* feat: Add flow rate calibration pattern selector dialog
* feat: Integrate PR #11881 and improve Flow Rate Calibration Wizard
- Integrated PR #11881: Display layer duration in G-code viewer position window.
- Enhanced Flow Rate Calibration:
- Implemented a Wizard dialog (FlowRateCalibrationDialog) using DPIDialog for Dark Mode support.
- Restricted pattern selection to 'Archimedean Chords' and 'Monotonic'.
- Integrated logic to pass the selected pattern to the calibration generation.
* fix(UI): Refactor FlowRateCalibrationDialog to calib_dlg for macOS build fix and UI consistency
Moved FlowRateCalibrationDialog from MainFrame.cpp to calib_dlg.hpp/.cpp to resolve build errors on macOS. Updated UI to match Pressure Advance calibration dialog style (Dark Mode support, RadioGroups). Logic moved to dialog class.
* Update Wiki link for flow rate calibration
* ui: replace RadioGroup with BitmapComboBox for Flow Rate pattern selection
* fix(ui): use custom ComboBox widget for Flow Rate Calibration
Replaces wxBitmapComboBox with OrcaSlicer's custom ComboBox widget to fix rendering issues on Windows (empty selection) and compilation errors on Linux.
* Refactor: Cleanup unused includes and members in FlowRate calibration dialog
* Fix: Complete rename of Flow Rate to Flow ratio in calibration menus after merge
* Fix: Update Flow Rate to Flow Ratio in Calibration Dialog and Wiki Link
---------
Co-authored-by: yw4z <ywsyildiz@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
* Using bbs versioning for bbs atributes
* Orca tags
* Bump SLIC3R version to match current BBS
* New import logic
* to_string_sf
* 2.3.2 No tagged
* Update comment
Centralize the project→printer→printer_extruder_id fallback for the physical
extruder map. PrintApply, PartPlate (ghost color + cache key), Plater (tooltip
+ click gate) all previously open-coded the three-step lookup, and each handled
the "pem unset, derive from pei" case slightly differently — an IDEX printer
without an explicit pem could paint an UNPRINTABLE_COLOR ghost even though the
slicer would have derived a valid mapping.
- IMEXHelpers: add effective_physical_extruder_map(explicit_pem, pei) and a
PresetBundle overload that wraps the project→printer precedence.
- PrintApply: use the helper in place of the inline pei→pem normalization.
- PartPlate / Plater: call the PresetBundle overload at every ghost-color,
ghost-cache-key, tooltip, and click-gate site.
- Plater::format_imex_ghost_tooltip: when no filament resolves to a head,
surface an actionable message directing the user to extend the extruder
count in the Machine tab, instead of the generic "(no filament routed)".
- IMEXFilamentPickerPopover: hold m_pem by value so callers can pass a
stack-local derived pem without lifetime worries.
- Tests: 5 new cases covering explicit-wins, default-pem fallback, null
inputs, and the IDEX ghost-color regression that motivated this.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
PartPlate::calc_imex_zones, GCodeViewer::render, and Plater::collect_imex_warnings
each hand-rolled their own "phys:P/C/M" tokenizer with subtly different error
handling. Replace the three inline loops with parse_imex_active_tools +
imex_primary_tool_for_mode so the Primary/Copy/Mirror classification agrees
across zones, the G-code viewer legend, and slice warnings.
No behavior change: the shared helpers preserve the 1=Primary / 2=Copy /
3=Mirror encoding already consumed downstream and continue to accept the
legacy bare-index form as Primary.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Replaces the plater-icon popover with colored transparent ghost copies
of primary-head instances on the plate, one per secondary active head
under its Copy/Mirror role transform. Left-click on a ghost opens a
compact filament picker popover for the ghost's head (MMU lane override).
Ghosts track the primary through drag/rotate/scale/mirror and invalidate
on mode or pem changes.
Key pieces:
IMEXHelpers -- imex_head_transform (Primary/Copy/Mirror), shared role
parser, per-head filament resolution with X-axis Mirror anchor.
PartPlate -- ghost state, volume rebuild on mode/map/object mutation,
primary_origin plumbed for Mirror reflection across the primary-row
gantry plane.
GLCanvas3D -- ghost rendering with per-head filament color and
translucent blending; picking routed via volume composite id.
Plater -- ghost click + tooltip; plater icon left-click always cycles.
IMEXFilamentPickerPopover -- BitmapComboBox row for one secondary head,
writes imex_head_filament_map on selection.
bbs_3mf -- round-trip the per-plate imex_head_filament_map option.
PrintConfig -- add imex_head_filament_map as a plate option.
MMU/AFC routing for parallel modes relies on the printer profile's
physical_extruder_map (see prior commit for authoring format). Primary-
row heads and their per-plate filament overrides are resolved through
that map, so PA and temperature emission address the correct physical
extruder when multiple logical slots share one carriage.
Tests: IMEXHelpers coverage for Primary/Copy/Mirror transforms
including a 2x2 off-row regression guard for the X-axis reflection fix.
# Description
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> * What issue does this PR address or fix?
> * What new features or enhancements does this PR introduce?
> * Are there any breaking changes or dependencies that need to be considered?
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# Screenshots/Recordings/Graphs
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## Tests
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* identified code for snapping to buidlplate
* rename internal name to ensure_on_bed to be consistent, saves option in 2mf, finish Move UI, use in both ensure_on_bed() functions
* makes auto_drop a per-object setting, removes global setting
* remove adUndef, add auto_drop to constructor/serialize
* fixes drop() button
* add "auto_drop" checkmark to "load as single object" dialog,
nothing changes if auto_drop == yes || "load as single object",
if auto_drop == false and "load as single object" == false the objects now retain their relative position to each other
* retains auto_drop (and printable) state when assembling or splitting objects,
adds ObjectList::printable_state_changed() overload to be able to only provide ModelObject* vector
* adds dialog when splitting to ask if auto_drop should be disabled,
only shows when auto_drop enabled and atleast one volume floating
* adds arrow indicator on bounding box if auto_drop == false
* removes unneeded code, keeps "auto_drop" naming consistent
* makes for loop simpler in set_printable, set_auto_drop and get_auto_drop,
makes get_auto_drop const,
fixes wording in Snapshot text
---------
Co-authored-by: Hanno Witzleb <hannowitzleb@gmail.com>
Co-authored-by: SoftFever <softfeverever@gmail.com>
Co-authored-by: Ian Bassi <ian.bassi@outlook.com>
Replaces MessageDialog with RichMessageDialog to show a suppress
checkbox on both slice-plate and slice-all warning paths. Persists
the choice to app_config as imex_pre_slice_warnings=false. Adds a
re-enable toggle in Printer Settings → Multimaterial → IDEX/IQEX
Configuration so the warnings can be restored if suppressed accidentally.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Temperature emission (GCode.cpp, PrintConfig.cpp, ConfigManipulation.cpp):
- Set temperatures for all active tools in layer_change_gcode for iMEX
parallel modes (primary + secondary carriages)
- Fix filament temperature commands so Layer 1 temperatures only emit on
the first layer; subsequent layers use normal layer-change temperatures
- Remove stray temperature commands that fired outside the intended context
- Consolidate iMEX temperature handling into the second-layer transition;
clean up emission logic and naming throughout
Pre-slice warning dialogs (PartPlate.cpp/hpp, Plater.cpp):
- Collect per-plate IMEX warnings before slicing: multi-material conflict,
bed temperature mismatch between carriages (>5 °C delta), and filament
type incompatibility
- Show a dismissible Yes/No dialog from both "Slice Plate" and "Slice All"
actions; No returns to 3D view, Yes proceeds to slice
- Refresh plate thumbnails after the panel switch so previously-generated
thumbnails are not left black
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Add runtime display backend detection for Wayland support
Add LinuxDisplayBackend utility to detect X11 vs Wayland at runtime
using GDK_IS_X11_DISPLAY / GDK_IS_WAYLAND_DISPLAY macros. This is
the foundation for removing the forced GDK_BACKEND=x11 and enabling
native Wayland support.
- New files: LinuxDisplayBackend.hpp/.cpp with get_linux_display_backend(),
is_running_on_wayland(), and is_running_on_x11()
- Propagate wxHAVE_GDK_X11 / wxHAVE_GDK_WAYLAND from FindGTK3.cmake
as compile definitions to libslic3r_gui
- No-op on non-Linux platforms (returns Unknown / false)
* Fix Phase 1 code quality: pragma once, source ordering, static cache
* Make X11 initialization conditional for Wayland support
Remove the unconditional GDK_BACKEND=x11 force that blocked native
Wayland. Replace with conditional logic:
- EGL safety fallback: re-force X11 only when wxUSE_GLCANVAS_EGL is
off and WAYLAND_DISPLAY is set, with a warning log
- XInitThreads() only called when DISPLAY is set (X11 in use)
- __GLX_VENDOR_LIBRARY_NAME only set when DISPLAY is present (GLX-specific)
- WEBKIT_DISABLE_COMPOSITING_MODE only set under XWayland (both
DISPLAY and WAYLAND_DISPLAY present)
- Guard X11/Xlib.h include with __has_include for robustness
- Restore display validation to accept either DISPLAY or WAYLAND_DISPLAY
This is Phase 2 of the Wayland support plan.
* Fix Phase 2: safer EGL macro check, add clarifying comments
* Add GLAD2 library and replace GLEW linkage in build system
Set up GLAD2 as a static library to replace GLEW for OpenGL loading.
GLAD2 supports both GLX and EGL, which is required for Wayland support.
- Create src/glad/ with pre-generated GLAD2 sources (GL 4.6 compat)
- Add src/glad/CMakeLists.txt building glad as a static library
- Wire glad into src/CMakeLists.txt before libvgcode
- Modify libvgcode to use shared glad for GL path (keeps local copy
only for GLES2/Emscripten) to avoid duplicate symbol conflicts
- Replace GLEW::GLEW with glad in libslic3r_gui link libraries
Note: GLEW is kept in deps for OpenCSG. Code migration from GL/glew.h
to glad/gl.h headers will follow in Phase 3B+3C.
* Fix Phase 3A+3D: libvgcode GLAD include, dead files, dlopen dep, OpenGL link var
* Migrate from GLEW to GLAD: replace headers and API calls across codebase
Replace all #include <GL/glew.h> with <glad/gl.h> across 49 source files.
Migrate GLEW API calls to GLAD equivalents:
- glewInit/glewExperimental -> gladLoaderLoadGL()
- GLEW_EXT_* / GLEW_ARB_* extension checks -> GLAD_GL_EXT_* / GLAD_GL_ARB_*
- Remove GLEW-specific EGL/GLX mismatch #error guards (not needed with GLAD)
- Replace unavailable EXT symbols with core GL equivalents in
GLCanvas3D.cpp (GL_MAX_SAMPLES, glRenderbufferStorageMultisample,
glBlitFramebuffer, GL_READ/DRAW_FRAMEBUFFER)
- Update log messages from glewInit to gladLoadGL
* Fix Phase 3B+3C: remove GLEW find, clean EXT symbols, update attribution
- Remove find_package(GLEW) block from root CMakeLists.txt since GLEW
is no longer linked by any main application code
- Remove "glew" from SLIC3R_STATIC option description
- Replace all remaining EXT framebuffer symbols with core equivalents
in render_thumbnail_framebuffer_ext and _rectangular_selection_picking_pass
- Update AboutDialog credits from GLEW to GLAD
* Enable EGL in wxWidgets and add runtime GLX/EGL selection for Wayland
- Set wxUSE_GLCANVAS_EGL=ON in wxWidgets build and Flatpak manifest
- Add PreferGLX() call on X11 sessions for driver compatibility
- Remove Phase 2 safety fallback (EGL is now always compiled in)
- Guard SwapBuffers against hidden canvases to prevent Wayland stalls
* Fix Phase 4: move PreferGLX to app startup, fix FPS counter guard
Move wxGLCanvas::PreferGLX() from OpenGLManager::create_wxglcanvas()
(static initializer) to GUI_App::on_init_inner() before any wxGLCanvas
is constructed. This prevents a race where SkipPartCanvas could trigger
wxGLBackend::Init() before the GLX preference is set. The new location
also adds explicit is_running_on_wayland() detection with a warning for
unknown backends.
Move increment_fps_counter() inside the IsShownOnScreen() guard so FPS
is only counted when a frame is actually swapped.
* Update GLFW from 3.3.7 to 3.4 for runtime Wayland/X11 backend selection
Replace the compile-time GLFW_USE_WAYLAND flag (which locked to a single
backend) with GLFW 3.4's GLFW_BUILD_WAYLAND + GLFW_BUILD_X11 flags that
build both backends and auto-select at runtime based on the available
display server. This enables the CLI thumbnail renderer to work on both
Wayland and X11 sessions without separate builds.
* wayland: Fix UI call sites that rely on global screen coordinates
On Wayland, wxGetMousePosition() returns (0,0) and SetPosition() is a
no-op for top-level windows. Fix the highest-impact call sites:
- GLCanvas3D: Use cached m_mouse.position from event handlers instead
of wxGetMousePosition() + ScreenToClient() in get_local_mouse_position()
- Plater: Use event-relative coords via ClientToScreen(e.GetPosition())
instead of wxGetMousePosition() in 3 leave-window handlers
- BBLTopbar: Use event.GetPosition() and FindToolByPosition() directly
in mouse handlers instead of wxGetMousePosition()/FindToolByCurrentPosition()
- Search: Use focus-based dismiss logic on Wayland instead of
wxGetMousePosition()-based rect checks in SearchDialog and
SearchObjectDialog
- GUI_App: Skip SetPosition() in window_pos_restore() on Wayland where
it is a no-op; still restore size and maximize state
- Button: Position tooltip relative to button widget via ClientToScreen
instead of wxGetMousePosition()
* Fix SearchDialog Wayland dismiss: guard against search_line focus
* flatpak: Add Wayland socket permission for native Wayland support
* spec
* Fix crash on Wayland when wxWidgets lacks EGL support
Restore the safety fallback that forces GDK_BACKEND=x11 when wxWidgets
was not built with wxUSE_GLCANVAS_EGL=ON. Without this, the GLX backend
tries to access a non-existent X11 display on native Wayland, crashing
in wxGLCanvas::IsDisplaySupported() with SIGSEGV at offset 0xe4.
Also add a defense-in-depth guard in detect_multisample() that skips
the IsDisplaySupported call entirely on Wayland without EGL.
Root cause: deps/wxWidgets must be rebuilt after enabling EGL. The
compile-time check in OrcaSlicer.cpp detects the mismatch and falls
back safely.
* Fix EGL detection: use wxHAS_EGL instead of wxUSE_GLCANVAS_EGL
wxUSE_GLCANVAS_EGL is a CMake build option, NOT a C++ preprocessor
macro. The actual macro defined in wxWidgets setup.h is wxHAS_EGL.
All compile-time EGL checks were using the wrong macro, causing
the safety fallback to always trigger even with a properly built
EGL-enabled wxWidgets.
* Fix GL function pointers invalidated on Wayland/EGL
gladLoaderLoadGL() dlopen's libGL.so.1 to resolve GL function pointers
via dlsym, then immediately dlclose's the handle. On X11/GLX this is
fine because the GLX context keeps libGL.so mapped. On Wayland/EGL,
nothing else holds libGL.so open, so dlclose unmaps it and all function
pointers become dangling — causing SIGSEGV on the first GL call.
Fix: on Wayland, use gladLoadGL(eglGetProcAddress) which resolves
function pointers through the EGL loader without opening/closing
libGL.so.
* fix crash on start and various rendering issues
* fix crash on close
* small refactor
* move GPU selection to desktop file
* clean up a bit
* clean up more
* fix appimage error
- Add warning badge (obj_warning.svg overlay) to the iMEX plate icon when
a parallel mode is active alongside multi-material objects on the same plate
- Add has_imex_multimaterial_conflict() using get_extruders(true) so only
filaments actually used on the plate are checked
- Move multi-material caution dialog from reslice() into on_action_slice_plate /
on_action_slice_all so it fires exactly once per user action and does not
disrupt GL thumbnail generation during Slice All
- Fix is_imex missing from p->config init key list so on_config_change()
diff detection correctly triggers refresh_imex_icons()
- Defer imex_changed handling until after set_bed_shape() so m_shape is current
- Replace plain remove button with ScalableButton (imex_remove.svg) in mode rows
- Add EditGCodeDialog launch button per mode row for placeholder browsing
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Fix support clipping z-shift calculation by removing coordinate-space
mismatch and sync belt_floor_z_shift with global_z_offset; fix
invalidation so posSupportMaterial no longer resets slicing params
- Add belt floor polygon clipping to non-organic tree support
(slim/strong/hybrid) with collision surface integration in
TreeSupportData, belt extension layers, and first-layer brim
suppression
- Add belt floor clipping to organic tree support pipeline with virtual
belt raft layers, per-layer polygons in TreeModelVolumes, and
post-generation layer trimming; fix pre-existing processing_last_mesh
bug in calculateCollision()
Fix belt floor support clipping: z-shift, invalidation, and global offset
- Fix support clipping z-shift calculation by removing coordinate-space
mismatch (raw_bounding_box min.z vs trafo_centered m_belt_min_z) and
sync belt_floor_z_shift with global_z_offset in global shear mode
- Fix invalidation so posSupportMaterial no longer resets slicing params,
preventing the exact posSlice z-shift from being overwritten by the
bounding-box approximation on support-only setting changes
- Remove double-counting of global z_offset on support layers — support
already inherits the offset from object layers during generation
This Work Was Co-Authored-By Claude Opus 4.6 (1M context) <noreply@anthropic.com>
UI: gray out inactive belt sub-options, rename to mesh transforms, move to Advanced
Fix mesh clipping through build plate after belt shear/scale transform
Generalize G-code viewer designed-view toggle for full belt transform
Clip support layers to transformed belt floor plane
Supports below the tilted build plate (Z = shear_factor * from_axis - min_z)
are now clipped via half-plane intersection after generation. Belt floor
parameters stored in SlicingParameters and populated in both update_slicing_parameters()
and the static slicing_parameters() overload.
Make belt G-code viewer toggle more prominent, add B keyboard shortcut
- Add separator + teal "Belt Printer" header in legend panel
- Append [B] hint to checkbox label
- Add B key shortcut in GLCanvas3D to toggle designed/machine view
- Read belt_printer_angle from loaded G-code headers to enable belt view
Add per-axis global transform option for belt printer shear
New belt_shear_{x,y,z}_global bool configs. When enabled, shear incorporates
instance shift so objects at different bed positions get position-aware
transform (Z += factor * instance_shift_on_from_axis).
Fix global shear: use layer Z offset instead of mesh transform, add config invalidation
- Global shear offset applied as post-slicing layer print_z adjustment
instead of mesh transform (which was absorbed by min_z normalization
or shifted mesh out of slice range)
- Register all belt transform options in Print::invalidate_state_by_config_options
to trigger posSlice re-slicing (the fallback only invalidated Print steps,
not PrintObject steps — belt changes had no effect without manual re-slice)
- Belt gcode remap options added to steps_gcode (gcode-export only)
- Skip empty-first-layer check for belt objects with global Z offset
WIP: split instances for global shear, relative Z offsets, debug logging
- PrintApply: when belt global mode active, prevent instance grouping by
adding unique Z perturbation to trafo — each copy becomes its own
PrintObject with independent layers
- PrintObjectSlice: compute global Z offset relative to minimum Y shift
across all PrintObjects (lowest-Y object stays at Z=0)
- Debug logging (warning level) for belt global shift values and offsets
Known issues:
- Cached posSlice results cause stale offsets when mixing copies with
individually-added objects — need to compute min baseline outside slice()
- Supports still generate to Z=0 instead of object's global Z offset
Fix global shear for copied objects: disable shared-object layer optimization
When belt global Z shear is active, each object needs unique layer Z
values based on its bed position. The shared-object optimization was
causing copies to reuse the source object's layers (and its Z offset)
instead of computing their own position-based offset.
started work on getting supports to work properly
one step forward, one step back
this version didn't quite work. Getting somewhere though
about to add UI controllable tests
added configuration options for supports
tweak CLAUDE.md to be more aggressive for my machine. This commit should probably be pulled out before contributing upstream
still chasing down some bugs
moving objects between slices no longer results in improper Z-height because of caching
added more data to the debug logs
Z offset is getting more global again
still not quite there, I think there's a fundamental logic flaw?
hunting for bugs
finally have a functional fix
Add belt floor clipping to tree supports (organic and non-organic)
- Add belt floor polygon clipping to non-organic tree support
(slim/strong/hybrid) in draw_circles() and terminate nodes at the
belt surface instead of the horizontal build plate
- Add belt floor clipping to organic tree support pipeline with virtual
belt raft layers for sub-floor branch generation, per-layer belt
floor polygons in TreeModelVolumes, and post-generation layer trimming
- Fix pre-existing processing_last_mesh bug in TreeModelVolumes that
prevented m_anti_overhang (support blockers) from ever being applied;
skip empty first layer check for belt printers
Commits:
current approach: make a face surface to build supports to
closer!
supports now terminate on shear plane, now need to get shear plane to correct Z height
nearly there
chasing down logic issues still
committing for checkpoint, this still does not work
still got logic problems...
cull support clipping
stashing changes for now. Going to focus on getting the global shear OFF support generation dialed first.
beginning per object shear calcs
Local shear transform is on correct Z offset now
local shear finally works now and needs more testing
global shear works now, needs thorough testing
debugging non-45 degree angles
debugging part 2
supports at all angles work now
remove debug logging
Add belt floor collision to non-organic tree support pipeline
- Integrate belt floor as a collision surface in TreeSupportData so
branches route around the belt naturally, replacing the explicit
termination checks in drop_nodes()
- Add belt extension layers below the object after draw_circles() to
allow support geometry to extend to the diagonal belt surface instead
of terminating at a horizontal first layer
- Fix coordinate overflow in belt floor polygons (scale_(1e4) exceeds
int32), skip first-layer brim expansion for belt printers, and
extend empty first layer check bypass to all belt modes
add debug logging, Z translate for tree supports
still not seeing any cutoff surface yet
adding debug options
attempt #2 at trees
if hit Z buildplate stop but don't set to_buildplate true
getting closer
tree support almost there, just need to get rid of the circles at the beginning
getting closer
belt / shear plane clip works, need to figure out the buidlplate plane issues
more logic, added debugging logs
supports now extend somewhat below Z=0 in global shear mode
fix bad alloc, add 10mm below build plate
fully works now
shear transform + prusa tree support generation works now.
pull out debug logging
- Implement core belt slicing pipeline: R(-alpha, X) mesh rotation in PrintObjectSlice with corrected object height calculation for proper layer count
Add to_machine_coords() in GCodeWriter to convert slicing-frame coordinates back to machine-frame, propagated through GCode,
GCodeProcessor, and GCodeViewer
Add belt-mode UI: tilted bed visualization, slicing-direction arrow, and raw G-code toggle to switch between machine-frame and slicing-frame views
This is a combination of 6 commits.
checkpoint 1: initial MVP. Slicing functions, but rotates instead of skews are happening and a lot of other stuff too
getting somewhere, getting to the point where I need to figure out how to verify this stuff
this appears to be a dead end.
getting somewhere I think maybe
I'm pretty sure we've completely lost the plot at this point and need to restart this process...
remove slice logic in preparation for new, more invasive plan
IMEXModesCtrl:
- Primary mode is now a non-deletable first row stored as sentinel
"primary" in imex_mode_names; older configs load cleanly
- New rows default T0 → Primary when no tool assignment is stored
- Filter "primary" from plater popup/cycle list to prevent double entry
- imex_tools_per_gantry cap raised 2 → 4
Zone sizing:
- Zone width/height now based on active tool count only; inactive tools
donate their bed share to active neighbors (fixes 4-tool layout)
- Active col/row maps (col_to_zone/row_to_zone) applied consistently
across zone fills, collision strips, and primary zone box
GCodeViewer animation:
- Mirror position formula fixed: left-of-copy reflects across copy
zone's left edge; right-of-copy reflects across right edge
(T3 was rendering on top of T1)
- strip_width/row_strip_height use active counts, matching PartPlate
Stability:
- Early return in calc_imex_zones() when tool_states is empty; prevents
OOB crash on new printer with stale process-preset mode name
- is_imex toggle in on_config_change calls refresh_imex_icons() so the
plate mode icon appears without requiring a new project
GCode:
- Remove "primary" guard so Primary mode gcode field is emitted at
start of print
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add per-plate iXex mode icon to the plate toolbar (normal, hover, dark, dark-hover SVG variants)
- Left-click cycles through available modes; right-click shows a popup menu with all modes as radio items
- Mode changes are recorded in the undo/redo snapshot system
- Fix double context menu: suppress EVT_GLCANVAS_PLATE_RIGHT_CLICK and EVT_GLCANVAS_RIGHT_CLICK when the iXex icon popup was already shown
- Remove ixex_parallel_mode combo from Print Settings > Other > Special mode (superseded by per-plate icon)
- Remove dead code: refresh_ixex_mode_combo(), m_ixex_mode_combo member, related Tab reload hook
- iXex mode persisted in 3MF project files via existing plate metadata serialization
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
* Union ex brims
Revert "Union ex brims"
This reverts commit bbc9a39faf318dc2df093eb2bdcebf19a4162fe9.
Update Brim.cpp
* dont repeat paths
* Update Brim.cpp
* multimaterial brim independiente
* Normal brim if is by object
* fix print order
* cleaning 1
* cleaning 2
* Normal brim if multimaterial on first layer
* fix artifact
* combine_brim optional
refactoring
* refactoring gcode.cpp
* refactoring brim.cpp
Update Brim.cpp
* Remove multimaterial first-layer check for brims
Stop detecting extruders used on the first layer and remove the is_multimaterial_first_layer guard. Simplify can_combine_brims to only consider combine_brims and whether printing is ByObject, allowing brims to be combined across extruders unless printing by object or combine_brims is disabled. Cleans up unused code and simplifies brim-generation conditions.
* Remove material specification from unified brim comment
* Update PrintConfig.cpp
Introduces first-class parallel printing (copy/mirror modes) for printers
with multiple independent X-axis carriages. Branded iXex (independent X
extruder), targeting Klipper firmware with a firmware-agnostic design.
- PrintConfig: new printer options declaring iXex capability and geometry
(is_ixex, ixex_gantry_count, ixex_tools_per_gantry, carriage dims,
tool layout, and per-mode name/role/gcode arrays)
- Preset: iXex keys registered in printer and process preset option lists
- Tab: IXexModesCtrl visual grid editor in Printer preset tab; mode
dropdown in Process → Others tab; clear_pages() nulls iXex pointers to
prevent dangling-pointer crash on preset save
- PartPlate: 2D zone visualization (active/dimmed/dividers) and
placement-violation detection (has_ixex_placement_violations) that
blocks slicing when objects fall outside the primary zone
- Plater: violation detection wired into update_background_process so
the Slice button is disabled with an error notification on violation
- GCode: mode-activation G-code injected before machine_start_gcode
- GCodeViewer: multi-carriage toolhead markers in sequential preview,
filament legend annotated with active carriage count and mode name
- Plater: use Add() instead of wxArrayString(size_t, wxString) ctor
- Search: change sep from std::wstring to wxString for concatenation
- SendMultiMachinePage: replace wxList::Node* with compatibility_iterator
(Node type removed in wx 3.3 with wxUSE_STD_CONTAINERS=ON)
- PhysicalPrinterDialog: disambiguate set_values() call with explicit
std::vector<std::string> (wxArrayString now also matches initializer list)
- Preferences: use ToStdString() instead of mb_str() for std::string comparison
- Plater: use wxString::FromUTF8() for wxArrayString constructor argument
In wxWidgets 3.3, wxWindow::Raise() no longer implies Show(). Add
explicit Show() before Raise() in two event handlers that activate the
main frame from another instance (load model, start download), and swap
the Show/Raise order in bring_instance_forward() so Show() precedes
Raise().
wxWidgets 3.2+ asserts on invalid sizer flag combinations where
wxEXPAND (which fills the entire space in the secondary direction)
is combined with wxALIGN_* flags (which are meaningless when expanding).
Remove the conflicting wxALIGN_* flags from all 112 occurrences across
21 files, keeping wxEXPAND and any non-conflicting flags intact.
* optimize resize feature on Linux
* fix the black screen issue on app startup on Linux
* Fixed an issue that Filament Grouping dialog always popup on Linux
* Fix an issue that on Linux the project name or model file name was not displayed in title bar
* Fix extruder_id out-of-bounds in switch_excluder
Added a check to reset extruder_id to 0 if it exceeds the size of nozzle_volumes or extruders, preventing potential out-of-bounds access.
Co-Authored-By: Christopher R. Palmer <1305033+crpalmer@users.noreply.github.com>
* Add custom nozzle diameter option in sidebar
Ensures that if the actual nozzle diameter is not present in the list, it is added as a custom option. This improves user experience by allowing selection of non-standard nozzle diameters.
Refactor nozzle diameter selection logic in Sidebar
Simplified the logic for updating the extruder nozzle diameter combo box by removing redundant checks and streamlining the addition of custom nozzle diameters. This improves code clarity and ensures the actual nozzle diameter from the printer config is always considered.
Co-Authored-By: yw4z <yw4z@outlook.com>
* Prevent profile switch if selected diameter matches nozzle
Adds a check in Sidebar::priv::switch_diameter to avoid switching printer profiles when the selected diameter matches the current nozzle diameter in the configuration. This prevents unnecessary profile changes and improves user experience.
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Co-authored-by: Christopher R. Palmer <1305033+crpalmer@users.noreply.github.com>
Co-authored-by: yw4z <yw4z@outlook.com>