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fix build failed bug.
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@@ -6792,7 +6792,10 @@ void Plater::priv::reload_from_disk()
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wxBusyCursor wait;
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GLCanvas3D* canvas = q->get_current_canvas3D();
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if (!canvas)
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return false;
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{
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BOOST_LOG_TRIVIAL(error) << __FUNCTION__ << "canvas is nullptr";
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continue;
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}
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wxBusyInfo info(_L("Reload from:") + " " + from_u8(path), canvas->get_wxglcanvas());
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Model new_model;
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