Brings belt-printer up to main eb5b9a77b9. One conflict: main translates
the pressure advance test name (#16142) on the line after belt's guard that
keeps PA Line and PA Pattern off belt printers; both are kept.
* plates-toolbar-scrollbar-size
* update
* filament grouping dialog
* mixed filament list
* Update StepMeshDialog.cpp
* moves plot scrollbar
* fix position of popups
* printer agent combo box width
* match multiline text control background
* add dots to configure button
* also correct label color for multiline input
* side tools connecting text color
* recenter dialog text color
* preferences experimental features
* upgrade panel hyperlink color + right margin
* fix position of + sign on printer selector
* speed control popup
* bbl fan control window
* AMS materials setting
* monitor > ams section
* match background color of multiline text editor on project page
* Fix SwitchButton colors
* bbl camera popup
* BBL > Send print dialog
* Revert "BBL > Send print dialog"
This reverts commit 128e145897.
* Revert "bbl fan control window"
This reverts commit 4a0db62790.
* Revert "bbl camera popup"
This reverts commit e2301e3237.
* Revert "monitor > ams section"
This reverts commit 66e6894eb1.
* Revert "fix position of + sign on printer selector"
This reverts commit 1523ba24c0.
* Revert "upgrade panel hyperlink color + right margin"
This reverts commit 541f2514c5.
* Revert "side tools connecting text color"
This reverts commit a9ab074247.
* Revert "recenter dialog text color"
This reverts commit f4670d32b2.
* Revert "AMS materials setting"
This reverts commit b12827f9b5.
* Revert "Fix SwitchButton colors"
This reverts commit 2d4f1d1fe9.
* match object list background color
* match compare dialog wxDataViewCtrl background color
* fix centering of iconized buttons on linux
* fix compare dialog background color not applied on linux
* edit gcode dialog components background color
* Update Plater.cpp
* fix dev button font size
* Fix scaling issue on SwitchButton while using 150%
* transfer or discard changes dialog wiki label
* "Transfer or Discard changes" / "Unsaved Changes" dialog header color
* object table colors & header spacing
* progress dialog
* fix progressbar look on linux
* fix build
* fix build
* fix centering of iconized icon again
* fix header background color
* revert bbl fan control
* add includes
---------
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.
clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
* Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call
* Include Headers That Files Reached Through Ones the Cleanup Removed
* Drop Includes Duplicated by the Cleanup or by Main's Own Additions
* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
The Design view drew sinking outlines by looking up its bodies in the
plate's model, reading past the end of an object's volumes once a body
was committed. The Design canvas no longer draws sinking outlines.
Main's assignable shortcuts replaced the canvas key switch that carried
the belt "show designed / show raw G-code" toggle on B. Register it as
ToggleBeltRawGcode, bound to B in the Preview (B is only taken on the
Plater, by the mesh boolean gizmo), so it can be rebound and is listed in
the shortcuts dialog. The legend checkbox shows whatever key is bound.
Brings belt-printer up to main 4b4a261787. Resolutions:
- G-code header (#15897, #15915): main moved the header, config and
thumbnail block later in _do_export; write_belt_header() moves with it,
still after the thumbnails and outside the BTT_TFT gate.
- _extrude: first-layer acceleration keeps the per-path first-layer plane
test with main's cached nozzle index (#16028); main's set_speed out-param
form (#16108) everywhere else.
- GCodeWriter (#16108): the arc-to-polyline fallback for machine mappings
that cannot express G2/G3 now runs in the out-param extrude_arc_to_xy,
which is the overload GCode calls, and appends to the caller's string.
- GCodeProcessorResult: the belt fields join main's forwarding assign.
- Clipper2 (#15969): belt arrange helpers take Slic3r::Point; the tree
support join types lose their ClipperLib qualifier.
- CLI arrange (#15837): belt printers still reserve no wipe tower.
- Wipe tower options (#15841): the two new sparse-layer toggles are hidden
for belt printers like the rest of the tower options.
- Keyboard shortcuts (#15706): main's registry replaces the old key switch;
the belt view toggle is re-registered in the next commit.
- Print::process: the belt purge-plan undo runs before main's SliceStarted
event.
- scripts/filament_id_snapshot.json: deleted on main (a77209af8f).
- Includes and appended tests: union of both sides.
The sidebar can move to either side, float, be resized, and collapse with
the canvas button or Shift+Tab. Its layout is remembered separately from
Prepare's, starts where Prepare's sidebar is, and View > Reset Window
Layout resets both tabs.
* Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
* Drop the OS-Specific Includes Added Outside Their Platform Guards
GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.
* Add the clang-tidy Configuration That Generated These Includes
Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.
* Match Windows Paths in the clang-tidy Ignore List
Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
Felix14-v2's review of OrcaSlicer#16019 found the tab behaving as a world of its own.
- Icons: the design_* glyphs were drawn in a fixed light grey, made for the dark ribbon, and the
toolbar re-tinted some of them by rebuilding the bitmap from a wxImage, which drops the HiDPI
scale factor Orca sets on Windows: at 150 % the icons came out half again too large for buttons
that were sized in raw pixels, overlapping and clipped. The glyphs now use Orca's sidebar icon
grey (#949494), which the icon cache maps per theme, nothing is re-tinted, toolbar glyphs drawn
for Prepare's light toolbar use their "_dark" twin, and every size is in DIP.
- Theme: the chrome colours were read once, at construction, and nothing in the tab answered a
theme switch, so switching left light surfaces and unreadable text in a dark tab and the other
way round. The colours are now {light, dark} token pairs; MainFrame::on_sys_color_changed
reaches DesignPanel::on_sys_color_changed, which moves every token colour onto the other
theme's, runs the app's dark pass and re-rasterises the icons. Card borders are StateColors,
resolved at paint time.
- Scale: MainFrame::on_dpi_changed reaches DesignPanel::msw_rescale, which re-rasterises every
icon (buttons, flyout rows, card headers, the tree's image list, now sized from its bitmaps)
and re-measures the Orca widgets.
- Mouse: the canvas no longer forces middle-drag to orbit and right-drag to pan; it reads the
drag actions in Preferences > Control like Prepare. Left-drag is shared with picking, so the
whole-body rubber band takes Shift+left-drag while left-drag is given to the camera.
- FPS counter: ImGui's display size is shared and only refreshed when a canvas sees its own
size change; the Design canvas now re-announces its size when the tab is entered (and the
editor canvas when it is left), as Plater does between Prepare and Preview.
- Viewport text: the status line and the tool readout were top-level popups over GL. A popup
does not follow its frame, so the empty-canvas hint floated over other applications, and the
readout was never taken down with the tab. Both are drawn by the canvas in the tool's ImGui
pass now, with the theme's overlay style.
- Dialogs: messages use MessageDialog/RichMessageDialog; Add/Edit Variable is one Orca dialog
with Name and Expression fields instead of two native text prompts; the Text dialog uses
TextInput, ComboBox and CheckBox (its height is a TextInput: SpinInput is integer-only), and
enumerates the installed fonts once per session. The ribbon's Confirm/Cancel, the reference
pick buttons and the expression buttons are Orca Buttons; the variable actions are icon
buttons like the other cards'.
- Undo: the tab's own Undo/Redo buttons are gone. The top bar's Undo/Redo drive the Design
history while the tab is shown, greyed to what an undo would do, as Ctrl+Z and Edit already
did.
- The first build of the tab logs how long each phase took ("Design tab build: ..."): it is
under a second here but was reported at about fifteen on Windows.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Reported: once extruded, a part is hard to read; the lighting says
little about its shape. Both lights of the object shaders sit near the
camera, so the sides of a part come out in almost the same tone, and
nothing marks where one face ends and the next begins.
- The phong shader gains a studio lighting model, chosen by a new
lighting_model uniform: a sky/ground hemisphere in world space (up
faces cool and bright, down faces warm and dark), a key light from the
upper left and a weak fill from the right, a plastic-like highlight,
and a darker base with a faint sheen toward the silhouette so curved
faces read as round. GLCanvas3D::set_studio_lighting() makes a canvas
draw its objects with it whatever the realistic-view preferences; only
the Design canvas turns it on. Every canvas sets the uniform on each
use, 0 for the slicer's, so they render as before.
- Every B-rep edge of a body is drawn as a thin dark line over it, depth
tested and pulled a few pixels toward the eye so it wins against the
faces meeting at it and hides behind the faces in front. The seam of a
closed surface and degenerate edges are left out
(GeometryEngine::display_edges). Edges are sampled once per shape and
kept across recomputes that leave a body unchanged; bodies faded by
body focus get fainter edges, and a dress-up previewing its result
alone hides them with the bodies.
Tests: display_edges gives a box its 12 edges at their lengths, a
cylinder its two round rims without the seam, a cone its base rim
without the seam or the apex.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Keyboard and mouse
- Esc drops what is pending (picks, a dimension's first point, an edit-op or transform) and
never applies it; Enter applies a ready edit-op/transform, ends a polyline/spline chain,
ends an armed tool, and confirms a feature card exactly when its ✓ is enabled.
- Right-click only abandons the gesture in progress; with nothing pending it opens the offer
in every tool (Trim, edit-ops, transforms, Dimension, Constrain, TransformArt, move gizmo).
Clicking empty space no longer commits. The offer needs no timing, only a still press.
- Delete removes only an explicit selection. Undo/redo inside a sketch go through the same
route as the buttons (whole shapes, with redo); Edit > Undo follows the shown tab.
- The canvas no longer handles Delete/Esc/Ctrl+Z itself (Backspace in a value field deleted
the geometry it measured); F is in the panel's key map.
- Value fields: a refused value keeps the field open with the reason; click outside and Tab
commit; an untouched field commits the exact value; any decimal separator is accepted;
lengths are always mm; validation is the same for every editor.
- Snapping: the marker shows only where the click will actually snap; pick tolerances are
one set of pixel budgets (Constrain picks within reach; no mm floor on labels).
Messages and consistency
- set_status(kind, text) gives every status line its own colour and glyph; kernel errors are
translated into sentences and formatted, not concatenated; sketch refusals go to the status
line instead of the per-frame HUD that erased them.
- Hints describe the gestures that now work; Dimension shows its second step; Constrain uses
the sketch palette (red means conflict only); the straight slot's value is its width.
- Hole/Thread/Project keep the user's pick or refuse up front; circular pattern opens with its
own preview; thread fields use the nominal diameter and the ISO internal depth.
Integration
- MCP loads the project's recipe before touching the document, refuses to mutate it while the
tab is busy, never runs a request that already timed out, only replaces a socket at its
path, caps line length and removes the socket at exit; not started in the G-code viewer.
- Hiding a feature keeps later body references on their bodies; a design keeps its modeling
origin across printer changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
Since the CLI can open an OpenGL context (#15745) it renders plate
thumbnails on export, and the viewport restore at the end of
render_thumbnail_internal (#15674) then reads the plater through the wx
application. The CLI has neither, so every --export-3mf on a machine
with a display died with a segmentation fault after the first
thumbnail. Skip the restore when there is no application or no plater;
the GUI path is unchanged.
# Description
This PR introduces lifecycle events to the plugin API.
For all plugin capabilities, you can define a `on_lifecycle_event`
function in the plugin that takes in a event enum and a small payload
for some generic information on the lifecycle event.
The idea is to keep the payload generic and small, and if you want to
get more information, you should invoke other more targeted APIs to get
more information.
For example, lets say you are keeping track of the the `ObjectAdded*`
event hook for model transformation, addition or deletion. The payload
would tell you the name of the model, and you should use a targeted API
such as `orca.host.plater().model()` to get more information on the
model. This is the overall design principle of the API.
Currently the lifecycle events are the following:
```cpp
enum class LifecycleEvent {
// Project (3mf)
NewProject,
ProjectOpened,
ProjectBeforeSave,
ProjectAfterSave,
ProjectClosed,
ProjectDirtyChanged,
// Slicing pipeline
SliceStarted,
SliceGeometryFinished,
GCodeExportStarted,
GCodeExportFinished,
SlicingJobComplete,
// Plate/model editing
ObjectAdded,
ObjectDeleted,
ObjectTransformed,
ObjectChanged,
ObjectRenamed,
PlateCreated,
PlateDeleted,
PlateSelected,
PlateRenamed,
// Preset
PresetSelected,
PresetSaved,
// Printer/device
PrintStateChanged,
DeviceOnlineChanged,
DeviceDiscovered,
DeviceSelected,
DeviceConnected,
DeviceDisconnected,
UploadStarted,
UploadFinished,
// Print/send jobs
PrintJobStarted,
PrintJobFinished,
SendJobStarted,
SendJobFinished,
};
```
This is an initial draft and lifecycle events can be included later on.
[orca_telegram_notifier_plugin_any.py](https://github.com/user-attachments/files/31220973/orca_telegram_notifier_plugin_any.py)
If you're familiar with telegram bots, after you install the telegram
bot, in the config of this plugin, you can enter the Bot ID and the Chat
ID with said bot.
# Screenshots/Recordings/Graphs
<!--
> Please attach relevant screenshots to showcase the UI changes.
> Please attach images that can help explain the changes.
-->
## Tests
<!--
> Please describe the tests that you have conducted to verify the
changes made in this PR.
-->
For this plugin, I am testing it with a telegram bot that sends me a
message on lifecycle event.
<!--
> A guide for users on how to download the artifacts from this PR.
-->
[How to Download Pull Requests Artifacts for
Testing](https://www.orcaslicer.com/wiki/how_to_download_pr_artifacts)
Merge origin/main (00429da739) into belt-printer.
Conflicts resolved:
- src/CMakeLists.txt: keep both wxInspector workarounds.
- GCodeProcessor.cpp: keep the belt compare_pos / z_for_height lines.
- PrintObjectSlice.cpp: the belt bbox-Z guard also covers main's
printable_region_ids bookkeeping.
- TreeSupport.cpp: the belt-floor check runs before main's PendingNode
queueing.
- Tab.hpp: keep the belt fields, drop the removed upload description
fields.
- tests/libslic3r/CMakeLists.txt: keep both test files.
Also included:
- eSUN PLA belt presets declare their own filament_id (OFkrxQC4) and
scripts/filament_id_snapshot.json is regenerated, as main's filament_id
check requires.
- Custom.json version bumped to 02.04.00.05 so the belt entries reach
existing installs.
- Fix the ambiguous WithinRel call in the belt apron width test, which
otherwise breaks the fff_print build.
An instance added with "+" was never registered with the plate it landed on,
and moving an instance only re-registered instance 0 of its object, so a copy
dragged onto another plate stayed unknown to that plate's registry. The
plate's filament list, its wipe tower preview and the position clamp all read
that registry, so a multi-filament copy moved onto a single-filament plate
drew no tower there and its tower position was never clamped.
Register new copies at creation, notify exactly the instances a move changed
(every instance of the object when one of its parts moved), and drop the
registry entry when a copy is removed again.
Every edit makes the precedence the compiler already applies explicit. None
of them regroups an expression, so behavior is unchanged at all eight sites.
Strip parentheses and whitespace from the diff and the token stream matches.
GCodeProcessor.cpp:1472 tests == where the symmetric clause below tests !=,
which reads like a typo and is not one. A comment now explains why.
OrcaSlicer.cpp:4760 was the only judgment call. Its leading !is_seq_print is
bare while both operands are parenthesized, so the written form matches what
the compiler does. Kept rather than guessed at.
ImGui::Text and ImGui::TextColored take a printf format, so these six sites
passed data where a literal belonged. A % in that data reads a vararg that
was never supplied.
Three sites in GLCanvas3D's paint toolbar passed filament text, which comes
from the filament preset config and is user-editable. Two more passed
translated strings, where a % in any of the 23 catalogs does the same.
GLGizmoSimplify passed its progress label.
That label had been built with an escaped %% because it was being used as a
format string. Passing it as an argument instead needs a single %, so it
still renders as "42%".
ToUTF8() returns a buffer class, which converts to const char* for a named
parameter but not through varargs, so those two sites need .data().
GLGizmoSimplify.cpp:335 is unchanged, because _u8L("%d triangles") is passed
with a real argument and has to stay a format string.
Validation grows the estimated body by the brim before the tower is
generated, so a tower whose brim leaves the bed is rejected up front
instead of at export. The scene reload re-clamps the stored position,
since set_default_wipe_tower_pos_for_plate does not rerun when painting
changes the filament count. The rectangle-wall footprint polygon gets its
two missing brim corners (it was a skewed quad), so the post-generation
check covers the whole brim.
A raft is not a reason to reserve a tower. Print::apply runs
normalize_fdm_2, which clears enable_prime_tower for a plate that purges
one filament unless smooth timelapse or wrapping detection is on, so a
single-filament plate with a raft prints no tower at all and the estimate
was reserving bed area for one. Drop the input; need_wipe_tower is now
exactly the two exceptions normalize_fdm_2 honours, named there so the
next reason added has to be checked against it.
The GUI preview and the validation containment check each re-derived
"is a tower printed here" from the filament count instead of reading the
estimate, so both missed the towers printed with no tool change to purge
for. They now take the answer from the footprint, which is the drift this
shared estimate exists to remove. A tower that is not printed estimates to
zero, so its hull is degenerate and every check on it passes trivially -
the containment check needs no gate of its own.
WipeTowerData::width was written only by the pre-generation estimate and
left at zero for the whole post-generation life of the Print, while its
neighbour depth held the real value. Set it from the generator in both
branches.
The plate's height scan transformed every model part's full mesh per
instance on each scene reload, discarding all but the z extent. The
cached convex hull has the same z extent.
A plate loaded from a sliced .gcode.3mf holds no objects and its filaments
live in slice_filaments_info; the config-taking get_extruders overload
returned an empty list for it, which sized the tower for a placeholder two
filaments. It now answers the way the wx overload does, without reaching
the plater.
Also drop estimate_wipe_tower_size, which has no callers.