* Expose App, GL, Printer and Project Facts to Plugins
Plugins that help users file bug reports could only guess these from log lines: the app config is
deny-listed, and the project path, a project export and the device list had no API.
orca.host gains app_info(), gl_info() and selected_printer(), and Plater gains project_path() and
export_3mf_copy(path). The copy export leaves the project's file name, saved state and model
unchanged, does not write the signed-in account as the designer, and raises the audit event of
open(path, "w") so the plugin gets the same permissions as for writing the file itself.
* Remove app_language in Favour of app_info
app_info() returns the same language. app_language() was added after the last release, so no released build has it.
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy
Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.
* Ignore minilzo's Config Headers in clang-tidy
lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.
* Add Missing Includes Across the Remaining Sources and Tests
Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.
* Make the GUI and Test Headers Compile on Their Own
Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.
* Keep Windows and nanosvg Setup Ahead of the Added Includes
OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.
* Add the GUI Includes the First Pass Missed
Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.
* Keep the Added Test Includes Below the NOMINMAX Guard
test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
Plugins have no way to localize their own dialogs: the UI language lives in
OrcaSlicer.conf, which the plugin audit hook deny-lists because the file sits
next to cloud secrets. Add a read-only host accessor that returns just the
language code (current_language_code_safe), so plugins can match the app
language without touching the config file.
PluginHostApi.cpp had grown into one TU holding the module entry point plus
three unrelated domains (presets, model/mesh graph, app access), and
PluginHostSlicing.cpp mixed ownable geometry value types with the
non-owning live print graph. Reorganize the orca.host surface into
plugin/host/ with one registrar per domain:
- PluginHost.hpp/.cpp entry point (replaces PluginHostApi)
- PluginHostBindings.hpp internal per-domain registrar declarations
- PluginHostGeometry.cpp BoundingBox, Point, Polygon, ExPolygon + ndarray parsing
- PluginHostMesh.hpp/.cpp TriangleMesh snapshot (own TU ahead of planned
mesh construct/mutate APIs)
- PluginHostPresets.cpp Preset, PresetCollection, PresetBundle
- PluginHostModel.cpp scene graph: Model, ModelObject, ModelInstance, ModelVolume
- PluginHostApp.cpp Plater + plater()/model()/preset_bundle() accessors
- PluginHostSlicing.cpp live print graph only, now with a single lifetime story
- PluginHostUi.hpp/.cpp moved unchanged
PluginBindingUtils.hpp stays at plugin/ root: it is shared with pluginTypes/
and tests, not host/-specific.
No Python-visible change: same submodules, class names and docstrings.
Verified with slic3rutils and fff_print suites.