Commit Graph
416 Commits
Author SHA1 Message Date
HanifKoh 6639a32b0c Remove using namespace std from json_diff.hpp (#16222)
The directive sat at global scope in a header that DeviceManager.hpp
includes, so most of the GUI compiled with all of std in the global
namespace. 42 files had come to rely on it, mostly for string, vector
and unordered_map, four of them for the ""sv and ""ms literals.

Those sites are qualified. GCodeViewer.cpp spelled the type as
std::vector<::string>, which only resolved through the directive. The
files that use the ""sv and ""ms literals get a file-scope
"using namespace std::string_view_literals;" or
"using namespace std::chrono_literals;", as other sources already do.
2026-10-07 14:58:49 +08:00
HanifKoh 23546e71ce Remove Unused Usings and the Includes Kept Only for Them (#16220)
151 using-directives, using-declarations, type aliases and namespace
aliases in source and test files that nothing refers to: the name is
never used, it duplicates a using already in scope, or the code sits
inside the namespace it names. Each one was removed on its own and the
file still compiled, both as it is and with every header-level using
taken away, so none of them was only redundant because a header leaks
the same name.

With the using gone, 28 #include lines and one forward declaration had
no other reference left in their file (boost/optional.hpp without any
optional, property_tree headers without any ptree) and go with it.

No header is touched.
2026-10-07 14:22:32 +08:00
HanifKoh 73d32d4791 Stop Leaking json Through Headers and Drop Includes Kept Only for the Name (#16221)
* Stop Leaking json Through Headers and Drop Includes Kept Only for the Name

AppConfig.hpp, DeviceManager.hpp and UserManager.hpp carried a global
"using namespace nlohmann;", json_diff.hpp a global "using json =
nlohmann::json;" and PrinterFileSystem.h a global "using nlohmann::json;".
Every file that included one of them, directly or not, could write a
bare json, and 63 did without declaring it.

The last two also made the include checker treat json_diff.hpp and
PrinterFileSystem.h as the headers that provide json, so they were
included from files that use nothing else from them: 57 of the 59
includers of json_diff.hpp never name json_diff.

The five statements are removed. Headers that use the type now spell
nlohmann::json, source files declare their own "using json =
nlohmann::json;", and the includes that only supplied the name are
dropped or replaced by <nlohmann/json.hpp>.

Eight files reached json_diff.hpp only through an include that is now
gone and with it lost that header's "using namespace std;". The std
names they used unqualified are qualified.

* Declare json in OrcaSlicer.cpp on Every Platform

OrcaSlicer.cpp had its "using namespace nlohmann;" and the json include
inside the Linux-only include block, so on Windows and macOS it took
json from AppConfig.hpp's global directive, which is gone. The include
and a "using json = nlohmann::json;" now sit outside the block.
2026-10-07 14:22:16 +08:00
Kris Austin 1d577ea4e2 build: add the missing includes only a Windows build reports (#16110) 2026-10-05 21:49:32 -03:00
Ian BassiandAlexandre Folle de Menezes eb5b9a77b9 Update Translations + String improvements (#16142)
Co-authored-by: Alexandre Folle de Menezes <afmenez@gmail.com>
2026-10-05 14:43:19 -03:00
yw4zandNoisyfox 1496906939 UI Fixes / Improvements (#15074)
* plates-toolbar-scrollbar-size

* update

* filament grouping dialog

* mixed filament list

* Update StepMeshDialog.cpp

* moves plot scrollbar

* fix position of popups

* printer agent combo box width

* match multiline text control background

* add dots to configure button

* also correct label color for multiline input

* side tools connecting text color

* recenter dialog text color

* preferences experimental features

* upgrade panel hyperlink color + right margin

* fix position of + sign on printer selector

* speed control popup

* bbl fan control window

* AMS materials setting

* monitor > ams section

* match background color of multiline text editor on project page

* Fix SwitchButton colors

* bbl camera popup

* BBL > Send print dialog

* Revert "BBL > Send print dialog"

This reverts commit 128e145897.

* Revert "bbl fan control window"

This reverts commit 4a0db62790.

* Revert "bbl camera popup"

This reverts commit e2301e3237.

* Revert "monitor > ams section"

This reverts commit 66e6894eb1.

* Revert "fix position of + sign on printer selector"

This reverts commit 1523ba24c0.

* Revert "upgrade panel hyperlink color + right margin"

This reverts commit 541f2514c5.

* Revert "side tools connecting text color"

This reverts commit a9ab074247.

* Revert "recenter dialog text color"

This reverts commit f4670d32b2.

* Revert "AMS materials setting"

This reverts commit b12827f9b5.

* Revert "Fix SwitchButton colors"

This reverts commit 2d4f1d1fe9.

* match object list background color

* match compare dialog wxDataViewCtrl background color

* fix centering of iconized buttons on linux

* fix compare dialog background color not applied on linux

* edit gcode dialog components background color

* Update Plater.cpp

* fix dev button font size

* Fix scaling issue on SwitchButton while using 150%

* transfer or discard changes dialog wiki label

* "Transfer or Discard changes" / "Unsaved Changes" dialog header color

* object table colors & header spacing

* progress dialog

* fix progressbar look on linux

* fix build

* fix build

* fix centering of iconized icon again

* fix header background color

* revert bbl fan control

* add includes

---------

Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
2026-10-05 19:06:24 +03:00
SoftFever 257c589331 Merge branch 'main' into claude/inspiring-knuth-7cp6pk-upstream 2026-10-05 18:29:35 +08:00
HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00
HanifKoh 48a8e33ec3 Delete Gizmo, SLA and Utils Files Nothing Builds or Includes (#16101)
GLGizmoSlaSupports, GLGizmoHollow, GLGizmoFaceDetector, GLGizmoText and GLGizmoAdvancedCut were already left out of the build, and GLGizmos.hpp, the only header including some of them, had no includers. VoxelizeCSGMesh.hpp uses types that no longer exist, SLA/bicubic.h does not compile, and Utils/ProfileDescription.hpp is included nowhere. Their CMake and gettext source-list entries go with them.
2026-10-05 14:26:15 +08:00
SoftFever d999a0bac9 Merge branch 'main' into pr/tommasobbianchi/16019 2026-10-05 10:58:44 +08:00
Kris Austin 78a4f2867c build: update OCCT to 8.0.1 (faster STEP and Design tab, Windows STEP crash fix) (#16089) 2026-10-04 12:36:54 -03:00
HanifKoh 5a95ba4bd5 Add Missing Includes to Code Merged Since the Include Cleanup (#16106)
* Add Missing Includes to Code Merged Since the Include Cleanup

* Add Missing Includes to Code Merged Since the Previous Sweep
2026-10-04 14:50:15 +08:00
Claude 815716a4b5 Merge branch 'main' into claude/inspiring-knuth-7cp6pk-upstream
Conflicts were only in include lists (CadDocument.cpp, SketchEngine.cpp);
both sides' includes are kept.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
2026-10-03 08:12:47 +00:00
HanifKoh 84657ff11e Add Missing Includes Across the Remaining Sources and Tests (#16071)
* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy

Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp.

* Ignore minilzo's Config Headers in clang-tidy

lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes.

* Add Missing Includes Across the Remaining Sources and Tests

Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo.

* Make the GUI and Test Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone.

* Keep Windows and nanosvg Setup Ahead of the Added Includes

OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build.

* Add the GUI Includes the First Pass Missed

Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass.

* Keep the Added Test Includes Below the NOMINMAX Guard

test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
2026-10-03 13:45:21 +08:00
Kiss Lorandandyw4z 00bb4202fe Fix gizmo checkbox contrast; align Texture Displacement styling and panel refresh behavior (#16076)
* Fix gizmo checkbox styling and Texture Displacement resize

Use shared BBL checkboxes in Texture Displacement and restore white toolbar checkmarks so other gizmos keep proper checkbox contrast. Also fix Texture Displacement resizing only after mouse movement by requesting additional frames while its layout is still changing.

* Fix gizmo checkbox styling and Texture Displacement resize

Use shared BBL checkboxes in Texture Displacement and restore white toolbar checkmarks so other gizmos keep proper checkbox contrast. Also fix Texture Displacement resizing only after mouse movement by requesting additional frames while its layout is still changing.

* Update GLGizmoTextureDisplacement.cpp

---------

Co-authored-by: yw4z <ywsyildiz@gmail.com>
2026-10-03 03:12:31 +03:00
SoftFever 9351bbaa83 Merge branch 'main' into claude/inspiring-knuth-7cp6pk-upstream 2026-10-03 02:30:59 +08:00
Ian Bassi a1ad2b4425 Add section view feature for 3D canvas (#15879) 2026-10-02 11:50:43 -03:00
HanifKoh 1a5f91d727 Add Missing Includes Across src/slic3r/GUI (#16048)
* Add Missing Includes Across src/slic3r/GUI

Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.

* Drop the OS-Specific Includes Added Outside Their Platform Guards

GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.

* Add the clang-tidy Configuration That Generated These Includes

Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.

* Match Windows Paths in the clang-tidy Ignore List

Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
2026-10-02 14:56:56 +08:00
SoftFever 377ebf2a03 Merge branch 'main' into claude/inspiring-knuth-7cp6pk-upstream 2026-10-01 14:51:35 +08:00
SoftFever bd4306e8f8 Open the texture displacement tool in the Normal view 2026-09-30 21:01:45 +08:00
Claude c74ddf8bb5 Design tab: translatable offer, one vocabulary, reports in the status line
- Offer table: user-facing strings carry the L() marker so xgettext
  extracts them; DesignOffer.hpp, DesignSketchTool.cpp and
  SketchInlineEditor.cpp are listed in localization/i18n/list.txt.
- Offer: model-mode Constrain sits in the same row as the sketch one;
  Interference is wired; Rib shows its R key; a verb that accepts the
  selection but is blocked by the document stays greyed with its reason
  instead of vanishing from the submenu; one refusal wording per verb.
- Extrude infers Join when the profile touches a solid (new
  CadDocument::body_touching_sketch) and on face push/pull; New body in
  free space. Revolve/Sweep/Loft/Boolean use the same result words.
- Interference and volume/area reports go to the status line in mm3/mm2
  instead of modal dialogs; Delete Body no longer asks (it is undoable).
- New feature names match the card header ("Extrude 3"), translated;
  "Coordinate system", "Angle (°)", center/color spelling, translated
  face and length readouts, slot hints say width.
- CAD gizmos in Prepare are selectable only with the CAD feature on; the
  sketch auto-close setting is stored per design.
- Docs: confirm/cancel rules, enabling the feature and MCP in
  design_tab.md; drift-only right-click in interaction-model.md; the
  portability note rewritten to describe the integration as it is.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01QK4VgguuCAk2hZLWgcjJb9
2026-09-30 08:34:25 +00:00
ExPikaPaka 5d49423faa Use plain ASCII in the panel labels
The degree sign stays, as a unit, the way the other gizmos write it.
2026-09-30 09:02:33 +02:00
ExPikaPaka 75b6175988 Merge remote-tracking branch 'origin/main' into feature/texture_displacement 2026-09-29 08:36:11 +02:00
1846407e93 Add Precise Seam placement feature (#12974)
Co-authored-by: Ioannis Giannakas <59056762+igiannakas@users.noreply.github.com>
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
2026-09-28 14:40:55 -03:00
ExPikaPaka 944f01c68a Merge branch 'feature/texture_displacement' of https://github.com/OrcaSlicer/OrcaSlicer into feature/texture_displacement 2026-09-23 14:08:47 +02:00
ExPikaPaka b3216b7f6a Wrap the budget warning, count triangles in thousands
Unwrapped, it ran past the edge of the panel and pulled the layout with
it. Counts under a million now read in thousands, so a 119 k budget is
no longer shown as 0.1 M.
2026-09-23 13:22:57 +02:00
ExPikaPaka 9a2eadf9cc Rewrite the texture displacement tooltips
They described the implementation, and a few no longer matched the code.
Each now says what the control does and in what units; five controls that
had no tooltip have one. The catalogs need regenerating.
2026-09-23 13:16:56 +02:00
ExPikaPaka 0a543644ef Give each bake its own budget, and warn when it is short
Relief preserved from an earlier bake is counted on top of the budget
instead of eating into it: baking a second area went from ~214 k
triangles to the ~1000 k it was given.

When the resolution needs more triangles than the budget allows, it is
said before the bake under Resolution and again afterwards.
2026-09-23 10:26:24 +02:00
ExPikaPaka 9327e7770b Rename the fast preview to the shaded preview
Its shader files, the name they are registered under, its members and
the panel text now match what it does: shading only, no geometry.
2026-09-23 09:51:08 +02:00
SoftFever 211dd7daaa Merge branch 'main' into feature/texture_displacement 2026-09-22 14:46:36 +08:00
Kris Austin 824b216f18 feat(gui): assignable keyboard shortcuts (#15706) 2026-09-21 17:36:04 -03:00
ExPikaPaka 8f853c0e22 Faster slicing of colour-painted layers, texture panel tools row
A layer split into ~1000 colour fragments (a colour texture baked over a
large top face) made several per-fragment loops redo whole-layer ClipperLib
work, so slicing took ~33 min; it now takes ~3 min with the same output.

- make_fills: clip the layer's no-overlap area to each expolygon's box
  before intersecting
- discover_vertical_shells: small-piece filter compares only against the
  nearby part of the layer
- bridge_over_infill: whole-layer union/diff/intersections restricted to the
  candidate's neighbourhood; fill boundary expanded once per spacing; anchor
  tree built only from lines crossing the scan range; bbox pre-check in the
  collision test; limiting outline taken directly instead of through
  expand(..., 0.3 * flow.spacing()), which offsets by 0.135 scaled units
  (flow.spacing() is in mm) and only cost a whole-layer pass per candidate
- Bake job: include GUI.hpp for show_error()
- Texture panel: select/erase whole model next to the paint tools, brush
  size slider back on the same row
2026-09-21 14:55:39 +02:00
ExPikaPaka 7aef3d1215 Merge remote-tracking branch 'origin/feature/texture_displacement' into feature/texture_displacement
# Conflicts:
#	src/libslic3r/TextureDisplacement.cpp
2026-09-21 09:00:18 +02:00
ExPikaPaka cef6527f9d Texture displacement: per-layer bake, UV pane redesign, unwrap and layer view fixes
- Bake: each layer is sampled only on its own painted area; analytic
  projections used to stack every layer over every painted region, so the
  top layer's texture showed on all of them (colour sampler too)
- Auto resolution follows the texture's texel size and sharpness again
- Unwrap: charts cut by each face's own normal (a cube gives 6 islands, not
  12 triangles); non-disk charts (tubes, closed shells) are split until they
  flatten; connected nets test real triangle overlap, grow from the largest
  chart and are packed side by side
- UV edits are stored per unwrapped copy, so dragging a seam vertex no
  longer moves its copies in neighbouring islands
- UV pane: tool strip with unwrap settings moved in from the panel, sharp
  HiDPI icons, clearer island/edge/selection drawing with hover, texture
  picker from the thumbnail, texture no longer lost on reopen (GL state
  from the 3D view, background upload retries)
- Panel: whole-model select/erase as icons in the tools row; inactive
  layers' paint shown muted; colour textures shown in colour in the picker
- Built-in displacement texture library
- Tests for unwrap segmentation, connected nets, UV edits and per-layer
  sampling
2026-09-21 08:59:26 +02:00
Kris AustinandRodrigo Faselli 213c6569ab cut the GPU load of moving the mouse over the 3D viewport (#15674)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-09-18 20:19:37 -03:00
Kris Austin e0410db22e fix: hide the CAD gizmos unless the experimental CAD feature is enabled (#15762) 2026-09-18 18:38:55 -03:00
SoftFever 2159ab3f6d Merge branch 'main' into feature/texture_displacement 2026-09-18 17:25:04 +08:00
SoftFever 2dd3ef7cff fix build errors on mac 2026-09-18 17:24:47 +08:00
SoftFever 56561242a7 Merge branch 'main' into feature/texture_displacement 2026-09-18 16:33:18 +08:00
SoftFever f1f68ffc3f Merge branch 'main' into cad-mainline 2026-09-18 14:01:23 +08:00
packerlschupfer 93c8b3f2b0 CLI: --ground-* orientation from the Lay on Face planes, and --inspect-mesh (#15073)
* CLI: --ground-face-* / --lay-flat / --center-on-bed orientation primitives

Adds the CLI counterparts to the GUI's lay-flat / face-pick gizmos.
Scripted / CI / AI pipelines can now set orientation without rendering
a wxWidgets frame; today the only way is a GUI round-trip.

New CLI actions (all operate in the mesh-local frame so they compose
with prior --rotate-* / --orient flags):

  --ground-largest-face 1     Auto-detect the largest planar-face
   or  --lay-flat 1           cluster (area-weighted), rotate so its
                              normal points -Z. Covers "this part has
                              one obvious flat side" cases.

  --ground-face-normal NX,NY,NZ    Pick the face whose mesh-local
                                   normal best matches the given
                                   vector; ground it. e.g.
                                   `--ground-face-normal 1,0,0`
                                   stands a part on its +X side.

  --ground-face-point X,Y,Z        Find the triangle containing the
                                   given mesh-local point; ground its
                                   face. Disambiguates when several
                                   faces share a normal (largest
                                   containing triangle wins).

  --center-on-bed 1                Translate so the XY bounding-box
                                   centroid lands at the bed center
                                   (derived from printable_area).

New file `src/slic3r/Utils/MeshOrient.{hpp,cpp}`:
- collect_triangles_object / compute_face_clusters — quantize
  per-triangle normals (0.001, ~0.06°) and area-weighted-average
  within clusters. Same clustering logic used by lay-flat.
- apply_ground_rotation — same math as Selection::flattening_rotate
  in the GUI (Selection.cpp:1432): world-space quaternion from the
  transformed normal to -Z, applied as offset * new_rot * old_no_offset
  on every instance of every object, then a per-instance Z-lift so the
  grounded face lands at exactly 0 (avoids "No layers were detected"
  from FP-error z≈-1e-9).
- ground_face_point uses a top-N cluster search + point-in-triangle
  test in local space; largest-area triangle wins on ambiguity.

Rationale: without these, any CLI pipeline that needs a specific
face on the bed must either encode custom rotation math per part or
break out of the pipeline into the GUI. Both are bad for
reproducibility. The --ground-face-* triple + the largest-face
auto-mode cover essentially every orientation intent expressible
in a slicing wizard.

Scope:
- `src/slic3r/Utils/MeshOrient.{hpp,cpp}` — new, ~420 lines
- `src/slic3r/CMakeLists.txt` — 2-line registration
- `src/libslic3r/PrintConfig.cpp` — 5 new CLIMiscConfigDef entries
- `src/OrcaSlicer.cpp` — 58-line handler block + 1 include

No behaviour change when the flags are absent.

(cherry picked from commit c45a9795e1)

* CLI grounding: choose among the Lay on Face planes, per object

Addresses review:
- Move the geometry of GLGizmoFlatten::update_planes() into
  libslic3r/LayOnFace and use it from the gizmo and the CLI, so the
  --ground-* options pick convex-hull faces per object and instance,
  with part transformations (--rotate-x/y) applied.
- Drop --center-on-bed, the --lay-flat alias and MeshOrient; make
  --ground-largest-face a coBool.
- Parse --ground-face-normal and --ground-face-point strictly. A point
  that only some objects contain grounds those and leaves the others.
- Fold in --inspect-mesh from #14603, reporting the same planes.
- Tests in tests/libslic3r/test_lay_on_face.cpp: bounding boxes before
  and after, rotate then ground, two objects, and a ribbed part whose
  parallel inner faces outsum its base.

* CLI --inspect-mesh, --ground-face-*: reject missing input and empty values

- Without an input file or --load-assemble-list, --inspect-mesh printed
  nothing and exited 0. Reject it up front with CLI_INVALID_PARAMS.
- An explicit empty --ground-face-normal or --ground-face-point was
  silently ignored. Only options given on the command line reach the
  transforms loop, so an empty value now fails the strict parse like any
  other malformed value.
2026-09-16 12:56:46 +08:00
ExPikaPaka 78f873a27f Texture gizmo: one-run pipeline by default, auto resolution, colour fixes, debug view 2026-09-15 08:58:26 +02:00
Kris Austin e7ca4fb87e build: trim GUI_App.hpp includes so edits stop rebuilding the whole GUI (#15644) 2026-09-12 12:09:39 -03:00
Kris Austin 7888452666 build: clear 7 warning categories across 26 sites (#15615)
* build: clear 2 warnings - cast the NSTextField the class check already proved

mainframe_text_field is NSTextField* and was assigned a bare NSView*, which
Clang reports as -Wincompatible-pointer-types. Both assignments sit inside
if ([viewObject class] == [NSTextField self]), so the runtime type is already
guaranteed, and the line above the second one casts the same variable the same
way to call setTextColor. macOS only, since nothing else compiles this file.

* build: clear 6 warning categories from the clang-cl inventory

-Wmissing-braces (9). Aggregates whose first member is itself an aggregate.
GUID's fourth member is BYTE[8], so the trailing eight bytes take their own
braces. The others were reaching for zero-initialization with {0} and say {}
now. bbs_3mf's backup Task ends in an anonymous union, which needs braces of
its own; those braces initialize the union's first member rather than the one
named at the call site, so the RemoveBackup site says so in a comment.

-Wmacro-redefined (11). SendMultiMachinePage.hpp defines five names that
Preferences.hpp, PresetBundleDialog.hpp, ExportPresetBundleDialog.hpp and
TroubleshootDialog.hpp also define with different values, so the value in
force depended on include order. All nine of this file's DESIGN_ macros take
the SEND_ prefix it already uses for its own macros, values unchanged, so a
DESIGN_ name added elsewhere later cannot collide with it again. They read as
one page-local palette, a 900 to 400 gray ramp plus sizes, so the four with
no current readers stay: dropping them would leave gaps in a named scale. test_marchingsquares.cpp defines NOMINMAX,
which libslic3r already passes as a PUBLIC compile definition, so it takes
the #ifndef guard the other suites use.

-Wbraced-scalar-init (3). Two PushStyleVar calls resolve to the float
overload, so the braces were initializing a scalar. ConfigOptionFloatsNullable
already takes an initializer_list, so the inner braces did the same thing.

-Wmicrosoft-goto (2). Both gotos in copy_file_gui jump forward over the
initialization of size, dwRead and dwWrite, which only MSVC accepts. Those
declarations move up to join the others at the top of the function.

-Wunused-private-field (3). Every use of ColourPicker's m_clrData and
m_picker_widget is behind !defined(__linux__), so on Linux they are written
and never read; the members now carry the same guard. ParamsPanel's
m_size_move is read nowhere. Tab has its own, which is the one Tab.cpp uses.

-Wnonportable-include-path (2). BaseException.h asked for "stackwalker.h"
and the file on disk is StackWalker.h.
2026-09-10 07:39:14 -03:00
Kris Austin e296d5daac build: fix 9 defects found by clang-cl warnings (#15583) 2026-09-09 19:13:05 -03:00
Kris Austin 10c123f2aa build: clear 6 warnings - data passed as ImGui format strings (#15585)
ImGui::Text and ImGui::TextColored take a printf format, so these six sites
passed data where a literal belonged. A % in that data reads a vararg that
was never supplied.

Three sites in GLCanvas3D's paint toolbar passed filament text, which comes
from the filament preset config and is user-editable. Two more passed
translated strings, where a % in any of the 23 catalogs does the same.
GLGizmoSimplify passed its progress label.

That label had been built with an escaped %% because it was being used as a
format string. Passing it as an argument instead needs a single %, so it
still renders as "42%".

ToUTF8() returns a buffer class, which converts to const char* for a named
parameter but not through varargs, so those two sites need .data().

GLGizmoSimplify.cpp:335 is unchanged, because _u8L("%d triangles") is passed
with a real argument and has to stay a format string.
2026-09-09 07:41:51 -03:00
ExPikaPaka 60c03e706a add alternative baking algorithm 2026-09-09 08:42:37 +02:00
Kris Austin 0f5891f25d build: clear 107 warnings - dead private fields (#15574) 2026-09-08 18:36:48 -03:00
SoftFever 12d43433dc Merge branch 'main' into pr/tommasobbianchi/15238 2026-09-08 14:28:31 +08:00
ExPikaPaka 4a48fc770d Add alternative backe pipeline 2026-09-03 08:48:03 +02:00