Commit Graph
16 Commits
Author SHA1 Message Date
HanifKoh 5a95ba4bd5 Add Missing Includes to Code Merged Since the Include Cleanup (#16106)
* Add Missing Includes to Code Merged Since the Include Cleanup

* Add Missing Includes to Code Merged Since the Previous Sweep
2026-10-04 14:50:15 +08:00
Kris AustinandRodrigo Faselli c67b54b39d perf: speed up G-code export by 4-17% via parallel overhang precompute (#16050)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-10-03 11:50:36 -03:00
HanifKoh 8a6377f087 Add Missing Includes Across src/libslic3r (#16068)
* Add Missing Includes Across src/libslic3r

Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.

* Make the libslic3r Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.

* Add the Includes Missing From the Hand-Fixed libslic3r Headers

clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.

* Keep Windows Setup Ahead of the Added libslic3r Includes

Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.

* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration

Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
2026-10-03 15:31:11 +08:00
Ioannis Giannakas 7707487252 Fix overhang slowdown and fan applied to whole walls ahead of an overhang (#15945) 2026-09-28 10:59:39 +01:00
f529692ac0 Fix slowdown for caged external overhangs (#14735)
Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
2026-08-16 23:40:50 -03:00
Aleksandr Dobkin 95736445a4 Various ZAA fixes.
- Handle z contouring in variable speed flow when emitting GCode
- Add logic to restore nominnal z height for regular extrusions
- preserve z_contoured flag when splitting extrusion paths
2026-03-24 09:18:38 -07:00
Matthias Nott 963f8d86b7 feat: Add Z Anti-Aliasing (ZAA) contouring support
Port Z Anti-Aliasing from BambuStudio-ZAA (https://github.com/adob/BambuStudio-ZAA)
to OrcaSlicer. ZAA eliminates stair-stepping on curved and sloped top surfaces
by raycasting each extrusion point against the original 3D mesh and micro-adjusting
Z height to follow the actual surface geometry.

Key changes:
- Add ContourZ.cpp raycasting algorithm (~330 lines)
- Extend geometry with 3D support (Point3, Line3, Polyline3, MultiPoint3)
- Template arc fitting for 2D/3D compatibility
- Change ExtrusionPath::polyline from Polyline to Polyline3
- Add 5 ZAA config options (zaa_enabled, zaa_min_z, etc.)
- Add posContouring pipeline step in PrintObject
- Update GCode writer for 3D coordinate output
- Add ZAA settings UI in Print Settings > Quality
- Add docs/ZAA.md with usage and implementation details

ZAA is opt-in and disabled by default. When disabled, the slicing pipeline
is unchanged.
2026-02-09 20:42:26 +01:00
Ioannis Giannakas 7f913f1cc2 Fix speed up during overhang slowdown when curled perimeters is enabled. (#9215) 2025-04-05 14:46:02 +08:00
Noisyfox 51916ff058 Avoid using auto as type of Eigen expressions. (#8577)
According to https://eigen.tuxfamily.org/dox/TopicPitfalls.html one
should just avoid using `auto` as the type of an Eigen expression.

This PR fixes most of them I could found in the project. There might be
cases that I missed, and I might update those later if I noticed.

This should prevent issues like #7741 and hopefully fix some mysterious
crashes happened inside Eigen calls.
2025-02-26 23:07:23 +08:00
Ioannis Giannakas 3927f5adf8 Filter out micro segments generated during the overhang slowdown process (#6714) 2024-09-10 22:54:35 +08:00
Ioannis Giannakas c5d417ed89 Improve overhang slowdown granularity & line segmentation handling (#5996)
* Increase granularity of extrusion move splitting for small line segments ending in an overhang

* Parameter tweak

* Increase granularity of estimation for curled perimeters

* Adjust parameters following experimentation with overhang prints

* Updated overhang segmentation logic

* Cleanup code comments
2024-08-01 22:38:08 +08:00
Ioannis Giannakas 7a8e1929ee Fixed a bug that caused curled edge detection not to work as expected for left facing edges when using Arachne. Enabled fan speed control for curled overhangs (#3034)
* Update malformation distance factors (curled edge detection)

* Updated curled detection logic from latest prusa 2.7 release, including updated estimate_points_properties algorithm

Updated curled detection logic from latest prusa 2.7 release, including updated estimate_points_properties algorithm

* Curled distance expansion const introduction

* Enable overhang fan speed logic for curled edges slow downs

* Reverted erroneous change
2023-12-09 09:17:49 +00:00
igiannakasandSoftFever 61437b2c76 Detection of curled edges to enhance slowdown for overhangs algorithm (#2056)
* Overhang perimeter handling

Updated code to handle overhang perimeters as an overhang and not as a bridge.

* Preparing to add curled extrusions identification

* Porting curling calculations from Prusa Slier 2.6.1

* Prototype 1 - slowdown extended to detect curled edges and further reduce speed

First prototype of the code submitted.

* Working prototype - 2

Code is now finally working - external perimeters are slowed down as needed when there is likelyhood of curling up.

ToDo:
1. Reslicing the model causes the algorithm not to run - need to find where this fails to trigger the call for this.
2. Slowdown of internal perimeters not working yet.

* Updated to use overhang wall speed instead of bridging speed for this algorithm

* Fixed bug in speed calculation and tweaked parameters for high speed printer

Fixed bug in speed calculation and tweaked parameters for high speed printer

* Attempting to fix "set started" not being set

* Parameter tweak after print tests

* Fixed estimation not running when model is re-sliced.

* Removing debug printf statements and fixed threading flag.

* Fixed threading

* Parameter tweaks following print tests

* Made this as an option in the GUI

* Reintroduced handling of bridges as per original design

* UI line toggling when option makes sense to be visible.

* Fixed bug in field visibility & made it default to off

* Code optimisation

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2023-09-16 22:24:18 +08:00
SoftFever 95762fabee Make new overhang slowdonw(PrusaSlicer's slowdown) default again.
And tweak it
2023-08-22 18:34:56 +08:00
SoftFever c8687989e5 fix a bug that new overhang slowdown algo didn't work properly for cloned objects 2023-02-21 01:28:42 +08:00
SoftFever e9613e971d 1.4.5 features (#319)
* Changes:
Improve precise wall
Port PS2.6 overhang slowdown feature
Implement overhang fan for new overhang slowdown algo
Add option to switch between classic/new overhang slowdown implementation
Set Arachne as default engine
Small adjustment of temp calibration range
turn off small perimeter by default
Small UI tweaks
Change default top_surface_pattern to monotonic
Fine tune jerk

Signed-off-by: SoftFever <softfeverever@gmail.com>

* Disable optimizations for RelWithDebInfo

Signed-off-by: SoftFever <softfeverever@gmail.com>

* fix an issue that max volumetirc/vfa calibration can't send to print

Signed-off-by: SoftFever <softfeverever@gmail.com>
#322

* fix build errors

Signed-off-by: SoftFever <softfeverever@gmail.com>

---------

Signed-off-by: SoftFever <softfeverever@gmail.com>
2023-02-17 23:09:18 +08:00