Commit Graph
13 Commits
Author SHA1 Message Date
Hanif Koh d381152d03 Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
2026-10-03 23:55:10 +08:00
Hanif Koh bf43b9ea7b Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
2026-10-03 22:45:55 +08:00
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00
HanifKoh 1a5f91d727 Add Missing Includes Across src/slic3r/GUI (#16048)
* Add Missing Includes Across src/slic3r/GUI

Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.

* Drop the OS-Specific Includes Added Outside Their Platform Guards

GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.

* Add the clang-tidy Configuration That Generated These Includes

Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.

* Match Windows Paths in the clang-tidy Ignore List

Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
2026-10-02 14:56:56 +08:00
Ian Bassi 28649f498d Extend and Update localizations (#12610) 2026-03-05 11:33:07 -03:00
Noisyfox 294d07a2a0 Fix several crash when build in debug mode (#9650)
* Fix crash when open bed shape dialog.

DO NOT USE `auto` FOR EIGEN EXPRESSION RESULT!

* Fix assertion failure when switching printer models
2025-05-16 23:49:19 +08:00
yw4z b7e0abc5f5 Bed shape dialog improvements (#9569)
* init

* reduce changes

* Update BedShapeDialog.cpp

* update
2025-05-16 23:49:07 +08:00
yw4z f0384e7bc3 Color & shape improvements for Axes (#9495)
init
2025-05-08 16:00:48 +08:00
yw4z 4925f65fed Fix: 2Dbed step calculation for grid not working (#9550)
init
2025-05-05 17:59:00 +08:00
yw4zandNoisyfox a91ee67ac7 2D Bed (Bed shape dialog) improvements (#9524)
* init

* fix grid & text colors for light theme

* scale axis

* fix custom bed plate not appearing

* merge functions for generating gridlines

* simplify

* Fix flatpak build

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2025-05-04 16:38:38 +08:00
Noisyfox 51916ff058 Avoid using auto as type of Eigen expressions. (#8577)
According to https://eigen.tuxfamily.org/dox/TopicPitfalls.html one
should just avoid using `auto` as the type of an Eigen expression.

This PR fixes most of them I could found in the project. There might be
cases that I missed, and I might update those later if I noticed.

This should prevent issues like #7741 and hopefully fix some mysterious
crashes happened inside Eigen calls.
2025-02-26 23:07:23 +08:00
liz.li 999ceddea1 FIX: bedshape dialog dark mode issue
Jira: STUDIO-4572

refine UI of the dialog under dark mode

Change-Id: I188a50bd8909c2ab090fbb1a095c4c45da150071
2023-10-10 14:19:23 +08:00
lane.wei 1555904bef Add the full source of BambuStudio
using version 1.0.10
2022-07-15 23:42:08 +08:00