Painted (multi-material) models sliced to slightly different G-code on
every run: ±1 µm wall coordinates and reordered islands. Hashing each stage
of the segmentation across runs showed the projected painted lines and the
per-layer Voronoi segmentation were stable; the raw top/bottom projections
from slice_mesh_slabs() were not. Three causes, all thread-order dependent:
- slice_slabs_make_lines() appends each slab's intersection lines from a
parallel facet loop and never restored a canonical order, so the loop
start vertices and polygon order from make_slab_loops() depended on
scheduling. Sort every slab's lines with the same key slice_make_lines()
already uses.
- segmentation_top_and_bottom_layers() wrote a layer's shell projections
into neighbouring layers' vectors from the parallel loop, relying on a
parity double-buffer that assumes TBB ranges are exactly one group wide
and aligned, which blocked_range does not guarantee; two threads could
append to the same vector. Each source layer now records its projections
in its own slot and they are gathered per target layer in source order.
- The painted-line sort in post_process_painted_lines() was not a total
order: projections of one span from facets of different colours tied on
every key and the first one won the span. Colour and end points now break
the tie.
Three multi-threaded runs of each painted fixture now give one G-code;
unpainted output is unchanged.
The global arrange branch, taken by --arrange with all plates selected, only
reserved the prime tower when filament ids had been given on the command
line for STL input. A project carries its filament use per plate and its own
tower positions, but that set was empty for it, so the tower was never an
obstacle: the arranged pile was centred over it and the slice then failed on
a G-code path conflict.
When no filament ids were given, count the filaments each plate uses and
reserve a tower on every plate that needs one, keeping the project's tower
position instead of resetting it to the default. Only a tower the slicer will
print is reserved: the prime tower must be enabled, and a by-object print
gets none unless a smooth timelapse needs it, as the per-plate arrange
decides. Overflow beds are sized for the busiest plate. The STL route is
unchanged.
G-code generation collects errors raised per object, such as an empty
first layer, into one SlicingErrors exception whose own message is just
"Errors". The CLI's generic handler printed that word and recorded the
generic slicing error text, so a headless caller had nothing to act on.
Let Print render the per-object messages with each object's name, and have
the CLI catch SlicingErrors ahead of the generic handler, print that text
and record it as the result's error string. The exit code is unchanged. A
unit test lifts a cube off the bed and checks the message names the object.
Since #15811 the settings page is built when its tab is shown, so on a
Home start that opens a project the Quality page is built on screen. Its
flow-compensation-model field is a multiline text view that GTK maps as
it is created and that is hidden, because compensation is off, before
GTK first allocates it. The loading dialog's wxWindowDisabler then
desensitizes the frame, and GTK crashes in
gtk_text_layout_cursors_changed() on that text view.
On GTK the page view is now hidden while a page is built, so a control
that starts hidden is never realized and GTK realizes it when it is
shown. The deferred build is unchanged.
* preset updater: refresh installed vendors from resources regardless of enable_ota
Since c4fea8ad24 the resources check in check_installed_vendor_profiles()
sat behind enabled_config_update, which now follows enable_ota, a hidden
flag that defaults to off. The hotfix a93c6ea67b then made that gate skip
installed vendors entirely, so a new build's newer vendor profiles were
never installed over an existing vendor unless OTA had been turned on.
Before the gating the update URL always had a default, so the comparison
effectively always ran.
The resources shipped with a build are not an over-the-air update. Judge
installed vendors against them, and drop the ones no longer enabled,
regardless of the flag; enable_ota keeps gating the online sync.
* preset updater: stop reinstalling the filament library on every launch
check_installed_vendor_profiles() put OrcaFilamentLibrary on the install
list unconditionally, so every launch recopied the whole vendor from
resources and, in a build that ships the profile JSONs rather than a
preset cache, then re-parsed and re-cached it: about 0.3 s of a dev
build's startup, and a 3 MB copy in a release build, for a vendor that
had not changed.
The library was special-cased because it is never in the enabled-vendor
list. Treat it like the default bundle instead: always wanted, and
reinstalled only when the resources carry a newer version.
* fix: resolve filament vendor/type across split base presets
WebGuide's filament list dropped presets whose vendor and type came from different ancestors, and looped forever on inherits cycles. Walk the full inherits chain with a path-scoped guard, fill only missing values, and skip presets that still lack vendor or type. Add tests for split-base resolution and validate the real profile tree.
* Merge branch 'main' into feat/filament_dialog_fix
* Fixes unit test
* Merge branch 'main' into feat/filament_dialog_fix
* Merge branch 'main' into feat/filament_dialog_fix
* revert tests/fff_print/test_gcodewriter.cpp changes
# Description
This PR introduces lifecycle events to the plugin API.
For all plugin capabilities, you can define a `on_lifecycle_event`
function in the plugin that takes in a event enum and a small payload
for some generic information on the lifecycle event.
The idea is to keep the payload generic and small, and if you want to
get more information, you should invoke other more targeted APIs to get
more information.
For example, lets say you are keeping track of the the `ObjectAdded*`
event hook for model transformation, addition or deletion. The payload
would tell you the name of the model, and you should use a targeted API
such as `orca.host.plater().model()` to get more information on the
model. This is the overall design principle of the API.
Currently the lifecycle events are the following:
```cpp
enum class LifecycleEvent {
// Project (3mf)
NewProject,
ProjectOpened,
ProjectBeforeSave,
ProjectAfterSave,
ProjectClosed,
ProjectDirtyChanged,
// Slicing pipeline
SliceStarted,
SliceGeometryFinished,
GCodeExportStarted,
GCodeExportFinished,
SlicingJobComplete,
// Plate/model editing
ObjectAdded,
ObjectDeleted,
ObjectTransformed,
ObjectChanged,
ObjectRenamed,
PlateCreated,
PlateDeleted,
PlateSelected,
PlateRenamed,
// Preset
PresetSelected,
PresetSaved,
// Printer/device
PrintStateChanged,
DeviceOnlineChanged,
DeviceDiscovered,
DeviceSelected,
DeviceConnected,
DeviceDisconnected,
UploadStarted,
UploadFinished,
// Print/send jobs
PrintJobStarted,
PrintJobFinished,
SendJobStarted,
SendJobFinished,
};
```
This is an initial draft and lifecycle events can be included later on.
[orca_telegram_notifier_plugin_any.py](https://github.com/user-attachments/files/31220973/orca_telegram_notifier_plugin_any.py)
If you're familiar with telegram bots, after you install the telegram
bot, in the config of this plugin, you can enter the Bot ID and the Chat
ID with said bot.
# Screenshots/Recordings/Graphs
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## Tests
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For this plugin, I am testing it with a telegram bot that sends me a
message on lifecycle event.
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The CLI turned "align to Y axis" on for every i3 printer with no way to opt
out. With rotations forbidden the pre-rotation is the result, so every object
ends up turned 90 degrees from how it was loaded. The GUI defaults the
checkbox the same way for i3 printers, but lets the user untick it.
Add --align-to-y-axis. When it is not given the printer-structure rule still
applies, so existing calls are unchanged; the CLI's own options are filled
with defaults after parsing, so the keys the user typed are remembered to
tell the two apart.
* Answer the Preview's Per-Frame Time Query From a Cached Sum
The G-code preview's cost is linear in the number of toolpath vertices, and on a
tall multi-filament print the wipe tower dominates that count: it emits a roughly
constant 160-180 moves on every layer whatever the object is, measured at 57-61%
of all moves on a three-filament print.
Four places scanned or allocated across the whole vertex array. None of them
needed to.
get_estimated_time_at re-accumulated the estimated time from vertex 0 on every
call, and its caller is the tool marker tooltip, which ImGui re-renders every
frame while the properties panel is unfolded. It now starts from a running sum
kept at each layer's first vertex, built at load in vertex order, and adds only
that layer's vertices: the same additions in the same order, so the float result
is unchanged, at a cost of one float per layer and time mode rather than per
vertex. At the 351k vertices of a 636-layer test print the call scanned the whole
print (238us); it now scans one layer.
update_view_full_range walked from vertex 0 to find where the layer range starts,
on every slider tick. It now starts at the first vertex of that layer. The index
is derived from the vertices rather than from Layers::Item::range, because
Layers::update folds a vertex whose layer_id arrives out of order into whichever
bucket is open, which makes that range the wrong answer in general; the index
costs four bytes per layer, not per vertex.
update_colors_texture allocated one float per vertex of the whole print on every
slider tick. It now reuses a buffer.
render_legend fetched the layer Zs and the per-layer times from inside loops over
the custom G-code items, and built whole vectors only to test them for emptiness.
The times are hoisted, the Zs are built lazily so a print with no colour change
does not pay for them at all, and the emptiness tests use the existing counters.
No rendering behaviour changes.
* Draw the Preview's Toolpath Segments From an Index Buffer
The preview's frame cost is dominated by one call: a single instanced draw of
every visible toolpath segment. On a tall multi-filament print the wipe tower
supplies most of those segments, which is why the preview of a large tower is
slow and why shrinking the layer range speeds it up again.
That draw is not fill bound. Shrinking the model to about a fortieth of its
screen area moved the frame from 419 ms to 401 ms, so the cost is per segment,
not per pixel, and it is paid in the vertex shader: five texelFetch calls plus
several cross/normalize per invocation.
Each segment is a box of eight corners, but it was submitted with
glDrawArraysInstanced over a 24 entry array, so every corner was transformed
once per triangle that touches it and the shader ran 24 times per segment. The
same 24 entries are now an element buffer over the eight distinct corners, which
lets the post-transform cache reuse them and drops the shader to 8 runs per
segment. The triangles, their winding and the vertex_id each corner receives are
unchanged.
Measured over 100 frames on the 636-layer, 351k-vertex three-filament fixture,
the segment draw goes from 381 ms to 322 ms per frame. That is a software
rasterizer, where triangle setup dominates and understates the win; the drop in
shader invocations is the transferable part.
Verified by loading the same project in this build and in a build of the parent
commit and comparing the canvas across three states - the default view, a
rotated camera, and a reduced layer range: pixel identical in all three. The
rotated case matters because the shader picks its corner offsets from the camera
direction. The only pixels that differ anywhere on screen are in the G-code text
panel, which prints a per-process object id that varies between any two runs.
The slice check centres its cube on the bed, puts the prime tower beside
it, then pulls the tower alone inside the printable outline. On a bed too
narrow for the estimated footprint that pull drags the tower back over
the cube: Volumic EXO42 IDRE MIRROR MODE (189 mm wide, 87.6 mm estimate)
logged "gcode path conflicts found between WipeTower and cube" in every
run, and three ~105 mm beds were left with 0.15 to 3.3 mm of clearance.
The cube and the tower's footprint are now pulled inside as one rigid
pair, so the clearance between them is fixed by construction. A bed too
small for the pair keeps the old placement, and presets that were never
clamped keep their exact layout.
# Description
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> * What issue does this PR address or fix?
> * What new features or enhancements does this PR introduce?
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A Python printer agent plugin could take the host down, and one of its
operations could never report its result. This PR fixes both in
`PrinterAgentPluginCapabilityTrampoline.hpp`.
## Changes
### A faulty printer agent no longer throws into the GUI
`IPrinterAgent` reports failure through return values, and none of its
callers catch. A Python `raise`, a missing override or a wrongly typed
return from a printer agent plugin therefore escaped the trampoline as a
C++ exception.
Every trampoline operation now catches, logs `Printer agent plugin
'<key>': <operation> failed: <error>`, and answers with what
`NetworkAgent` returns when no printer agent is set. `BBLPrinterAgent`
returns the same values when the Bambu plug-in is unavailable:
- `-1` for every `int` status code
- `false` for `start_discovery` and `fetch_filament_info`
- `""` for `get_user_selected_machine`
- an empty `AgentInfo` for `get_agent_info` (registration already
rejects an empty agent ID)
- `FilamentSyncMode::none` for `get_filament_sync_mode`
`ORCA_PY_AGENT_OVERRIDE(ret, name, ...)` derives the fallback from the
return type through `printer_agent_failure<ret>()`, so the call sites
carry no fallback values of their own.
An exception is the safety net for plugin bugs, not an error channel. A
plugin reports an expected failure by returning a code, as the Bambu
plug-in does. A raise is logged as a failure and collapses to the
generic `-1`, so the GUI shows the generic message instead of the
specific one (`-18` cancelled, `-4020` FTP upload failed, …).
### `bind_detect` results now reach the host
`detect` is an out-parameter (`detectResult&`). pybind11 casts a
reference argument to an override with a copy, so a plugin that filled
in `detect` wrote to a throwaway object and the host always saw an empty
`detectResult`. It is now passed so that Python edits the caller's
struct. Plugins see the same `DetectResult` argument as before.
## TODO
- Expose the `BAMBU_NETWORK_*` return codes to Python (the
`orca.printer_agent` binding and the generated stub from
`scripts/generate_orca_python_stubs.py`). Plugins can already return
them, but only as hard-coded numbers.
# Screenshots/Recordings/Graphs
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## Tests
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changes made in this PR.
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- New `tests/slic3rutils/test_plugin_printer_agent.cpp`: an agent whose
operations raise, one that omits them, and one that returns the wrong
type all answer like a missing agent, and the interpreter stays usable.
A working agent's answers reach the host unchanged, including
`request_bind_ticket`'s out-param and the fields a plugin writes into
`bind_detect`'s `detect`.
- The `bind_detect` check failed before the fix (`"" == "192.168.0.2"`)
and passes after.
- `slic3rutils` passes under `ctest` (144/144); full Release build clean
on Linux.
- End to end on Linux with a test plugin whose chosen operations raise
(`start_discovery`, `get_filament_sync_mode`, `disconnect_printer`):
selecting the plugin's agent in the printer preset and switching back
logged each raise as a `Printer agent plugin '…': <operation> failed`
line, and the app kept running and closed cleanly (exit 0). Without the
guard, the first raise (`start_discovery`, on selecting the agent) ended
the app with `Uncaught exception` and SIGABRT (exit 134); that run used
a build whose printer-agent files are identical to `main`.
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pybind11 copies a reference argument to an override, so a Python
printer agent that filled in detect wrote to a throwaway object and the
host always saw an empty detectResult. Pass it as a pointer so Python
edits the caller's struct.
orca.host.ui.create_dock_panel(html, title, width, height, on_message,
on_close, dock) hosts plugin HTML in a pane of the Plater's dock manager,
next to the sidebar, and returns a UiDockPanel handle
(post/show/hide/close/is_open). The arguments follow create_window(). The
panel uses the window.orca bridge of plugin windows, restores its position
and size from the saved window layout, hides with the Plater off the Prepare
and Preview tabs when floating, and is closed with its plugin; plugin panes
are removed in MainFrame::shutdown().
The web view hosting moves out of PluginPage into a shared WebPanel base:
bootstrap page and swap to the plugin HTML, theme, element-default and
bridge scripts, window.orca message parsing, delivery to the page, and live
re-theming, also re-applied on every load after the swap. Pages tabs and
docked panels both derive from it. Pages tabs now re-theme in place on a
theme change instead of being reloaded, and a window.orca call a host does
not support is logged.
What the hosts share no longer lives in one of them: the bootstrap page, the
base URL and the plugin-window bridge move to Widgets/WebHosting, used by
WebDialog and WebPanel alike. The Plater restores plugin panes with a new
saved-layout parser, GUI/AuiPaneLayout, kept in its own small header so
slic3rutils can test it without pulling in the Plater.
The web hosting classes carry no plugin name, so other hosts can reuse them:
PluginWebDialog becomes WebDialog (its bootstrap page moves to
resources/web/dialog/WebDialog), and destroy_for_plugin(),
load_plugin_content() and plugin_defaults_user_script() become
destroy_silently(), load_page_html() and element_defaults_user_script().
Includes a sample plugin (sandboxes/orca_dock_panel_plugin_any.py) and
binding and layout-helper tests in slic3rutils.
IPrinterAgent callers do not catch, so a Python raise, a missing
override or a wrongly typed return from a printer agent plugin escaped
into the GUI. Each trampoline operation now logs the failure and
answers with NetworkAgent's no-agent value: -1 for status codes, the
empty value otherwise.
Plugin dialog content is injected with SetPage, so on the WebKit backends a
reload (context menu, keyboard shortcut or location.reload()) re-fetches the
SetPage base URL instead of the injected document, and the plugin UI is gone
for good: load_plugin_content() returned early once m_content_loaded was set.
Re-inject the plugin HTML when a main-frame load after the initial swap is
neither that swap nor a page the plugin linked to. m_own_page_load marks the
load our own SetPage caused, and the URL test recognises the reload: the
injected document and the directory a reload re-fetches both report the base
URL, so a load of any other URL is left alone. The test ignores a fragment the
page navigated to, and undoes the escaping the web view applies to what the
resources path holds.
A load reaching the base URL is not enough on its own, because WebKitGTK reports
a navigation that never committed against the document that stayed and then
finishes that document again: a link to a missing file therefore arrives as a
load of the base URL and reads exactly like a reload. So the re-injection also
requires a navigation to the base URL to have committed, which a reload always
does and a failure never does.
A bootstrap page that cannot be loaded is still not recovered from: WebKitGTK
substitutes a stock error page for it, and that load supersedes the swap
whichever way the swap is ordered around it. The file ships, so this is a
broken-install path; nothing here makes it worse than it already was.
No separate MSW path is needed: wxWebViewEdge ignores the SetPage base URL, so
its documents report about:blank and the test never matches there, and WebView2
reloads NavigateToString content from its own history entry anyway.
* Add Ultimaker S5 Profile - WIP
* Add Ultimaker physical printer base
* Ultimaker API WIP for base update.
* Fix undefined reference error.
* Add UMS5 profile, add placeholders for testAuth stuff.
* Fix non-const func definitions, make func names align with style guide.
* Localization stuff? IDK if this does anything or is required.
* Add cover image
* Auth code cleanup, add UI button for auth cred generation, implement various auth checks and tests.
* Fix auth stuff
* Clean up code
* Get upload code sort-of working, fix typo
* Update printer settings and start/end gcodes
* Add makeGriffinCompatible preprocessor script to prevent machine crash, update machine profile.
* Fix buildplate size, fix time missing bug, add S5 buildplate model
* Correct capitalization to UltiMaker
* Fix display bug, fix capitalization bug
* Implement credential generation button and logic
* Fix generate auth creds button, add todos, fix capitalization.
* Actually fix generate auth credentials.
* Fix generate auth creds message.
* Update UM S5 machine limits
* Revert accidental commit.
* Fix postprocessor, clean up code.
* Update presets for multi-extruder printing.
* Add Single Extruder and Fast profiles.
* Code cleanup
* Register and validate the UltiMaker S5 presets
* Show the Generate API Key button only for UltiMaker print hosts
The PR added it to the Physical Printer dialog for every host type, where pressing it runs an ordinary connection test and reports "API Key created". Gate it on the selected host type instead.
* Drop unused lambda captures in the UltiMaker host code
clang promotes -Wunused-lambda-capture to an error under the project's -Werror, so the file failed to build on macOS; the five callbacks do not touch this.
* Fix the Windows build of the UltiMaker print host
---------
Co-authored-by: SoftFever <softfeverever@gmail.com>
# Description
A plate using one filament no longer reserves or draws a prime tower in
the plater just because multiple filament slots are configured. The
shared footprint estimate gated "no tower" on the purge volume being
zero, but on non-Bambu printers with the shipped defaults that volume
comes from the SEMM flush matrix, which reads every configured slot and
stays nonzero even when only one filament is used — so the preview
showed a tower the print could never contain. The estimate now decides
from the filament count alone, with wrapping detection and smooth
timelapse staying the only reasons a single-filament plate keeps a
tower, matching `Print::has_wipe_tower()`. The gate also moved above the
flush-volume scan so the lone-filament path no longer pays for it.
No change to slicing output — toolpath generation already omitted the
tower for a single used filament; this removes the phantom preview,
placement reservation, and validation footprint.
# Screenshots/Recordings/Graphs
Before the fix:
https://github.com/user-attachments/assets/c5b0ea61-127d-408e-bafe-f1f76c58b996
After the fix:
https://github.com/user-attachments/assets/ac6632b3-5d44-4013-aca3-73f6cfd1139c
## Tests
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Added a shipped-defaults single-filament case to
`tests/libslic3r/test_wipe_tower_estimate.cpp`: it estimates a 5.04
mm-deep tower before the fix and zero depth after. `[WipeTowerEstimate]`
and the fff_print `[WipeTower]` suites pass.
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