* Fix Publish 3MF dialog styling
Use Orca's shared checkbox widget in the Publish 3MF dialog. Keep checkbox labels clickable, preserve toggle event propagation and disabled-row state, and use Windows-only double buffering on the tab page hosts to reduce flicker during page switches.
Also align the dialog's guide-link color with existing Orca dialogs.
* Fix Publish 3MF dialog styling
Use Orca's shared checkbox widget in the Publish 3MF dialog. Keep checkbox labels clickable, preserve toggle event propagation and disabled-row state, and use Windows-only double buffering on the tab page hosts to reduce flicker during page switches.
Also align the dialog's guide-link color with existing Orca dialogs.
* match font size and left margins
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Co-authored-by: yw4z <ywsyildiz@gmail.com>
* init
* drop usage of StaticGroup for ExtruderGroup
* completely remove StaticGroup from project
* fix alignment of "Not installed" text
* fix crash on linux while clicking edit button
* Fix background color on macOS
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Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
fix(build): drop two unused lambda captures that break non-Release builds
Both handlers capture this and never use it. They sit inside
#if !BBL_RELEASE_TO_PUBLIC, which CMakeLists defines as $<CONFIG:Release>, so
the code compiles in Debug and RelWithDebInfo but not in Release. Clang warns
on an unused capture under -Wall, and since every warning became an error the
two captures fail any clang build that is not Release - an Xcode scheme on its
default Debug configuration, for instance. The CI matrix builds Release, where
the block does not exist, and GCC does not implement the warning at all, so
nothing in CI can see it.
Co-authored-by: Claude Opus 5 (1M context) <noreply@anthropic.com>
* CLI: --inspect-paint — dump per-facet paint state as JSON
Reads the per-facet enforcer/blocker/extruder/fuzzy-skin state stored
on every ModelVolume (supported_facets / seam_facets /
mmu_segmentation_facets / fuzzy_skin_facets) and emits a structured
JSON summary to stdout. Machine-readable alternative to opening the
paint gizmos.
Per (object, volume, layer, state): facet count, surface area in
mm², and mesh-local bounding box. Empty layers collapse to
{"empty": true}. Summary at the top level rolls up totals.
One correctness detail worth calling out: FacetsAnnotation::
get_facets_strict returns an indexed_triangle_set whose `vertices`
array is the whole source mesh — only `indices` are filtered to the
painted triangles. A naive bounding_box(its) would report the whole
mesh's bbox even when only a few facets are painted. The helper
its_referenced_bbox() walks only the vertices actually indexed by
the painted triangles, so `bbox` correctly localizes the painted
region.
Rationale: every paint-driven workflow — GUI-painted .3mf verified
in CI, AI agents planning support enforcers, MMU color layout checks
— needs to know what's already painted on a model. Today that's a
GUI-only read. --inspect-paint closes that loop for scripted callers.
New file src/slic3r/Utils/PaintCLI.{hpp,cpp} (~215 lines). Depends
only on Model, TriangleMesh, TriangleSelector, FacetsAnnotation, and
nlohmann::json — all already in tree. No new dependencies, no
signature changes, no behavior change when the flag is absent.
Registered as an action (parallel to --info) so it satisfies the
"needs an action" check and bypasses the GUI fallback; control falls
through the normal post-action path to a clean exit 0.
Verification:
unpainted STL: every layer {"empty": true}, summary zero
GUI-painted .3mf: enforcer count / area / bbox match painter
clean JSON: parseable via jq
* CLI --inspect-paint: exit after printing, reject conflicting actions
- Finish like the end of CLI::run once the JSON is written, as the
tooltip says. The callback manager is Linux-only, so its use is
guarded.
- Reject actions that would otherwise be skipped without notice
(--slice, --export-3mf, ...) before loading. Load-time options such as
--uptodate are still accepted.
- Replace invalid UTF-8 in object names and paths instead of throwing.
- Report every input file as sources; inputs are merged into one model
before actions run.
* CLI --inspect-paint: reject a run without input
Without an input file or --load-assemble-list there is nothing to
inspect, and the run printed nothing and exited 0. Reject it up front
with CLI_INVALID_PARAMS, next to the other invalid-parameter checks.
* Toolchange Cyclic Order
* Apply cyclic order to first layer
* Unit test
* Copilot fixes
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Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
* CLI: --ground-face-* / --lay-flat / --center-on-bed orientation primitives
Adds the CLI counterparts to the GUI's lay-flat / face-pick gizmos.
Scripted / CI / AI pipelines can now set orientation without rendering
a wxWidgets frame; today the only way is a GUI round-trip.
New CLI actions (all operate in the mesh-local frame so they compose
with prior --rotate-* / --orient flags):
--ground-largest-face 1 Auto-detect the largest planar-face
or --lay-flat 1 cluster (area-weighted), rotate so its
normal points -Z. Covers "this part has
one obvious flat side" cases.
--ground-face-normal NX,NY,NZ Pick the face whose mesh-local
normal best matches the given
vector; ground it. e.g.
`--ground-face-normal 1,0,0`
stands a part on its +X side.
--ground-face-point X,Y,Z Find the triangle containing the
given mesh-local point; ground its
face. Disambiguates when several
faces share a normal (largest
containing triangle wins).
--center-on-bed 1 Translate so the XY bounding-box
centroid lands at the bed center
(derived from printable_area).
New file `src/slic3r/Utils/MeshOrient.{hpp,cpp}`:
- collect_triangles_object / compute_face_clusters — quantize
per-triangle normals (0.001, ~0.06°) and area-weighted-average
within clusters. Same clustering logic used by lay-flat.
- apply_ground_rotation — same math as Selection::flattening_rotate
in the GUI (Selection.cpp:1432): world-space quaternion from the
transformed normal to -Z, applied as offset * new_rot * old_no_offset
on every instance of every object, then a per-instance Z-lift so the
grounded face lands at exactly 0 (avoids "No layers were detected"
from FP-error z≈-1e-9).
- ground_face_point uses a top-N cluster search + point-in-triangle
test in local space; largest-area triangle wins on ambiguity.
Rationale: without these, any CLI pipeline that needs a specific
face on the bed must either encode custom rotation math per part or
break out of the pipeline into the GUI. Both are bad for
reproducibility. The --ground-face-* triple + the largest-face
auto-mode cover essentially every orientation intent expressible
in a slicing wizard.
Scope:
- `src/slic3r/Utils/MeshOrient.{hpp,cpp}` — new, ~420 lines
- `src/slic3r/CMakeLists.txt` — 2-line registration
- `src/libslic3r/PrintConfig.cpp` — 5 new CLIMiscConfigDef entries
- `src/OrcaSlicer.cpp` — 58-line handler block + 1 include
No behaviour change when the flags are absent.
(cherry picked from commit c45a9795e1)
* CLI grounding: choose among the Lay on Face planes, per object
Addresses review:
- Move the geometry of GLGizmoFlatten::update_planes() into
libslic3r/LayOnFace and use it from the gizmo and the CLI, so the
--ground-* options pick convex-hull faces per object and instance,
with part transformations (--rotate-x/y) applied.
- Drop --center-on-bed, the --lay-flat alias and MeshOrient; make
--ground-largest-face a coBool.
- Parse --ground-face-normal and --ground-face-point strictly. A point
that only some objects contain grounds those and leaves the others.
- Fold in --inspect-mesh from #14603, reporting the same planes.
- Tests in tests/libslic3r/test_lay_on_face.cpp: bounding boxes before
and after, rotate then ground, two objects, and a ribbed part whose
parallel inner faces outsum its base.
* CLI --inspect-mesh, --ground-face-*: reject missing input and empty values
- Without an input file or --load-assemble-list, --inspect-mesh printed
nothing and exited 0. Reject it up front with CLI_INVALID_PARAMS.
- An explicit empty --ground-face-normal or --ground-face-point was
silently ignored. Only options given on the command line reach the
transforms loop, so an empty value now fails the strict parse like any
other malformed value.
A valid mixed filament already slices the same on the CLI as in the GUI;
these are the places where the CLI still skipped a rule the GUI applies.
- Keep the prime tower when a mixed filament is used, even if every
--load-filaments preset is the same. A mixed filament swaps between its
components every layer, so turning the tower off left the swaps with
nothing to purge on.
- Leave a mixed slot's row and column of the flush matrix at zero when
--filament-colour triggers a recompute, as the GUI does; a mixed slot
never reaches a nozzle.
- Refuse a mixed slot that has no filament of its own. Feature filament
ids aimed at it were past the filament count, got reset to filament 1
and the model silently printed in one colour.
- Refuse a plate that uses a mixed filament whose components are
different filament types, the type half of the GUI's
Sidebar::has_broken_mixed_filament. Missing or out-of-range components
are already rejected for the whole project by validate().
get_extruders_under_cli gains an expand_mixed_slots flag so the gate
can see mixed slots rather than their components; existing callers
keep the expanded list.
Both refusals exit with the new CLI_MIXED_FILAMENT_INVALID (-69).