* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced
Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.
clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.
* Remove Unused Project Includes From Files With Platform-Specific Code
A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.
* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass
The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.
* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call
* Include Headers That Files Reached Through Ones the Cleanup Removed
* Drop Includes Duplicated by the Cleanup or by Main's Own Additions
* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
* Add Missing Includes Across src/libslic3r
Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
* Make the libslic3r Headers Compile on Their Own
Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.
* Add the Includes Missing From the Hand-Fixed libslic3r Headers
clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.
* Keep Windows Setup Ahead of the Added libslic3r Includes
Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.
* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration
Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
* Make tree support deterministic without giving up its parallelism
* Break equal-distance ties in the tree support MST by coordinates
* test: cover the determinism this PR fixes
The MST unit tests here cover the tie-break, but the drop_nodes rework
has no test.
Adds two cases to the tree support suite. The thread-scheduling one
slices five configs twice each and compares the support point sequence,
which is what the node ordering moves. The MST tie one pins the branch
diameter and line width that carry Prim's equal-distance ties into the
toolpaths.
slice_with_tree_support takes an optional config list so the second case
can add the tree parameters it needs, and the double-slice comparison is
shared rather than written twice.
Both fail on main without this PR. The first passes from 60d1ceb580, the
second from e148865dd6.
---------
Co-authored-by: raistlin7447 <kris.austin@gmail.com>
* build: enable /Zc:lambda for MSVC
MSVC keeps its legacy lambda processor under /std:c++17, which rejects
reading a constexpr constant inside a lambda that does not capture it
(C3493). No other compiler requires that capture, and clang reports it as
an unused one, so the two cannot both be satisfied without the flag.
/Zc:lambda selects the conforming lambda parser that clang and GCC
already use. It is implied by /std:c++20 and /permissive-, so it is only
needed while we are on C++17. clang-cl is conforming already and does not
take the flag.
It requires VS2019 16.8, so build_release_vs.bat now says 16.8+.
* build: clear 237 unused lambda capture warnings
236 captures across 81 files, 142 of them `this`. Removing an unused
capture changes no behavior; clang does not report a capture whose type
has a non-trivial destructor, so nothing held only to extend an object's
lifetime is in this set.
Nine of them are the second half of the warning, "is not required to be
captured for this use", where the capture is a const or constexpr value
the body does read. Those depend on the /Zc:lambda change in the previous
commit. One of them, in FillRectilinear.cpp, had been worked around with
an #ifndef __APPLE__ guard around the capture list, which is now gone.
GUI_ObjectTableSettings.cpp captured its reset button only to read it
inside #ifdef __WXOSX_MAC__. That branch now takes the button from the
event it is already handling.
* build: fail configure on MSVC older than 19.28 instead of dropping /Zc:lambda
cl.exe answers an unrecognized /Zc: sub-option with warning D9002 and keeps
going, so on VS2019 before 16.8 the flag is silently ignored and the build
instead dies with C3493 in FillRectilinear.cpp, nowhere near the cause.
* fix: delete three locals that are now unused
Their only remaining use was the lambda capture this branch removed. The
Clang builds set -Wno-unused-variable, so the build never flagged them.
---------
Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
* build: remove std::move that blocks copy elision
std::move wrapped around a temporary, or around a local being returned,
stops the compiler constructing it in place. Each edit is the fix clang
suggests, which is to delete the std::move call and keep its argument.
Three of the 39 sites save a move, the two return std::move(local) in
Print.cpp and TreeSupport.cpp:2749. The rest are equivalent either way
and match how the codebase already writes this elsewhere.
Clears 39 -Wpessimizing-move warnings.
* build: drop null checks on references and this
A reference cannot be bound to null and this cannot be null, so the
compiler folds these conditions to true and drops the guard. Seven are
if (&bitmap && bitmap.IsOk()), where IsOk() already does the work; two
test this directly. The guarded code runs either way, so removing the
dead operand changes nothing.
Clears 11 -Wundefined-bool-conversion warnings.
* Preserve support base outline/fill order
Honor no_sort when emitting support toolpaths to keep outline-first order.
Group tree support base paths (including lightning) into per-area no_sort collections to prevent interleaving across islands.
Keep lightning layer lookup side-effect free.
* Tag Orca specific changes
Tag Orca specific changes vs. Bambu using the comment //ORCA: . This helps when reviewing merge commits from upstream Bambu so we don't end up causing regressions when pulling in commits from upstream
Fix hybrid tree first-layer support base flow and UI consistency
Fix incorrect first-layer generation for hybrid tree supports.
The support base on the first layer used brim flow instead of support material flow,
which could lead to incorrect extrusion behavior and wrong material usage in
multi-material prints.
Additionally, spacing and density for the regular support part were not consistently
derived from the actual first-layer support flow when first-layer and regular
line widths differed.
Hybrid-specific behavior is clarified:
- first-layer expansion applies only to the regular support part
- tree-only regions keep their existing behavior
The first-layer support pattern is aligned with normal and organic tree supports
to ensure consistent and meaningful density behavior.
Also make first-layer support expansion and density settings visible whenever
supports are enabled, as density was already affecting hybrid supports but was
hidden in the UI.
* Fix support interface semantics and gap handling
Fix zero-gap interface detection and gap initialization for supports and raft.
Ensures correct top/bottom contact semantics and avoids relying on default zero gaps.
* Additional fixes and robustness improvements
Fix incorrect coupling between top and bottom support interface spacing and density, ensuring bottom interfaces use their own parameters for smoothing and toolpath generation.
Restore correct bottom interface generation for organic (tree) supports when a non-zero bottom Z gap is used, and preserve contacts even when base polygons are empty.
Improve robustness of organic support slicing by fixing layer index drift and guarding against degenerate polygon boolean operations.
* Typo and semantics fix
differnt_support_interface_filament -> different_support_interface_filament
soluble -> zero_top_z_gap
* Fix non organic tree bottom support interface generation
Slim tree bottom interface layer numbers were capped by the object's layer number beneath it.
Fixed by refactoring the generation algorithm.
* Fix non organic tree interlaced support generation
Deterministic local interlaced support layers generation for non-organic tree support
* Enable support interface multimaterial for non organic tree
Enables mixed-material support interface behavior for non organic tree support type.
* Fix tree support interface layer counts and contact handling
- Correct non‑organic tree top interface layer budgeting so gaps don’t consume a layer (N stays N).
- Remove the extra roof interface pass that was duplicating the 2nd layer.
- Organic tree: use only the lowest contact footprint and avoid extra bottom‑contact extrusion so interface count matches the user setting.
* Bugfixes (a lot)
Many, many bugs fixed, majority edge-case but still not playing by the rule.
Some of them:
- on multilevel base, on very small level variations the support was capped to the topmost level height
- non-organic tree had gaps for supports in a multilevel base situiation
- independent support layer height had issues with support interfaces (base support beneath bottom interface, top contact layer sometimes missing)
- organic tree had issues with small variation multi-level base
- organic tree support with zero top Z distance could overlap support-material and interface-material paths when separate materials were used
- many, many others (I lost track of them)
Fix support preview artifacts caused by incorrect gap subdivision
Support generation could sometimes split a gap into too many steps,
even when it should fit exactly into a single layer.
This was most noticeable when max_suport_layer_height was equal to
the print layer height (e.g. 0.2 mm).
This resulted in incorrect support layering and visible artifacts
in preview.
The issue was caused by floating-point precision, where values that
should be equal to the configured limit were treated as slightly larger.
Fix by biasing the subdivision calculation with EPSILON so near-equal
values are not split into extra steps.
Applied consistently to:
- SupportMaterial (normal supports)
- TreeSupportCommon (tree stepping)
- TreeSupport (layer creation)
Fixes#11082
Slicing is going to the endless loop when the `Base pattern spacing` value is 0 for `Tree Slim` support.
Co-authored-by: SoftFever <softfeverever@gmail.com>
According to https://eigen.tuxfamily.org/dox/TopicPitfalls.html one
should just avoid using `auto` as the type of an Eigen expression.
This PR fixes most of them I could found in the project. There might be
cases that I missed, and I might update those later if I noticed.
This should prevent issues like #7741 and hopefully fix some mysterious
crashes happened inside Eigen calls.
1. fix the issue that setting top z distance=0 not working
2. remove too small extrusions of tree support
jira: STUDIO-8578
Change-Id: I8c3face9d6a756698a6fab876fdb1acc0686647c
(cherry picked from commit 4d219266a1f520445bec6ac5a0274dcfec4050e8)
1. speedup organic tree support by using parallel for intersection of bed area
jira: STUDIO-8451
2. add extra wall for hybrid tree support's tall branches
3. disable circle fitting for tree support. This feature produces inconsistent
circles for tree supports.
4. expose the option tree_support_branch_diameter_angle. Tree supports'
strength can be improved by increasing this value.
Change-Id: If3688ca895df98a77f6ca538077daf8fe94e53f1
(cherry picked from commit 7697eb3dc8f87204d28e6be9adaf55dfcdadbc74)
The expansion was too large and may miss sharp tails near the object.
jira: STUDIO-8400
Change-Id: Iee5bd15cc7c23f16d30365d5f1c9fbcc0a632c19
(cherry picked from commit 05174d07063d8296241de1d35f5b4196bc33a353)
1. fix hybrid tree support may go outside plate
github: #4769
2. fix false alarm of empty layer warning
jira: STUDIO-8178
Change-Id: I7bcc3959b06184901cbec946e8840c7a94bc1cab
(cherry picked from commit 647bd4213c363eff6258992f5f607c1f03cbc482)
Change the behavior of "tree support wall count" option, let it control precisely.
0 means auto.
jira: STUDIO-8068
github: 4780
Change-Id: I6d1a64cff9b121f5c0a3e910c5ddbfe6db198687
(cherry picked from commit a557bbe758cd352fa9bb48323995ed2c90737577)
1. keep all polygon nodes in drop_nodes
2. prevent generating too small polygon nodes
jira: STUDIO-8107
Change-Id: I1311158ab15097eb10727a8d6884b0bcd8136ef1
(cherry picked from commit 038b92a536a56568b1c6f385ce19ff36331cd46a)
this function crashes if there are empty elements in entities.
jira: STUDIO-7975
Change-Id: I0dbeb6b1151dd089be7617ebc3271691f64ac61e
(cherry picked from commit df30728617a89891c68e36cce771fb6380355b82)
(cherry picked from commit e42aabebb16253b0172fb80a58f58953aec8dda7)
Previously painting support enforces on vertical faces doesn't work, as projecting the facets downwards will give empty polygons.
Now we use a different mechanism to enable vertical paint-on enforces, by directly adding contact nodes.
Note: this feature only works with tree support as only tree support has contact nodes.
jira: none
Change-Id: Id171b1665566d142a6427285baccb40c0aa00949
(cherry picked from commit 9c882f61eb37350a4486df58de48f0ae489f2d15)
(cherry picked from commit 68625a6e601e2feef8e56693da1f58372b27b560)
1. do not add interface for small overhangs so supports are easier to
remove
2. calculate avoidance more accurately using real layer height
jira: STUDIO-6285
3. hybrid nodes won't collide with lower layers
4. calculate max move more accurately
5. do not increase radius if next layer has collision
jira: STUDIO-2296, STUDIO-7883
6. rewrite plan_layer_heights to prevent support layers overlap.
Now the tree support layers are completely independent to object layers.
6. increase collision areas for interface. The top layers may be too
close to interface with adaptive layer heights and very small overhang angle
Change-Id: I052c3f66e68afb7663e2d70c846dd09ed7086071
(cherry picked from commit aca511caebfdeec270d4fc0ec6bbbadde77cddc9)
(cherry picked from commit f2fc996652b3b204b4e554f57afed8519feb0397)
1. add rectilinear interface pattern for organic support
jira: STUDIO-7181
2. add tree support optgroup
Change-Id: I94882bc34a61c6adc06b8ecbc9f2323f9b039aac
(cherry picked from commit a8142ab3f37e0bd140a31a7e635b8475f471d7e3)
(cherry picked from commit 69cf816b9431bc21ca0187c7db1148e2d2e898ab)
To fix this we have to expand the enforcer areas just like organic support.
jira: STUDIO-7538
Change-Id: I8e4e3fd18b0e77db9beb57347d8da895fc83f4b0
(cherry picked from commit 319b3e2247e01e545bb9e4cebea7950d875cd89a)
The top z gap should be split if it's too large.
Also we use same logic for both synced and independent support layer.
jira: STUDIO-7232
github: #4191
Change-Id: Idca792e8fa51a83c2a09441ecac64d40b91d6390
(cherry picked from commit c262a7ea137db09e453c157115b3d5417a32886d)