* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.
clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
* Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call
* Include Headers That Files Reached Through Ones the Cleanup Removed
* Drop Includes Duplicated by the Cleanup or by Main's Own Additions
* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
Main's assignable shortcuts replaced the canvas key switch that carried
the belt "show designed / show raw G-code" toggle on B. Register it as
ToggleBeltRawGcode, bound to B in the Preview (B is only taken on the
Plater, by the mesh boolean gizmo), so it can be rebound and is listed in
the shortcuts dialog. The legend checkbox shows whatever key is bound.
Brings belt-printer up to main 4b4a261787. Resolutions:
- G-code header (#15897, #15915): main moved the header, config and
thumbnail block later in _do_export; write_belt_header() moves with it,
still after the thumbnails and outside the BTT_TFT gate.
- _extrude: first-layer acceleration keeps the per-path first-layer plane
test with main's cached nozzle index (#16028); main's set_speed out-param
form (#16108) everywhere else.
- GCodeWriter (#16108): the arc-to-polyline fallback for machine mappings
that cannot express G2/G3 now runs in the out-param extrude_arc_to_xy,
which is the overload GCode calls, and appends to the caller's string.
- GCodeProcessorResult: the belt fields join main's forwarding assign.
- Clipper2 (#15969): belt arrange helpers take Slic3r::Point; the tree
support join types lose their ClipperLib qualifier.
- CLI arrange (#15837): belt printers still reserve no wipe tower.
- Wipe tower options (#15841): the two new sparse-layer toggles are hidden
for belt printers like the rest of the tower options.
- Keyboard shortcuts (#15706): main's registry replaces the old key switch;
the belt view toggle is re-registered in the next commit.
- Print::process: the belt purge-plan undo runs before main's SliceStarted
event.
- scripts/filament_id_snapshot.json: deleted on main (a77209af8f).
- Includes and appended tests: union of both sides.
all_paths_inside() accepts the path bounding box only within 3*EPSILON of the
bed and otherwise tests every move; a belt print's moves are machine-frame
coordinates whose Z is belt travel, so that test can never pass, and the
designed view's min-corner anchor leaves the box a fraction of a millimetre
below zero. Every multi-object belt plate therefore reported a path beyond the
plate. The belt preview now judges the back-transformed box with a millimetre
of room.
Plater::set_bed_shape read the belt keys from the plater's own config, which
never carries them, so the branch that tilted the bed model, drew the slicing
arrow and plane and switched the build volume to belt mode never ran. The
Prepare view shows the bed as the slicing pipeline treats it, flat; the
gravity arrow from build_plate_tilt stays, as does the preview's belt view,
which takes its angle from the G-code header.
* Add Missing Includes Across src/slic3r/GUI
Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.
* Drop the OS-Specific Includes Added Outside Their Platform Guards
GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.
* Add the clang-tidy Configuration That Generated These Includes
Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.
* Match Windows Paths in the clang-tidy Ignore List
Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
Drops the [BELT-DEBUG], [BELTRACE], [BELT-CALIB] and [BELT-PREVIEW] log
lines, the SLIC3R_BELT_DIAGNOSTIC_LOG blocks, and the counters and
temporaries that existed only to feed them. Six of the purge tower lines
logged at warning level, which is Orca's default, on every plan. Raised in
Hanif Koh's review of #14394.
Brings in upstream/belt-printer (the Sept 14 main merge) plus Hanif Koh's
21 review-fix commits from PR #15685, on top of the MachineKinematics
refactor and the purge-prism / tree-support / first-layer-speed fixes.
Conflict resolution:
- BeltGCodeWriter is gone (kinematics refactor), so Hanif's plate-offset
fix for it is ported into GCodeWriter: the first-layer-plane checks in
travel_to_xy / travel_to_xyz / _travel_to_z now evaluate the plate-local
point, and BeltGCode::init_belt_writer hands the stored plate origin to
the writer it installs.
- init_belt_writer(Print&) takes Hanif's signature; the BBL flag is set on
the surviving writer by GCode::_do_export.
- The shared emit_belt_brim_bands() loop keeps the BeltFloorObjectGuard the
local branch added, so apron bands classify first-layer height against
their own object.
- eager_lift keeps effective_type: it now carries set_force_normal_lift().
- GCodeWriter's initializer list follows Hanif's member order with
m_kinematics in its declared position.
- TreeSupport::detect_overhangs uses Hanif's clamped build_plate_tilt_slope()
for the non-belt path and the belt shear for the belt path.
* Answer the Preview's Per-Frame Time Query From a Cached Sum
The G-code preview's cost is linear in the number of toolpath vertices, and on a
tall multi-filament print the wipe tower dominates that count: it emits a roughly
constant 160-180 moves on every layer whatever the object is, measured at 57-61%
of all moves on a three-filament print.
Four places scanned or allocated across the whole vertex array. None of them
needed to.
get_estimated_time_at re-accumulated the estimated time from vertex 0 on every
call, and its caller is the tool marker tooltip, which ImGui re-renders every
frame while the properties panel is unfolded. It now starts from a running sum
kept at each layer's first vertex, built at load in vertex order, and adds only
that layer's vertices: the same additions in the same order, so the float result
is unchanged, at a cost of one float per layer and time mode rather than per
vertex. At the 351k vertices of a 636-layer test print the call scanned the whole
print (238us); it now scans one layer.
update_view_full_range walked from vertex 0 to find where the layer range starts,
on every slider tick. It now starts at the first vertex of that layer. The index
is derived from the vertices rather than from Layers::Item::range, because
Layers::update folds a vertex whose layer_id arrives out of order into whichever
bucket is open, which makes that range the wrong answer in general; the index
costs four bytes per layer, not per vertex.
update_colors_texture allocated one float per vertex of the whole print on every
slider tick. It now reuses a buffer.
render_legend fetched the layer Zs and the per-layer times from inside loops over
the custom G-code items, and built whole vectors only to test them for emptiness.
The times are hoisted, the Zs are built lazily so a print with no colour change
does not pay for them at all, and the emptiness tests use the existing counters.
No rendering behaviour changes.
* Draw the Preview's Toolpath Segments From an Index Buffer
The preview's frame cost is dominated by one call: a single instanced draw of
every visible toolpath segment. On a tall multi-filament print the wipe tower
supplies most of those segments, which is why the preview of a large tower is
slow and why shrinking the layer range speeds it up again.
That draw is not fill bound. Shrinking the model to about a fortieth of its
screen area moved the frame from 419 ms to 401 ms, so the cost is per segment,
not per pixel, and it is paid in the vertex shader: five texelFetch calls plus
several cross/normalize per invocation.
Each segment is a box of eight corners, but it was submitted with
glDrawArraysInstanced over a 24 entry array, so every corner was transformed
once per triangle that touches it and the shader ran 24 times per segment. The
same 24 entries are now an element buffer over the eight distinct corners, which
lets the post-transform cache reuse them and drops the shader to 8 runs per
segment. The triangles, their winding and the vertex_id each corner receives are
unchanged.
Measured over 100 frames on the 636-layer, 351k-vertex three-filament fixture,
the segment draw goes from 381 ms to 322 ms per frame. That is a software
rasterizer, where triangle setup dominates and understates the win; the drop in
shader invocations is the transferable part.
Verified by loading the same project in this build and in a build of the parent
commit and comparing the canvas across three states - the default view, a
rotated camera, and a reduced layer range: pixel identical in all three. The
rotated case matters because the shader picks its corner offsets from the camera
direction. The only pixels that differ anywhere on screen are in the G-code text
panel, which prints a per-process object id that varies between any two runs.
Merge origin/main (00429da739) into belt-printer.
Conflicts resolved:
- src/CMakeLists.txt: keep both wxInspector workarounds.
- GCodeProcessor.cpp: keep the belt compare_pos / z_for_height lines.
- PrintObjectSlice.cpp: the belt bbox-Z guard also covers main's
printable_region_ids bookkeeping.
- TreeSupport.cpp: the belt-floor check runs before main's PendingNode
queueing.
- Tab.hpp: keep the belt fields, drop the removed upload description
fields.
- tests/libslic3r/CMakeLists.txt: keep both test files.
Also included:
- eSUN PLA belt presets declare their own filament_id (OFkrxQC4) and
scripts/filament_id_snapshot.json is regenerated, as main's filament_id
check requires.
- Custom.json version bumped to 02.04.00.05 so the belt entries reach
existing installs.
- Fix the ambiguous WithinRel call in the belt apron width test, which
otherwise breaks the fff_print build.
BeltGCodeWriter subclassed GCodeWriter and overrode seven methods, five of them
by copying the base body and changing the transform. The base writer already
carried an axis remap and already branched at each of its seven
coordinate-emission decisions; the subclass did the same branching with a
different transform, and the two copies had begun to drift.
Replace the inheritance with a strategy object owned by GCodeWriter:
CartesianKinematics to_machine = the existing apply_axis_remap; today's base
behaviour, moved rather than changed.
BeltKinematics to_machine = MachineFrameTransform o axis_remap o
BeltBackTransform, plus a world_coordinates variant for
the PA calibration generators.
New: src/libslic3r/GCode/MachineKinematics.{hpp,cpp}, GCode/BeltKinematics.{hpp,cpp}
Deleted: src/libslic3r/BeltGCodeWriter.{hpp,cpp} (341 lines)
Points worth a reviewer's attention:
* The predicate is must_emit_all_axes(), not couples_axes(). The base returns
true for any non-identity remap, including pure permutations that do not
physically couple axes, so the question is "must every axis word be
emitted", not a statement about kinematics.
* Every per-site word-omission branch is preserved. The base deliberately
emits X/Y only, or Z only, or drops Z when its quantised value is unchanged.
The strategy changes which transform applies, never whether words are
omitted.
* set_kinematics() replays the configured remap and build volume onto a newly
installed strategy, because BeltGCode::init_belt_writer runs before
GCode.cpp calls set_axis_remap/set_build_volume_max.
* uses_pointwise_travel_speed() preserves a pre-existing divergence rather
than introducing one: the base travel_to_xyz emits the raw configured travel
speed in its final branch, ignoring the first-layer value computed at the
top, whereas the belt path used the first-layer-aware value throughout. Both
are kept. Unifying them changes feedrates and belongs in its own change.
* The [BELT-DEBUG] block is deleted; it rate-limited itself with a
function-local static thread_local in the hot emission path, and this is the
commit that would otherwise have moved it into shared code.
This commit is intended to preserve existing export output. That is reviewed by
construction -- each emission site keeps its own omission branch and each policy
divergence is preserved -- and is NOT verified against a G-code diff corpus.
Building that corpus is the outstanding work here.
Two API-equivalence exceptions, neither reachable by any caller today:
* Belt kinematics with no plane pointer installed, m_is_first_layer true,
initial and normal travel speeds differing, travel_to_xyz() reaching its
final branch: the old belt writer selected the initial-layer speed, the new
writer selects the normal travel speed. The pending-lift and XY-only
branches keep their previous selection.
* Belt kinematics installed without set_force_normal_lift(true) and a
non-normal lift requested: the old belt writer forced a normal lift, the new
writer can take the slope branch.
The PA-pattern generator reaches the writer through explicit travel_to_z() /
travel_to_xy(), not travel_to_xyz() or the lazy/eager lift paths, and normal
belt export installs both the plane and the forced-normal-lift policy, so
neither exception changes output produced today. They are recorded because a
future caller could reach them.
tests/fff_print/test_gcodewriter.cpp was also not compiling before this branch:
it called writer.to_machine_coords(), a method that existed only on
BeltGCodeWriter. It never surfaced because the build targets OrcaSlicer, not
all, and BUILD_TESTS defaults to OFF, so that translation unit was outside every
compile path. Fixed here; the existing 30-degree coordinate assertions are kept
verbatim as the best available regression net.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011jgzj1sf53KMLPweZ8yeUQ
* build: enable /Zc:lambda for MSVC
MSVC keeps its legacy lambda processor under /std:c++17, which rejects
reading a constexpr constant inside a lambda that does not capture it
(C3493). No other compiler requires that capture, and clang reports it as
an unused one, so the two cannot both be satisfied without the flag.
/Zc:lambda selects the conforming lambda parser that clang and GCC
already use. It is implied by /std:c++20 and /permissive-, so it is only
needed while we are on C++17. clang-cl is conforming already and does not
take the flag.
It requires VS2019 16.8, so build_release_vs.bat now says 16.8+.
* build: clear 237 unused lambda capture warnings
236 captures across 81 files, 142 of them `this`. Removing an unused
capture changes no behavior; clang does not report a capture whose type
has a non-trivial destructor, so nothing held only to extend an object's
lifetime is in this set.
Nine of them are the second half of the warning, "is not required to be
captured for this use", where the capture is a const or constexpr value
the body does read. Those depend on the /Zc:lambda change in the previous
commit. One of them, in FillRectilinear.cpp, had been worked around with
an #ifndef __APPLE__ guard around the capture list, which is now gone.
GUI_ObjectTableSettings.cpp captured its reset button only to read it
inside #ifdef __WXOSX_MAC__. That branch now takes the button from the
event it is already handling.
* build: fail configure on MSVC older than 19.28 instead of dropping /Zc:lambda
cl.exe answers an unrecognized /Zc: sub-option with warning D9002 and keeps
going, so on VS2019 before 16.8 the flag is silently ignored and the build
instead dies with C3493 in FillRectilinear.cpp, nowhere near the cause.
* fix: delete three locals that are now unused
Their only remaining use was the lambda capture this branch removed. The
Clang builds set -Wno-unused-variable, so the build never flagged them.
---------
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
Adds a new "Length" row to the sequential marker position popup in GCodeViewer and updates row capacity accordingly.
For arc commands (G2/G3) that are split into multiple vertices, it now sums segment distances across vertices with the same gcode_id so the displayed value reflects the full move length instead of a single chord.
Brings the belt-printer work up to date with 591 upstream commits.
Conflict resolutions (12 files, 42 hunks):
- GCode.cpp: adopted upstream's per-filament/per-nozzle config refactor
(get_filament_config_index, NOZZLE_CONFIG), the extracted
generate_timelapse_gcode + farthest-point timelapse, and the
ConfigOptionFloatsNullable calibration options. Re-applied the belt
hooks on top: init_belt_writer / axis remap / FirstLayerPlane setup,
on_set_origin, the belt-corrected calib_z for the volumetric speed
tower, and path_on_first_layer (belt's per-path first-layer test) in
place of upstream's layer-index on_first_layer() in the acceleration,
jerk and overhang-detection paths. Swept upstream's new m_writer.
uses to m_writer-> since belt holds the writer by unique_ptr.
- interpolate_value_across_layers: kept upstream's banded stepping and
belt's object-Z-span ratio; dropped upstream's duplicate ratio decl.
- Plater.cpp: took upstream's guarded add_model(...) early-returns and
the VFA vfa_layer_height plumbing; kept the belt temp-tower path,
_calib_apply_belt_mode and belt_calib_flip_ringing_tower. Dropped the
VFA "cut upper" block, superseded upstream by model scaling.
- Brim.cpp: upstream's ObjectInstanceID-keyed brimAreaMap, keeping the
belt early-return.
- 3DScene.cpp: kept both the belt build-plate tilt up_direction and
upstream's per-extruder printable-height shading.
- GCodeViewer.cpp: kept upstream's dim-previous-layers setup and belt's
exemption from the same-result early return.
- TreeSupport.cpp: upstream's >= 0 roof-layer fix inside belt's
belt-floor branch.
- calib.cpp / GCode.hpp / GCodeWriter.{cpp,hpp} / Print.hpp: upstream's
additions adapted to belt's pointer-held writer and helpers.
- Custom.json: kept profile version 02.04.00.03 (belt) over upstream's
02.04.00.01; both bumped from 02.04.00.00.
Building this tree needs the wxInspector dependency, which upstream
added in the interim (python3 and wxWidgets 3.3.2 were already present
in the shared deps prefix).
Multi-nozzle sync widget, AMS rack-nozzle mapping popup, calibration rework, send-dialog nozzle mapping and extruder-count UI. Includes the fix to persist the AMS sync badge on filament cards (H2C/A2L and direct-sync printers).
* fix tree support brim
* treesupport3d part 1: more diagnostic logging. (todo once things are fixed: remove this / gate it properly)
* make area under Z=0 in rotated slice pipeline not solid
* fix solid Z=0 layer for belt printers
* fix renderer
* clean up logging
* final review pass
The Cartesian designed-view preview over-extended the toolpaths past the model
shell by a height-proportional amount (up to ~20mm tall parts), most visibly on
long multi-part prints; compact parts like a calibration cube looked fine.
Two coupled causes:
- Belt start G-code that primes with a Z advance and a 'G92 Z0' reset leaves a
constant machine-Z origin in the GCodeProcessor, so move positions are stored as
gcode_Z + origin. The linear back-transform mixes that constant with the
gantry-Y term, leaving a per-move designed-Y error that min-corner anchoring
cannot cancel when an elevated move (e.g. a bridge) happens to cancel it at the
bbox minimum. Expose GCodeProcessorResult::belt_z_origin (the m_origin[Z] left by
the start G-code) and subtract it before the back-transform.
- Elevated features (bridges/overhangs) are mis-mapped by the linear inverse to
outside the model body; build the anchor bbox only from moves within model_bb +/-
10mm, with a fallback to the full bbox when the clip would drop the bulk (object
placed away from the belt entry) so the gross-offset case still anchors.
Preview-only; G-code output is unchanged.
The belt designed (upright) preview back-transforms the machine-frame G-code
into model space with the linear belt inverse. That inverse recovers the
print's shape and orientation, but not the per-object placement/lift
translation: the object's position on the belt, the BeltSliceStrategy min-Z
lift, and the centering pre-translate are applied OUTSIDE
build_forward_transform() (see PrintObjectSlice.cpp), so its linear inverse
cannot undo them. The result was a constant offset (~20 mm on the belt-advance
axis) of the toolpaths from the model shell, on every model.
Recover the missing translation generally — independent of the offset's exact
source or the axis remap — by anchoring the back-transformed object body
(extrusions on layer_id >= 1, i.e. excluding the layer-0 prime/skirt) onto the
upright model bounding box, the same space the shells render in, and folding
that translation into the belt inverse before converting to libvgcode.
Replaces the previous Y=0 anchoring in LibVGCodeWrapper, which pinned the
toolpaths to the belt entry rather than to the model and so left the offset in
place for any object not sitting at the origin.
On a belt printer the emitted G-code is in the machine frame (45-deg sheared,
axis-remapped, scaled), so the toolpath preview shows the print as a sheared
slab floating off the bed. Map each toolpath vertex back to model/Cartesian
space for the "designed" view.
The back-transform is the inverse of the full G-code forward pipeline
(BeltGCodeWriter::to_machine_coords):
model = [BeltForward^-1 if !gcode_back_transform] . AxisRemap^-1 . MachineFrame^-1
built from config, so it handles any rotation / shear / scale / axis-remap
combination, not just plain 45-deg belt slicing. Computed in load_as_gcode()
from print.config() and applied per-vertex inside libvgcode::convert (display
position only; layer_id, times and the volumetric/flow math keep the raw
machine values, so the layer slider and stats are unaffected).
- Toggle with the existing "Show designed view" checkbox / hotkey B; off shows
the raw machine-frame G-code (useful for debugging the transform itself).
Defaults to on.
- Belt printers skip the same-result-id load cache so the upright view applies
and the toggle takes effect even when the G-code is unchanged.
- The object extrusions (layer_id >= 1) are anchored to the belt entry to drop
the constant machine-origin offset (start-G-code belt advance) that the linear
back-transform alone does not capture; start-G-code prime lines are excluded
so they don't steal the anchor.
fix: apply smart preview defaults per extruder count session
- Track last extruder count (1=single, 2+=multi) instead of boolean flag
- Apply appropriate default (ColorPrint/FeatureType) when count changes
- User selections persist within same extruder count
- Symmetric behavior: both single and multi actively apply defaults
- Delete duplicate dead code block (uncommented TODO scaffolding)
Behavior:
- First slice (any type) → appropriate default
- User changes view → persists on re-slice
- Switch single→single or multi→multi → persists
- Switch single↔multi → appropriate default applies
Switching to a printer with fewer filaments (e.g. H2D -> X2D) threw
std::out_of_range in check_filament_printable. Clear stale per-volume
extruder config on count shrink and bound-check filament indices at the
read sites.
* feat(viewer): Display travel distance and move count in G-code summary
This commit introduces a new feature that enhances the G-code viewer by displaying the total travel distance and the total number of travel moves in the 'Line Type' summary.
This provides users with more detailed statistics about their prints, helping them to better understand the printer's behavior and identify opportunities to optimize travel moves for faster print times.
This commit also fixes a critical bug in the G-code processor where the travel distance was being calculated incorrectly. The distance variable was not being updated for non-extruding travel moves, leading to inaccurate statistics. The calculation has been corrected to ensure it is performed for all relevant move types, resulting in accurate travel distance reporting.
* Subfix segments
kilo mega giga tera peta exa
* Add missing values
* Grams to Kilos and tons
* add distance
* Fix tool view
* Record and display seam distances
Track seam-related distances in print statistics and show them in the GCode viewer. Added total_seam_gap_distance and total_seam_scarf_distance to PrintEstimatedStatistics (with initialization). In GCode::extrude_loop the code now computes seam gap and scarf distances and accumulates them for external perimeters. GCodeViewer uses the summed seam distance when the Seams option is selected in the legend.
* Fix travel / wipe distances
* Update GCode.cpp
* Filament changes estimated time
---------
Co-authored-by: Steve Scargall <37674041+sscargal@users.noreply.github.com>
Reconciles the belt-printer branch with upstream PRs through #13723. Six
files had conflicts; three additional files needed manual follow-up fixes
where the auto-merge produced code that referenced upstream-renamed fields
or changed function signatures.
Notable reconciliations:
- TreeSupport.cpp: kept belt-floor early-exit branches around HEAD's
drop-down logic, folded upstream's `(distance_to_top > 0 ? 1 : 0)`
formula into the non-belt-floor path (upstream PR #11812). Dropped dead
`roof_enabled`/`force_tip_to_roof` locals.
- TreeSupport3D.cpp: combined upstream's safety-offset + remove_small
changes with HEAD's belt-floor clip in the per-slice trim loop. Dropped
HEAD's `else` block (superseded by upstream's rewritten bottom-contact
propagation) and re-added the belt-floor clip into the new propagation
loop. Gated the propagation on belt printers to prevent OOM when
belt-floor clipping produces empty initial slices.
- TriangleSelector.{cpp,hpp}: merged both new `select_patch` parameters
(HEAD's `up_direction` and upstream's `select_partially`); body uses
`dot(up_direction)` for the overhang angle check and forwards
`select_partially` to `select_triangle`.
- SupportMaterial.cpp: `slicing_params.soluble_interface` →
`zero_gap_interface_bottom` in HEAD's `detect_belt_floor_bottom_contacts`,
matching upstream's same-purpose rename at line 2495.
- Custom.json, GCodeWriter.cpp: simple additive merges (kept entries /
includes from both sides).
Verified by building OrcaSlicer (RelWithDebInfo) after a full deps
rebuild (Eigen v5.0.1, libigl v2.6.0 are now managed deps) and slicing
a scaled Benchy on the NORMALIZER belt-printer profile without OOM.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* Fix speed popup refresh and sizing in Preview
Fix two UX issues in the Preview actual speed profile popup.
Keyboard-driven horizontal slider changes could leave the popup visually stale
until a later input event, which made keyboard navigation feel delayed.
Also, the speed-profile popup could briefly render at an incorrect height
before resizing on the next frame.
This change makes keyboard slider updates explicitly request a follow-up frame,
so refresh no longer depends on incidental mouse activity.
It also removes auto-resize from ToolPositionTableWnd and sizes the popup
before begin() each frame. The popup height is computed from plot height,
table rows, and window paddings, then clamped to at least the height of the
adjacent ToolPosition window.
The popup width is now computed from translated header text and padding terms,
with a 16:9-derived minimum for a more stable appearance. The width is cached
for the session and recalculated when UI scale changes.
Result:
- keyboard navigation updates reliably
- popup no longer shows the transient wrong-height first draw
- sizing is more stable across scale and localization
* Fix ToolPosition window also + other fixes
* Fix compile error when ENABLE_ACTUAL_SPEED_DEBUG disabled
IMGUI_DEFINE_MATH_OPERATORS is needed even if ENABLE_ACTUAL_SPEED_DEBUG is not enabled
* Guard seam fallback vertex index in GCodeViewer