* initial commit
* fix upper bounds for assemblies
* significantly less Z shift issues, still not quite tamped down yet though
* add instrumentation to logs
* finally found the issue
* update printer defaults
* feat: add UI feedback on http error and some logs
* spelling fix
* show error dialog only once per session
* show errors with plater notification when on developer mode
* remove return
* remove irrelevant logs
GridCellSupportEditor::DoActivate dereferenced
grid->GetSelectedBlocks().begin() without checking against end(). In
wxWidgets 3.1.5 that range always contained at least one block; in 3.3.2
it is empty after the user deselects, and the dereference crashes inside
wxGridBlockCoords::GetLeftCol().
Fall back to the (row, col) that triggered activation when the selection
is empty, so the existing single-cell branch handles it. While here,
drop a dead local_table cast that was never read.
Fix macOS orcaslicer:// deep links after wxWidgets 3.3.2 upgrade
Install an OrcaSlicer-owned kAEGetURL Apple Event handler from
on_init_inner(). The wxWidgets 3.3.2 handler registered in
applicationWillFinishLaunching: stopped delivering URL events to
GUI_App::MacOpenURL on macOS (#13119), so links from Printables /
Thingiverse opened a blank project instead of importing the model.
Registering our own handler late in startup is last-writer-wins on
NSAppleEventManager and routes back to the existing MacOpenURL ->
start_download path, restoring the pre-upgrade behavior without
touching wxWidgets.
Co-authored-by: Claude Opus 4.7 <noreply@anthropic.com>
* clean up UI elements
* further cleaning
* final cleanup for first round of settings UI streamlining
* update generic belt printer settings
* fix generic again
Reconciles the belt-printer branch with upstream PRs through #13723. Six
files had conflicts; three additional files needed manual follow-up fixes
where the auto-merge produced code that referenced upstream-renamed fields
or changed function signatures.
Notable reconciliations:
- TreeSupport.cpp: kept belt-floor early-exit branches around HEAD's
drop-down logic, folded upstream's `(distance_to_top > 0 ? 1 : 0)`
formula into the non-belt-floor path (upstream PR #11812). Dropped dead
`roof_enabled`/`force_tip_to_roof` locals.
- TreeSupport3D.cpp: combined upstream's safety-offset + remove_small
changes with HEAD's belt-floor clip in the per-slice trim loop. Dropped
HEAD's `else` block (superseded by upstream's rewritten bottom-contact
propagation) and re-added the belt-floor clip into the new propagation
loop. Gated the propagation on belt printers to prevent OOM when
belt-floor clipping produces empty initial slices.
- TriangleSelector.{cpp,hpp}: merged both new `select_patch` parameters
(HEAD's `up_direction` and upstream's `select_partially`); body uses
`dot(up_direction)` for the overhang angle check and forwards
`select_partially` to `select_triangle`.
- SupportMaterial.cpp: `slicing_params.soluble_interface` →
`zero_gap_interface_bottom` in HEAD's `detect_belt_floor_bottom_contacts`,
matching upstream's same-purpose rename at line 2495.
- Custom.json, GCodeWriter.cpp: simple additive merges (kept entries /
includes from both sides).
Verified by building OrcaSlicer (RelWithDebInfo) after a full deps
rebuild (Eigen v5.0.1, libigl v2.6.0 are now managed deps) and slicing
a scaled Benchy on the NORMALIZER belt-printer profile without OOM.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* minor logic swap
* first attempt, has a race condition
* fixed the offset issue
* found a solution, I think things work now (at least once I quash this race condition)
* still chasing down race conditions
* add manual shear / scale order strategy swap
* tweak manual shear, fix ui uninitialization crash
* fix z height / g-code desync issue
* fix shear then scale cutoff planes
* getting closer
* fix support termination planes
* fix incorrect offsets in shear-then-scale mode
* test - fix overextrusion due to model/layer scale
Use glBlendFuncSeparate in GLTexture::render_sub_texture so destination
alpha stays at 1.0. The Wayland compositor honors framebuffer alpha for window compositing; the previous straight-alpha blend reduced dst alpha
at anti-aliased icon edges, making them semi-transparent against the
desktop. RGB blending is unchanged, so X11/Windows/macOS are unaffected.
Delay opening the object-list filament dropdown on wxGTK until the editor
window is mapped, avoiding popup creation without a valid native toplevel.
Also set the GTK transient parent for dropdown popups created from data-view
cell editors.
# Description
Currently, there is some suspicious behavior going on with the logout
flow, adding some logs to potentially catch any unwanted logouts or
unintentional behaviors.
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* unify footer
adds "Done" Buttons,
standardize "Reset" Buttons,
adds disabled logic to "Reset" Buttons
* adds ImGuiWrapper::COL_WARNING = ColorRGB:Warning,
replaces ColorRGB::Warning
* consistently display warnings,
moves assermbly warning after footer,
make cut warnings warning color
* adds separator above cut warnings
* adds tooltip entry in move, rotate & scale for auto-drop
* use wrapper tooltip in wrapper->button for consistent text color
* restructures brim ears button,
renames "Reset" button in painting tools to "Erase All",
small styling fixes
* small adjustments,
moves "Edge detection" checkbox in painting tool underneath,
moves "Section View" in Brim ears tool after buttons,
moves warnings in Assemble tool under footer
* small brim ear tool structure changes,
adds separator between "Head Diameter" and "Max angle",
adds tooltip to "Auto-generate" button,
rewords shortcut descriptions to match other tools
---------
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
* adds UI and preview plane for multiple dovetail cuts
* adds multiple dovetail cuts to perform_with_groove()
* adds ui text info for spacing, adjusts max_val for gap to respect plate dimensions
* adds spacing before multpile UI
* adjusts wording, adjust gap max by count
---------
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
* Add logic to handle the left, middle and right buttons being assigned to do nothing, pan or rotate
* Add entries for setting the drag actions to preferences
* Allow the label text in preferences to wrap
* Show mouse mappings in Help -> Keyboard Shortcuts
* Re-add preferences in updated layout
* Add camera mouse options under camera
* Change mouse action strings to use L() for localization
* Display "None" when it is selected instead of blank in keyboard shortcuts
---------
Co-authored-by: Rob O <robertolabode@gmail.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
load_selections() and update_selections() size the parallel project_config
arrays (filament_colour, filament_colour_type, filament_map) off
filament_presets.size(). When the saved list is shorter than the printer's
nozzle count — never-used printer, hand-trimmed conf, or fewer filament_NN
entries than nozzles — the loaded colors get truncated and the sidebar
starts up one combo short.
## Summary
- skip CLI thumbnail generation when an OpenGL/GLFW context cannot be
created, allowing export workflows to continue in headless/automation
environments
- guard filament variant remapping against missing config options and
out-of-range variant indexes
- log warnings instead of dereferencing invalid config state during
CLI/profile-driven export
## Context
These guards came out of automating OrcaSlicer CLI exports for printer
workflows. In that flow, slicing/export can still be valid even when
thumbnail rendering is unavailable, but the current path can proceed
into OpenGL thumbnail setup after context creation fails. Separately,
malformed or mismatched filament/profile state can index past option
vectors during multi-filament value remapping.
## Test plan
- `git diff --check`
- `cmake --build build/arm64 --config RelWithDebInfo --target OrcaSlicer
-- -j4`
# Description
Fixes a macOS object-list filament editor crash/glitch where the
filament column could enter Cocoa native text editing and expose
`wxCustomRendererObject: 0x...` or crash while committing an invalid
`DataViewBitmapText` value.
The visible `wxCustomRendererObject` glitch was observed on macOS
through Cocoa `wxDataViewCtrl` editing. The underlying unsafe
assignment/variant/editor assumptions are not inherently macOS-only, so
the defensive data-path fixes are cross-platform.
Changes:
- Adds an explicit `DataViewBitmapText` assignment operator that avoids
copying the `wxObject` base, matching the existing copy constructor.
- Rejects unexpected variant types before reading object-list
name/filament values as `DataViewBitmapText`.
- Hardens filament editor value extraction against unexpected editor
controls.
- On macOS, routes filament-column editing through the custom
bitmap-choice renderer instead of `wxDataViewCtrl::EditItem()`, avoiding
native text editing of `wxCustomRendererObject`.
Fixes https://github.com/OrcaSlicer/OrcaSlicer/issues/13682
Previous PR with conversation:
[#13684](https://github.com/OrcaSlicer/OrcaSlicer/pull/13684)
This should fix the crash observed by @Noisyfox as we're addressing the
underlying problem of presenting the `wxCustomRendererObject`.
## Tests
Validated on macOS arm64. Repeated double-click/edit attempts on an
unselected object's filament cell no longer show
`wxCustomRendererObject` and no crash reproduced.
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This can be enabled in Preference->Developer->Keep painted feature after
mesh change.
<img width="731" height="633" alt="init"
src="https://github.com/user-attachments/assets/8b195486-538e-4eda-9e77-bfdf1a794306"
/>
TODO:
- [ ] Bug fixes
- [ ] Make it faster
- Keep painting after other mesh operations such as reload from
disk/simplify/boolean operation etc:
- [x] Planar cut
- [x] Dovetail cut
- [x] Cut with part assigned to other side
- [x] Split to parts
- [x] Split to objects
- [x] Mesh boolean gizmo
- [x] Mesh boolean in right click
- [x] Reload from disk/replace stl (won't work well if mesh changed too
much)
- [x] Fix model
- [x] Simplify/smooth (this two won't work well due to too much mesh
changes)
- [x] Add options in settings since I think this will be experimental
for a long time until being tested by a lot of ppl
* Expose Antialiasing velues
Expose Antialiasing multipliers.
Default to 4 as current implementation but enables the user to disable it to improve performante or increase sampling to improve quality.
* FXAA
* Improve descriptions
* Require restart when MSAA setting changes
Detect changes to the OpenGL MSAA (multisample anti-aliasing) preference when opening Preferences and prompt the user to restart the application to apply the change. Adds a constant key for the MSAA setting, stores the previous value, checks for changes (similar to the existing FXAA handling), and shows a warning dialog explaining the restart will close the current project without saving. If the user accepts, recreate_GUI is invoked to apply the MSAA change immediately.
* Revert "Require restart when MSAA setting changes"
This reverts commit dde134d346c3849598c91d025d2faed1b51c8a22.
* Menu and FPS options
* Fix FPS limiter and remove VSYNC
* Grouped FPS settings and mode up rigth fps counter
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>