Commit Graph
30 Commits
Author SHA1 Message Date
HanifKoh f02292f163 Stop Exporting Names Through Usings in GUI and Voronoi Headers (#16223)
Each of these headers put a using or namespace alias at global or
namespace scope, which every includer inherited:

- BBLTopbar.hpp: "using namespace Slic3r::GUI;" at global scope, reached
  through MainFrame.hpp. Seven source files used GUI names unqualified
  outside the namespace because of it, one of them as "::RadioBox".
- IMSlider.hpp and TickCode.hpp: "using namespace CustomGCode;" inside
  Slic3r.
- ProjectTask.hpp, Jobs/PrintJob.hpp and ConfigWizard_private.hpp:
  "namespace fs = boost::filesystem;". PresetBundle.cpp and GUI_App.cpp
  had no alias of their own.
- VoronoiUtils.hpp: "using VD = Slic3r::Geometry::VoronoiDiagram;" at
  global scope.

The headers now spell the names out. Source files that used them get
the qualifier, or a using of their own where there are many uses.
2026-10-07 14:22:45 +08:00
HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00
HanifKoh 5a95ba4bd5 Add Missing Includes to Code Merged Since the Include Cleanup (#16106)
* Add Missing Includes to Code Merged Since the Include Cleanup

* Add Missing Includes to Code Merged Since the Previous Sweep
2026-10-04 14:50:15 +08:00
a6dbf2502d Device tab blank for webui printers after switching language (#14547)
* Save device url in all cases and load printer url after hot-reload finishes

* Recreate web view from scratch as only URL fix seems not robust enough

* Add the same robust browser recreation for WebViewDialog

It should eliminate possible issue with blank Home and other pages
in the same way as Printer page

* Remove redundant fallback leftover

* Fix webview reset state and replay Project info on page reload

The first-show webview reset now runs only on Windows, reloads the last
printer URL and resets the Project page's ready state. The Project tab
replays its 3MF info whenever the page reloads, so it no longer goes
blank after a theme switch or a slow first load. The Device tab no longer
loads an extra time on first open, and the Home tab no longer navigates
twice. NeedsRecreateOnShow() logs is_recreating_gui so one language
switch shows whether the reset ever fires.

* Build plugin pages on first show

A language switch rebuilt every plugin page's browser while the main
window was being recreated, which left plugin tabs blank on Windows.
Plugin pages are now lazy pages, never prebuilt, and are removed left
to right so removing pages never builds one only to destroy it.

A plugin page's script now starts when its tab is first opened;
messages posted before that are dropped.

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
Co-authored-by: SoftFever <103989404+SoftFever@users.noreply.github.com>
2026-10-03 20:06:50 +08:00
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00
1846407e93 Add Precise Seam placement feature (#12974)
Co-authored-by: Ioannis Giannakas <59056762+igiannakas@users.noreply.github.com>
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
2026-09-28 14:40:55 -03:00
HanifKoh 2876374b45 Add a Dockable HTML Panel API for Plugins (#15736)
orca.host.ui.create_dock_panel(html, title, width, height, on_message,
on_close, dock) hosts plugin HTML in a pane of the Plater's dock manager,
next to the sidebar, and returns a UiDockPanel handle
(post/show/hide/close/is_open). The arguments follow create_window(). The
panel uses the window.orca bridge of plugin windows, restores its position
and size from the saved window layout, hides with the Plater off the Prepare
and Preview tabs when floating, and is closed with its plugin; plugin panes
are removed in MainFrame::shutdown().

The web view hosting moves out of PluginPage into a shared WebPanel base:
bootstrap page and swap to the plugin HTML, theme, element-default and
bridge scripts, window.orca message parsing, delivery to the page, and live
re-theming, also re-applied on every load after the swap. Pages tabs and
docked panels both derive from it. Pages tabs now re-theme in place on a
theme change instead of being reloaded, and a window.orca call a host does
not support is logged.

What the hosts share no longer lives in one of them: the bootstrap page, the
base URL and the plugin-window bridge move to Widgets/WebHosting, used by
WebDialog and WebPanel alike. The Plater restores plugin panes with a new
saved-layout parser, GUI/AuiPaneLayout, kept in its own small header so
slic3rutils can test it without pulling in the Plater.

The web hosting classes carry no plugin name, so other hosts can reuse them:
PluginWebDialog becomes WebDialog (its bootstrap page moves to
resources/web/dialog/WebDialog), and destroy_for_plugin(),
load_plugin_content() and plugin_defaults_user_script() become
destroy_silently(), load_page_html() and element_defaults_user_script().

Includes a sample plugin (sandboxes/orca_dock_panel_plugin_any.py) and
binding and layout-helper tests in slic3rutils.
2026-09-22 14:52:25 +08:00
Ian Chua 214b5e2b0a Merge branch 'main' into feat/plater-notification-api 2026-09-14 11:46:36 +08:00
Ian Chua 390e47a8c6 Merge branch 'main' into feat/plugin-storage-api 2026-08-25 13:49:04 +08:00
Ian Chua 790a010615 feat: plater notification API for plugins 2026-08-21 14:40:35 +08:00
SoftFever 1e87d56482 Micro-refactor 2026-08-19 14:08:19 +08:00
Ian Chua 50dfcff031 fix: plugin pages removing calibration tab 2026-08-13 14:54:46 +08:00
Ian Chua 7be7f07551 feat: UI for dropdown to select which plugin to show past max visible pages 2026-08-11 17:50:49 +08:00
Ian Chua 54fe28ab08 feat: add max visible pages to app config under Preferences -> General -> Plugins 2026-08-11 17:50:20 +08:00
peachismomo 72784cfe91 Merge branch 'main' into feat/plugin-pages 2026-08-06 06:16:28 +08:00
Ian Chua 274150af27 Merge branch 'main' into feat/plugin-storage-api 2026-08-05 20:11:29 +08:00
Ian Chua 3145f28bb7 feat: support tab icons 2026-07-29 19:37:17 +08:00
Ru 0dc14aa876 feat(plugin): expose orca.host.app_language() for plugin localization
Plugins have no way to localize their own dialogs: the UI language lives in
OrcaSlicer.conf, which the plugin audit hook deny-lists because the file sits
next to cloud secrets. Add a read-only host accessor that returns just the
language code (current_language_code_safe), so plugins can match the app
language without touching the config file.
2026-07-28 23:11:05 +03:00
Ian Chua e00906a833 feat: plugin pages 2026-07-28 19:17:26 +08:00
Ian Chua 2e246341d1 move the storage directory outside the actual plugin code folder 2026-07-24 18:57:46 +08:00
Ian Chua f7caf0db07 feat(plugin): storage API 2026-07-23 21:04:08 +08:00
Ian Chua 5e15a67425 fix: deprecate show_dialog api and add an option to create_window params 2026-07-17 21:12:55 +08:00
Ian Chua 4c60781cf4 fix: merge branch feat/plugin-feature 2026-07-17 14:02:10 +08:00
Ian Chua 96182e778a fix: merge pythonjsonutils into pluginfsutils 2026-07-17 13:35:51 +08:00
SoftFever b779a7bfed Create plugin windows off the webview callback stack
wx 3.3.2 delivers webview script messages synchronously inside the native
callback on GTK and macOS, so script plugins run with the plugins-dialog
webview's signal/delegate frame on the stack. Creating and presenting the
orca.host.ui window from there crashed on Linux at Raise() --
gtk_window_present while GTK's deferred show was still in flight.

Defer the whole window creation to a CallAfter with a pre-bound registry
handle (post/close stay FIFO-safe, teardown races become a no-op), and
drop Raise() plus the show_modeless_dialog wrapper: Show() already
activates and fronts a new window on every platform.
2026-07-16 20:07:41 +08:00
Ian Chua cd8c42b125 fix merge conflicts 2026-07-15 21:04:42 +08:00
Ian Chua 62afea225a Fix/impl refactor (#14776)
* fix: impl refactor

* fix: unload/load python module, race conditions, freezes

* remove dead code

* remove extra hook

* remove more dead code

* fix gil run script
2026-07-15 20:12:51 +08:00
Ian Chua 0c69b9982d merge 2026-07-13 12:26:10 +08:00
SoftFever c17d9732be refactor(plugin): bind raw TriangleMesh instead of HostTriangleMesh wrapper
Bind libslic3r's TriangleMesh directly with a shared_ptr holder rather than
wrapping it in a HostTriangleMesh snapshot struct. ModelVolume.mesh() hands
out the volume's own shared_ptr (via const_pointer_cast, which only serves
the holder type), so the Python object pins the snapshot exactly as the
wrapper did, and the zero-copy views now use the Python object as their
array base — deleting the capsule machinery.

The wrapper's type-level constness becomes a documented rule instead:
handed-out meshes are copy-on-write snapshots shared across threads, so the
binding exposes only const methods; a future mutable-mesh API must operate
on plugin-owned copies handed back via ModelVolume::set_mesh.

No Python-visible change (orca.host.TriangleMesh, same methods/docstrings),
and plugins now hold the real class a future set_mesh() will accept.
Verified with slic3rutils and fff_print suites.
2026-07-11 18:54:07 +08:00
SoftFever 126e4d5445 refactor(plugin): split orca.host bindings into host/ by domain
PluginHostApi.cpp had grown into one TU holding the module entry point plus
three unrelated domains (presets, model/mesh graph, app access), and
PluginHostSlicing.cpp mixed ownable geometry value types with the
non-owning live print graph. Reorganize the orca.host surface into
plugin/host/ with one registrar per domain:

- PluginHost.hpp/.cpp        entry point (replaces PluginHostApi)
- PluginHostBindings.hpp     internal per-domain registrar declarations
- PluginHostGeometry.cpp     BoundingBox, Point, Polygon, ExPolygon + ndarray parsing
- PluginHostMesh.hpp/.cpp    TriangleMesh snapshot (own TU ahead of planned
                             mesh construct/mutate APIs)
- PluginHostPresets.cpp      Preset, PresetCollection, PresetBundle
- PluginHostModel.cpp        scene graph: Model, ModelObject, ModelInstance, ModelVolume
- PluginHostApp.cpp          Plater + plater()/model()/preset_bundle() accessors
- PluginHostSlicing.cpp      live print graph only, now with a single lifetime story
- PluginHostUi.hpp/.cpp      moved unchanged

PluginBindingUtils.hpp stays at plugin/ root: it is shared with pluginTypes/
and tests, not host/-specific.

No Python-visible change: same submodules, class names and docstrings.
Verified with slic3rutils and fff_print suites.
2026-07-11 16:18:59 +08:00