Commit Graph
38 Commits
Author SHA1 Message Date
Kris Austin 2bd868ecd0 perf: avoid print config copies to speed up slicing by up to 5% (#16183) 2026-10-05 21:21:13 -03:00
HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00
HanifKoh 8a6377f087 Add Missing Includes Across src/libslic3r (#16068)
* Add Missing Includes Across src/libslic3r

Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.

* Make the libslic3r Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.

* Add the Includes Missing From the Hand-Fixed libslic3r Headers

clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.

* Keep Windows Setup Ahead of the Added libslic3r Includes

Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.

* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration

Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
2026-10-03 15:31:11 +08:00
Ian BassiandRodrigo Faselli 222c6a2df5 Improve performance by migrating to Clipper2 2.0.1 (#15969)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-10-02 17:33:41 -03:00
Ian Bassi 8a17df4a89 Fix some overhang detection (#15694) 2026-09-18 14:23:38 -03:00
ae16c76dd2 Bridge Line Width + Improve bridge density (#11255)
* Base

* Standarized

Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Wiki

* Improved descriptions based in RF47 Tests

Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Bridge Flow Wiki

* Removed CMATH

Co-Authored-By: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Default to 100

* Revert "TESTING BRIDGE DENSITY"

This reverts commit 8634f802311cd3877b0dd5651029b30b2d4eab60.

Removed desc change

* Minor changes

Co-Authored-By: Noisyfox <timemanager.rick@gmail.com>

* Update LayerRegion.cpp

* Missing ;

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>

* Restrict bridge line width to nozzle diameter

* Clarification

* Increased both Bridge Densitys to 125

Co-Authored-By: Valerii Bokhan <80919135+valerii-bokhan@users.noreply.github.com>

* Valerii check

Co-Authored-By: Valerii Bokhan <80919135+valerii-bokhan@users.noreply.github.com>

* Fix error handling

* Clarify thick bridges documentation and tooltips

Updated the documentation and tooltips for 'thick_bridges' and 'thick_internal_bridges' to clarify that bridge extrusion uses a line height equal to the nozzle diameter, and to better explain the trade-offs between strength, reliability, and appearance.

* Partially restore bridge_flow description

* Suggestions

---------

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
Co-authored-by: Noisyfox <timemanager.rick@gmail.com>
Co-authored-by: Valerii Bokhan <80919135+valerii-bokhan@users.noreply.github.com>
2026-06-03 10:16:59 -03:00
Ian BassiandRodrigo Faselli 065540e48f ENH: Relative bridge direction + Align bridge/Ironing angles with model (#12055)
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
2026-06-03 10:12:26 -03:00
Aleksandr Dobkin 9fae402d62 Fix scarf seams 2026-03-13 01:56:51 -07:00
SoftFever 93cb0426fd Enhancement "Only one wall on top surfaces": better support for interface_shells (#8627)
one wall on top enhancement: better support for interface_shells
2025-03-01 22:21:59 +08:00
Nick JohnsonandSoftFever fd0b2547f2 Add support for structured noise (perlin) fuzzy skin (#7678)
* Add support for perlin noise fuzzy skin

* Support multiple types of coherent noise

* Updated tooltips for more clarity.

* Reorder options as suggested by @discip

* Fix accidental removal of &

* Move libnoise to deps

---------

Co-authored-by: SoftFever <softfeverever@gmail.com>
2025-01-27 22:45:16 +08:00
Noisyfox 9d3d242453 Improve fuzzy skin with modifier (#6759)
* Pass all compatible regions to perimeter generator

* Simplify & unify fuzzify detection

* Simplify `to_thick_polyline`

* Group regions by fuzzy skin settings

* Initial code structure of multi-regional fuzzy skin

* Determine fuzzy type by all compatible regions

* Add fuzzy region debug

* Implement the line split algorithm

* Do splitted fuzzy in classic mode

* Disable debug macros

* Fix infinit loop issue when segment points are out of order

* Fix path connection

* Implement splitted fuzzy in Arachne mode
2024-09-23 00:41:17 +08:00
Noisyfox 47965b02d3 Fix small top/bottom solid infill filtering (#6794)
* Fix issue that small sparse gaps are not filtered out correctly

* Fix code order
2024-09-19 00:02:16 +08:00
ee17002a50 Fix bridge anchor when the bridge is the top surface (SoftFever/OrcaSlicer#6642)
Cherry-picked from prusa3d/PrusaSlicer@b133579126

Co-authored-by: Martin Šach <martin.sachin@gmail.com>
Co-authored-by: Lukas Matena <lukasmatena@seznam.cz>
2024-09-05 10:23:18 +08:00
Noisyfox 63ebebf4a0 Improve debugging output 2024-09-05 09:45:59 +08:00
SoftFever b3fff4ffd5 Removed the copyright and credits in the header of each file. This information is outdated and hard to update. Orca Slicer maintains the autoher info in git history so this is not necessary. 2024-06-15 14:56:44 +08:00
SoftFever 5daecf3583 switch res for large printer 2024-05-12 23:35:41 +08:00
Ioannis Giannakas ae9a2d5929 Updated internal bridging flow change and reverted bridge PR (#2943)
Updated internal bridging flow change & reverted bridge PR
2023-12-01 15:50:58 +00:00
Noisyfox 0fa884d9ca Various infill improvements (#2716)
* Fix issue that sparse infill threshold no longer working

* Turn all internal sparse infill into solid infill if infill density is 100%

* Allow combining solid infill when sparse infill density is 100%
2023-11-29 21:28:23 +08:00
Ioannis Giannakas ce9a8d7b20 Internal Bridge Flow rate parameter introduction (#2859)
* Internal Bridge Flow rate parameter introduction

* updated incorrect capitalisation

* Updated parameter ordering
2023-11-26 21:43:47 +08:00
075a08bca8 Initial port of the new ensure vertical thickness algorithm from PrusaSlicer (#2382)
* Initial port of the new ensure vertical thickness algorithm from PrusaSlicer.

Based on prusa3d/PrusaSlicer@1a0d8f5130

* Remove code related to "Detect narrow internal solid infill" as it's handled by the new ensuring code

* Support different internal solid infill pattern

* Ignore removed options

---------

Co-authored-by: Pavel Mikuš <pavel.mikus.mail@seznam.cz>
Co-authored-by: SoftFever <softfeverever@gmail.com>
2023-10-19 19:55:05 +08:00
SoftFever 7ece35931e Merge some BS1.7 changes:
Port object canceling for BL X1 from BS.

Todo: refactor
2023-08-08 19:08:13 +08:00
SoftFever fe6ce5e28a Improve bridge_density #1043 2023-05-22 20:35:20 +08:00
SoftFever 9f598046d1 Merge remote-tracking branch 'remote/master' into feature/merge_upstream
# Conflicts:
#	bbl/i18n/OrcaSlicer.pot
#	bbl/i18n/de/OrcaSlicer_de.po
#	bbl/i18n/en/OrcaSlicer_en.po
#	bbl/i18n/es/OrcaSlicer_es.po
#	bbl/i18n/fr/OrcaSlicer_fr.po
#	bbl/i18n/hu/OrcaSlicer_hu.po
#	bbl/i18n/it/OrcaSlicer_it.po
#	bbl/i18n/ja/OrcaSlicer_ja.po
#	bbl/i18n/nl/OrcaSlicer_nl.po
#	bbl/i18n/sv/OrcaSlicer_sv.po
#	bbl/i18n/zh_cn/OrcaSlicer_zh_CN.po
#	resources/config.json
#	resources/i18n/de/BambuStudio.mo
#	resources/i18n/en/BambuStudio.mo
#	resources/i18n/es/BambuStudio.mo
#	resources/i18n/fr/BambuStudio.mo
#	resources/i18n/hu/BambuStudio.mo
#	resources/i18n/it/BambuStudio.mo
#	resources/i18n/ja/OrcaSlicer.mo
#	resources/i18n/nl/BambuStudio.mo
#	resources/i18n/sv/BambuStudio.mo
#	resources/i18n/zh_cn/BambuStudio.mo
#	resources/images/ams_humidity_2.svg
#	resources/images/ams_humidity_3.svg
#	resources/images/ams_humidity_4.svg
#	resources/images/ams_humidity_tips.svg
#	resources/images/monitor_state_on.svg
#	resources/images/sdcard_state_normal.svg
#	resources/profiles/BBL.json
#	resources/profiles/BBL/filament/Bambu PETG-CF @base.json
#	resources/profiles/BBL/filament/Generic PETG-CF @base.json
#	resources/profiles/BBL/machine/Bambu Lab P1P 0.4 nozzle.json
#	resources/web/data/text.js
#	resources/web/guide/3/index.html
#	resources/web/guide/31/index.html
#	src/BambuStudio.cpp
#	src/libslic3r/AABBTreeLines.hpp
#	src/libslic3r/Brim.cpp
#	src/libslic3r/CMakeLists.txt
#	src/libslic3r/ExPolygon.hpp
#	src/libslic3r/Fill/FillBase.hpp
#	src/libslic3r/Format/bbs_3mf.cpp
#	src/libslic3r/GCodeWriter.cpp
#	src/libslic3r/Line.hpp
#	src/libslic3r/PerimeterGenerator.cpp
#	src/libslic3r/Preset.cpp
#	src/libslic3r/Print.cpp
#	src/libslic3r/Print.hpp
#	src/libslic3r/PrintConfig.cpp
#	src/libslic3r/PrintConfig.hpp
#	src/libslic3r/TreeSupport.cpp
#	src/slic3r/GUI/AmsMappingPopup.cpp
#	src/slic3r/GUI/BackgroundSlicingProcess.cpp
#	src/slic3r/GUI/ConfigManipulation.cpp
#	src/slic3r/GUI/GCodeViewer.cpp
#	src/slic3r/GUI/GCodeViewer.hpp
#	src/slic3r/GUI/GLCanvas3D.cpp
#	src/slic3r/GUI/GUI_App.cpp
#	src/slic3r/GUI/MainFrame.cpp
#	src/slic3r/GUI/PartPlate.cpp
#	src/slic3r/GUI/Plater.cpp
#	src/slic3r/GUI/Preferences.cpp
#	src/slic3r/GUI/SelectMachine.cpp
#	src/slic3r/GUI/Widgets/AMSControl.cpp
#	src/slic3r/GUI/wxMediaCtrl2.cpp
#	src/slic3r/Utils/Process.cpp
#	version.inc
2023-04-19 08:48:07 +08:00
Arthur 246ff2653d ENH: improve bridge direction detection
Thanks to Prusa.
Jira: STUDIO-2453

Change-Id: Iadcc59df44d5abc552f5d558a500fd9bcd66d43f
(cherry picked from commit c19156fd037df4231f3e0cb1e9a899c9b7525372)
2023-04-17 15:39:02 +08:00
SoftFever 5ef51f6c8a Merge branch 'master-remote' into feature/1.5
Signed-off-by: SoftFever <softfeverever@gmail.com>

# Conflicts:
#	bbl/i18n/BambuStudio.pot
#	bbl/i18n/de/BambuStudio_de.po
#	bbl/i18n/en/BambuStudio_en.po
#	bbl/i18n/es/BambuStudio_es.po
#	bbl/i18n/fr/BambuStudio_fr.po
#	bbl/i18n/hu/BambuStudio_hu.po
#	bbl/i18n/it/BambuStudio_it.po
#	bbl/i18n/nl/BambuStudio_nl.po
#	bbl/i18n/sv/BambuStudio_sv.po
#	bbl/i18n/zh_cn/BambuStudio_zh_CN.po
#	deps/Boost/Boost.cmake
#	deps/wxWidgets/wxWidgets.cmake
#	resources/config.json
#	resources/i18n/de/BambuStudio.mo
#	resources/i18n/en/BambuStudio.mo
#	resources/i18n/es/BambuStudio.mo
#	resources/i18n/fr/BambuStudio.mo
#	resources/i18n/hu/BambuStudio.mo
#	resources/i18n/it/BambuStudio.mo
#	resources/i18n/nl/BambuStudio.mo
#	resources/i18n/sv/BambuStudio.mo
#	resources/i18n/zh_cn/BambuStudio.mo
#	resources/images/tips_arrow.svg
#	resources/profiles/Anycubic.json
#	resources/profiles/Anycubic/filament/Anycubic Generic ABS.json
#	resources/profiles/Anycubic/filament/Anycubic Generic ASA.json
#	resources/profiles/Anycubic/filament/Anycubic Generic PA-CF.json
#	resources/profiles/Anycubic/filament/Anycubic Generic PA.json
#	resources/profiles/Anycubic/filament/Anycubic Generic PC.json
#	resources/profiles/Anycubic/filament/Anycubic Generic PETG.json
#	resources/profiles/Anycubic/filament/Anycubic Generic PLA-CF.json
#	resources/profiles/Anycubic/filament/Anycubic Generic PLA.json
#	resources/profiles/Anycubic/filament/Anycubic Generic PVA.json
#	resources/profiles/Anycubic/filament/Anycubic Generic TPU.json
#	resources/profiles/Anycubic/filament/fdm_filament_common.json
#	resources/profiles/Anycubic/machine/Anycubic 4Max Pro 0.4 nozzle.json
#	resources/profiles/Anycubic/machine/Anycubic 4Max Pro.json
#	resources/profiles/Anycubic/process/0.20mm Standard @4MaxPro.json
#	resources/profiles/Anycubic/process/fdm_process_common.json
#	resources/profiles/BBL.json
#	resources/profiles/BBL/machine/Bambu Lab P1P 0.2 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab P1P 0.4 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab P1P 0.6 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab P1P 0.8 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab X1 0.2 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab X1 0.4 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab X1 0.6 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab X1 0.8 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab X1 Carbon 0.2 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab X1 Carbon 0.4 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab X1 Carbon 0.6 nozzle.json
#	resources/profiles/BBL/machine/Bambu Lab X1 Carbon 0.8 nozzle.json
#	resources/profiles/BBL/machine/fdm_bbl_3dp_001_common.json
#	resources/profiles/Voron.json
#	resources/web/data/text.js
#	resources/web/image/printer/Anycubic 4Max Pro_cover.png
#	src/BambuStudio.cpp
#	src/libslic3r/GCode.cpp
#	src/libslic3r/GCode.hpp
#	src/libslic3r/GCode/GCodeProcessor.cpp
#	src/libslic3r/GCodeWriter.hpp
#	src/libslic3r/PerimeterGenerator.cpp
#	src/libslic3r/PresetBundle.cpp
#	src/libslic3r/Print.cpp
#	src/libslic3r/Print.hpp
#	src/libslic3r/PrintConfig.cpp
#	src/libslic3r/PrintConfig.hpp
#	src/libslic3r/PrintObject.cpp
#	src/slic3r/GUI/AMSMaterialsSetting.cpp
#	src/slic3r/GUI/AMSMaterialsSetting.hpp
#	src/slic3r/GUI/AmsMappingPopup.cpp
#	src/slic3r/GUI/AmsMappingPopup.hpp
#	src/slic3r/GUI/Auxiliary.cpp
#	src/slic3r/GUI/BackgroundSlicingProcess.cpp
#	src/slic3r/GUI/ConfigManipulation.cpp
#	src/slic3r/GUI/DeviceManager.cpp
#	src/slic3r/GUI/DeviceManager.hpp
#	src/slic3r/GUI/ExtrusionCalibration.cpp
#	src/slic3r/GUI/GCodeViewer.cpp
#	src/slic3r/GUI/GCodeViewer.hpp
#	src/slic3r/GUI/GUI_App.cpp
#	src/slic3r/GUI/IMSlider.cpp
#	src/slic3r/GUI/Jobs/PrintJob.cpp
#	src/slic3r/GUI/Jobs/PrintJob.hpp
#	src/slic3r/GUI/Jobs/SendJob.cpp
#	src/slic3r/GUI/Jobs/SendJob.hpp
#	src/slic3r/GUI/MainFrame.cpp
#	src/slic3r/GUI/MainFrame.hpp
#	src/slic3r/GUI/MediaPlayCtrl.cpp
#	src/slic3r/GUI/OptionsGroup.cpp
#	src/slic3r/GUI/PhysicalPrinterDialog.cpp
#	src/slic3r/GUI/Plater.cpp
#	src/slic3r/GUI/PrintHostDialogs.cpp
#	src/slic3r/GUI/Printer/BambuTunnel.h
#	src/slic3r/GUI/Printer/PrinterFileSystem.cpp
#	src/slic3r/GUI/Printer/gstbambusrc.c
#	src/slic3r/GUI/Printer/gstbambusrc.h
#	src/slic3r/GUI/ReleaseNote.cpp
#	src/slic3r/GUI/ReleaseNote.hpp
#	src/slic3r/GUI/SelectMachine.cpp
#	src/slic3r/GUI/SendToPrinter.cpp
#	src/slic3r/GUI/SetBedTypeDialog.cpp
#	src/slic3r/GUI/StatusPanel.cpp
#	src/slic3r/GUI/StatusPanel.hpp
#	src/slic3r/GUI/Tab.cpp
#	src/slic3r/GUI/Widgets/AMSControl.cpp
#	src/slic3r/GUI/Widgets/AMSControl.hpp
#	src/slic3r/GUI/Widgets/ImageSwitchButton.cpp
#	src/slic3r/GUI/Widgets/Label.cpp
#	src/slic3r/GUI/WipeTowerDialog.cpp
#	src/slic3r/Utils/Process.cpp
#	src/slic3r/Utils/bambu_networking.hpp
#	version.inc
2023-03-08 00:08:26 +08:00
SoftFever fe9a2715e6 New feature: bridge density (#275)
Signed-off-by: SoftFever <softfeverever@gmail.com>
2023-02-02 00:43:36 +08:00
salt.wei 030d97bf78 ENH: optimize area of top surface
Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: Ia3d1be6ad3b9f55ee1acda14d0be955055f6dfcb
(cherry picked from commit 448fd3043950613a4d91df256fa9ee52a57fcaca)
2023-01-10 19:08:26 +08:00
SoftFever bf8a9fee1f Merge branch 'master' into SoftFever
# Conflicts:
#	bbl/i18n/zh_cn/BambuStudio_zh_CN.po
#	resources/i18n/de/BambuStudio.mo
#	resources/i18n/en/BambuStudio.mo
#	resources/i18n/es/BambuStudio.mo
#	resources/i18n/fr/BambuStudio.mo
#	resources/i18n/hu/BambuStudio.mo
#	resources/i18n/nl/BambuStudio.mo
#	resources/i18n/sv/BambuStudio.mo
#	resources/i18n/zh_cn/BambuStudio.mo
#	resources/profiles/Creality.json
#	resources/profiles/Voron.json
#	resources/web/guide/3/index.html
#	src/libslic3r/AppConfig.cpp
#	src/libslic3r/GCode.cpp
#	src/libslic3r/GCode/GCodeProcessor.cpp
#	src/libslic3r/LayerRegion.cpp
#	src/libslic3r/Preset.cpp
#	src/libslic3r/Print.cpp
#	src/libslic3r/PrintConfig.cpp
#	src/libslic3r/PrintConfig.hpp
#	src/libslic3r/PrintObject.cpp
#	src/slic3r/GUI/AboutDialog.cpp
#	src/slic3r/GUI/BBLTopbar.cpp
#	src/slic3r/GUI/ConfigManipulation.cpp
#	src/slic3r/GUI/ConfigWizard.cpp
#	src/slic3r/GUI/GCodeViewer.cpp
#	src/slic3r/GUI/GUI_App.cpp
#	src/slic3r/GUI/GUI_Factories.cpp
#	src/slic3r/GUI/MainFrame.cpp
#	src/slic3r/GUI/Plater.cpp
#	src/slic3r/GUI/Tab.cpp
#	version.inc
2022-12-16 13:59:30 +08:00
salt.wei 6551b86230 ENH: enable arachne for wall
Refer to prusa and enable arachne for wall.

Arachne also has corner case and cause strange
slicing result and bad quality when print, while
class engine is much better for these cases.

Provide option for user to choose.

Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: Ieb3a1c6a457ca610561f8734de4a122d74165afd
2022-12-15 04:38:15 -05:00
salt.wei 416e100b1d ENH: eliminate too narrow area of stBottomBridge
For very narrow bottom bridge, it's useless and even
harmful to be printed as bridge. Eliminate it.

This is handling for github issue #298

Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: I1dc614781a028716a6de59454577f0b7f3b5b1f5
2022-12-15 04:38:15 -05:00
salt.wei 11f74c21d3 ENH: add bridge direction option
In some complicated cases or irregular shape, the direction
of external bridge is not good when calculated automaticlly.
So user may use modifier to change bridge direction.

This is handling for github issue #340

Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: I3baf313f47925fa7e6aa087f5896b0af560f902d
2022-12-15 04:33:48 -05:00
SoftFever 35455e6533 Merge branch 'master-remote' into feature/merge_remote_1.3
# Conflicts:
#	bbl/i18n/zh_cn/BambuStudio_zh_CN.po
#	resources/i18n/zh_cn/BambuStudio.mo
#	resources/profiles/Voron.json
#	resources/profiles/Voron/filament/Voron Generic ABS.json
#	resources/profiles/Voron/filament/Voron Generic ASA.json
#	resources/profiles/Voron/filament/Voron Generic PA-CF.json
#	resources/profiles/Voron/filament/Voron Generic PA.json
#	resources/profiles/Voron/filament/Voron Generic PC.json
#	resources/profiles/Voron/filament/Voron Generic PETG.json
#	resources/profiles/Voron/filament/Voron Generic PLA-CF.json
#	resources/profiles/Voron/filament/Voron Generic PLA.json
#	resources/profiles/Voron/filament/Voron Generic PVA.json
#	resources/profiles/Voron/filament/Voron Generic TPU.json
#	resources/profiles/Voron/filament/fdm_filament_abs.json
#	resources/profiles/Voron/filament/fdm_filament_asa.json
#	resources/profiles/Voron/filament/fdm_filament_common.json
#	resources/profiles/Voron/filament/fdm_filament_pa.json
#	resources/profiles/Voron/filament/fdm_filament_pc.json
#	resources/profiles/Voron/filament/fdm_filament_pet.json
#	resources/profiles/Voron/filament/fdm_filament_pla.json
#	resources/profiles/Voron/filament/fdm_filament_pva.json
#	resources/profiles/Voron/filament/fdm_filament_tpu.json
#	resources/profiles/Voron/machine/Voron 0.1 0.4 nozzle.json
#	resources/profiles/Voron/machine/Voron 0.1.json
#	resources/profiles/Voron/machine/Voron 2.4 250 0.4 nozzle.json
#	resources/profiles/Voron/machine/Voron 2.4 250.json
#	resources/profiles/Voron/machine/Voron 2.4 300 0.4 nozzle.json
#	resources/profiles/Voron/machine/Voron 2.4 300.json
#	resources/profiles/Voron/machine/Voron 2.4 350 0.4 nozzle.json
#	resources/profiles/Voron/machine/Voron 2.4 350.json
#	resources/profiles/Voron/machine/Voron Trident 250 0.4 nozzle.json
#	resources/profiles/Voron/machine/Voron Trident 250.json
#	resources/profiles/Voron/machine/Voron Trident 300 0.4 nozzle.json
#	resources/profiles/Voron/machine/Voron Trident 300.json
#	resources/profiles/Voron/machine/Voron Trident 350 0.4 nozzle.json
#	resources/profiles/Voron/machine/Voron Trident 350.json
#	resources/profiles/Voron/machine/fdm_klipper_common.json
#	resources/profiles/Voron/process/0.08mm Extra Fine @Voron.json
#	resources/profiles/Voron/process/0.12mm Fine @Voron.json
#	resources/profiles/Voron/process/0.15mm Optimal @Voron.json
#	resources/profiles/Voron/process/0.20mm Standard @Voron.json
#	resources/profiles/Voron/process/0.24mm Draft @Voron.json
#	resources/profiles/Voron/process/0.28mm Extra Draft @Voron.json
#	resources/profiles/Voron/process/fdm_process_voron_common.json
#	src/libslic3r/Preset.cpp
#	src/libslic3r/PrintConfig.cpp
#	src/libslic3r/PrintConfig.hpp
#	src/libslic3r/PrintObject.cpp
#	src/slic3r/GUI/BackgroundSlicingProcess.cpp
#	src/slic3r/GUI/Field.cpp
#	src/slic3r/GUI/GLToolbar.cpp
#	src/slic3r/GUI/GLToolbar.hpp
#	src/slic3r/GUI/MainFrame.cpp
#	src/slic3r/GUI/MainFrame.hpp
#	src/slic3r/GUI/NotificationManager.cpp
#	src/slic3r/GUI/PhysicalPrinterDialog.cpp
#	src/slic3r/GUI/PhysicalPrinterDialog.hpp
#	src/slic3r/GUI/Plater.cpp
#	src/slic3r/GUI/Plater.hpp
#	src/slic3r/GUI/PrintHostDialogs.cpp
#	src/slic3r/GUI/PrintHostDialogs.hpp
#	src/slic3r/Utils/PrintHost.cpp
2022-10-20 23:12:00 +08:00
salt.wei 54377760b9 ENH: use different margin for top/bottom and bottom bridge
Too large margin for bridge will cause overflow for
shell model. But too small margin for top/bottom will
cause infill area discontinuous.

Using different margin for top/bottom and bridge to
make a balance.

Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: I9ba8388b85b978ae39caf2df04f96c704b5d2e05
2022-10-20 19:34:37 +08:00
SoftFever e69a6d6ebd bridge angle 2022-10-14 17:58:23 +08:00
salt.wei fac58ccefa ENH: reduce infill margin for small nozzle
Small nozzle has higher print accuracy. Reduce
infill margin to improve bridge overlap quality.

Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: I5321c2fe1fe5c3d6422c5f11e8c9f0b82b9ba5bd
2022-09-29 11:16:43 +08:00
salt.wei d4854c0df7 ENH: fix empty infill layers
This is fix for github issue #216 that
sometimes the infill layer is empty.

Signed-off-by: salt.wei <salt.wei@bambulab.com>
Change-Id: Ie3be08b75506e48f5ae9dd6aae2ae729ba666e01
2022-09-15 16:03:53 +08:00
lane.wei e9e4d75877 Update the codes to 01.01.00.10 for the formal release
1. first formal version of macos
2. add the bambu networking plugin install logic
3. auto compute the wipe volume when filament change
4. add the logic of wiping into support
5. refine the GUI layout and icons, improve the gui apperance in lots of
   small places
6. serveral improve to support
7. support AMS auto-mapping
8. disable lots of unstable features: such as params table, media file download, HMS
9. fix serveral kinds of bugs
10. update the document of building
11. ...
2022-07-22 20:35:34 +08:00
lane.wei 1555904bef Add the full source of BambuStudio
using version 1.0.10
2022-07-15 23:42:08 +08:00