Two changes to section 4, both from Tommaso.
FIRST: the selection does not merely feed the tool, it DETERMINES WHICH TOOLS
EXIST. Point at a planar face and the product offers the small set of things a
planar face can become; point at an edge and it offers fillet, chamfer and the
sketch tools that can reference it. Nothing else, because nothing else is
possible. This is the largest single thing available to us for a first-time
user, and the reason is worth writing down: a beginner's difficulty is not
operating a tool, it is not knowing which tools apply to what they are looking
at. Sixty icons answer a question they cannot yet ask; a face that offers its
own five verbs teaches the product by being used. It also deletes a whole class
of failure — a tool that silently does nothing because the selection was wrong
becomes unreachable.
The offer is an accelerator, not a toll gate: toolbar and single-letter
shortcuts keep working unchanged and consume the same selection, so an expert
never looks at the offer and a beginner never needs the toolbar. Both routes
land in the same place, which is how one interface serves all three audiences.
SECOND: "click empty space to commit" is withdrawn. It was an invisible gesture
with a destructive meaning — nothing on screen said it, and a stray click
committed a feature still being adjusted. Exactly what L5 forbids. A pending
feature now carries a confirm/cancel puck attached to its own geometry, beside
its handles, with Enter/Escape mirroring it; empty space reverts to the safe
meaning, clear the selection. The puck is an object in the scene, not a dialog:
the camera orbits, the values stay editable, nothing is blocked (L4 intact).
Two cases the rule has to get right or it damages the inner loop: continuous
tools (line, rectangle, circle) still commit each entity on its own gesture — a
tick per line would be miserable — and Enter/Escape end the tool rather than
confirm an entity. And ambiguity resolves toward keeping work: starting another
operation with a valid feature pending commits it rather than discarding it,
because undo reaches everything and the recoverable direction is the right
default.
Section 10 gains the two honest consequences: today a selection offers nothing
(the largest single item of new work this charter asks for) and committing is
still the invisible empty-space click.
snaporca-2is.
The charter had accessibility only in the assistive sense — keyboard, contrast,
colour, targets — and said nothing about who can get through the door in the
first place. That was the larger omission. The premise of an OSS CAD tool is
that a kid on a school laptop, with no licence, no account, no fast machine and
nobody to teach them, can open it and make a real thing; a tool that only the
equipped can run reaches people who were already going to design something.
So the fourteen-year-old is now the FIRST of three audiences, ahead of the maker
and the mechanical designer, with an explicit rule that when audiences conflict
the earlier one wins unless someone writes down why not.
L11 states the floor: runs completely on a low-end laptop with integrated
graphics at 1366x768, offline, no account, and no capability withheld behind a
tier, a plugin or a cloud service. Section 6 splits into 6.1 reach and 6.2 the
assistive floor: the reference machine, the small screen as the layout target
rather than the stretch case, files that belong to the user, learnable with no
documentation, plain language at the entry tier, and exploration that is never
punished — undo reaches everything, nothing asks the user to be sure.
Consequences elsewhere: the screen budget is set by the smallest screen we
serve, not the reviewer's monitor; the PR gate gains a reach question; B6 joins
the benchmark (the inner loop on the reference machine, offline, fresh install)
and every task is measured there rather than on a workstation. The side-panel
debt now fails L11 as well as L1 — on that screen the cards leave the model a
strip.
One role addition: the absent audience needs a seat. The kid cannot file an
issue, so someone owns B5/B6 and the group watches real first-timers quarterly.
Approachability is the one thing here that cannot be argued from principle.
snaporca-2is.
The doctrine is shared but the document is not: each fork's copy now speaks
about its own product only, so it reads as that project's own charter rather
than as a note about a sibling repository. This is a deliberate divergence —
the two copies must NOT be reconciled by a parity sweep. The CAD sources stay
byte-identical; only this doc branches.
snaporca-2is.
The call with SoftFever settled that Orca-CAD is one of the branches to be
implemented and that a design+dev group forms around it. A group without a
written doctrine reviews by taste, and a CAD reviewed by taste becomes
FreeCAD one locally-reasonable side panel at a time.
So the doctrine is written first, as something a reviewer can FAIL a pull
request against: ten laws each with its own test, the interaction grammar
they compose into, the accessibility floor as a merge requirement, and a
ten-question gate answered in every UI pull request.
The position is Shapr3D's interaction economy, not its feature list —
direct, gestural, almost no chrome, depth revealed by what you touch. Depth
for mechanical designers arrives as progressive disclosure of tools that
never move, in three tiers, non-modal, with assemblies and exploded views
obeying the same point-then-act grammar as a beginner's extrude.
The one thing neither Shapr3D nor FreeCAD has is that we live inside a
slicer: plate, nozzle, material and build volume are known at design time,
so print-domain failures are warnings on the geometry, not a report.
Section 10 is an honest inventory: what already complies, and the six
things that violate the laws today, none of them defended. The appendix
keeps the anti-patterns we have already paid for, because each one is
cheap to reintroduce.
snaporca-2is.
The relaunch sequence was an ad-hoc pile of docker exec one-liners, and it
had a real bug: it dismissed the first-run dialogs by computing the
titlebar close box from `xdotool getwindowgeometry --shell` and clicking
it. When the dialog had already closed, that eval left the geometry
variables stale or empty, the click landed at a garbage coordinate, and it
kept hitting the Sketch button in the toolbar underneath — so the app came
up in sketch mode with a stray Sketch feature that then had to be
cancelled by hand. Three times in one session.
The fix is not a different mechanism. `xdotool windowclose` looks cleaner
and KILLS THE APP: it destroys the GdkWindow out from under the dialog and
the process dies with "GdkWindow unexpectedly destroyed", three
GLib-GObject criticals and a segfault. Measured, not guessed — that is
what the first version of this script did. Escape does not close the Setup
Wizard either, which is why it needs handling at all. So the titlebar
click stays, and what changes is that it refuses to click geometry it has
not validated: the window id is re-resolved immediately before, all four
geometry variables are unset first and must come back numeric, and the
computed point must be inside the screen. Any of those failing logs why
and clicks nothing.
Two further honesty fixes in the status output, both caught by reading it
rather than by it failing: app_pid skipped nothing, so with a container
full of <defunct> instances it printed a dead pid as though the session
were healthy — it now walks /proc/<pid>/stat and ignores zombies. And a
container without x11vnc reported "vnc: DOWN" as if something had broken,
when nothing was ever installed; it now says so, and does not try to start
what is not there.
Also replaces the fixed post-launch sleep with a wait for the main window,
because cold starts under software GL vary by a lot, and adds --status for
diagnosis: "no windows but the desktop is up" means the app died, "cannot
connect at all" means the desktop did. That distinction cost real time to
work out by hand.
Verified on both containers: one run each, wizard closed on validated
geometry, no stray sketch mode, live pid reported, and the app still up.
snaporca-e1p adjacent (tooling, not the tab itself).
The plane combo is gone. A sketch takes its plane from what is picked in
the viewport: a face on a solid, or one of the reference-plane ghosts,
clicked in 3D. The card is now a single line of instruction instead of a
control.
The combo had become worse than redundant. Once a picked face could be
the plane it displayed a row that CONTRADICTED the actual target — it
still said XY while the sketch went onto the face — so the one place a
user could look to confirm where they were drawing was the one place
guaranteed to be wrong.
What replaces it is state, not UI: m_ref_plane records which reference
plane was last clicked in 3D (0/1/2 = XY/XZ/YZ, >=3 indexes the datums)
and ref_plane_name() turns it into text for the on-geometry hint. Clicking
a ghost plane while a session is live re-planes it immediately, which the
combo's own handler used to do; that behaviour is kept, just driven from
the geometry instead of the widget. A plane click also drops a stale face
pick, so last pick wins in both directions.
populate_plane_choices() stays — seven other pickers use it (Plane base,
Axis A/B, Helix, Project, Mirror, Cut). Those are the next candidates,
tracked on snaporca-e1p; this commit only removes the one that had become
actively misleading.
Also: tessellation now matches Orca's OWN STEP importer, linear deflection
0.003 instead of 0.01 (Format/STEP.hpp default; angular was already 0.5
rad and unchanged). The Design viewport was never using a different
rendering technique — it hosts a real GLCanvas3D, builds a real
Model/ModelVolume and goes through the same reload/GLVolume path and the
same shaders as Prepare and Preview. What differed was the mesh handed to
it: 3.3x coarser than anything else in the application, which is why a
curved face read as faceted beside an imported part. Suite unaffected at
154 cases / 2125 assertions, so nothing depended on the old density.
Verified on :10: the card shows no dropdown, one click on a face then a
sketch tool still reports "on the picked face", and the circle is drawn in
that face's plane (artifacts/shots/h3a2-02-sketch.png, h3a2-03-drawn.png).
snaporca-e1p, snaporca-3a2.
The previous commit made a picked face the sketch plane and I verified it
by clicking the face TWICE. That was the wrong test. handle_solid_click
cycles whole -> face -> edge, and "First click on a (new) body/face
selects the WHOLE solid; refine on repeat clicks" — so at level 1
m_sel_solid_face is -1, and one click on a face, which is what selecting
a face means to anyone, still fell through to the plane combo. The fix
was real and unreachable, which from the outside is indistinguishable
from no fix at all.
The face id was never missing. handle_solid_click resolves it by ray on
the FIRST click and passes it to on_solid_selection_changed regardless of
the cycle level; the panel simply discarded it whenever level < 2. Keep
it in m_pick_face/m_pick_face_body and let a sketch use it, preferring an
explicit face-level selection when there is one. Nothing about the cycle
changes, so body operations that rely on whole-body selection are
untouched.
The new state is dropped wherever the existing picks are, so a stale face
cannot come back: choosing a body from the Bodies list (an explicit
choice with nothing pointed at), picking a committed sketch loop (last
pick wins), undo/redo (recompute invalidates topology ids), and when a
sketch consumes the face.
Verified on :10 with ONE click, which is the flow that was broken: build
a box, single-click its top face, S then C, and the hint reads "Circle —
click center, then radius · on the picked face" with the circle drawn in
that face's plane (artifacts/shots/g3a2-01-one-click.png,
g3a2-02-sketch.png, g3a2-03-drawn.png).
GUI-only, so the kernel suite is unaffected — plane_of_face and its 154
cases / 2125 assertions are unchanged from the previous commit.
snaporca-3a2.
Selecting a face and sketching on it is the most common gesture in solid
modelling, and it was impossible. The plane came from a combo holding
XY/XZ/YZ plus datums, and plane_from_choice had no face branch at all, so
the only route onto a face was to build a Coincident datum plane on it
first, confirm that, reopen the sketch and find the datum in the
dropdown. Three extra steps and a junk feature in the tree.
The fix is not another combo row. A new sketch now takes its plane from
what is SELECTED IN THE VIEWPORT: a picked planar face wins outright, and
only when nothing is picked does it fall back to the reference plane —
which is itself normally set by clicking one of the ghost planes in 3D,
not by opening the combo. The tool hint names the target ("Circle — click
center, then radius · on the picked face") so the choice is visible on the
geometry side rather than needing a control to read back.
CadDocument::plane_of_face is the shared derivation, so the sketch path
and the Coincident datum method cannot drift apart. It refuses
non-planar faces: face_normal_world evaluates at the mid parameter, which
on a cylinder or a fillet is a tangent plane at one arbitrary point —
fine for offsetting a datum, wrong as a sketch plane, and silently
sketching on a tangent is worse than declining.
Picking the face also CONSUMES it. Leaving the pick live meant the next
Extrude saw a selected face and push/pulled it instead of extruding the
sketch just drawn — the same trap the imported-art path already guards
against.
Verified on :10 end to end with no combo interaction: build a box, click
its top face twice to cycle whole -> face, press S then C, and the circle
is drawn in the plane of that face with its Radius tab on the geometry
(artifacts/shots/f3a2-03-face.png, f3a2-04-sketch-on-face.png,
f3a2-05-circle-drawn.png). Kernel side: 154 cases / 2125 assertions green
on both forks, including that a cylinder resolves exactly its two flat
caps and refuses the barrel.
Still side-panel-shaped and to be dealt with separately: the Plane combo
remains on the card and now merely displays a stale row when a face is
the real target. It should show the actual target or go away.
snaporca-3a2.
entities_to_wire handles exactly two shapes: one lone closed entity
(Circle/Ellipse), or a chain of open ones (Line/Arc/EllipseArc/BSpline).
Anything else -- a circle coexisting with a line, two circles -- returns a
null wire. build_sketch_wire answered that by falling through to its
legacy tail, which ends in a rectangle built from width/height. For an
entity sketch those fields are whatever they were initialised to, so the
extrude produced a box the user never drew, silently and with ok:true.
That is how the ellipse+stray-arc case in the P2 Tier-B.1 verification
turned into a default-rectangle solid.
Throw there instead. The legacy profile/shape paths below are still
reached by sketches that legitimately carry no entities at all, so the
enum and profile constructors are untouched -- only the case where
entities exist and cannot be turned into a wire now fails, which is
exactly the case that was fabricating geometry.
This does NOT implement the multi-loop support the issue asks for. Doing
that properly means deciding containment -- a circle inside a rectangle is
a hole, a circle beside it is a second region -- and make_extrude_regions
cannot be reused because it takes flattened Vec2d contours for imported
Text/SVG art and would discard the analytic circle. Guessing containment
would trade a visible failure for a wrong solid, which is the opposite of
the point. Left scoped on snaporca-88v.
Also converts the three float comparisons in the two test cases added this
session from Approx to WithinAbs/WithinRel, per tests/CLAUDE.md, which
rules Approx out for being asymmetric and double-only. The rest of the
file's pre-existing Approx uses are left alone.
153 cases / 2090 assertions green on both forks; no existing test depended
on the default-rectangle fallback.
snaporca-88v (partial: the silent-fallback half).
# Description
Python plugins currently have no way to localize their own dialogs to
match the app: the UI language is stored in `OrcaSlicer.conf`, which the
plugin audit hook deny-lists by design (the file sits next to cloud
secrets), and the host API exposes no app info. As a result, localized
plugins have to guess the language from the OS locale, which does not
always match the slicer UI (and the embedded interpreter often gets no
`LANG` at all in GUI sessions).
This PR adds a minimal read-only accessor:
```python
orca.host.app_language() # -> "en_US", "ru_RU", ...
```
It returns `GUI_App::current_language_code_safe()` — only the language
code string, nothing else from the config, so the audit-hook security
model is untouched.
No breaking changes; one file, +10 lines.
# Screenshots/Recordings/Graphs
(screenshots of the test dialog will be attached below)
## Tests
- Built on macOS (arm64, Ninja) with this change — compiles clean.
- Ran a minimal script-capability plugin calling
`orca.host.app_language()` on a system with Russian UI: the dialog shows
`'ru_RU'`.
- Guard before GUI init follows the same exception pattern as the
neighbouring `plater()`/`preset_bundle()` accessors.
<img width="903" height="826" alt="Снимок экрана 2026-07-28 в 23 10 48"
src="https://github.com/user-attachments/assets/27088265-b55d-4958-8602-7c3ab4993003"
/>
<img width="437" height="276" alt="Снимок экрана 2026-07-28 в 23 10 56"
src="https://github.com/user-attachments/assets/9845b401-dc8e-4353-aa24-5ace678270d6"
/>
With the gap wall on a multi-tool printer, quantize the ram band up to its
whole reserved rows (as the BBL tower does for the old-tool purge) and start
CP TOOLCHANGE WIPE at the left-edge boundary on a fresh row below it instead
of continuing from wherever the ram serpentine ended. The entry scrub then
runs at the wall gap on ram toolchanges too, and the wipe box is whole rows,
so it is filled completely like the no-ram case. SEMM and skip-points-off
behavior is unchanged.
The entry scrub now matches the BBL tower's toolchange_wipe_new sequence:
after the ironing drag the retracted nozzle runs a dry expanding-square
spiral centred on the wall-gap entry point before resuming the purge row.
The spiral runs whenever the gap wall is on (disable per filament via
filament_tower_ironing_area = 0); WipeTower2 no longer reads
prime_tower_flat_ironing.
Without ramming, each purge block reserved one wipe pitch more than its
rows occupy (ceil+1 rounding plus the ram-geometry start offset), and the
wipe began a full pitch inside the block, leaving a blank band of exactly
two pitches between adjacent blocks. Plan the block as whole wipe rows,
start the first row so the row lattice continues across the block
boundary, and fill the reserved box instead of stopping at the ordered
volume, mirroring how the BBL WipeTower keeps planned depth identical to
printed rows. Ram-printing toolchanges (SEMM with ramming enabled,
multitool ramming) are unchanged.
The planner reserved ramming rows gated only on enable_filament_ramming and
sized them with the SEMM 0.25s time step, while toolchange_Unload rams on
(semm && enable_filament_ramming) || filament_multitool_ramming with the
multitool time step. Disabling multitool ramming therefore left ~3 unprinted
rows per toolchange as blank bands in the tower. Without ramming the first
wipe line also needs reserved depth of its own (it no longer rides the last
ramming row), plus the y_step/2 offset the wipe start inherits from the
ramming start position - otherwise the tightened boxes truncate the ordered
purge at the box edge.
Plugins have no way to localize their own dialogs: the UI language lives in
OrcaSlicer.conf, which the plugin audit hook deny-lists because the file sits
next to cloud secrets. Add a read-only host accessor that returns just the
language code (current_language_code_safe), so plugins can match the app
language without touching the config file.
Port the BBL tower's entry line ironing: extrude the first 3 mm of the
purge, retract, drag the nozzle 1.5x back out through the wall gap at
F600, creep back at F240 and unretract, so the toolchange start blob
ends up in the gap instead of on the wall. Fires only when the purge
starts at the left-edge entry heading right (in-place toolchangers);
SEMM ram/cooling wipes start mid-box and the priming line has no wall,
so both keep their previous output.
* For dialog without explicitly `SetMinSize`, we should use `SetSizerAndFit` instead, otherwise the dialog will not show correctly on GTK3. (OrcaSlicer/OrcaSlicer#14561)
- and if `SetSizer` is called before the full layout has been built, then an extra `SetSizeHints` should be called before layout/fit so the min size can be properly set automatically based on children's min sizes accordingly.
* Fix GTK3 dialog min size: SetSizer → SetSizerAndFit for dialogs without explicit SetMinSize
Replace SetSizer() with SetSizerAndFit() in 11 dialog constructors that
neither call SetMinSize() nor SetSizeHints(), ensuring proper minimum
size propagation from child widgets on GTK3.
SetSizerAndFit internally calls sizer->SetSizeHints(window), which
sets the window's minimum size based on children — the same fix
applied to ProjectDropDialog in 8a7662083e.
Also drop sizer->Fit(this) calls where present, since they only
resize but don't set the min size hint needed by GTK3.
Co-Authored-By: Claude <noreply@anthropic.com>
* Update code style
* Update TroubleshootDialog.hpp
* Fix unsaved preset dialog layout
* Fix MsgDialog layout
* Fix other 3 instances in MsgDialog.cpp
* Fix a few more instances
* Fix printer option dialog too big on Windows
---------
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: yw4z <ywsyildiz@gmail.com>
On multi-tool printers without ramming the tool changes away from the
tower and the entry travel is the tcr's own positioning move, which went
straight across the printed wall. Append the avoid-perimeter path to the
change-filament gcode instead, so the head approaches around the tower
and enters through the wall opening (append_tcr parity).
prime_tower_skip_points was stubbed for Type2 towers: the wall call
hard-coded skip_points=false, the gap cutter received an empty vector,
and append_tcr2 never routed the entry travel. Now the toolchange entry
positions are precomputed from the finalized plan, the wall is cut open
at each entry, and the entry travel approaches around the tower bounding
box through the opening when it starts outside the tower. The geometry
helpers are re-synced with the BBL versions (add_extra_point guards,
per-point side selection). The cone wall keeps its separate path, where
the option stays inert.
Behavior change: non-BBL towers now honor the (default-on) checkbox with
gap walls and routed entries; with the option off the output is
unchanged, and the BBL tower path is untouched.
A boolean cut whose tool misses the target is a perfectly legal
operation: OCCT reports IsDone(), the shape comes back unchanged, and the
feature lands in the recipe reporting ok:true. Driving the MCP socket,
that produced two consecutive {ok: true, bodies: 1, error: ''} responses
for a hole that was never drilled -- same viewport, same 46939.11 mm3 --
and the tree grew two Hole features that will never cut anything. A
caller, an agent especially, has no signal at all that the thing it asked
for did not happen.
Measure the volume across the op in route_feature's in-place branch and
refuse the no-op. Only for removals: Hole, Thread, and Extrude / Revolve
/ Sweep / Loft in Cut mode. Everything else may legitimately leave the
volume alone -- a Transform certainly does. The tolerance is relative,
because an absolute epsilon is wrong across the mm-to-metre range of real
parts, and a cut that shaves a numerically invisible sliver is a miss
too. The existing rollback in the MCP actions already preserves the
reason, so a missed hole now answers ok:false with the error and undoes
the feature.
The confusion underneath was not itself a bug: hole's x/y are in the
sketch plane's frame, whose origin is describe_scene's modeling_origin,
and describe_tools documented them only as "number, unit mm". Passing the
world centre put the hole 135 mm clear of the solid. All six x/y params
on hole / hole_styled / hole_standard now say which frame they are in,
since the wrong guess was silent.
Regression test drives the reported failure directly: a hole at x=135 on
a 20x20x20 box is rejected and leaves the body untouched, the same hole
at the origin still removes exactly pi*4^2*20, and a cut-mode extrude
whose profile sits at x=200 is rejected too. 152 cases / 2083 assertions
green on both forks.
snaporca-daf.
Like the BBL tower: the layer's sparse infill, wall, and brim go to the
first toolchange to a non-support/non-soluble filament, or are printed
with the incoming filament before any toolchange. The minimal-purge
clamp now also covers toolchanges that get no finish-layer saving.
Output is unchanged when no support/soluble filament is used.
All 17 single-letter sketch shortcuts were dead. The dispatch gate was
circular: the sketch key map was consulted only when
m_viewport->is_sketching() was already true, but is_sketching() is a
whole-session flag whose only riser is begin_sketch(), called from
select_tool() -- which is precisely what every sketch key closure calls.
So the first letter after entering sketch mode fell through to the
feature map, where the keys are Shift+letter, matched nothing, and did
nothing. The mouse worked only because the toolbar flyout row reaches
select_tool() directly, bypassing the gate.
Which key MAP applies is a question about the mode. Split the flag:
'sketching' (live session) still drives undo/redo, Delete and the
section-view branch, where a session genuinely has to exist; a new
'sketch_mode' (m_ui_mode == UiMode::Sketch alone) drives the map choice.
Verified headless end to end, keyboard only: Shift+S, then R draws a
143.4 x 133.7 rectangle on XY reporting 4 degrees of freedom, then F and
L arm Fillet and Line (artifacts/shots/0udb-01..03). Note the toolbar
strip does NOT change when a tool is armed by keyboard -- the family
buttons are flyouts and only show their own pressed state -- so the
pixel diff on that strip, which is how this was originally measured,
reads 0 for a tool that is live. The status line is the surface that
actually reflects the armed tool.
Also fixed, from snaporca-d9i's list: the plane-pick status line said
"press Sketch to draw on it", naming a button that exists only in
Feature mode. It is now mode-aware.
Adds a SNAPORCA_KEYTRACE=1 trace in the CHAR_HOOK printing key, ui mode,
is_sketching, in_text and the focused window's class. It is what
separated "the fix does not work" from "the surface being measured never
moves", and it costs a full GUI build to re-add, so it stays.
snaporca-0ud, partial snaporca-d9i.
Two P0s in the same gesture. Filleting a corner of a parametric rectangle
produced either nothing at all or a sharp corner with a stray arc floating
above it.
Trigger (snaporca-cq2): the only routes that ever reached confirm_op were
finishing the whole sketch and an unsignposted click on empty space.
set_tool() dropped a ready op, so typing a radius or dragging the arrow and
then touching any other tool threw the value away. Commit a ready op on tool
change (before m_mode is reassigned — op_ready() and confirm_op() both switch
on it), commit on Enter in the radius editor, and drop the pending op before
Esc's tool downgrade so Esc still cancels rather than applies.
Substitution (snaporca-pl5): libslvs writes its last Newton iterate into the
params whether or not it converged, and SketchSolver read them back
unconditionally, so every REJECTED solve deformed the sketch. The fillet
ladder tries a deliberately over-constrained rung first (a tangent on each
leg, against the legs' own H/V); it is correctly rejected, but its wreckage
then failed rungs 2 and 3, which solve cleanly on their own. The arc ended up
with no constraints at all, the rigid loop won, and the corner snapped shut.
Measured: from pristine geometry rung 1 gives result=INCONSISTENT with 3 bad
constraints, rung 2 gives dof=6 with the arc's radius intact.
Read the geometry back only on success. try_add_constraints then needs no
"restore" re-solve — the entities still hold the prior solved state.
Kernel suite 151 cases / 2072 assertions green on both forks; the GUI check
ran on the Snapmaker fork (9d72c4377a).
Ported from the Snapmaker fork. snaporca-pl5 snaporca-cq2
The card decides between a single picked edge and a whole face-group from a
viewport pick it never mentioned. With no edge picked the user saw only the
group combo and concluded per-edge rounding did not exist; with an edge picked
the combo still read "All" — the opposite of what Confirm would do.
Adds a Target row that names the actual target and greys the group combo out
while an edge is picked, wired at the same three points Shell already uses:
the selection-changed handler, the re-edit load, and open_tool.
Ported from the Snapmaker fork (33771a0e95). snaporca-40d