Fix size_t/%d mismatch in MsgDialog button keys
`m_buttons.size()` is a `size_t`, which does not match the `%d` conversion in
printf-style variadics. Build the key with `std::to_string` instead; exact
for any size_t, no behavior change for realistic counts.
Co-authored-by: yw4z <ywsyildiz@gmail.com>
Guard the smooth-normals preference read when CLI thumbnail generation initializes geometry without a wx application. Use the existing flat-normal path in that case and preserve GUI preferences.
Use DPI-aware 20 DIP vertical scrolling for general-purpose GUI
scroll areas.
Keep list-based views aligned to their item height so one wheel increment follows the visible row rhythm.
This makes Preferences and other dialogs scroll consistently across
Windows DPI settings.
get_dpi_for_window's pre-8.1 fallback and get_font_list_by_enumeration
both called GetDC without a matching ReleaseDC, leaking a GDI handle
each call. get_dpi_for_window runs on every mouse-move over the 3D
viewport, so the leak exhausts the per-process GDI handle limit and
hangs the app within minutes on Windows 7/8.
Co-authored-by: Fernando Marino <f.marino@rheagroup.com>
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
# Description
This brings back the Bambu Lab profile sync with BambuStudio, reverted
from main, along with its bed-model offset fix. The synced printers and
filaments share their start and end G-code and dual-nozzle settings
through template files that Orca did not read, so those printers had no
machine G-code. Orca now loads these templates the same way BambuStudio
does, so every synced preset comes in complete. `profile_include_dump`,
a new developer tool, compares the result with BambuStudio's.
Other vendors' profiles are unaffected. Bambu Lab profiles move to
version 02.08.00.10, so installs that took the earlier sync update too.
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# Screenshots/Recordings/Graphs
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## Tests
Unit tests cover how template settings combine with inherited and preset
settings, loaded from JSON and from the preset cache. The profile
validator passes on every shipped vendor, and every Bambu Lab preset
gets the same template values in Orca as in BambuStudio.
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Since #15811 the settings page is built when its tab is shown, so on a
Home start that opens a project the Quality page is built on screen. Its
flow-compensation-model field is a multiline text view that GTK maps as
it is created and that is hidden, because compensation is off, before
GTK first allocates it. The loading dialog's wxWindowDisabler then
desensitizes the frame, and GTK crashes in
gtk_text_layout_cursors_changed() on that text view.
On GTK the page view is now hidden while a page is built, so a control
that starts hidden is never realized and GTK realizes it when it is
shown. The deferred build is unchanged.
* preset updater: refresh installed vendors from resources regardless of enable_ota
Since c4fea8ad24 the resources check in check_installed_vendor_profiles()
sat behind enabled_config_update, which now follows enable_ota, a hidden
flag that defaults to off. The hotfix a93c6ea67b then made that gate skip
installed vendors entirely, so a new build's newer vendor profiles were
never installed over an existing vendor unless OTA had been turned on.
Before the gating the update URL always had a default, so the comparison
effectively always ran.
The resources shipped with a build are not an over-the-air update. Judge
installed vendors against them, and drop the ones no longer enabled,
regardless of the flag; enable_ota keeps gating the online sync.
* preset updater: stop reinstalling the filament library on every launch
check_installed_vendor_profiles() put OrcaFilamentLibrary on the install
list unconditionally, so every launch recopied the whole vendor from
resources and, in a build that ships the profile JSONs rather than a
preset cache, then re-parsed and re-cached it: about 0.3 s of a dev
build's startup, and a 3 MB copy in a release build, for a vendor that
had not changed.
The library was special-cased because it is never in the enabled-vendor
list. Treat it like the default bundle instead: always wanted, and
reinstalled only when the resources carry a newer version.
* fix: resolve filament vendor/type across split base presets
WebGuide's filament list dropped presets whose vendor and type came from different ancestors, and looped forever on inherits cycles. Walk the full inherits chain with a path-scoped guard, fill only missing values, and skip presets that still lack vendor or type. Add tests for split-base resolution and validate the real profile tree.
* Merge branch 'main' into feat/filament_dialog_fix
* Fixes unit test
* Merge branch 'main' into feat/filament_dialog_fix
* Merge branch 'main' into feat/filament_dialog_fix
* revert tests/fff_print/test_gcodewriter.cpp changes
# Description
This PR introduces lifecycle events to the plugin API.
For all plugin capabilities, you can define a `on_lifecycle_event`
function in the plugin that takes in a event enum and a small payload
for some generic information on the lifecycle event.
The idea is to keep the payload generic and small, and if you want to
get more information, you should invoke other more targeted APIs to get
more information.
For example, lets say you are keeping track of the the `ObjectAdded*`
event hook for model transformation, addition or deletion. The payload
would tell you the name of the model, and you should use a targeted API
such as `orca.host.plater().model()` to get more information on the
model. This is the overall design principle of the API.
Currently the lifecycle events are the following:
```cpp
enum class LifecycleEvent {
// Project (3mf)
NewProject,
ProjectOpened,
ProjectBeforeSave,
ProjectAfterSave,
ProjectClosed,
ProjectDirtyChanged,
// Slicing pipeline
SliceStarted,
SliceGeometryFinished,
GCodeExportStarted,
GCodeExportFinished,
SlicingJobComplete,
// Plate/model editing
ObjectAdded,
ObjectDeleted,
ObjectTransformed,
ObjectChanged,
ObjectRenamed,
PlateCreated,
PlateDeleted,
PlateSelected,
PlateRenamed,
// Preset
PresetSelected,
PresetSaved,
// Printer/device
PrintStateChanged,
DeviceOnlineChanged,
DeviceDiscovered,
DeviceSelected,
DeviceConnected,
DeviceDisconnected,
UploadStarted,
UploadFinished,
// Print/send jobs
PrintJobStarted,
PrintJobFinished,
SendJobStarted,
SendJobFinished,
};
```
This is an initial draft and lifecycle events can be included later on.
[orca_telegram_notifier_plugin_any.py](https://github.com/user-attachments/files/31220973/orca_telegram_notifier_plugin_any.py)
If you're familiar with telegram bots, after you install the telegram
bot, in the config of this plugin, you can enter the Bot ID and the Chat
ID with said bot.
# Screenshots/Recordings/Graphs
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## Tests
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For this plugin, I am testing it with a telegram bot that sends me a
message on lifecycle event.
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* Answer the Preview's Per-Frame Time Query From a Cached Sum
The G-code preview's cost is linear in the number of toolpath vertices, and on a
tall multi-filament print the wipe tower dominates that count: it emits a roughly
constant 160-180 moves on every layer whatever the object is, measured at 57-61%
of all moves on a three-filament print.
Four places scanned or allocated across the whole vertex array. None of them
needed to.
get_estimated_time_at re-accumulated the estimated time from vertex 0 on every
call, and its caller is the tool marker tooltip, which ImGui re-renders every
frame while the properties panel is unfolded. It now starts from a running sum
kept at each layer's first vertex, built at load in vertex order, and adds only
that layer's vertices: the same additions in the same order, so the float result
is unchanged, at a cost of one float per layer and time mode rather than per
vertex. At the 351k vertices of a 636-layer test print the call scanned the whole
print (238us); it now scans one layer.
update_view_full_range walked from vertex 0 to find where the layer range starts,
on every slider tick. It now starts at the first vertex of that layer. The index
is derived from the vertices rather than from Layers::Item::range, because
Layers::update folds a vertex whose layer_id arrives out of order into whichever
bucket is open, which makes that range the wrong answer in general; the index
costs four bytes per layer, not per vertex.
update_colors_texture allocated one float per vertex of the whole print on every
slider tick. It now reuses a buffer.
render_legend fetched the layer Zs and the per-layer times from inside loops over
the custom G-code items, and built whole vectors only to test them for emptiness.
The times are hoisted, the Zs are built lazily so a print with no colour change
does not pay for them at all, and the emptiness tests use the existing counters.
No rendering behaviour changes.
* Draw the Preview's Toolpath Segments From an Index Buffer
The preview's frame cost is dominated by one call: a single instanced draw of
every visible toolpath segment. On a tall multi-filament print the wipe tower
supplies most of those segments, which is why the preview of a large tower is
slow and why shrinking the layer range speeds it up again.
That draw is not fill bound. Shrinking the model to about a fortieth of its
screen area moved the frame from 419 ms to 401 ms, so the cost is per segment,
not per pixel, and it is paid in the vertex shader: five texelFetch calls plus
several cross/normalize per invocation.
Each segment is a box of eight corners, but it was submitted with
glDrawArraysInstanced over a 24 entry array, so every corner was transformed
once per triangle that touches it and the shader ran 24 times per segment. The
same 24 entries are now an element buffer over the eight distinct corners, which
lets the post-transform cache reuse them and drops the shader to 8 runs per
segment. The triangles, their winding and the vertex_id each corner receives are
unchanged.
Measured over 100 frames on the 636-layer, 351k-vertex three-filament fixture,
the segment draw goes from 381 ms to 322 ms per frame. That is a software
rasterizer, where triangle setup dominates and understates the win; the drop in
shader invocations is the transferable part.
Verified by loading the same project in this build and in a build of the parent
commit and comparing the canvas across three states - the default view, a
rotated camera, and a reduced layer range: pixel identical in all three. The
rotated case matters because the shader picks its corner offsets from the camera
direction. The only pixels that differ anywhere on screen are in the G-code text
panel, which prints a per-process object id that varies between any two runs.
# Description
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A Python printer agent plugin could take the host down, and one of its
operations could never report its result. This PR fixes both in
`PrinterAgentPluginCapabilityTrampoline.hpp`.
## Changes
### A faulty printer agent no longer throws into the GUI
`IPrinterAgent` reports failure through return values, and none of its
callers catch. A Python `raise`, a missing override or a wrongly typed
return from a printer agent plugin therefore escaped the trampoline as a
C++ exception.
Every trampoline operation now catches, logs `Printer agent plugin
'<key>': <operation> failed: <error>`, and answers with what
`NetworkAgent` returns when no printer agent is set. `BBLPrinterAgent`
returns the same values when the Bambu plug-in is unavailable:
- `-1` for every `int` status code
- `false` for `start_discovery` and `fetch_filament_info`
- `""` for `get_user_selected_machine`
- an empty `AgentInfo` for `get_agent_info` (registration already
rejects an empty agent ID)
- `FilamentSyncMode::none` for `get_filament_sync_mode`
`ORCA_PY_AGENT_OVERRIDE(ret, name, ...)` derives the fallback from the
return type through `printer_agent_failure<ret>()`, so the call sites
carry no fallback values of their own.
An exception is the safety net for plugin bugs, not an error channel. A
plugin reports an expected failure by returning a code, as the Bambu
plug-in does. A raise is logged as a failure and collapses to the
generic `-1`, so the GUI shows the generic message instead of the
specific one (`-18` cancelled, `-4020` FTP upload failed, …).
### `bind_detect` results now reach the host
`detect` is an out-parameter (`detectResult&`). pybind11 casts a
reference argument to an override with a copy, so a plugin that filled
in `detect` wrote to a throwaway object and the host always saw an empty
`detectResult`. It is now passed so that Python edits the caller's
struct. Plugins see the same `DetectResult` argument as before.
## TODO
- Expose the `BAMBU_NETWORK_*` return codes to Python (the
`orca.printer_agent` binding and the generated stub from
`scripts/generate_orca_python_stubs.py`). Plugins can already return
them, but only as hard-coded numbers.
# Screenshots/Recordings/Graphs
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## Tests
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- New `tests/slic3rutils/test_plugin_printer_agent.cpp`: an agent whose
operations raise, one that omits them, and one that returns the wrong
type all answer like a missing agent, and the interpreter stays usable.
A working agent's answers reach the host unchanged, including
`request_bind_ticket`'s out-param and the fields a plugin writes into
`bind_detect`'s `detect`.
- The `bind_detect` check failed before the fix (`"" == "192.168.0.2"`)
and passes after.
- `slic3rutils` passes under `ctest` (144/144); full Release build clean
on Linux.
- End to end on Linux with a test plugin whose chosen operations raise
(`start_discovery`, `get_filament_sync_mode`, `disconnect_printer`):
selecting the plugin's agent in the printer preset and switching back
logged each raise as a `Printer agent plugin '…': <operation> failed`
line, and the app kept running and closed cleanly (exit 0). Without the
guard, the first raise (`start_discovery`, on selecting the agent) ended
the app with `Uncaught exception` and SIGABRT (exit 134); that run used
a build whose printer-agent files are identical to `main`.
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pybind11 copies a reference argument to an override, so a Python
printer agent that filled in detect wrote to a throwaway object and the
host always saw an empty detectResult. Pass it as a pointer so Python
edits the caller's struct.
orca.host.ui.create_dock_panel(html, title, width, height, on_message,
on_close, dock) hosts plugin HTML in a pane of the Plater's dock manager,
next to the sidebar, and returns a UiDockPanel handle
(post/show/hide/close/is_open). The arguments follow create_window(). The
panel uses the window.orca bridge of plugin windows, restores its position
and size from the saved window layout, hides with the Plater off the Prepare
and Preview tabs when floating, and is closed with its plugin; plugin panes
are removed in MainFrame::shutdown().
The web view hosting moves out of PluginPage into a shared WebPanel base:
bootstrap page and swap to the plugin HTML, theme, element-default and
bridge scripts, window.orca message parsing, delivery to the page, and live
re-theming, also re-applied on every load after the swap. Pages tabs and
docked panels both derive from it. Pages tabs now re-theme in place on a
theme change instead of being reloaded, and a window.orca call a host does
not support is logged.
What the hosts share no longer lives in one of them: the bootstrap page, the
base URL and the plugin-window bridge move to Widgets/WebHosting, used by
WebDialog and WebPanel alike. The Plater restores plugin panes with a new
saved-layout parser, GUI/AuiPaneLayout, kept in its own small header so
slic3rutils can test it without pulling in the Plater.
The web hosting classes carry no plugin name, so other hosts can reuse them:
PluginWebDialog becomes WebDialog (its bootstrap page moves to
resources/web/dialog/WebDialog), and destroy_for_plugin(),
load_plugin_content() and plugin_defaults_user_script() become
destroy_silently(), load_page_html() and element_defaults_user_script().
Includes a sample plugin (sandboxes/orca_dock_panel_plugin_any.py) and
binding and layout-helper tests in slic3rutils.
IPrinterAgent callers do not catch, so a Python raise, a missing
override or a wrongly typed return from a printer agent plugin escaped
into the GUI. Each trampoline operation now logs the failure and
answers with NetworkAgent's no-agent value: -1 for status codes, the
empty value otherwise.