* fix(deps): build the dependencies from scratch with clang-cl
Six dependencies fail once the superbuild compiles them with clang-cl instead
of cl:
- OpenSSL never goes through CMake. Its VC-WIN64A makefile only works with cl,
and an unquoted clang-cl path with spaces produces no .obj files at all, so
the lib step dies with LNK1181. Pin the upstream toolchain.
- Boost.Container's bundled dlmalloc passes int* to the Interlocked API. cl
warns, clang rejects it.
- curl 7.75's configure probes rely on C laxness clang rejects. The results
flip and nonblock.c ends up in the AmigaOS IoctlSocket branch.
- OCCT installs RelWithDebInfo into bini/libi while find_package looks in lib.
It also prepends -Wl,-s to the shared linker flags for every Clang build,
which the MSVC-style linker gets as an argument it does not know. Both
patched hunks sit inside if (MSVC) in the OCCT sources.
- wxWidgets lands in lib/clang_x64_lib, so wxWidgetsConfig.cmake falls back to
the layout that exists instead of assuming vc_x64_lib. It tries the derived
path first, so a cl-built tree consumed by clang-cl keeps resolving the way
it does today. The patch step also resets the one file it touches, so it can
run again after an interrupted build or after the patch itself changed.
- wxInspector goes through FindwxWidgets, which only searches lib/vc*_lib
because _WX_TOOL is hardcoded to vc. It now gets the root and lib dir
derived the same way wxWidgetsConfig.cmake derives them.
Eigen is the seventh, and it breaks on the generator rather than the compiler.
Its test, lapack and blas/testing subdirectories all call
enable_language(Fortran), and they default to ON because the dependency
configures as its own top-level project. Whether that hurts depends on what
CMake finds: the Visual Studio generator supports no Fortran and finds nothing,
clang-cl sits next to the LLVM toolset's flang and works, while MSVC with Ninja
finds Strawberry Perl's MinGW gfortran, which this build already requires for
OpenSSL, and hands it the MSVC-style /machine:x64 that MinGW's ld reads as a
missing input file. The configure dies there and takes every dependency still
in flight with it. Only the headers are consumed here, so the three subprojects
are off.
* fix(deps): honor the superbuild's generator and compiler in sub-builds
orcaslicer_add_cmake_project pinned every dependency sub-build to the Visual
Studio generator whenever MSVC was true, which is also true for clang-cl. That
generator selects its compiler by toolset and ignores the CMAKE_C_COMPILER and
CMAKE_CXX_COMPILER this file already forwards, so the dependencies were built
with cl.exe no matter which generator or compiler the superbuild was given.
Key the three affected decisions on the generator instead: which generator the
sub-builds use, whether CMAKE_BUILD_TYPE is forwarded, and /m versus -j. A
Visual Studio superbuild is unchanged, so the default path and CI behave
exactly as they do today.
build_release_vs.bat now accepts -l to select clang-cl, alongside the existing
-x for Ninja, so the generator and the compiler can be chosen independently. On
the Visual Studio generator -l reaches the slicer only, through the ClangCL
toolset, because the dependency sub-builds have no toolset to inherit; a deps
build in that combination says so rather than quietly using MSVC.
* fix(deps): use upstream wxWidgets compiler layout fix
The compiler-prefix layout fix now comes from SoftFever/Orca-deps-wxWidgets#7, so remove the duplicated local patch and apply step.
* fix(deps): stop Assimp enabling ccache on the RC rule
ASSIMP_BUILD_USE_CCACHE defaults on and applies the launcher through the
global RULE_LAUNCH_COMPILE property, so it wraps the resource-compiler rule
as well. Under Ninja that rule goes through cmcldeps, which does not survive
being launched by ccache, and the build fails with clang-cl reporting /fo as
a missing file.
The superbuild already forwards CMAKE_<LANG>_COMPILER_LAUNCHER, which CMake
applies per language and so keeps clear of the RC rule.
---------
Co-authored-by: SoftFever <103989404+SoftFever@users.noreply.github.com>
Co-authored-by: raistlin7447 <kris.austin@gmail.com>
* ci: run unit tests on Windows and macOS
The Unit Tests CI job only ran on Linux, so platform-specific bugs
invisible to a Linux build could land undetected (e.g. the MSVC-only
NfpPlacer crash fixed in #14267). The full non-[NotWorking] suite already
builds and passes on every shipped arch, so this wires them into CI.
A reusable unit_tests.yml, called once per built arch, downloads that
arch's test artifact and runs ctest. Each build leg builds the test
executables and uploads them; a single publish_test_results job on Linux
aggregates the JUnit results into one check.
Coverage: Linux x86_64 + aarch64, Windows x64 + arm64, macOS arm64.
macOS x86_64 is deferred (cross-built on arm64, needs Rosetta).
- build_release_vs.bat: "tests" token enables BUILD_TESTS
- build_release_macos.sh: -T builds and runs tests; ORCA_TESTS_BUILD_ONLY
builds them without running (used by CI)
- scripts/run_unit_tests.sh: parameterized test dir and build config
Addresses #11273.
* ci: bump actions/checkout to v7 in reusable unit_tests workflow
Match the actions/checkout v6->v7 bump (#14517) that upstream applied to
the inline test job this reusable workflow replaces.
* feat: native Windows ARM64 build support
Builds on the merged DEPS_ARCH=arm64 plumbing (#13424) by adding the
dependency and source fixes needed for a green native ARM64 build on the
windows-11-arm runner. Validated end-to-end on Snapdragon X Elite hardware
(via a downstream fork using the same fixes); see OrcaSlicer/OrcaSlicer#8271
for the full writeup.
Dependencies:
- OpenEXR 2.5.5: ImfSimd.h hard-codes IMF_HAVE_SSE2 for any MSVC, pulling in
<emmintrin.h> (x86-only) -> C1189. Patch the header to require an x86 target
and force SSE cache vars off on ARM64.
- Boost.Context: use the winfib implementation on ARM64 (Windows Fiber API)
to avoid the armasm64 / CMake ASM_ARMASM linker-module bug, while keeping
the Boost::context target Boost.Asio needs.
- OpenCV: disable WITH_IPP on ARM64 (Intel IPP/IPP-ICV is x86/x64 only;
otherwise ~200 unresolved ippicv* externals at link).
- OpenSSL: use VC-WIN64-ARM on ARM64.
- FindGLEW: add an ARM64 arch branch.
Sources:
- clipper Int128.hpp: _mul128 is an x64-only intrinsic guarded by _WIN64
(true on ARM64); guard on _M_X64 and use the portable path.
- imgui imgui_widgets.cpp: fix va_start(vaList, &text) -> va_start(vaList, text)
(the &-form compiled on x64 but is invalid on ARM64).
- crash reporter: StackWalker.cpp gains an _M_ARM64 branch; BaseException.cpp
uses Cpsr instead of the x86-only EFlags on ARM64.
CI:
- New build_windows_arm64.yml on windows-11-arm: pins CMake 3.31.x, stages
ARM64 GMP/MPFR from MSYS2 clangarm64 (with llvm-dlltool import libs),
caches deps with a fixed-depth hashFiles key, builds and uploads the binary.
OCCT/STEP, SVG-to-3D and text emboss all build and work on ARM64 (no stubs
needed). Full feature parity with x64.
* fix(ci): use forward-slash DESTDIR to avoid CMake '\a' escape error
deps configure failed at GMP/GMP.cmake: "Invalid character escape '\a'"
because DESTDIR carried Windows backslashes (C:\a\...) and is re-parsed
when re-set with the /usr/local suffix. Pass DESTDIR (and the slicer's
DEPS prefix) with forward slashes via %CD:\=/%.
* fix(ci): don't export DESTDIR env var (CMake staged-install doubles paths)
Setting a DESTDIR *environment* variable made CMake treat it as the staged
install prefix and prepend it to every dependency's install path, so e.g.
FreeType installed to <DESTDIR>/a/.../OrcaSlicer_dep/usr/local and OCCT
then couldn't find its headers. Compute the forward-slash path into a
differently-named var (ORCA_DESTDIR) and pass it only via -DDESTDIR.
* ci(windows-arm64): fold ARM64 build into the standard Windows matrix
Replace the standalone build_windows_arm64.yml with a matrix entry on the
existing build_windows job, so x64 and ARM64 share one reusable workflow
chain (build_all -> build_check_cache -> build_deps -> build_orca), per
review feedback on #14059.
- build_all.yml: build_windows now matrices over {x64: windows-latest,
arm64: windows-11-arm} and threads `arch` through. Self-hosted runner
stays x64-only.
- build_check_cache.yml: cache key and dep-prefix path are now
architecture-specific on Windows (deps/build-arm64/OrcaSlicer_dep).
- build_release_vs.bat: accept an `arm64` argument (mirrors
build_release_vs2022.bat) -> uses `-A ARM64` and the build-arm64 tree.
The top-level CMake auto-derives CMAKE_PREFIX_PATH from the build dir,
so no explicit prefix is needed.
- build_deps.yml / build_orca.yml: gate the ARM64-only prep behind
`inputs.arch == 'arm64'` -- pin CMake 3.31.x, and stage MSYS2
clangarm64 GMP/MPFR import libs. NSIS installer/PDB/profile_validator
remain x64-only; ARM64 ships the portable zip. Artifact names get an
arch suffix to avoid collisions between the two Windows jobs.
https://claude.ai/code/session_0164c7ZhCLsYBmCiVN9pWDjK
* ci(temp): generate GMP/MPFR win-arm64 blobs to commit to repo
* feat(deps): add prebuilt GMP/MPFR win-arm64 blobs
The repo ships prebuilt GMP/MPFR import libs + DLLs for win-x64 and
win-x86; the Windows ARM64 build path copies from win-${DEPS_ARCH}
(CMakeLists.txt) but the win-arm64 blobs were missing, so the slicer
configure failed at "file COPY cannot find .../win-arm64/libgmp-10.dll".
Add win-arm64 libgmp-10.{dll,lib} and libmpfr-4.{dll,lib}, generated from
the MSYS2 clangarm64 gmp/mpfr packages with MSVC-compatible import libs via
llvm-dlltool. Headers are shared across arches and unchanged.
* simplify OpenEXR.cmake
* set default arch
* support msix
* ship installer
* try to fix webview2runtime issue
---------
Co-authored-by: Adam Behrman <adam.behrman@gmail.com>
Co-authored-by: Claude <noreply@anthropic.com>
Co-authored-by: Adam Behrman <abehrman@users.noreply.github.com>
ALL_BUILD is a Visual Studio generator target. Ninja uses `all`.
When building with -x (Ninja generator), the script fails with
"ninja: error: unknown target 'ALL_BUILD'". Use the correct target
name for each generator.
* Add script with VS version auto detection
* Add msvc145 toolset support
* Fix issue when build slicer only
* Fix vs2026 OpenCV build
* Set github action to use new build script
* Get vs version from `msbuild --version` so it works for github action