint sheen toward the silhouette so curved
  faces read as round. GLCanvas3D::set_studio_lighting() makes a canvas
  draw its objects with it whatever the realistic-view preferences; only
  the Design canvas turns it on. Every canvas sets the uniform on each
  use, 0 for the slicer's, so they render as before.
- Every B-rep edge of a body is drawn as a thin dark line over it, depth
  tested and pulled a few pixels toward the eye so it wins against the
  faces meeting at it and hides behind the faces in front. The seam of a
  closed surface and degenerate edges are left out
  (GeometryEngine::display_edges). Edges are sampled once per shape and
  kept across recomputes that leave a body unchanged; bodies faded by
  body focus get fainter edges, and a dress-up previewing its result
  alone hides them with the bodies.

Tests: display_edges gives a box its 12 edges at their lengths, a
cylinder its two round rims without the seam, a cone its base rim
without the seam or the apex.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
2026-09-30 08:34:46 +00:00
Claude 829124982d Design tab: one rule for mouse, Enter and Esc; honest status messages
Keyboard and mouse
- Esc drops what is pending (picks, a dimension's first point, an edit-op or transform) and
  never applies it; Enter applies a ready edit-op/transform, ends a polyline/spline chain,
  ends an armed tool, and confirms a feature card exactly when its ✓ is enabled.
- Right-click only abandons the gesture in progress; with nothing pending it opens the offer
  in every tool (Trim, edit-ops, transforms, Dimension, Constrain, TransformArt, move gizmo).
  Clicking empty space no longer commits. The offer needs no timing, only a still press.
- Delete removes only an explicit selection. Undo/redo inside a sketch go through the same
  route as the buttons (whole shapes, with redo); Edit > Undo follows the shown tab.
- The canvas no longer handles Delete/Esc/Ctrl+Z itself (Backspace in a value field deleted
  the geometry it measured); F is in the panel's key map.
- Value fields: a refused value keeps the field open with the reason; click outside and Tab
  commit; an untouched field commits the exact value; any decimal separator is accepted;
  lengths are always mm; validation is the same for every editor.
- Snapping: the marker shows only where the click will actually snap; pick tolerances are
  one set of pixel budgets (Constrain picks within reach; no mm floor on labels).

Messages and consistency
- set_status(kind, text) gives every status line its own colour and glyph; kernel errors are
  translated into sentences and formatted, not concatenated; sketch refusals go to the status
  line instead of the per-frame HUD that erased them.
- Hints describe the gestures that now work; Dimension shows its second step; Constrain uses
  the sketch palette (red means conflict only); the straight slot's value is its width.
- Hole/Thread/Project keep the user's pick or refuse up front; circular pattern opens with its
  own preview; thread fields use the nominal diameter and the ISO internal depth.

Integration
- MCP loads the project's recipe before touching the document, refuses to mutate it while the
  tab is busy, never runs a request that already timed out, only replaces a socket at its
  path, caps line length and removes the socket at exit; not started in the G-code viewer.
- Hiding a feature keeps later body references on their bodies; a design keeps its modeling
  origin across printer changes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
2026-09-30 08:34:25 +00:00
Hanif Koh 561737f407 Fix the CLI 3MF Export Crash After Rendering a Plate Thumbnail
Since the CLI can open an OpenGL context (#15745) it renders plate
thumbnails on export, and the viewport restore at the end of
render_thumbnail_internal (#15674) then reads the plater through the wx
application. The CLI has neither, so every --export-3mf on a machine
with a display died with a segmentation fault after the first
thumbnail. Skip the restore when there is no application or no plater;
the GUI path is unchanged.
2026-09-30 14:46:44 +08:00
Kris Austin 237cd10eb5 fix: Home start shows Prepare or a blank window, and Prepare opens slowly (#15878) 2026-09-26 14:23:52 -03:00
Kris Austin 93b58a2034 fix(gui): keyboard shortcuts cleanup after #15706 (#15862) 2026-09-25 21:51:19 -03:00
Kris Austin 42009cf385 fix: Linux Flatpak crash rendering plate thumbnails while slicing or saving (#15873) 2026-09-24 13:41:56 -03:00
Valerii Bokhan 037b859447 Fix: Correct camera panning for the perspective view (#15212) 2026-09-23 20:38:26 -03:00
Ian Chua 82b860480f feat: initial draft of lifecycle events API for plugins (#15293)
# Description

This PR introduces lifecycle events to the plugin API. 
For all plugin capabilities, you can define a `on_lifecycle_event`
function in the plugin that takes in a event enum and a small payload
for some generic information on the lifecycle event.
The idea is to keep the payload generic and small, and if you want to
get more information, you should invoke other more targeted APIs to get
more information.
For example, lets say you are keeping track of the the `ObjectAdded*`
event hook for model transformation, addition or deletion. The payload
would tell you the name of the model, and you should use a targeted API
such as `orca.host.plater().model()` to get more information on the
model. This is the overall design principle of the API.

Currently the lifecycle events are the following:
```cpp
    enum class LifecycleEvent {
        // Project (3mf)
        NewProject,
        ProjectOpened,
        ProjectBeforeSave,
        ProjectAfterSave,
        ProjectClosed,
        ProjectDirtyChanged,

        // Slicing pipeline
        SliceStarted,
        SliceGeometryFinished,
        GCodeExportStarted,
        GCodeExportFinished,
        SlicingJobComplete,

        // Plate/model editing
        ObjectAdded,
        ObjectDeleted,
        ObjectTransformed,
        ObjectChanged,
        ObjectRenamed,
        PlateCreated,
        PlateDeleted,
        PlateSelected,
        PlateRenamed,

        // Preset
        PresetSelected,
        PresetSaved,

        // Printer/device
        PrintStateChanged,
        DeviceOnlineChanged,
        DeviceDiscovered,
        DeviceSelected,
        DeviceConnected,
        DeviceDisconnected,
        UploadStarted,
        UploadFinished,

        // Print/send jobs
        PrintJobStarted,
        PrintJobFinished,
        SendJobStarted,
        SendJobFinished,
    };
```

This is an initial draft and lifecycle events can be included later on.

[orca_telegram_notifier_plugin_any.py](https://github.com/user-attachments/files/31220973/orca_telegram_notifier_plugin_any.py)

If you're familiar with telegram bots, after you install the telegram
bot, in the config of this plugin, you can enter the Bot ID and the Chat
ID with said bot.

# Screenshots/Recordings/Graphs

<!--
> Please attach relevant screenshots to showcase the UI changes.
> Please attach images that can help explain the changes.
-->

## Tests

<!--
> Please describe the tests that you have conducted to verify the
changes made in this PR.
-->

For this plugin, I am testing it with a telegram bot that sends me a
message on lifecycle event.


<!--
> A guide for users on how to download the artifacts from this PR.
-->

[How to Download Pull Requests Artifacts for
Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
2026-09-23 12:52:08 +08:00
Ian BassiandRodrigo Faselli d820303a3f Improve preview colors (#15809)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-09-22 20:50:18 -03:00
Ian Chua 8240984ca8 Merge branch 'main' into feat/plugin-lifecycle-evts 2026-09-22 14:21:36 +08:00
Kris Austin 824b216f18 feat(gui): assignable keyboard shortcuts (#15706) 2026-09-21 17:36:04 -03:00
Ian Bassi bfe458507b Add X-Ray view mode to 3D viewport (#15770) 2026-09-21 14:23:32 -03:00
Kris AustinandRodrigo Faselli 213c6569ab cut the GPU load of moving the mouse over the 3D viewport (#15674)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-09-18 20:19:37 -03:00
Ian Chua 8fd93907fd Merge branch 'main' into feat/plugin-lifecycle-evts 2026-09-18 21:35:09 +08:00
Lam Wei Lun 8f4e3dde55 Merge main 2026-09-18 15:59:00 +08:00
SoftFever f1f68ffc3f Merge branch 'main' into cad-mainline 2026-09-18 14:01:23 +08:00
Ian Bassi 82e91bd472 Port wipe tower BBS improvements (#15485) 2026-09-17 09:08:50 -03:00
Lam Wei Lun 435336a3cf Merge branch 'main' into weilun/speed_dial 2026-09-16 10:20:13 +08:00
Kris Austin 292cf0095e drop the per-frame mouse raycast that only a drag start reads (#15664) 2026-09-14 18:31:23 -03:00
Hanif Koh 8e330f951a Merge Main into Belt Printer
Merge origin/main (00429da739) into belt-printer.

Conflicts resolved:
- src/CMakeLists.txt: keep both wxInspector workarounds.
- GCodeProcessor.cpp: keep the belt compare_pos / z_for_height lines.
- PrintObjectSlice.cpp: the belt bbox-Z guard also covers main's
  printable_region_ids bookkeeping.
- TreeSupport.cpp: the belt-floor check runs before main's PendingNode
  queueing.
- Tab.hpp: keep the belt fields, drop the removed upload description
  fields.
- tests/libslic3r/CMakeLists.txt: keep both test files.

Also included:
- eSUN PLA belt presets declare their own filament_id (OFkrxQC4) and
  scripts/filament_id_snapshot.json is regenerated, as main's filament_id
  check requires.
- Custom.json version bumped to 02.04.00.05 so the belt entries reach
  existing installs.
- Fix the ambiguous WithinRel call in the belt apron width test, which
  otherwise breaks the fff_print build.
2026-09-14 16:33:08 +08:00