* Add Optimized Gyroid infill (auto-tuned wavelength + amplitude)
New infill geometry derived from FillGyroid. Two parameters are
auto-computed per-region from density, line spacing, and layer height
(no user inputs):
omega = sqrt(density_adj) / sqrt(1 + layer_height/spacing)
clamped to [0.5, 2.0]
-- Euler-Bernoulli buckling: critical load ~ 1/L^2,
so shorter wavelength under higher load (denser infill)
raises buckling resistance.
amplitude = 0.55 / omega^2, clamped to [0.20, 0.65]
-- Curved-beam bending stress: peak stress ~ A * omega^2,
so amplitude is reduced as omega rises to keep peak
fiber stress bounded while preserving stiffness.
Files:
- src/libslic3r/Fill/FillOptimizedGyroid.{hpp,cpp} (new)
- src/libslic3r/Fill/FillBase.cpp (factory case)
- src/libslic3r/Fill/Fill.cpp (switch case)
- src/libslic3r/Layer.cpp (switch case)
- src/libslic3r/PrintConfig.{hpp,cpp} (enum + label)
- src/libslic3r/CMakeLists.txt (build sources)
User-facing: appears as "Optimized Gyroid" in the Fill Pattern dropdown.
Density still chosen by user; omega/amplitude are internal.
* Fix build: layer_height is in FillParams, not Fill base
* Add ipOptimizedGyroid to multiline infill list in ConfigManipulation
* Refactor: replace ipOptimizedGyroid enum with gyroid_optimized boolean
Per @RF47's review feedback, fold the optimized wave math into FillGyroid
itself behind a per-region boolean instead of a separate infill enum.
What changes:
- New ConfigOptionBool "gyroid_optimized" on PrintRegionConfig (default
false). When unchecked, gyroid behavior is byte-identical to before.
- Optimized wave math (compute_omega_factor, compute_amplitude_factor,
f_opt, make_*_opt, make_optimized_gyroid_waves) lives inside
FillGyroid.cpp. _fill_surface_single branches on params.gyroid_optimized.
- FillParams gains a bool gyroid_optimized field, populated in Fill.cpp
from region_config alongside fill_multiline.
- UI checkbox added under Strength > Infill in Tab.cpp, label
"Optimize gyroid wave (experimental)". Toggle is hidden by
ConfigManipulation when sparse_infill_pattern != ipGyroid.
- "gyroid_optimized" added to s_Preset_print_options for preset I/O.
What goes away:
- ipOptimizedGyroid enum value, factory case, switch cases, dropdown
label, string key.
- FillOptimizedGyroid.cpp / FillOptimizedGyroid.hpp (math moved into
FillGyroid.cpp).
- Net diff drops by ~250 lines.
Existing profiles using gyroid are unaffected.
* Wire gyroid_optimized through SurfaceFillParams to FillParams
Linux build failed because line 921 in Fill.cpp populates a
SurfaceFillParams (the dedup struct), not FillParams directly.
Add the field there, in operator< / operator==, and copy it to
FillParams at both conversion sites.
* Use toggle_line for gyroid_optimized: hide row when pattern != gyroid
* Account for multiline wall thickness in omega correction (per @RF47)
When fill_multiline = N, each gyroid wall is N lines thick, so the
geometric scale fed into the buckling correction term should be
spacing * N rather than spacing. Increases omega (tighter wavelength)
when multiline is enabled, consistent with the thicker wall being
more buckling-resistant.
* Optimized gyroid via marching squares on the implicit scalar field
Per @RF47 review: replace the analytical f_opt / make_one_period_opt
wave generator (which had visible kinks at vertical-horizontal
transitions) with a marching-squares iso-extraction on the gyroid
scalar field, modeled on FillTpmsFK.cpp.
- New marchsq::GyroidField in FillGyroid.cpp evaluates
F(x,y,z) = sin(fx*x)cos(fy*y) + sin(fy*y)cos(fz*z) + sin(fz*z)cos(fx*x)
where fx = omega * baseline (anisotropic in x), fy = fz = baseline.
- get_gyroid_polylines() runs marching squares at iso=0 and converts
rings to polylines.
- _fill_surface_single() optimized branch now builds GyroidField,
runs marching squares, and skips the bb.min translate (field
output is already in absolute coords).
- Dropped: f_opt, make_one_period_opt, make_wave_opt,
make_optimized_gyroid_waves, compute_amplitude_factor. Amplitude
has no clean analog in iso-zero extraction.
- Standard (non-optimized) gyroid path unchanged.
* Mass calibration: compensate period by cbrt(omega) for x-anisotropic field
Per @RF47: optimized vs standard gyroid had different masses at the
same sparse_infill_density setting. Cause: scaling fx by omega while
leaving fy=fz at the baseline raised the surface-area-to-volume ratio
by approximately omega^(1/3) (the geometric mean of the three
frequencies).
Fix: multiply the base period by cbrt(omega) so the geometric mean of
(fx, fy, fz) returns to the standard baseline. Net effect:
fx = omega^(2/3) * baseline_orig
fy = fz = omega^(-1/3) * baseline_orig
which preserves total mass at the same density setting while
preserving the load-direction anisotropy this PR introduces.
* Switch optimized gyroid anisotropy from X to Z (per @RF47)
Z is the typical compression-load axis for FFF parts and is not at
delamination risk under compression — so the dominant failure mode
is column buckling of the vertical strands themselves. Tightening
fz directly shortens the effective vertical strand length, which
improves Z-axis buckling resistance.
Mass calibration via cbrt(omega) period compensation still applies
(scaling exactly one of three frequencies by omega; the geometric-
mean preservation argument is symmetric across axes).
* Update src/slic3r/GUI/Tab.cpp
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
* Address review feedback (Copilot + @RF47)
- Fill.cpp: gate params.gyroid_optimized on (params.pattern == ipGyroid)
so non-gyroid surfaces don't differ in SurfaceFillParams by an
irrelevant flag (would unnecessarily split fill batching).
[Copilot suggestion, RF47 confirmed correct]
- PrintConfig.cpp: drop "amplitude" from the tooltip; only wavelength
is parameterized (the marching-squares iso=0 extraction is invariant
to a uniform field scale, so amplitude has no effect).
- FillBase.hpp: shorten gyroid_optimized comment to match the actual
carried state (no amplitude term).
- FillGyroid.cpp: shorten the marchsq namespace comment block; the
ODR concern was overstated (FillTpmsFK uses the same pattern fine).
* Drop redundant marchsq bb expansion (Copilot)
bb is already offset by 10 * scale_(spacing) above for edge-artifact
margin; the second offset on bb_field doubled the raster area for no
geometric benefit and hurt CPU time on large parts.
* Update src/slic3r/GUI/Tab.cpp
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* Fix density mismatch + rename to Z-buckling bias optimization
Issue (per @ianalexis): at the same sparse_infill_density setting,
the optimized branch produced denser fill than standard. Verified via
Python sim (sim_gyroid_compare.py) using marching squares on the
implicit field across multiple z slices.
Root cause: the omega formula was inverted from the buckling-physics
intent. The naive sqrt(density_adj) factor produced omega < 1 at
typical print densities (10-30%), which LENGTHENED the Z wavelength
instead of shortening it -- net loss in both mass and strength.
Fix:
- compute_omega_factor: invert to sqrt(1 / density_adj), clamp to
[1.0, 2.0]. Now omega = 2.0 at low density (long strands need
most help) and clamps to 1.0 above ~30% density (no-op, since
standard gyroid is already short enough).
- Remove the cbrt(omega) period compensation. Empirically (sim
table embedded in FillGyroid.cpp comment) the inverted formula
keeps line length per area at ~1.000 of standard across all
densities with no period scaling needed.
Predicted gains (sim, Z-axis Euler buckling proxy):
density line/std strength/std
10% 1.000 2.84x
15% 1.000 1.89x
20% 1.000 1.42x
30%+ 1.000 1.00x (no-op)
Rename per @ianalexis: "Optimize gyroid wave" oversells (now no-op
above 30% density and Z-only). Renamed user-facing label to
"Z-buckling bias optimization (experimental)" with updated tooltip
that scopes to vertical compression and discloses the density cutoff.
Internal config key (gyroid_optimized) unchanged for diff size.
Real-world Instron compression tests at Brown's Prince Lab to follow.
---------
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
This PR supersedes #12225, which originally proposed this feature but
appears inactive.
The feature originated from work I developed earlier in
[BambuStudio-ZAA](https://github.com/adob/BambuStudio-ZAA), a private
fork of Bambu Studio
Compared to #12225, I updated the implementation for current upstream
and fixed the following issues:
- fixed broken tests
- removed references to nonplanar directory
Reviewers may want to compare against #12225 for earlier
discussion/context.
## Summary
Port of **Z Anti-Aliasing (ZAA)** from
[BambuStudio-ZAA](https://github.com/adob/BambuStudio-ZAA) to
OrcaSlicer.
ZAA eliminates visible stair-stepping on curved and sloped top surfaces
by raycasting each extrusion point against the original 3D mesh and
micro-adjusting its Z height to follow the actual surface geometry. The
result is visibly smoother domes, chamfers, and shallow slopes — without
post-processing.
## How It Works
1. The slicer runs normally, then a **posContouring** step processes
each layer
2. `ContourZ.cpp` raycasts every extrusion point vertically against the
source mesh
3. Each point's Z is adjusted to the mesh intersection, converting flat
`Polyline` paths into `Polyline3` paths with per-point Z coordinates
4. The G-code writer emits the adjusted Z values, so the printer follows
the true surface
## Configuration
Five new settings under **Print Settings > Quality**:
| Setting | Type | Default | Description |
|---------|------|---------|-------------|
| `zaa_enabled` | bool | off | Master enable/disable switch |
| `zaa_min_z` | float | 0.06 mm | Minimum Z layer height; controls
slicing plane offset |
| `zaa_minimize_perimeter_height` | float | 35° | Reduce perimeter
heights on slopes below this angle (0 = disabled) |
| `zaa_dont_alternate_fill_direction` | bool | off | Keep fill direction
consistent instead of alternating |
| `zaa_region_disable` | bool | off | Disable ZAA for a specific print
region/material |
## Key Changes
- **Core algorithm**: New `src/libslic3r/ContourZ.cpp` (~330 lines) —
raycasting engine
- **3D geometry**: `Point3`, `Line3`, `Polyline3`, `MultiPoint3` extend
existing 2D types
- **Arc fitting**: Templated to work with both 2D and 3D geometry
- **Pipeline**: `ExtrusionPath::polyline` changed from `Polyline` to
`Polyline3`; new `posContouring` step in `PrintObject.cpp`
- **G-code**: `GCode.cpp` writes per-point Z when `path.z_contoured` is
set
- **UI**: ZAA settings exposed in Print Settings > Quality panel
- **Documentation**: `docs/ZAA.md` with usage and implementation details
57 files changed, ~1800 insertions, ~200 deletions.
## Test Plan
- [ ] Load a model with curved top surfaces (sphere, dome, chamfered
box)
- [ ] Enable **Z contouring** in Print Settings > Quality
- [ ] Slice and verify G-code has varying Z values within contoured
layers
- [ ] Build on macOS (verified), test on Linux and Windows
* Elefant foot compensation for solid layers
Elefant foot compensation for solid layers above bottommost by infill density manipulation.
* Update Fill.cpp
* change the option to expert cat
* use is_approx for float
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
Add a guard that skips creating fill params for top surfaces when the configured density is less than or equal to zero. This avoids generating surface fills for zero/negative densities and prevents unnecessary processing or potential errors when top surface density is disabled.
* fixes: keys_map is initialized with itself [-Winit-self]
* fixes: operation on repeats may be undefined [-Wsequence-point]
* fixes: warning: suggest parentheses around && within || [-Wparentheses]
* fixes: moving brim_points to itself [-Wself-move]
* fixes: operation on unprintability may be undefined [-Wsequence-point]
* fixes: extra tokens at end of #endif directive [-Wendif-labels]
* fixes: converting to non-pointer type int from NULL [-Wconversion-null]
* review result: simplifies fix 'operation on repeats may be undefined'
Port Z Anti-Aliasing from BambuStudio-ZAA (https://github.com/adob/BambuStudio-ZAA)
to OrcaSlicer. ZAA eliminates stair-stepping on curved and sloped top surfaces
by raycasting each extrusion point against the original 3D mesh and micro-adjusting
Z height to follow the actual surface geometry.
Key changes:
- Add ContourZ.cpp raycasting algorithm (~330 lines)
- Extend geometry with 3D support (Point3, Line3, Polyline3, MultiPoint3)
- Template arc fitting for 2D/3D compatibility
- Change ExtrusionPath::polyline from Polyline to Polyline3
- Add 5 ZAA config options (zaa_enabled, zaa_min_z, etc.)
- Add posContouring pipeline step in PrintObject
- Update GCode writer for 3D coordinate output
- Add ZAA settings UI in Print Settings > Quality
- Add docs/ZAA.md with usage and implementation details
ZAA is opt-in and disabled by default. When disabled, the slicing pipeline
is unchanged.
Fix adaptive fill issues
- Disconnecting from walls at low density
- Not supporting rotation
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
* Grid non-crossing for multiline
cleaning
Replaced negative offset logic with surface contraction to reduce overlap with perimeters.
center the infill
filltriangles
update triangles
preallocate memory
Update FillRectilinear.cpp
Update FillRectilinear.cpp
overlapp adjustment
Fix Crash
Update FillRectilinear.cpp
density tunning
density tunning
fine tunning
reserve polilines
Grid non-crossing for multiline
Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-Authored-By: discip <53649486+discip@users.noreply.github.com>
* Improve multiline fill offset and polyline closure
Changed offset type from jtRound to jtMiter in multiline_fill for better geometry. Updated polyline conversion to require at least 3 points and ensured polylines are closed if not already. Updated FillGyroid, FillTpmsD, and FillTpmsFK to pass the 'close' argument to multiline_fill.
cleaning
FillAdaptive Noncross
Only use clipper if worth it
safeguard
fix overlap
Update FillRectilinear.cpp
FilllRectilineal multiline clipper
Update FillRectilinear.cpp
FilllRectilineal multiline clipper
Update FillRectilinear.cpp
Update FillRectilinear.cpp
fix 3d honeycomb
Simplify polylines
Update FillBase.cpp
Update FillBase.cpp
cleaning
Improved Multiline Function
This ensures `multiline_fill()` will correctly generate multiline infill with
closed loop polylines if the input infill line is a closedloop polyline. This
ensures that the multiline infill doesn't have little gaps or overlaps at the
"closed point" of the original infill line.
This changes how the tangent is calculated for the first and last points in a
polyline if the first and last points are the same, making it a closed loop.
Instead of just using the first or last line segment, it uses the line segment
between the points before the last point and after the first point, the same
way that all the other poly-line mid points are handled.
It also uses eigen vector operations to calculate the points instead of
explicitly calculating the x and y values. This is probably faster, and if not
then it is at least more concise.
Hibrid Multiline Function
Update FillRectilinear.cpp
Update FillRectilinear.cpp
Update FillRectilinear.cpp
Update FillRectilinear.cpp
clipperutils multiline hibrido
Update FillBase.cpp
Update FillBase.cpp
Update FillBase.cpp
multiline hibrido
arc tolerance
multiline con union
Update FillBase.cpp
Update FillBase.cpp
Update FillBase.cpp
Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-Authored-By: Donovan Baarda <dbaarda@gmail.com>
* Switch multiline offset logic to Clipper2
Replaces Clipper-based multiline offset logic in FillBase.cpp with Clipper2, using InflatePaths and Union for offsetting and merging. Adds new conversion utilities in Clipper2Utils for handling Paths64 to Polygons/Polylines and updates headers accordingly.
* Refactor multiline_fill to always use Clipper2 logic
Removed the 'use_clipper' parameter from multiline_fill and updated all callers to use the new signature. The function now consistently applies Clipper2-based offset logic for multiline infill, simplifying the code and ensuring uniform behavior across fill patterns.
* Change offset join type to Round in multiline_fill
Replaces the Miter join type with Round in the InflatePaths call within multiline_fill. For smotther print travels.
* Increase max infill multiline to 10
Raised the maximum allowed value for the 'Fill Multiline' infill parameter from 5 to 10 to support more lines in infill patterns.
* Refactor multiline_fill to optimize offset logic
Replaces manual conversion of polylines to Clipper2 paths with Slic3rPolylines_to_Paths64 and filters short paths using std::remove_if. Uses ClipperOffset for path inflation and streamlines merging and conversion to polylines, improving performance and code clarity.
* half iteration because is bucle
* Funciona 1
Refactored the multiline_fill function to streamline the insertion of center lines by directly checking for odd line counts and removing redundant logic. This improves code clarity and reduces unnecessary checks.
* Refactor multiline_fill for improved offset logic
Reworked the multiline_fill function to simplify and clarify the logic for generating multiple offset lines. The new implementation computes offsets more explicitly for odd and even cases, creates a fresh ClipperOffset for each band, and improves conversion between Clipper2 paths and polylines. This enhances maintainability and correctness of the multiline fill generation.
* Quartercubic multiline
* fillplanePath
fix bounding box
Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
* fillconcentric multiline
Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
* Update FillBase.hpp
* cleaning
* Refactor multiline_fill to clean polylines and reuse offsetter
Invalid polylines with less than two points are now removed before processing. The ClipperOffset object is created once and reused for each offset, improving efficiency and code clarity.
trigger build
* Optimize Filltrapezoidal
Refactored the trapezoidal fill pattern generation to precompute base row templates and reuse them with vertical translation, reducing redundant computations and improving code clarity. This change enhances performance and maintainability by avoiding repeated construction of row patterns within loops.
* Replace push_back with emplace_back for Polyline points
Updated Polyline point insertion from push_back to emplace_back for efficiency and clarity. Also refactored row copying logic to avoid in-place modification, improving code readability and safety.
* Update FillRectilinear.cpp
* Reserve space for poliline points
* Union not needed
* Update FillRectilinear.cpp
* unused functions
* compactado
Update FillRectilinear.cpp
* Adjust minimum rows for better performance
* Update FillRectilinear.cpp
---------
Co-authored-by: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
Co-authored-by: discip <53649486+discip@users.noreply.github.com>
Co-authored-by: Donovan Baarda <dbaarda@gmail.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
* Initial working fixed ironing angle implemented with new Fixed ironing angle setting
* update documentation
* Combine Fill.is_using_template_angle and Fill.alternate_fill_direction into Fill.fixed_angle
* Rename SurfaceFillParams.is_using_template_angle to SurfaceFillParam.fixed_angle.
# Change FillTpmsFK.cpp to use MarchingSquares.hpp.
This is still a work in progress, but it does seem to work fine, and I
thought I'd put this up there for people to have a play with. I also
have a few questions because I'm not 100% familiar with the rest of the
codebase and I'm going to use the review of this to figure a few things
out.
This builds on #10747 which simplified and significantly optimized
MarchingSquares.hpp by replacing most of FillTpmsFK.cpp's implementation
to just use that marching squares implementation instead of
re-implementing it's own.
I don't yet have any solid speed comparisons but it feels a bit
subjectively faster, though I think that most of the delay in previewing
the slicing results is not in the fill-generation so it's a bit hard to
tell. I don't know if there are any tests/benchmarks/etc that I could
use for testing this, but I'm probably going to add some to this PR at
some point.
Even if this doesn't give a significant speed-up, it does significantly
simplify the code and make it easier to re-use for other equation based
fill-patterns. This could re-implement gyroid or TpmsD with about 5
lines of C code to inherit from `ScalarField` and redefine the `float
get_scalar(coordf_t x, coordf_t y, coordf_t z)` function with the
appropriate equation.
I don't think it would be faster than the current gyroid or TpmsD fills
though, since they directly generate a single line using the equation
and then just copy and shift it. However, it might not be much slower
and it would simplify the code to do them all the same way.
But the main reason I'm doing this is this can be used to implement far
more complicated fills that can't really be implemented any other way.
In particular I'm working towards a gyroid fill that dynamically varies
it's density based on how close it is to the walls.
I have a bunch of questions about some of the other bits that I'll post
as comments against the review-diff.
# Screenshots/Recordings/Graphs
I'll add some when I get there... but so far the results look identical
to the previous implementation even when I zoom in close.
<!--
> Please attach relevant screenshots to showcase the UI changes.
> Please attach images that can help explain the changes.
-->
## Tests
<!--
> Please describe the tests that you have conducted to verify the
changes made in this PR.
-->
* Change ironing angle setting to be an offset angle from the top surface angle rather offset from the layer 0 angle that changes on each layer.
* Change Ironing angle offset range from [-1,359] to [0,359].
-1 is redundant because it is the same behavior as 0 offset.
* Change ironing_angle new default value to 0.
* Update existing print profiles' hardcoded ironing_angles from -1 to 0 to reflect new default value.
* Add migration for old -1 ironing_angle settings. Remove logic for -1 ironing_angle.
* Add u8 prefix for degree symbol string
* Use solid_infill_direction instead of infill_direction for top surface infill direction. Use calculate_infill_rotation_angle to add offset to solid_infill_rotate_template if used.
* Update quality settings wiki for Ironing
* Set f->is_using_template_angle when making ironing filler objects
* Update quality_settings_ironing link from #angle to #angle-offset
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* refactor Infill rotation template
* clean up comments
* set default solid_infill_rotate_template to empty
* Fix an issue that infill_direction solid_infill_direction not working as expected
* update based on feedback
* Add some new non-overlapping functions for rotation surfaces/infills
I can't post the entire package of changes yet, but this is just the beginning. These features do not affect the latest changes to the pattern rotation system. They are merely adding new functionality.
* Added relative rotation of the infill according to the template.
* Update PrintConfig.cpp
* Update PrintConfig.cpp
* Update PrintConfig.cpp
* Add height limitation
* Both sparse and solid. +one-time instructions
* implementation v3
need for clean code in future
* + Multiply Instructions
* Add solid layers into sparse infill
* Update Layer.hpp
* Update PrintObject.cpp
* Update Tab.cpp
* Remove some bugs and increase quality
* rename apply_model_direction to align_infill_direction_to_model
* Change the data type of top_surface_direction and bottom_surface_direction to float so that they are consistent with other infill direction parameters.
* remove top_surface_direction and bottom surface_direction options
* clean code
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
* smooth tpmsd
Changed the number of initial segments in the make_waves function from 4 to 16 for finer wave discretization. This should improve the accuracy of the generated wave polylines.
* Update param_tpmsd.svg
* Infill Line Multiplier
* Modular Offset Function
* Lightning multiline
* Crosshatch Multiline
ipCrosshatch
* cleaning
Cleaning
clean2
* 3d Honeycomb
cut poliline ends
* Fill Tpmsd Multiline
Fill Tpmsd Multiline
* Update Multiline function
multiline funcion simplify
* Update FillTpmsD
* FillHoneycomb
* Update src/libslic3r/PrintConfig.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Fix Honeycomb Multiline
Simplify polylines in honeycomb infill generation
* Improve multiline infill support and pattern simplification
Moved multiline infill application after pattern translation and simplification in Fill3DHoneycomb, and added multiline support to FillAdaptive. Updated honeycomb and 3D honeycomb infill to simplify polylines to 5x line width. Extended GUI and config to support multiline for Adaptive Cubic infill pattern and clarified max value comment.
minimum changes
Co-Authored-By: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
* Increase multiline fill spacing in honeycomb infill
Adjusts the spacing parameter in the multiline_fill function to 1.1 times the original spacing, potentially improving infill distribution or print quality.
* Refine fill_multiline tooltip and pattern support logic
Updated the tooltip for the 'fill_multiline' parameter to improve clarity and punctuation. Refactored the logic in ConfigManipulation.cpp to clarify which infill patterns support multiline infill.
* better management of non supported infill patterns
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
Co-authored-by: Ian Bassi <12130714+ianalexis@users.noreply.github.com>
* Create top surface density option
* Update tooltip
* Specify what 0% top infill means
* Add density for bottom layers
* Discourage users from using top/bottom density incorrectly
* Fix percent don't need translation
* Fix incorrect indentation
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* SPE-2405: Add Zig Zag infill that is rectilinear infill but with a consistent pattern between layers.
This Zig Zag infill is inspired by the Zig Zag infill in Cura.
Change-Id: I798affa99f4b5c3bd67f47643e67530fb7c3e0cb
(cherry picked from commit 2808d04d5deef6f99f9618648e46f11de03efc98)
* Add Cross zag and locked-zag for shoes
Ported from BambuStudio
* wip
* sparse infill roratation template
* solid_infill_rotate_template
* remove rotate_solid_infill_direction
* hide sparse infill rotation template for non applicable infill pattern
* hide solid_infill_rotate_template for non supported solid infill patterns
* update icon
* support empty string for ConfigOptionFloats deserialize
* fix build errors
---------
Co-authored-by: Lukáš Hejl <hejl.lukas@gmail.com>