Merge branch 'main' into feat/plugin-auditing

This commit is contained in:
Ian Chua
2026-08-27 14:52:20 +08:00
committed by GitHub
164 changed files with 38632 additions and 516 deletions
+1
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@@ -2,6 +2,7 @@ Build
Build.bat
/build*/
CMakeLists.txt.user
CMakeUserPresets.json
**/CMakeLists.txt.autosave
deps/build*
MYMETA.json
+40
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@@ -0,0 +1,40 @@
if(CMAKE_VERSION VERSION_LESS 3.22)
set(_assimp_url "https://github.com/assimp/assimp/archive/refs/tags/v5.3.1.tar.gz")
set(_assimp_hash "SHA256=a07666be71afe1ad4bc008c2336b7c688aca391271188eb9108d0c6db1be53f1")
else()
set(_assimp_url "https://github.com/assimp/assimp/archive/refs/tags/v5.4.3.tar.gz")
set(_assimp_hash "SHA256=66dfbaee288f2bc43172440a55d0235dfc7bf885dda6435c038e8000e79582cb")
endif()
# Assimp's bundled zlib (contrib/zlib) is too old to compile against the modern
# macOS SDK: its zutil.h takes the classic-Mac branch under TARGET_OS_MAC and
# does `#define fdopen(fd,mode) NULL`, which then clobbers the SDK's real
# `fdopen` prototype in <stdio.h> and breaks the build. On macOS use the system
# zlib (already found by find_package(ZLIB) in deps-unix-common) instead.
if(APPLE)
set(_assimp_build_zlib "-DASSIMP_BUILD_ZLIB=OFF")
else()
set(_assimp_build_zlib "-DASSIMP_BUILD_ZLIB=ON")
endif()
orcaslicer_add_cmake_project(Assimp
URL ${_assimp_url}
URL_HASH ${_assimp_hash}
CMAKE_ARGS
-DASSIMP_BUILD_TESTS=OFF
-DASSIMP_BUILD_SAMPLES=OFF
-DASSIMP_BUILD_ASSIMP_TOOLS=OFF
-DASSIMP_INSTALL_PDB=OFF
-DASSIMP_NO_EXPORT=ON
-DASSIMP_BUILD_ALL_IMPORTERS_BY_DEFAULT=OFF
-DASSIMP_BUILD_GLTF_IMPORTER=ON
-DASSIMP_BUILD_OBJ_IMPORTER=ON
-DASSIMP_BUILD_FBX_IMPORTER=ON
${_assimp_build_zlib}
-DASSIMP_WARNINGS_AS_ERRORS=OFF
-DBUILD_WITH_STATIC_CRT=OFF
)
if (MSVC)
add_debug_dep(dep_Assimp)
endif ()
+4
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@@ -367,6 +367,9 @@ include(libnoise/libnoise.cmake)
include(Draco/Draco.cmake)
# Assimp: glTF/GLB/FBX import for the texture-to-color feature.
include(Assimp/Assimp.cmake)
# I *think* 1.1 is used for *just* md5 hashing?
# 3.1 has everything in the right place, but the md5 funcs used are deprecated
@@ -448,6 +451,7 @@ set(_dep_list
dep_libnoise
dep_python3
dep_wxInspector
dep_Assimp
)
if (MSVC)
File diff suppressed because it is too large Load Diff
@@ -276,6 +276,12 @@ modules:
sha256: 27b72ba2d5ff3d0a9814ad40d4cb88f8dc89a35491c0866d952473f8f9416b77
dest: external-packages/Draco
# Assimp 5.4.3
- type: file
url: https://github.com/assimp/assimp/archive/refs/tags/v5.4.3.tar.gz
sha256: 66dfbaee288f2bc43172440a55d0235dfc7bf885dda6435c038e8000e79582cb
dest: external-packages/Assimp
# OpenSSL 1.1.1w (GNOME SDK has 3.x; OrcaSlicer requires 1.1.x)
- type: file
url: https://github.com/openssl/openssl/archive/OpenSSL_1_1_1w.tar.gz
+17 -1
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@@ -179,6 +179,17 @@ set(lisbslic3r_sources
Fill/Lightning/Layer.hpp
Fill/Lightning/TreeNode.cpp
Fill/Lightning/TreeNode.hpp
FilamentMixer.cpp
FilamentMixer.hpp
FilamentMixerModel.hpp
ColorDecomposeRecipe.cpp
ColorDecomposeRecipe.hpp
TexturePainting.hpp
TexturePainting.cpp
TextureToColor/TextureToColor.hpp
TextureToColor/TextureToColor.cpp
TextureToColor/ColorUtils.hpp
TextureToColor/ColorUtils.cpp
Flow.cpp
Flow.hpp
FlushVolCalc.cpp
@@ -194,6 +205,9 @@ set(lisbslic3r_sources
format.hpp
Format/OBJ.cpp
Format/OBJ.hpp
Format/AssimpImport.hpp
Format/AssimpImport.cpp
Format/ResourcePathUtils.hpp
Format/objparser.cpp
Format/objparser.hpp
Format/SL1.cpp
@@ -509,6 +523,7 @@ cmake_policy(SET CMP0011 NEW)
set(CMAKE_POLICY_DEFAULT_CMP0167 NEW)
find_package(CGAL REQUIRED)
find_package(OpenCV REQUIRED core)
find_package(assimp REQUIRED)
unset(CMAKE_POLICY_DEFAULT_CMP0167)
cmake_policy(POP)
@@ -549,7 +564,7 @@ target_compile_definitions(libslic3r PUBLIC -DUSE_TBB -DTBB_USE_CAPTURED_EXCEPTI
if (USE_SLIC3R_CONSOLE_LOG)
target_compile_definitions(libslic3r PRIVATE $<$<CONFIG:RelWithDebInfo>:SLIC3R_CONSOLE_LOG>)
endif()
target_include_directories(libslic3r PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
target_include_directories(libslic3r PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/TextureToColor PUBLIC ${CMAKE_CURRENT_BINARY_DIR})
target_include_directories(libslic3r SYSTEM PUBLIC ${EXPAT_INCLUDE_DIRS})
# Find the OCCT and related libraries
@@ -597,6 +612,7 @@ target_link_libraries(libslic3r
libnest2d
miniz
opencv_world
assimp::assimp
PRIVATE
${CMAKE_DL_LIBS}
${EXPAT_LIBRARIES}
+530
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@@ -0,0 +1,530 @@
#include "ColorDecomposeRecipe.hpp"
#include "FilamentMixer.hpp"
#include "Utils.hpp"
#include "nlohmann/json.hpp"
#include <algorithm>
#include <cmath>
#include <cstdio>
#include <fstream>
#include <limits>
#include <utility>
namespace Slic3r {
namespace {
struct LabColor {
double l{0.0};
double a{0.0};
double b{0.0};
};
struct StandardRecipeEntry {
ColorDecomposeRecipeMode mode{ColorDecomposeRecipeMode::CMYW};
std::string material;
std::string source;
std::vector<std::string> component_keys;
std::vector<std::string> component_hexes;
std::vector<int> ratios;
std::string measured_hex;
LabColor measured_lab;
};
static double srgb_to_linear(double v)
{
v /= 255.0;
return v <= 0.04045 ? v / 12.92 : std::pow((v + 0.055) / 1.055, 2.4);
}
static double xyz_to_lab_component(double v)
{
constexpr double eps = 216.0 / 24389.0;
constexpr double kappa = 24389.0 / 27.0;
return v > eps ? std::cbrt(v) : (kappa * v + 16.0) / 116.0;
}
static LabColor rgb_to_lab(const ColorDecomposeRgb& rgb)
{
const double r = srgb_to_linear(rgb.r);
const double g = srgb_to_linear(rgb.g);
const double b = srgb_to_linear(rgb.b);
const double x = (0.4124564 * r + 0.3575761 * g + 0.1804375 * b) / 0.95047;
const double y = (0.2126729 * r + 0.7151522 * g + 0.0721750 * b);
const double z = (0.0193339 * r + 0.1191920 * g + 0.9503041 * b) / 1.08883;
const double fx = xyz_to_lab_component(x);
const double fy = xyz_to_lab_component(y);
const double fz = xyz_to_lab_component(z);
return {116.0 * fy - 16.0, 500.0 * (fx - fy), 200.0 * (fy - fz)};
}
static std::string lab_to_srgb_hex(const LabColor& lab)
{
constexpr double Xn = 0.95047, Yn = 1.0, Zn = 1.08883;
auto f_inv = [](double t) -> double {
constexpr double eps = 216.0 / 24389.0;
constexpr double kappa = 24389.0 / 27.0;
const double t3 = t * t * t;
return t3 > eps ? t3 : (t * 116.0 - 16.0) / kappa;
};
const double fy = (lab.l + 16.0) / 116.0;
const double fx = lab.a / 500.0 + fy;
const double fz = fy - lab.b / 200.0;
const double X = Xn * f_inv(fx);
const double Y = Yn * f_inv(fy);
const double Z = Zn * f_inv(fz);
double r = 3.2406 * X - 1.5372 * Y - 0.4986 * Z;
double g = -0.9689 * X + 1.8758 * Y + 0.0415 * Z;
double b = 0.0557 * X - 0.2040 * Y + 1.0570 * Z;
auto gamma = [](double c) -> double {
c = std::max(0.0, std::min(1.0, c));
return c <= 0.0031308 ? 12.92 * c : 1.055 * std::pow(c, 1.0 / 2.4) - 0.055;
};
auto u8 = [&](double c) -> int {
return std::max(0, std::min(255, static_cast<int>(std::lround(gamma(c) * 255.0))));
};
char buf[8];
std::snprintf(buf, sizeof(buf), "#%02X%02X%02X", u8(r), u8(g), u8(b));
return std::string(buf);
}
static double delta_e76(const LabColor& a, const LabColor& b)
{
return std::sqrt(std::pow(a.l - b.l, 2.0) + std::pow(a.a - b.a, 2.0) + std::pow(a.b - b.b, 2.0));
}
static bool material_matches(const std::string& a, const std::string& b)
{
if (a.empty() || b.empty())
return false;
return a == b || a == b + " Basic" || b == a + " Basic";
}
static std::vector<std::vector<int>> ratio_grid(size_t n)
{
std::vector<std::vector<int>> out;
if (n == 2) {
for (int a = 20; a <= 80; a += 5)
out.push_back({a, 100 - a});
} else if (n == 3) {
for (int a = 20; a <= 60; a += 5)
for (int b = 20; b <= 80 - a; b += 5) {
const int c = 100 - a - b;
if (c >= 20)
out.push_back({a, b, c});
}
}
return out;
}
static ColorDecomposeRecipeMode parse_mode(const std::string& s)
{
if (s == "RYBW" || s == "RGBY")
return ColorDecomposeRecipeMode::RYBW;
return ColorDecomposeRecipeMode::CMYW;
}
static std::vector<StandardRecipeEntry> load_standard_entries()
{
std::vector<StandardRecipeEntry> entries;
const std::string path = resources_dir() + "/filament_mixing/standard_color_recipes.json";
std::ifstream ifs(path);
if (!ifs)
return entries;
nlohmann::json root = nlohmann::json::parse(ifs, nullptr, false);
if (root.is_discarded() || !root.contains("entries") || !root["entries"].is_array())
return entries;
for (const auto& item : root["entries"]) {
if (!item.is_object())
continue;
StandardRecipeEntry entry;
entry.mode = parse_mode(item.value("mode", "CMYW"));
entry.material = item.value("material", "");
entry.source = item.value("source", "");
entry.measured_hex = item.value("measured_rgb", "");
if (item.contains("components") && item["components"].is_array()) {
for (const auto& comp : item["components"]) {
if (comp.is_object()) {
entry.component_keys.push_back(comp.value("key", ""));
entry.component_hexes.push_back(comp.value("rgb", ""));
}
}
}
if (item.contains("ratios") && item["ratios"].is_array()) {
for (const auto& ratio : item["ratios"]) {
if (ratio.is_number_integer())
entry.ratios.push_back(ratio.get<int>());
}
}
if (item.contains("measured_lab") && item["measured_lab"].is_array() && item["measured_lab"].size() >= 3) {
entry.measured_lab = {
item["measured_lab"][0].get<double>(),
item["measured_lab"][1].get<double>(),
item["measured_lab"][2].get<double>()
};
} else {
ColorDecomposeRgb measured_rgb;
if (!color_decompose_hex_to_rgb(entry.measured_hex, measured_rgb))
continue;
entry.measured_lab = rgb_to_lab(measured_rgb);
}
if (entry.component_hexes.size() >= 2 && entry.component_hexes.size() == entry.ratios.size() &&
!entry.measured_hex.empty())
entries.push_back(std::move(entry));
}
return entries;
}
static const std::vector<StandardRecipeEntry>& standard_entries()
{
static const std::vector<StandardRecipeEntry> entries = load_standard_entries();
return entries;
}
static void evaluate_candidate(const ColorDecomposeRgb& target,
const std::vector<std::string>& hexes,
const std::vector<int>& ratios,
const std::vector<unsigned int>& indices,
ColorDecomposeRecipeMode mode,
double& best_score,
ColorDecomposeRecipeResult& best)
{
const std::string mixed = blend_color_multi(hexes, ratios);
ColorDecomposeRgb mixed_rgb;
if (!color_decompose_hex_to_rgb(mixed, mixed_rgb))
return;
const double score = delta_e76(rgb_to_lab(target), rgb_to_lab(mixed_rgb));
if (score >= best_score)
return;
best_score = score;
best.valid = true;
best.mode = mode;
best.matched_color_hex = mixed;
best.components.clear();
for (size_t i = 0; i < hexes.size(); ++i) {
ColorDecomposeRecipeComponent comp;
comp.color_hex = hexes[i];
comp.ratio = ratios[i];
comp.filament_index = i < indices.size() ? indices[i] : 0;
best.components.push_back(comp);
}
}
} // namespace
std::string color_decompose_rgb_to_hex(const ColorDecomposeRgb& rgb)
{
char buf[8];
std::snprintf(buf, sizeof(buf), "#%02X%02X%02X", rgb.r, rgb.g, rgb.b);
return std::string(buf);
}
bool color_decompose_hex_to_rgb(const std::string& hex, ColorDecomposeRgb& out)
{
if (hex.size() < 7 || hex[0] != '#')
return false;
unsigned r = 0, g = 0, b = 0;
if (std::sscanf(hex.c_str(), "#%02x%02x%02x", &r, &g, &b) != 3)
return false;
out = {static_cast<unsigned char>(r), static_cast<unsigned char>(g), static_cast<unsigned char>(b)};
return true;
}
ColorDecomposeRecipeResult recommend_from_physical_filaments(
const ColorDecomposeRgb& target,
const std::vector<ColorDecomposePhysicalFilament>& physical_filaments,
const std::string& preferred_material_type)
{
std::vector<ColorDecomposePhysicalFilament> candidates;
for (const auto& filament : physical_filaments) {
if (filament.is_mixed)
continue;
ColorDecomposeRgb ignored;
if (!color_decompose_hex_to_rgb(filament.color_hex, ignored))
continue;
if (preferred_material_type.empty() || material_matches(filament.type, preferred_material_type))
candidates.push_back(filament);
}
// Early exit: if a material-matched candidate has the exact target color,
// return it as 100%. Downstream rejects single-component results (no mixed
// slot created), which is correct -- the color already exists.
const std::string target_hex = color_decompose_rgb_to_hex(target);
for (const auto& cand : candidates) {
ColorDecomposeRgb cand_rgb;
if (!color_decompose_hex_to_rgb(cand.color_hex, cand_rgb))
continue;
if (color_decompose_rgb_to_hex(cand_rgb) == target_hex) {
ColorDecomposeRecipeResult exact;
exact.valid = true;
exact.mode = ColorDecomposeRecipeMode::MaterialList;
exact.matched_color_hex = cand.color_hex;
ColorDecomposeRecipeComponent comp;
comp.color_hex = cand.color_hex;
comp.ratio = 100;
comp.filament_index = cand.filament_index;
exact.components.push_back(comp);
return exact;
}
}
if (candidates.size() < 2)
candidates = physical_filaments;
candidates.erase(std::remove_if(candidates.begin(), candidates.end(), [](const auto& filament) {
if (filament.is_mixed)
return true;
ColorDecomposeRgb ignored;
return !color_decompose_hex_to_rgb(filament.color_hex, ignored);
}), candidates.end());
constexpr size_t kMaxCandidates = 8;
if (candidates.size() > kMaxCandidates) {
const LabColor target_lab = rgb_to_lab(target);
std::sort(candidates.begin(), candidates.end(),
[&target_lab](const ColorDecomposePhysicalFilament& a, const ColorDecomposePhysicalFilament& b) {
ColorDecomposeRgb rgb_a, rgb_b;
color_decompose_hex_to_rgb(a.color_hex, rgb_a);
color_decompose_hex_to_rgb(b.color_hex, rgb_b);
return delta_e76(target_lab, rgb_to_lab(rgb_a))
< delta_e76(target_lab, rgb_to_lab(rgb_b));
});
candidates.resize(kMaxCandidates);
}
ColorDecomposeRecipeResult best;
double best_score = std::numeric_limits<double>::max();
for (size_t i = 0; i < candidates.size(); ++i) {
for (size_t j = i + 1; j < candidates.size(); ++j) {
const std::vector<std::string> hexes = {candidates[i].color_hex, candidates[j].color_hex};
const std::vector<unsigned int> indices = {candidates[i].filament_index, candidates[j].filament_index};
for (const auto& ratios : ratio_grid(2))
evaluate_candidate(target, hexes, ratios, indices, ColorDecomposeRecipeMode::MaterialList, best_score, best);
for (size_t k = j + 1; k < candidates.size(); ++k) {
const std::vector<std::string> hexes3 = {candidates[i].color_hex, candidates[j].color_hex, candidates[k].color_hex};
const std::vector<unsigned int> indices3 = {candidates[i].filament_index, candidates[j].filament_index, candidates[k].filament_index};
for (const auto& ratios : ratio_grid(3))
evaluate_candidate(target, hexes3, ratios, indices3, ColorDecomposeRecipeMode::MaterialList, best_score, best);
}
}
}
return best;
}
ColorDecomposeRecipeResult lookup_standard_recipe(
const ColorDecomposeRgb& target,
ColorDecomposeRecipeMode mode,
const std::string& preferred_material_type)
{
const LabColor target_lab = rgb_to_lab(target);
ColorDecomposeRecipeResult best;
double best_score = std::numeric_limits<double>::max();
auto consider = [&](bool require_material_match) {
for (const StandardRecipeEntry& entry : standard_entries()) {
if (entry.mode != mode)
continue;
if (require_material_match && !material_matches(entry.material, preferred_material_type))
continue;
if (!require_material_match && !preferred_material_type.empty() && material_matches(entry.material, preferred_material_type))
continue;
const double score = delta_e76(target_lab, entry.measured_lab);
if (score >= best_score)
continue;
best_score = score;
best.valid = true;
best.mode = mode;
best.matched_color_hex = entry.measured_hex;
best.components.clear();
for (size_t i = 0; i < entry.component_hexes.size(); ++i) {
ColorDecomposeRecipeComponent comp;
comp.color_hex = entry.component_hexes[i];
comp.base_color = i < entry.component_keys.size() ? entry.component_keys[i] : "";
comp.ratio = entry.ratios[i];
comp.filament_index = 0;
best.components.push_back(comp);
}
}
};
consider(true);
if (!best.valid)
consider(false);
return best;
}
std::string lookup_measured_blend_color(const std::vector<std::string>& component_hexes,
const std::vector<int>& ratios)
{
if (component_hexes.size() < 2 || component_hexes.size() != ratios.size())
return {};
auto normalize_hex = [](const std::string& hex) -> std::string {
ColorDecomposeRgb rgb;
if (!color_decompose_hex_to_rgb(hex, rgb))
return {};
char buf[8];
std::snprintf(buf, sizeof(buf), "#%02X%02X%02X", rgb.r, rgb.g, rgb.b);
return std::string(buf);
};
// Stage 1: canonicalize input by sorting (hex, ratio) pairs so matching
// is independent of the caller's component order.
const size_t n = component_hexes.size();
std::vector<std::pair<std::string, int>> in_pairs;
in_pairs.reserve(n);
for (size_t i = 0; i < n; ++i) {
std::string nh = normalize_hex(component_hexes[i]);
if (nh.empty())
return {};
in_pairs.emplace_back(std::move(nh), ratios[i]);
}
std::sort(in_pairs.begin(), in_pairs.end());
std::vector<std::string> in_hexes;
std::vector<int> in_ratios;
in_hexes.reserve(n);
in_ratios.reserve(n);
for (const auto& p : in_pairs) {
in_hexes.push_back(p.first);
in_ratios.push_back(p.second);
}
// Normalize ratios to sum=100 (callers may pass arbitrary weights,
// e.g. MixedFilamentDialog uses ratio*10000).
{
int sum = 0;
for (int r : in_ratios) sum += r;
if (sum > 0 && sum != 100) {
int new_sum = 0;
for (size_t i = 0; i < in_ratios.size(); ++i) {
in_ratios[i] = static_cast<int>(std::lround(
static_cast<double>(in_ratios[i]) * 100.0 / static_cast<double>(sum)));
new_sum += in_ratios[i];
}
if (new_sum != 100) {
auto it = std::max_element(in_ratios.begin(), in_ratios.end());
*it += (100 - new_sum);
}
}
}
// Fall back to polynomial model for ratios outside the measured range.
{
bool out_of_range = false;
if (n == 2) {
for (int r : in_ratios)
if (r < 20 || r > 80) { out_of_range = true; break; }
} else {
for (int r : in_ratios)
if (r < 20) { out_of_range = true; break; }
}
if (out_of_range)
return {};
}
// Stage 2: collect anchors with the same component hex set; try exact match.
struct Anchor {
std::vector<int> ratios;
LabColor lab;
std::string hex;
};
std::vector<Anchor> anchors;
for (const StandardRecipeEntry& entry : standard_entries()) {
if (entry.source != "measured" && entry.source != "interpolated")
continue;
if (entry.component_hexes.size() != n)
continue;
std::vector<std::pair<std::string, int>> e_pairs;
e_pairs.reserve(n);
for (size_t i = 0; i < n; ++i)
e_pairs.emplace_back(normalize_hex(entry.component_hexes[i]), entry.ratios[i]);
std::sort(e_pairs.begin(), e_pairs.end());
bool same_set = true;
for (size_t i = 0; i < n; ++i)
if (e_pairs[i].first != in_hexes[i]) { same_set = false; break; }
if (!same_set)
continue;
Anchor a;
a.ratios.reserve(n);
for (const auto& p : e_pairs) a.ratios.push_back(p.second);
a.lab = entry.measured_lab;
a.hex = entry.measured_hex;
if (a.ratios == in_ratios)
return a.hex;
anchors.push_back(std::move(a));
}
if (anchors.size() < 2)
return {};
// Stage 3: interpolation in Lab space.
if (n == 2) {
// 1D linear interpolation along ratio[0].
std::sort(anchors.begin(), anchors.end(),
[](const Anchor& a, const Anchor& b) { return a.ratios[0] < b.ratios[0]; });
const double x = static_cast<double>(in_ratios[0]);
size_t lo = 0;
while (lo + 2 < anchors.size() && static_cast<double>(anchors[lo + 1].ratios[0]) <= x)
++lo;
const Anchor& a0 = anchors[lo];
const Anchor& a1 = anchors[lo + 1];
const double span = static_cast<double>(a1.ratios[0] - a0.ratios[0]);
const double t = span > 0.0 ? (x - static_cast<double>(a0.ratios[0])) / span : 0.0;
return lab_to_srgb_hex({a0.lab.l + t * (a1.lab.l - a0.lab.l),
a0.lab.a + t * (a1.lab.a - a0.lab.a),
a0.lab.b + t * (a1.lab.b - a0.lab.b)});
}
// 3+ color: IDW (p=2) with 3 nearest anchors in the (ratio[0], ratio[1]) plane.
const double ra = static_cast<double>(in_ratios[0]);
const double rb = static_cast<double>(in_ratios[1]);
std::vector<std::pair<double, const Anchor*>> dists;
dists.reserve(anchors.size());
for (const Anchor& a : anchors) {
const double d = std::sqrt(std::pow(ra - static_cast<double>(a.ratios[0]), 2.0) +
std::pow(rb - static_cast<double>(a.ratios[1]), 2.0));
if (d == 0.0)
return a.hex;
dists.emplace_back(d, &a);
}
const size_t k = std::min(static_cast<size_t>(3), dists.size());
std::partial_sort(dists.begin(), dists.begin() + k, dists.end(),
[](const auto& a, const auto& b) { return a.first < b.first; });
double num_l = 0.0, num_a = 0.0, num_b = 0.0, den = 0.0;
for (size_t j = 0; j < k; ++j) {
const double w = 1.0 / (dists[j].first * dists[j].first);
num_l += w * dists[j].second->lab.l;
num_a += w * dists[j].second->lab.a;
num_b += w * dists[j].second->lab.b;
den += w;
}
return lab_to_srgb_hex({num_l / den, num_a / den, num_b / den});
}
} // namespace Slic3r
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#ifndef SLIC3R_COLOR_DECOMPOSE_RECIPE_HPP
#define SLIC3R_COLOR_DECOMPOSE_RECIPE_HPP
#include <string>
#include <vector>
namespace Slic3r {
enum class ColorDecomposeRecipeMode {
MaterialList,
CMYW,
RYBW
};
struct ColorDecomposeRgb {
unsigned char r{0};
unsigned char g{0};
unsigned char b{0};
};
struct ColorDecomposePhysicalFilament {
std::string color_hex;
std::string name;
std::string type;
bool is_mixed{false};
unsigned int filament_index{0}; // 1-based physical filament index
};
struct ColorDecomposeRecipeComponent {
std::string color_hex;
std::string base_color;
int ratio{0};
unsigned int filament_index{0}; // 1-based for physical filaments, 0 for standard base colors
};
struct ColorDecomposeRecipeResult {
bool valid{false};
ColorDecomposeRecipeMode mode{ColorDecomposeRecipeMode::MaterialList};
std::string matched_color_hex;
std::vector<ColorDecomposeRecipeComponent> components;
};
std::string color_decompose_rgb_to_hex(const ColorDecomposeRgb& rgb);
bool color_decompose_hex_to_rgb(const std::string& hex, ColorDecomposeRgb& out);
ColorDecomposeRecipeResult recommend_from_physical_filaments(
const ColorDecomposeRgb& target,
const std::vector<ColorDecomposePhysicalFilament>& physical_filaments,
const std::string& preferred_material_type);
ColorDecomposeRecipeResult lookup_standard_recipe(
const ColorDecomposeRgb& target,
ColorDecomposeRecipeMode mode,
const std::string& preferred_material_type);
// Look up the measured blend color for an exact (component_hexes, ratios) match
// in the standard color recipe table. Returns the measured hex color if found
// with reliable source data ("measured" or "interpolated"), empty string otherwise.
std::string lookup_measured_blend_color(const std::vector<std::string>& component_hexes,
const std::vector<int>& ratios);
} // namespace Slic3r
#endif // SLIC3R_COLOR_DECOMPOSE_RECIPE_HPP
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#include "FilamentMixer.hpp"
#include <algorithm>
#include <cassert>
#include <cctype>
#include <cmath>
#include <cstdio>
#include <limits>
#include <set>
#include <sstream>
#include <numeric>
#include <boost/log/trivial.hpp>
#include "ColorDecomposeRecipe.hpp"
#include "FilamentMixerModel.hpp"
#include "LocalesUtils.hpp"
namespace Slic3r {
namespace {
inline float clamp01(float x)
{
return std::max(0.0f, std::min(1.0f, x));
}
inline float srgb_to_linear(float x)
{
return (x >= 0.04045f) ? std::pow((x + 0.055f) / 1.055f, 2.4f) : x / 12.92f;
}
inline float linear_to_srgb(float x)
{
return (x >= 0.0031308f) ? (1.055f * std::pow(x, 1.0f / 2.4f) - 0.055f) : (12.92f * x);
}
inline unsigned char to_u8(float x)
{
const float clamped = clamp01(x);
return static_cast<unsigned char>(clamped * 255.0f + 0.5f);
}
inline float to_f01(unsigned char x)
{
return static_cast<float>(x) / 255.0f;
}
} // namespace
void filament_mixer_lerp(unsigned char r1, unsigned char g1, unsigned char b1,
unsigned char r2, unsigned char g2, unsigned char b2,
float t,
unsigned char* out_r, unsigned char* out_g, unsigned char* out_b)
{
::filament_mixer::lerp(r1, g1, b1, r2, g2, b2, t, out_r, out_g, out_b);
}
void filament_mixer_lerp_float(float r1, float g1, float b1,
float r2, float g2, float b2,
float t,
float* out_r, float* out_g, float* out_b)
{
unsigned char ur = 0, ug = 0, ub = 0;
filament_mixer_lerp(to_u8(r1), to_u8(g1), to_u8(b1),
to_u8(r2), to_u8(g2), to_u8(b2),
t, &ur, &ug, &ub);
*out_r = to_f01(ur);
*out_g = to_f01(ug);
*out_b = to_f01(ub);
}
void filament_mixer_lerp_linear_float(float r1, float g1, float b1,
float r2, float g2, float b2,
float t,
float* out_r, float* out_g, float* out_b)
{
const float sr1 = linear_to_srgb(clamp01(r1));
const float sg1 = linear_to_srgb(clamp01(g1));
const float sb1 = linear_to_srgb(clamp01(b1));
const float sr2 = linear_to_srgb(clamp01(r2));
const float sg2 = linear_to_srgb(clamp01(g2));
const float sb2 = linear_to_srgb(clamp01(b2));
float out_sr = 0.0f, out_sg = 0.0f, out_sb = 0.0f;
filament_mixer_lerp_float(sr1, sg1, sb1, sr2, sg2, sb2, t, &out_sr, &out_sg, &out_sb);
*out_r = srgb_to_linear(clamp01(out_sr));
*out_g = srgb_to_linear(clamp01(out_sg));
*out_b = srgb_to_linear(clamp01(out_sb));
}
static bool parse_hex(const std::string &hex, unsigned char &r, unsigned char &g, unsigned char &b)
{
if (hex.size() < 7 || hex[0] != '#') return false;
unsigned rv = 0, gv = 0, bv = 0;
if (std::sscanf(hex.c_str(), "#%02x%02x%02x", &rv, &gv, &bv) != 3) return false;
r = (unsigned char)rv; g = (unsigned char)gv; b = (unsigned char)bv;
return true;
}
std::string blend_color(const std::string& hex_a, const std::string& hex_b, float ratio_b)
{
unsigned char r1 = 128, g1 = 128, b1 = 128;
unsigned char r2 = 128, g2 = 128, b2 = 128;
parse_hex(hex_a, r1, g1, b1);
parse_hex(hex_b, r2, g2, b2);
unsigned char mr = 0, mg = 0, mb = 0;
filament_mixer_lerp(r1, g1, b1, r2, g2, b2, ratio_b, &mr, &mg, &mb);
char buf[8];
std::snprintf(buf, sizeof(buf), "#%02X%02X%02X", mr, mg, mb);
return std::string(buf);
}
std::string blend_color_multi(const std::vector<std::string> &hex_colors,
const std::vector<int> &weights)
{
if (hex_colors.size() >= 2 && hex_colors.size() == weights.size()) {
std::string measured = lookup_measured_blend_color(hex_colors, weights);
if (!measured.empty())
return measured;
}
if (hex_colors.empty())
return "#000000";
if (hex_colors.size() == 1) {
unsigned char cr = 128, cg = 128, cb = 128;
parse_hex(hex_colors.front(), cr, cg, cb);
char buf[8];
std::snprintf(buf, sizeof(buf), "#%02X%02X%02X", cr, cg, cb);
return std::string(buf);
}
assert(hex_colors.size() == weights.size());
unsigned char r = 128, g = 128, b = 128;
int accumulated = 0;
for (size_t i = 0; i < hex_colors.size() && i < weights.size(); ++i) {
if (weights[i] <= 0)
continue;
unsigned char cr = 128, cg = 128, cb = 128;
parse_hex(hex_colors[i], cr, cg, cb);
if (accumulated == 0) {
r = cr; g = cg; b = cb;
accumulated = weights[i];
} else {
const int new_total = accumulated + weights[i];
const float t = static_cast<float>(weights[i]) / static_cast<float>(new_total);
filament_mixer_lerp(r, g, b, cr, cg, cb, t, &r, &g, &b);
accumulated = new_total;
}
}
if (accumulated == 0)
return "#000000";
char buf[8];
std::snprintf(buf, sizeof(buf), "#%02X%02X%02X", r, g, b);
return std::string(buf);
}
std::vector<unsigned int> parse_mixed_components(const std::string &str)
{
std::vector<unsigned int> components;
if (str.empty())
return components;
std::istringstream ss(str);
std::string token;
while (std::getline(ss, token, ',')) {
try {
int val = std::stoi(token);
if (val >= 0)
components.push_back(static_cast<unsigned int>(val));
} catch (...) {}
}
return components;
}
namespace {
// Parse a token that may represent a finite double or "use default" (empty / "nan").
// Returns NaN on either explicit sentinel or any parse error.
inline double parse_tangent_token(const std::string& tok)
{
if (tok.empty()) return std::numeric_limits<double>::quiet_NaN();
std::string lower(tok.size(), '\0');
std::transform(tok.begin(), tok.end(), lower.begin(),
[](unsigned char c) { return static_cast<char>(std::tolower(c)); });
if (lower == "nan") return std::numeric_limits<double>::quiet_NaN();
try {
const double v = std::stod(tok);
if (!std::isfinite(v)) return std::numeric_limits<double>::quiet_NaN();
return v;
} catch (...) {
return std::numeric_limits<double>::quiet_NaN();
}
}
// Split a "a,b,c,d" segment on commas, preserving empty tokens (so "0.5,0.4,," yields
// {"0.5","0.4","",""}). Used by the gradient-curve parser to distinguish NaN tangents
// from a malformed segment.
inline std::vector<std::string> split_commas(const std::string& seg)
{
std::vector<std::string> out;
size_t start = 0;
while (true) {
const size_t comma = seg.find(',', start);
if (comma == std::string::npos) {
out.emplace_back(seg.substr(start));
return out;
}
out.emplace_back(seg.substr(start, comma - start));
start = comma + 1;
}
}
} // namespace
// Default Fritsch-Carlson PCHIP tangents for a sorted-by-x anchor list. m has size n
// matching the anchor count; for n == 1 the tangent is 0; for n == 2 both endpoint
// tangents equal the single secant (degenerates to linear).
std::vector<double> compute_pchip_default_tangents(const std::vector<GradientAnchor>& pts)
{
const size_t n = pts.size();
std::vector<double> m(n, 0.0);
if (n < 2) return m;
std::vector<double> d(n - 1);
for (size_t i = 0; i + 1 < n; ++i) {
const double h = std::max(1e-12, pts[i + 1].x - pts[i].x);
d[i] = (pts[i + 1].y - pts[i].y) / h;
}
m[0] = d[0];
m[n - 1] = d[n - 2];
for (size_t i = 1; i + 1 < n; ++i)
m[i] = 0.5 * (d[i - 1] + d[i]);
// Fritsch-Carlson monotonic guard: kill flats then rescale steep tangents so the
// resulting cubic never overshoots [min, max] of the surrounding anchors.
for (size_t i = 0; i + 1 < n; ++i) {
if (d[i] == 0.0) {
m[i] = 0.0;
m[i + 1] = 0.0;
continue;
}
const double a = m[i] / d[i];
const double b = m[i + 1] / d[i];
const double s = a * a + b * b;
if (s > 9.0) {
const double tau = 3.0 / std::sqrt(s);
m[i] = tau * a * d[i];
m[i + 1] = tau * b * d[i];
}
}
return m;
}
GradientCurve parse_gradient_curve(const std::string& s)
{
GradientCurve curve;
if (s.empty())
return curve;
CNumericLocalesSetter c_locale_setter;
std::istringstream ss(s);
std::string segment;
while (std::getline(ss, segment, '|')) {
if (segment.empty())
continue;
const auto fields = split_commas(segment);
// 2-field legacy form -> (x, y), tangents stay NaN.
// 4-field form -> (x, y, m_in, m_out), empty / "nan" tokens preserved as NaN.
if (fields.size() != 2 && fields.size() != 4) {
BOOST_LOG_TRIVIAL(warning) << "parse_gradient_curve: ignoring malformed segment \""
<< segment << "\" (expected 2 or 4 comma-separated fields, got "
<< fields.size() << ")";
continue;
}
try {
double x = std::stod(fields[0]);
double y = std::stod(fields[1]);
x = std::max(0.0, std::min(1.0, x));
y = std::max(kGradientMinRatio, std::min(kGradientMaxRatio, y));
GradientAnchor a;
a.x = x;
a.y = y;
if (fields.size() == 4) {
a.m_in = parse_tangent_token(fields[2]);
a.m_out = parse_tangent_token(fields[3]);
}
curve.points.push_back(a);
} catch (const std::exception& e) {
BOOST_LOG_TRIVIAL(warning) << "parse_gradient_curve: ignoring unparseable segment \""
<< segment << "\": " << e.what();
}
}
if (curve.points.size() < 2) {
if (!curve.points.empty())
BOOST_LOG_TRIVIAL(warning) << "parse_gradient_curve: only "
<< curve.points.size() << " valid point(s), need at least 2; discarding";
curve.points.clear();
return curve;
}
std::sort(curve.points.begin(), curve.points.end(),
[](const GradientAnchor& a, const GradientAnchor& b) {
return a.x < b.x;
});
return curve;
}
std::string serialize_gradient_curve(const GradientCurve& c)
{
if (c.points.empty())
return std::string{};
CNumericLocalesSetter c_locale_setter;
std::string out;
char buf[128];
for (size_t i = 0; i < c.points.size(); ++i) {
if (i > 0) out += '|';
const auto& a = c.points[i];
const bool has_in = std::isfinite(a.m_in);
const bool has_out = std::isfinite(a.m_out);
if (has_in || has_out) {
// Emit empty tokens for NaN slots so the legacy parser would still split
// four fields; the new parser interprets empty tokens as "use PCHIP default".
char in_buf[32] = {0};
char out_buf[32] = {0};
if (has_in) std::snprintf(in_buf, sizeof(in_buf), "%.4f", a.m_in);
if (has_out) std::snprintf(out_buf, sizeof(out_buf), "%.4f", a.m_out);
std::snprintf(buf, sizeof(buf), "%.4f,%.4f,%s,%s",
a.x, a.y, in_buf, out_buf);
} else {
// 4-field form is only emitted when at least one tangent is finite; the
// 2-field form is emitted otherwise so the JSON payload stays minimal
// and remains readable by older clients that only know (x, y) pairs.
std::snprintf(buf, sizeof(buf), "%.4f,%.4f", a.x, a.y);
}
out += buf;
}
return out;
}
double sample_gradient_curve(const GradientCurve& c, double t)
{
const auto& pts = c.points;
if (pts.size() < 2)
return 0.5;
if (t <= pts.front().x)
return pts.front().y;
if (t >= pts.back().x)
return pts.back().y;
// PCHIP defaults are computed for every call; control point counts are typically
// tiny (< 16) so the allocation cost is negligible compared to any actual rendering
// or G-code work that drives the sampler.
const std::vector<double> m_def = compute_pchip_default_tangents(pts);
const size_t n = pts.size();
// Linear scan to locate the interval [pts[i].x, pts[i+1].x] containing t. Cheap
// and avoids the upper_bound boilerplate; n is small.
for (size_t i = 1; i < n; ++i) {
const double x0 = pts[i - 1].x;
const double x1 = pts[i].x;
if (t > x1) continue;
const double y0 = pts[i - 1].y;
const double y1 = pts[i].y;
const double h = std::max(1e-12, x1 - x0);
const double m_left = std::isfinite(pts[i - 1].m_out) ? pts[i - 1].m_out : m_def[i - 1];
const double m_right = std::isfinite(pts[i].m_in) ? pts[i].m_in : m_def[i];
const double u = (t - x0) / h;
const double u2 = u * u;
const double u3 = u2 * u;
const double h00 = 2.0 * u3 - 3.0 * u2 + 1.0;
const double h10 = u3 - 2.0 * u2 + u;
const double h01 = -2.0 * u3 + 3.0 * u2;
const double h11 = u3 - u2;
double y = h00 * y0 + h10 * h * m_left
+ h01 * y1 + h11 * h * m_right;
// Defensive clamp in case tangent overrides on legacy curves push the
// single-segment Hermite slightly outside the anchor band.
if (y < kGradientMinRatio) y = kGradientMinRatio;
if (y > kGradientMaxRatio) y = kGradientMaxRatio;
return y;
}
return pts.back().y;
}
std::vector<double> parse_mixed_ratios(const std::string &str, size_t n_components)
{
CNumericLocalesSetter c_locale_setter;
std::vector<double> ratios;
if (!str.empty()) {
std::istringstream ss(str);
std::string token;
while (std::getline(ss, token, ',')) {
try {
double val = std::stod(token);
if (val > 0.0)
ratios.push_back(val);
} catch (...) {}
}
}
if (ratios.size() != n_components || n_components == 0) {
ratios.assign(n_components, n_components > 0 ? 1.0 / n_components : 0.0);
return ratios;
}
double sum = std::accumulate(ratios.begin(), ratios.end(), 0.0);
if (sum > 0.0 && std::abs(sum - 1.0) > 1e-6) {
for (double &r : ratios)
r /= sum;
}
return ratios;
}
bool has_any_mixed_filament(const std::vector<unsigned char> &is_mixed)
{
for (unsigned char v : is_mixed)
if (v) return true;
return false;
}
std::vector<size_t> check_mixed_filament_integrity(
const std::vector<unsigned char> &is_mixed,
const std::vector<std::string> &comp_strs,
size_t num_physical)
{
std::vector<size_t> broken;
for (size_t i = 0; i < is_mixed.size(); ++i) {
if (!is_mixed[i]) continue;
if (i >= comp_strs.size() || comp_strs[i].empty()) {
broken.push_back(i);
continue;
}
auto comps = parse_mixed_components(comp_strs[i]);
if (comps.size() < 2) {
broken.push_back(i);
continue;
}
for (unsigned int c : comps) {
if (c < 1 || c > num_physical) {
broken.push_back(i);
break;
}
}
}
return broken;
}
std::vector<unsigned int> expand_mixed_filaments(
const std::vector<unsigned int> &extruders_0based,
const std::vector<unsigned char> &is_mixed,
const std::vector<std::string> &comp_strs)
{
std::vector<unsigned int> result;
for (unsigned int ext : extruders_0based) {
if (ext < is_mixed.size() && is_mixed[ext] && ext < comp_strs.size()) {
auto comps = parse_mixed_components(comp_strs[ext]);
for (unsigned int c : comps)
if (c >= 1) result.push_back(c - 1);
} else {
result.push_back(ext);
}
}
std::sort(result.begin(), result.end());
result.erase(std::unique(result.begin(), result.end()), result.end());
return result;
}
void remap_mixed_components_on_delete(
const std::vector<unsigned char> &is_mixed,
std::vector<std::string> &comp_strs,
unsigned int del_1based)
{
for (size_t i = 0; i < is_mixed.size(); ++i) {
if (!is_mixed[i]) continue;
if (i >= comp_strs.size() || comp_strs[i].empty()) continue;
auto comps = parse_mixed_components(comp_strs[i]);
std::ostringstream ss;
for (size_t j = 0; j < comps.size(); ++j) {
if (j > 0) ss << ',';
if (comps[j] == del_1based)
ss << 0;
else if (comps[j] > del_1based)
ss << (comps[j] - 1);
else
ss << comps[j];
}
comp_strs[i] = ss.str();
}
}
std::vector<size_t> check_mixed_filament_type_consistency(
const std::vector<unsigned char> &is_mixed,
const std::vector<std::string> &comp_strs,
const std::vector<std::string> &filament_types)
{
std::vector<size_t> result;
for (size_t i = 0; i < is_mixed.size(); ++i) {
if (!is_mixed[i]) continue;
if (i >= comp_strs.size() || comp_strs[i].empty()) continue;
auto comps = parse_mixed_components(comp_strs[i]);
if (comps.size() < 2) continue;
std::string ref_type;
bool mismatch = false;
for (unsigned int c : comps) {
if (c == 0) continue; // sentinel for deleted component
size_t idx = static_cast<size_t>(c) - 1; // 1-based -> 0-based
if (idx >= filament_types.size()) continue;
if (ref_type.empty())
ref_type = filament_types[idx];
else if (filament_types[idx] != ref_type) {
mismatch = true;
break;
}
}
if (mismatch)
result.push_back(i);
}
return result;
}
void expand_mixed_slots_in_unprintables(
std::vector<std::set<int>> &unprintables,
const std::vector<unsigned char> &is_mixed,
const std::vector<std::string> &comp_strs)
{
for (auto &unprintable_set : unprintables) {
std::set<int> expanded;
for (int fid : unprintable_set) {
if (fid >= 0 && (size_t)fid < is_mixed.size() && is_mixed[fid]
&& (size_t)fid < comp_strs.size()) {
auto comps = parse_mixed_components(comp_strs[fid]);
for (unsigned int c : comps)
if (c >= 1) expanded.insert((int)(c - 1));
} else {
expanded.insert(fid);
}
}
unprintable_set = std::move(expanded);
}
}
void sanitize_mixed_gradient_curve_array(std::vector<std::string>& vals)
{
for (size_t i = 0; i < vals.size(); ++i) {
if (vals[i].empty())
continue;
// parse_gradient_curve returns empty for both "empty input" and "<2 valid points";
// we already skipped empty, so an empty result means a corrupted single-point slot.
if (parse_gradient_curve(vals[i]).empty()) {
BOOST_LOG_TRIVIAL(warning) << "sanitize_mixed_gradient_curve_array: slot "
<< i << " curve \"" << vals[i]
<< "\" has fewer than 2 valid points; clearing to linear";
vals[i].clear();
}
}
}
bool try_parse_mixed_components_strict(const std::string &str,
std::vector<unsigned int> &components,
std::string &err)
{
components.clear();
if (str.empty()) {
err = "empty component list";
return false;
}
std::istringstream ss(str);
std::string token;
while (std::getline(ss, token, ',')) {
if (token.empty()) {
err = "empty component index";
return false;
}
try {
const long val = std::stol(token);
if (val < 1) {
err = "component index must be >= 1 (got " + token + ")";
return false;
}
components.push_back(static_cast<unsigned int>(val));
} catch (...) {
err = "invalid component index \"" + token + "\"";
return false;
}
}
if (components.size() < 2) {
err = "at least 2 components required (got " + std::to_string(components.size()) + ")";
return false;
}
std::set<unsigned int> seen;
for (unsigned int c : components) {
if (!seen.insert(c).second) {
err = "duplicate component index " + std::to_string(c);
return false;
}
}
return true;
}
bool try_parse_mixed_ratios_strict(const std::string &str,
size_t n_components,
std::string &err)
{
if (str.empty())
return true;
CNumericLocalesSetter c_locale_setter;
std::vector<double> ratios;
std::istringstream ss(str);
std::string token;
while (std::getline(ss, token, ',')) {
if (token.empty()) {
err = "empty ratio value";
return false;
}
try {
const double val = std::stod(token);
if (!(val > 0.0)) {
err = "ratio must be positive (got " + token + ")";
return false;
}
ratios.push_back(val);
} catch (...) {
err = "invalid ratio \"" + token + "\"";
return false;
}
}
if (ratios.size() != n_components) {
err = "expected " + std::to_string(n_components) + " ratio(s), got "
+ std::to_string(ratios.size());
return false;
}
return true;
}
bool validate_gradient_range_strict(const std::string &str, std::string &err)
{
if (str.empty())
return true;
CNumericLocalesSetter c_locale_setter;
float v0 = 0.f, v1 = 0.f;
if (std::sscanf(str.c_str(), "%f,%f", &v0, &v1) != 2) {
err = "expected two comma-separated floats, e.g. \"0.10,0.90\"";
return false;
}
if (!(v0 > 0.f && v0 < 1.f && v1 > 0.f && v1 < 1.f)) {
err = "start and end ratios must be in (0, 1)";
return false;
}
return true;
}
static void append_error(std::map<std::string, std::string> &errors,
const std::string &key,
const std::string &msg)
{
auto it = errors.find(key);
if (it == errors.end())
errors.emplace(key, msg);
else
it->second += "; " + msg;
}
static bool has_mixed_sub_params_specified(
const std::vector<std::string> &comp_strs,
const std::vector<std::string> &ratio_strs,
const std::vector<unsigned char> &gradient_flags)
{
for (const std::string &s : comp_strs)
if (!s.empty()) return true;
for (const std::string &s : ratio_strs)
if (!s.empty()) return true;
for (unsigned char g : gradient_flags)
if (g) return true;
return false;
}
static bool mixed_string_array_was_specified(const std::vector<std::string> &vals)
{
for (const std::string &s : vals)
if (!s.empty())
return true;
return false;
}
static bool mixed_bool_array_was_specified(const std::vector<unsigned char> &vals)
{
for (unsigned char v : vals)
if (v)
return true;
return false;
}
static void check_mixed_array_size_required(std::map<std::string, std::string> &errors,
const std::string &opt_key,
size_t actual_size,
size_t expected_size)
{
if (actual_size != expected_size) {
append_error(errors, opt_key,
"array size " + std::to_string(actual_size)
+ " does not match filament slot count " + std::to_string(expected_size));
}
}
std::map<std::string, std::string> validate_mixed_filament_params(
const std::vector<unsigned char> &is_mixed,
const std::vector<std::string> &comp_strs,
const std::vector<std::string> &ratio_strs,
const std::vector<unsigned char> &gradient_flags,
const std::vector<std::string> &gradient_range_strs,
const std::vector<std::string> &gradient_curve_strs)
{
std::map<std::string, std::string> errors;
if (has_mixed_sub_params_specified(comp_strs, ratio_strs, gradient_flags)
&& !has_any_mixed_filament(is_mixed)) {
append_error(errors, "filament_is_mixed",
"must be set when mixed filament parameters are specified");
return errors;
}
if (!has_any_mixed_filament(is_mixed))
return errors;
const size_t slot_count = is_mixed.size();
// Rule 1: mixed filament model → components & ratios arrays must cover every slot.
check_mixed_array_size_required(errors, "filament_mixed_components", comp_strs.size(), slot_count);
check_mixed_array_size_required(errors, "filament_mixed_sublayer_ratios", ratio_strs.size(), slot_count);
// Rule 2: gradient passed (any slot true) → gradient & range arrays must cover every slot.
const bool gradient_specified = mixed_bool_array_was_specified(gradient_flags);
if (gradient_specified) {
check_mixed_array_size_required(errors, "filament_mixed_gradient", gradient_flags.size(), slot_count);
check_mixed_array_size_required(errors, "filament_mixed_gradient_range", gradient_range_strs.size(), slot_count);
}
// Rule 3: curve passed (any non-empty entry) → curve array must cover every slot.
const bool curve_specified = mixed_string_array_was_specified(gradient_curve_strs);
if (curve_specified)
check_mixed_array_size_required(errors, "filament_mixed_gradient_curve", gradient_curve_strs.size(), slot_count);
size_t num_physical = 0;
for (unsigned char v : is_mixed)
if (!v) ++num_physical;
for (size_t i = 0; i < is_mixed.size(); ++i) {
if (!is_mixed[i])
continue;
const std::string slot = "slot " + std::to_string(i + 1);
const std::string comp_str = i < comp_strs.size() ? comp_strs[i] : "";
std::vector<unsigned int> components;
std::string comp_err;
if (!try_parse_mixed_components_strict(comp_str, components, comp_err)) {
append_error(errors, "filament_mixed_components", slot + ": " + comp_err);
continue;
}
for (unsigned int c : components) {
if (c > num_physical) {
append_error(errors, "filament_mixed_components",
slot + ": component " + std::to_string(c)
+ " out of range (max physical filament index is "
+ std::to_string(num_physical) + ")");
break;
}
if (c == i + 1) {
append_error(errors, "filament_mixed_components",
slot + ": cannot reference itself as a component");
break;
}
const size_t idx0 = static_cast<size_t>(c - 1);
if (idx0 < is_mixed.size() && is_mixed[idx0]) {
append_error(errors, "filament_mixed_components",
slot + ": component " + std::to_string(c)
+ " references a mixed filament slot");
break;
}
}
std::string ratio_err;
const std::string ratio_str = i < ratio_strs.size() ? ratio_strs[i] : "";
if (!try_parse_mixed_ratios_strict(ratio_str, components.size(), ratio_err))
append_error(errors, "filament_mixed_sublayer_ratios", slot + ": " + ratio_err);
const bool gradient_on = i < gradient_flags.size() && gradient_flags[i];
if (gradient_on) {
if (components.size() != 2) {
append_error(errors, "filament_mixed_gradient",
slot + ": gradient requires exactly 2 components");
}
if (gradient_specified) {
std::string range_err;
const std::string range_str = i < gradient_range_strs.size() ? gradient_range_strs[i] : "";
if (!validate_gradient_range_strict(range_str, range_err))
append_error(errors, "filament_mixed_gradient_range", slot + ": " + range_err);
}
if (curve_specified) {
const std::string curve_str = i < gradient_curve_strs.size() ? gradient_curve_strs[i] : "";
if (!curve_str.empty() && parse_gradient_curve(curve_str).empty())
append_error(errors, "filament_mixed_gradient_curve",
slot + ": invalid curve (need at least 2 valid control points)");
}
}
}
return errors;
}
} // namespace Slic3r
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#ifndef SLIC3R_FILAMENT_MIXER_HPP
#define SLIC3R_FILAMENT_MIXER_HPP
#include <limits>
#include <map>
#include <set>
#include <string>
#include <utility>
#include <vector>
namespace Slic3r {
// Photoshop-style gradient curve control point in [0,1] x [0,1].
// (x, y) is the anchor position; (m_in, m_out) are optional cubic Hermite tangent
// overrides. NaN means "use the PCHIP-computed default", which is the case for plain
// anchors loaded from old 2-field 3MF projects or freshly added via a quick click.
// A press-and-drag on a curve segment populates m_out of its left anchor and m_in of
// its right anchor so the segment bends without inserting a new anchor.
struct GradientAnchor {
double x = 0.0;
double y = 0.0;
double m_in = std::numeric_limits<double>::quiet_NaN();
double m_out = std::numeric_limits<double>::quiet_NaN();
};
// Sorted list of GradientAnchor; x in [0,1], y in [kGradientMinRatio, kGradientMaxRatio].
// Empty means "no custom curve" (callers should fall back to the linear range).
struct GradientCurve {
std::vector<GradientAnchor> points;
bool empty() const { return points.empty(); }
};
// Reserved blend ratio range. Anchor y values (= component 0's ratio) are constrained
// to this band so the mixed filament never reaches pure 0% / 100% of either physical
// component, which keeps both extruders flowing and avoids degenerate transitions.
// Both the editor and the sampler enforce this clamp.
constexpr double kGradientMinRatio = 0.1;
constexpr double kGradientMaxRatio = 0.9;
// Parse "x0,y0[,m_in0,m_out0]|x1,y1[,m_in1,m_out1]|..." into a GradientCurve.
// (Anchors are pipe-separated; the fields within an anchor are comma-separated.)
// Accepts both the legacy 2-field form (tangents -> NaN) and the new 4-field form
// (empty token or "nan" preserved as NaN). Returns an empty curve when the input is
// empty or unparsable. Points are clamped to [0,1] for (x, y) and re-sorted by x.
GradientCurve parse_gradient_curve(const std::string& s);
// Serialize a GradientCurve back to a string. Emits 4 fields per anchor when any
// tangent override is finite; emits 2 fields when both tangents are NaN so unchanged
// projects stay byte-identical with the legacy format. Returns "" when empty.
std::string serialize_gradient_curve(const GradientCurve& c);
// Sample the curve at t in [0,1] using cubic Hermite with Fritsch-Carlson PCHIP
// default tangents, optionally overridden per anchor via m_in / m_out. Returns the
// clamped end values when t is outside the control point range. Returns 0.5 when the
// curve has fewer than 2 points (a safety fallback; callers should check empty()).
double sample_gradient_curve(const GradientCurve& c, double t);
// Compute Fritsch-Carlson PCHIP default tangents for a sorted-by-x anchor list.
// Result size == pts.size(). Useful for callers that need to know what tangent the
// sampler would synthesize when m_in / m_out are NaN (e.g. the GUI's segment-bend
// interaction that inserts a virtual anchor and reads back the surrounding tangents).
std::vector<double> compute_pchip_default_tangents(const std::vector<GradientAnchor>& pts);
void filament_mixer_lerp(unsigned char r1, unsigned char g1, unsigned char b1,
unsigned char r2, unsigned char g2, unsigned char b2,
float t,
unsigned char* out_r, unsigned char* out_g, unsigned char* out_b);
void filament_mixer_lerp_float(float r1, float g1, float b1,
float r2, float g2, float b2,
float t,
float* out_r, float* out_g, float* out_b);
void filament_mixer_lerp_linear_float(float r1, float g1, float b1,
float r2, float g2, float b2,
float t,
float* out_r, float* out_g, float* out_b);
// Blend two hex colors ("#RRGGBB") by ratio (0.0 ~ 1.0 for color_b).
// Returns "#RRGGBB" string.
std::string blend_color(const std::string& hex_a, const std::string& hex_b, float ratio_b);
// Blend N hex colors by integer weights using polynomial pigment mixing.
// Pairwise accumulation via filament_mixer_lerp. Returns "#RRGGBB".
std::string blend_color_multi(const std::vector<std::string> &hex_colors,
const std::vector<int> &weights);
// Parse comma-separated 1-based component IDs, e.g. "1,3" → {1, 3}.
std::vector<unsigned int> parse_mixed_components(const std::string &str);
// Parse comma-separated ratio values, e.g. "0.7,0.3" → {0.7, 0.3}.
// Returns equal ratios (1/n each) when str is empty or invalid.
// Normalizes so the sum equals 1.0.
std::vector<double> parse_mixed_ratios(const std::string &str, size_t n_components);
// Returns true if any element in is_mixed is true.
// ConfigOptionBools stores values as std::vector<unsigned char>.
bool has_any_mixed_filament(const std::vector<unsigned char> &is_mixed);
// Check which mixed filament slots have broken component references.
// Returns 0-based indices of mixed slots whose components reference
// filaments beyond num_physical (i.e., deleted filaments).
std::vector<size_t> check_mixed_filament_integrity(
const std::vector<unsigned char> &is_mixed,
const std::vector<std::string> &comp_strs,
size_t num_physical);
// Expand mixed filament slots in an extruder list to their physical components.
// Input/output are 0-based indices. Non-mixed slots pass through unchanged.
// Result is sorted and deduplicated.
std::vector<unsigned int> expand_mixed_filaments(
const std::vector<unsigned int> &extruders_0based,
const std::vector<unsigned char> &is_mixed,
const std::vector<std::string> &comp_strs);
// Remap mixed filament component references after a physical filament is deleted.
// del_1based: the 1-based index of the deleted physical filament.
// For each mixed slot:
// - if component == del_1based -> replace with 0 (sentinel for deleted/unselected)
// - if component > del_1based -> decrement by 1
void remap_mixed_components_on_delete(
const std::vector<unsigned char> &is_mixed,
std::vector<std::string> &comp_strs,
unsigned int del_1based);
// Check which mixed filament slots have type-mismatched components.
// filament_types: type strings for physical filaments (0-based, size == num_physical).
// Component IDs in comp_strs are 1-based; the function converts to 0-based to look up types.
// Returns 0-based config indices of mixed slots with mismatched component types.
std::vector<size_t> check_mixed_filament_type_consistency(
const std::vector<unsigned char> &is_mixed,
const std::vector<std::string> &comp_strs,
const std::vector<std::string> &filament_types);
// Expand mixed-slot IDs in geometric unprintable sets to their physical component IDs.
// Each set entry that corresponds to a mixed slot is replaced by the slot's component
// IDs (0-based). Non-mixed entries pass through unchanged.
void expand_mixed_slots_in_unprintables(
std::vector<std::set<int>> &unprintables,
const std::vector<unsigned char> &is_mixed,
const std::vector<std::string> &comp_strs);
// Clear any non-empty gradient-curve slot that parses to fewer than 2 control points.
// Heals per-slot arrays corrupted by the legacy "|" separator collision between
// PresetBundle::export_selections / load_selections (which used "|" as the inter-slot
// delimiter) and serialize_gradient_curve / parse_gradient_curve (which use "|" as the
// intra-slot control-point delimiter). Such a round-trip splits a multi-point curve
// across adjacent slots, leaving single-point entries that fail MakerWorld's strict
// "curve needs >= 2 points" check. Clearing them falls back to the linear range.
void sanitize_mixed_gradient_curve_array(std::vector<std::string>& vals);
// Validate mixed-color (混色) parameters. Returns error messages keyed by option name.
// Slot details are included in the message text (1-based slot index).
std::map<std::string, std::string> validate_mixed_filament_params(
const std::vector<unsigned char> &is_mixed,
const std::vector<std::string> &comp_strs,
const std::vector<std::string> &ratio_strs,
const std::vector<unsigned char> &gradient_flags,
const std::vector<std::string> &gradient_range_strs,
const std::vector<std::string> &gradient_curve_strs);
} // namespace Slic3r
#endif // SLIC3R_FILAMENT_MIXER_HPP
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/*
* FilamentMixer — Header-only C++ pigment color mixer
*
* Filament mixer implementation using a degree-4 polynomial regression
* trained to approximate Mixbox behavior (Mean Delta-E ~2.07).
* This library does not include Mixbox source code, binaries, or data files.
*
* Usage:
* #include "FilamentMixerModel.hpp"
*
* unsigned char r, g, b;
* filament_mixer::lerp(0, 33, 133, 252, 211, 0, 0.5f, &r, &g, &b);
* // r=47, g=141, b=56 (blue + yellow → green)
*
* No dependencies beyond the C++ standard library.
*
* MIT License
*
* Copyright (c) 2026 Justin Hayes
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef FILAMENT_MIXER_MODEL_HPP
#define FILAMENT_MIXER_MODEL_HPP
#include <algorithm>
#include <cmath>
#include <cstdint>
namespace filament_mixer {
namespace detail {
// BEGIN AUTO-GENERATED COEFFICIENTS
// Auto-generated by scripts/export_poly_coefficients.py
// Do not edit manually.
// Degree-4 polynomial, 330 features, 7 inputs
static const int POLY_DEGREE = 4;
static const int N_FEATURES = 330;
static const int N_INPUTS = 7;
static const int POWERS[330][7] = {
{0, 0, 0, 0, 0, 0, 0},
{1, 0, 0, 0, 0, 0, 0},
{0, 1, 0, 0, 0, 0, 0},
{0, 0, 1, 0, 0, 0, 0},
{0, 0, 0, 1, 0, 0, 0},
{0, 0, 0, 0, 1, 0, 0},
{0, 0, 0, 0, 0, 1, 0},
{0, 0, 0, 0, 0, 0, 1},
{2, 0, 0, 0, 0, 0, 0},
{1, 1, 0, 0, 0, 0, 0},
{1, 0, 1, 0, 0, 0, 0},
{1, 0, 0, 1, 0, 0, 0},
{1, 0, 0, 0, 1, 0, 0},
{1, 0, 0, 0, 0, 1, 0},
{1, 0, 0, 0, 0, 0, 1},
{0, 2, 0, 0, 0, 0, 0},
{0, 1, 1, 0, 0, 0, 0},
{0, 1, 0, 1, 0, 0, 0},
{0, 1, 0, 0, 1, 0, 0},
{0, 1, 0, 0, 0, 1, 0},
{0, 1, 0, 0, 0, 0, 1},
{0, 0, 2, 0, 0, 0, 0},
{0, 0, 1, 1, 0, 0, 0},
{0, 0, 1, 0, 1, 0, 0},
{0, 0, 1, 0, 0, 1, 0},
{0, 0, 1, 0, 0, 0, 1},
{0, 0, 0, 2, 0, 0, 0},
{0, 0, 0, 1, 1, 0, 0},
{0, 0, 0, 1, 0, 1, 0},
{0, 0, 0, 1, 0, 0, 1},
{0, 0, 0, 0, 2, 0, 0},
{0, 0, 0, 0, 1, 1, 0},
{0, 0, 0, 0, 1, 0, 1},
{0, 0, 0, 0, 0, 2, 0},
{0, 0, 0, 0, 0, 1, 1},
{0, 0, 0, 0, 0, 0, 2},
{3, 0, 0, 0, 0, 0, 0},
{2, 1, 0, 0, 0, 0, 0},
{2, 0, 1, 0, 0, 0, 0},
{2, 0, 0, 1, 0, 0, 0},
{2, 0, 0, 0, 1, 0, 0},
{2, 0, 0, 0, 0, 1, 0},
{2, 0, 0, 0, 0, 0, 1},
{1, 2, 0, 0, 0, 0, 0},
{1, 1, 1, 0, 0, 0, 0},
{1, 1, 0, 1, 0, 0, 0},
{1, 1, 0, 0, 1, 0, 0},
{1, 1, 0, 0, 0, 1, 0},
{1, 1, 0, 0, 0, 0, 1},
{1, 0, 2, 0, 0, 0, 0},
{1, 0, 1, 1, 0, 0, 0},
{1, 0, 1, 0, 1, 0, 0},
{1, 0, 1, 0, 0, 1, 0},
{1, 0, 1, 0, 0, 0, 1},
{1, 0, 0, 2, 0, 0, 0},
{1, 0, 0, 1, 1, 0, 0},
{1, 0, 0, 1, 0, 1, 0},
{1, 0, 0, 1, 0, 0, 1},
{1, 0, 0, 0, 2, 0, 0},
{1, 0, 0, 0, 1, 1, 0},
{1, 0, 0, 0, 1, 0, 1},
{1, 0, 0, 0, 0, 2, 0},
{1, 0, 0, 0, 0, 1, 1},
{1, 0, 0, 0, 0, 0, 2},
{0, 3, 0, 0, 0, 0, 0},
{0, 2, 1, 0, 0, 0, 0},
{0, 2, 0, 1, 0, 0, 0},
{0, 2, 0, 0, 1, 0, 0},
{0, 2, 0, 0, 0, 1, 0},
{0, 2, 0, 0, 0, 0, 1},
{0, 1, 2, 0, 0, 0, 0},
{0, 1, 1, 1, 0, 0, 0},
{0, 1, 1, 0, 1, 0, 0},
{0, 1, 1, 0, 0, 1, 0},
{0, 1, 1, 0, 0, 0, 1},
{0, 1, 0, 2, 0, 0, 0},
{0, 1, 0, 1, 1, 0, 0},
{0, 1, 0, 1, 0, 1, 0},
{0, 1, 0, 1, 0, 0, 1},
{0, 1, 0, 0, 2, 0, 0},
{0, 1, 0, 0, 1, 1, 0},
{0, 1, 0, 0, 1, 0, 1},
{0, 1, 0, 0, 0, 2, 0},
{0, 1, 0, 0, 0, 1, 1},
{0, 1, 0, 0, 0, 0, 2},
{0, 0, 3, 0, 0, 0, 0},
{0, 0, 2, 1, 0, 0, 0},
{0, 0, 2, 0, 1, 0, 0},
{0, 0, 2, 0, 0, 1, 0},
{0, 0, 2, 0, 0, 0, 1},
{0, 0, 1, 2, 0, 0, 0},
{0, 0, 1, 1, 1, 0, 0},
{0, 0, 1, 1, 0, 1, 0},
{0, 0, 1, 1, 0, 0, 1},
{0, 0, 1, 0, 2, 0, 0},
{0, 0, 1, 0, 1, 1, 0},
{0, 0, 1, 0, 1, 0, 1},
{0, 0, 1, 0, 0, 2, 0},
{0, 0, 1, 0, 0, 1, 1},
{0, 0, 1, 0, 0, 0, 2},
{0, 0, 0, 3, 0, 0, 0},
{0, 0, 0, 2, 1, 0, 0},
{0, 0, 0, 2, 0, 1, 0},
{0, 0, 0, 2, 0, 0, 1},
{0, 0, 0, 1, 2, 0, 0},
{0, 0, 0, 1, 1, 1, 0},
{0, 0, 0, 1, 1, 0, 1},
{0, 0, 0, 1, 0, 2, 0},
{0, 0, 0, 1, 0, 1, 1},
{0, 0, 0, 1, 0, 0, 2},
{0, 0, 0, 0, 3, 0, 0},
{0, 0, 0, 0, 2, 1, 0},
{0, 0, 0, 0, 2, 0, 1},
{0, 0, 0, 0, 1, 2, 0},
{0, 0, 0, 0, 1, 1, 1},
{0, 0, 0, 0, 1, 0, 2},
{0, 0, 0, 0, 0, 3, 0},
{0, 0, 0, 0, 0, 2, 1},
{0, 0, 0, 0, 0, 1, 2},
{0, 0, 0, 0, 0, 0, 3},
{4, 0, 0, 0, 0, 0, 0},
{3, 1, 0, 0, 0, 0, 0},
{3, 0, 1, 0, 0, 0, 0},
{3, 0, 0, 1, 0, 0, 0},
{3, 0, 0, 0, 1, 0, 0},
{3, 0, 0, 0, 0, 1, 0},
{3, 0, 0, 0, 0, 0, 1},
{2, 2, 0, 0, 0, 0, 0},
{2, 1, 1, 0, 0, 0, 0},
{2, 1, 0, 1, 0, 0, 0},
{2, 1, 0, 0, 1, 0, 0},
{2, 1, 0, 0, 0, 1, 0},
{2, 1, 0, 0, 0, 0, 1},
{2, 0, 2, 0, 0, 0, 0},
{2, 0, 1, 1, 0, 0, 0},
{2, 0, 1, 0, 1, 0, 0},
{2, 0, 1, 0, 0, 1, 0},
{2, 0, 1, 0, 0, 0, 1},
{2, 0, 0, 2, 0, 0, 0},
{2, 0, 0, 1, 1, 0, 0},
{2, 0, 0, 1, 0, 1, 0},
{2, 0, 0, 1, 0, 0, 1},
{2, 0, 0, 0, 2, 0, 0},
{2, 0, 0, 0, 1, 1, 0},
{2, 0, 0, 0, 1, 0, 1},
{2, 0, 0, 0, 0, 2, 0},
{2, 0, 0, 0, 0, 1, 1},
{2, 0, 0, 0, 0, 0, 2},
{1, 3, 0, 0, 0, 0, 0},
{1, 2, 1, 0, 0, 0, 0},
{1, 2, 0, 1, 0, 0, 0},
{1, 2, 0, 0, 1, 0, 0},
{1, 2, 0, 0, 0, 1, 0},
{1, 2, 0, 0, 0, 0, 1},
{1, 1, 2, 0, 0, 0, 0},
{1, 1, 1, 1, 0, 0, 0},
{1, 1, 1, 0, 1, 0, 0},
{1, 1, 1, 0, 0, 1, 0},
{1, 1, 1, 0, 0, 0, 1},
{1, 1, 0, 2, 0, 0, 0},
{1, 1, 0, 1, 1, 0, 0},
{1, 1, 0, 1, 0, 1, 0},
{1, 1, 0, 1, 0, 0, 1},
{1, 1, 0, 0, 2, 0, 0},
{1, 1, 0, 0, 1, 1, 0},
{1, 1, 0, 0, 1, 0, 1},
{1, 1, 0, 0, 0, 2, 0},
{1, 1, 0, 0, 0, 1, 1},
{1, 1, 0, 0, 0, 0, 2},
{1, 0, 3, 0, 0, 0, 0},
{1, 0, 2, 1, 0, 0, 0},
{1, 0, 2, 0, 1, 0, 0},
{1, 0, 2, 0, 0, 1, 0},
{1, 0, 2, 0, 0, 0, 1},
{1, 0, 1, 2, 0, 0, 0},
{1, 0, 1, 1, 1, 0, 0},
{1, 0, 1, 1, 0, 1, 0},
{1, 0, 1, 1, 0, 0, 1},
{1, 0, 1, 0, 2, 0, 0},
{1, 0, 1, 0, 1, 1, 0},
{1, 0, 1, 0, 1, 0, 1},
{1, 0, 1, 0, 0, 2, 0},
{1, 0, 1, 0, 0, 1, 1},
{1, 0, 1, 0, 0, 0, 2},
{1, 0, 0, 3, 0, 0, 0},
{1, 0, 0, 2, 1, 0, 0},
{1, 0, 0, 2, 0, 1, 0},
{1, 0, 0, 2, 0, 0, 1},
{1, 0, 0, 1, 2, 0, 0},
{1, 0, 0, 1, 1, 1, 0},
{1, 0, 0, 1, 1, 0, 1},
{1, 0, 0, 1, 0, 2, 0},
{1, 0, 0, 1, 0, 1, 1},
{1, 0, 0, 1, 0, 0, 2},
{1, 0, 0, 0, 3, 0, 0},
{1, 0, 0, 0, 2, 1, 0},
{1, 0, 0, 0, 2, 0, 1},
{1, 0, 0, 0, 1, 2, 0},
{1, 0, 0, 0, 1, 1, 1},
{1, 0, 0, 0, 1, 0, 2},
{1, 0, 0, 0, 0, 3, 0},
{1, 0, 0, 0, 0, 2, 1},
{1, 0, 0, 0, 0, 1, 2},
{1, 0, 0, 0, 0, 0, 3},
{0, 4, 0, 0, 0, 0, 0},
{0, 3, 1, 0, 0, 0, 0},
{0, 3, 0, 1, 0, 0, 0},
{0, 3, 0, 0, 1, 0, 0},
{0, 3, 0, 0, 0, 1, 0},
{0, 3, 0, 0, 0, 0, 1},
{0, 2, 2, 0, 0, 0, 0},
{0, 2, 1, 1, 0, 0, 0},
{0, 2, 1, 0, 1, 0, 0},
{0, 2, 1, 0, 0, 1, 0},
{0, 2, 1, 0, 0, 0, 1},
{0, 2, 0, 2, 0, 0, 0},
{0, 2, 0, 1, 1, 0, 0},
{0, 2, 0, 1, 0, 1, 0},
{0, 2, 0, 1, 0, 0, 1},
{0, 2, 0, 0, 2, 0, 0},
{0, 2, 0, 0, 1, 1, 0},
{0, 2, 0, 0, 1, 0, 1},
{0, 2, 0, 0, 0, 2, 0},
{0, 2, 0, 0, 0, 1, 1},
{0, 2, 0, 0, 0, 0, 2},
{0, 1, 3, 0, 0, 0, 0},
{0, 1, 2, 1, 0, 0, 0},
{0, 1, 2, 0, 1, 0, 0},
{0, 1, 2, 0, 0, 1, 0},
{0, 1, 2, 0, 0, 0, 1},
{0, 1, 1, 2, 0, 0, 0},
{0, 1, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 0, 1, 0},
{0, 1, 1, 1, 0, 0, 1},
{0, 1, 1, 0, 2, 0, 0},
{0, 1, 1, 0, 1, 1, 0},
{0, 1, 1, 0, 1, 0, 1},
{0, 1, 1, 0, 0, 2, 0},
{0, 1, 1, 0, 0, 1, 1},
{0, 1, 1, 0, 0, 0, 2},
{0, 1, 0, 3, 0, 0, 0},
{0, 1, 0, 2, 1, 0, 0},
{0, 1, 0, 2, 0, 1, 0},
{0, 1, 0, 2, 0, 0, 1},
{0, 1, 0, 1, 2, 0, 0},
{0, 1, 0, 1, 1, 1, 0},
{0, 1, 0, 1, 1, 0, 1},
{0, 1, 0, 1, 0, 2, 0},
{0, 1, 0, 1, 0, 1, 1},
{0, 1, 0, 1, 0, 0, 2},
{0, 1, 0, 0, 3, 0, 0},
{0, 1, 0, 0, 2, 1, 0},
{0, 1, 0, 0, 2, 0, 1},
{0, 1, 0, 0, 1, 2, 0},
{0, 1, 0, 0, 1, 1, 1},
{0, 1, 0, 0, 1, 0, 2},
{0, 1, 0, 0, 0, 3, 0},
{0, 1, 0, 0, 0, 2, 1},
{0, 1, 0, 0, 0, 1, 2},
{0, 1, 0, 0, 0, 0, 3},
{0, 0, 4, 0, 0, 0, 0},
{0, 0, 3, 1, 0, 0, 0},
{0, 0, 3, 0, 1, 0, 0},
{0, 0, 3, 0, 0, 1, 0},
{0, 0, 3, 0, 0, 0, 1},
{0, 0, 2, 2, 0, 0, 0},
{0, 0, 2, 1, 1, 0, 0},
{0, 0, 2, 1, 0, 1, 0},
{0, 0, 2, 1, 0, 0, 1},
{0, 0, 2, 0, 2, 0, 0},
{0, 0, 2, 0, 1, 1, 0},
{0, 0, 2, 0, 1, 0, 1},
{0, 0, 2, 0, 0, 2, 0},
{0, 0, 2, 0, 0, 1, 1},
{0, 0, 2, 0, 0, 0, 2},
{0, 0, 1, 3, 0, 0, 0},
{0, 0, 1, 2, 1, 0, 0},
{0, 0, 1, 2, 0, 1, 0},
{0, 0, 1, 2, 0, 0, 1},
{0, 0, 1, 1, 2, 0, 0},
{0, 0, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 0, 1},
{0, 0, 1, 1, 0, 2, 0},
{0, 0, 1, 1, 0, 1, 1},
{0, 0, 1, 1, 0, 0, 2},
{0, 0, 1, 0, 3, 0, 0},
{0, 0, 1, 0, 2, 1, 0},
{0, 0, 1, 0, 2, 0, 1},
{0, 0, 1, 0, 1, 2, 0},
{0, 0, 1, 0, 1, 1, 1},
{0, 0, 1, 0, 1, 0, 2},
{0, 0, 1, 0, 0, 3, 0},
{0, 0, 1, 0, 0, 2, 1},
{0, 0, 1, 0, 0, 1, 2},
{0, 0, 1, 0, 0, 0, 3},
{0, 0, 0, 4, 0, 0, 0},
{0, 0, 0, 3, 1, 0, 0},
{0, 0, 0, 3, 0, 1, 0},
{0, 0, 0, 3, 0, 0, 1},
{0, 0, 0, 2, 2, 0, 0},
{0, 0, 0, 2, 1, 1, 0},
{0, 0, 0, 2, 1, 0, 1},
{0, 0, 0, 2, 0, 2, 0},
{0, 0, 0, 2, 0, 1, 1},
{0, 0, 0, 2, 0, 0, 2},
{0, 0, 0, 1, 3, 0, 0},
{0, 0, 0, 1, 2, 1, 0},
{0, 0, 0, 1, 2, 0, 1},
{0, 0, 0, 1, 1, 2, 0},
{0, 0, 0, 1, 1, 1, 1},
{0, 0, 0, 1, 1, 0, 2},
{0, 0, 0, 1, 0, 3, 0},
{0, 0, 0, 1, 0, 2, 1},
{0, 0, 0, 1, 0, 1, 2},
{0, 0, 0, 1, 0, 0, 3},
{0, 0, 0, 0, 4, 0, 0},
{0, 0, 0, 0, 3, 1, 0},
{0, 0, 0, 0, 3, 0, 1},
{0, 0, 0, 0, 2, 2, 0},
{0, 0, 0, 0, 2, 1, 1},
{0, 0, 0, 0, 2, 0, 2},
{0, 0, 0, 0, 1, 3, 0},
{0, 0, 0, 0, 1, 2, 1},
{0, 0, 0, 0, 1, 1, 2},
{0, 0, 0, 0, 1, 0, 3},
{0, 0, 0, 0, 0, 4, 0},
{0, 0, 0, 0, 0, 3, 1},
{0, 0, 0, 0, 0, 2, 2},
{0, 0, 0, 0, 0, 1, 3},
{0, 0, 0, 0, 0, 0, 4}
};
static const double COEF[330][3] = {
{8.70954844857314666e-12, 1.27926950848359881e-09, -2.06865474316332923e-09},
{1.05783308354771544e+00, -8.02119209663359686e-03, -7.88705651445470723e-02},
{1.35905954452774837e-02, 8.71267975138422468e-01, 1.04898760410704936e-01},
{-4.16452026099768252e-02, 1.75465381596434100e-02, 1.00224594702931546e+00},
{4.50321316661211821e-02, -7.11409155427628892e-02, 3.91232300778902690e-03},
{1.76675507851922452e-02, -1.32709276116036640e-01, 6.36935270589509828e-02},
{-5.23434830565911030e-02, 3.77681739012521722e-02, -2.08691145087504179e-02},
{-2.33722556520224792e-03, -1.57542611462692145e-03, -3.05158628452478807e-03},
{-8.87678609044812990e-04, 3.83194388837734693e-04, 1.37779212442523083e-03},
{-2.11519042076831979e-03, 5.82337362515735358e-04, 2.24055108941204821e-04},
{4.61545125563611917e-04, 7.72869451707915893e-04, -1.10800630143346882e-03},
{1.05937484157345879e-03, -3.14448681732842211e-04, -1.75129182446198098e-03},
{1.49045689016363055e-03, -2.09220860101674106e-04, 5.93100338908187697e-04},
{-3.51246656293852696e-04, -8.20743017485394289e-04, 5.71854064480802862e-04},
{-9.18204643629581319e-01, -2.27788122702773155e-01, 6.39980793022790623e-02},
{9.24243491377523679e-05, 7.32841332381495400e-04, -1.55219718415109450e-03},
{7.13695056804217989e-04, -8.46467621879685712e-05, 6.50202947442505750e-04},
{1.66640864747485983e-03, -1.24492362771216523e-04, 2.68236502346156410e-04},
{-7.20253644860527516e-04, 7.81434220384157334e-04, 1.12661089007361367e-03},
{-6.83033334365238206e-05, 7.27742627159490762e-04, -1.78048843835204584e-03},
{-3.13431571993316588e-02, -8.57604034845650287e-01, -2.57225920656276863e-01},
{-6.47867200595898341e-05, -1.16688982572457655e-03, 1.14174511750260031e-03},
{-5.00713925613324338e-04, -6.87598082111323477e-04, 6.20598069880440176e-04},
{-8.56716727659588957e-05, 9.74478786593559361e-04, -1.65892838405139512e-03},
{6.53468478750158263e-04, 7.51662000672516676e-04, -6.73196326298856570e-04},
{-4.42539011000103941e-02, -2.01965359697350230e-02, -9.94663493761314355e-01},
{-7.39107395392403087e-04, 5.28870828612476996e-04, 1.00947183860234540e-03},
{-2.06577300933763214e-03, 9.60215813758718011e-04, -3.27993888180819421e-04},
{3.47783280638377555e-04, 8.41824316850705743e-04, -8.87458944147930993e-04},
{1.20960551709587905e+00, -7.07660818059813873e-02, -8.56332806008946491e-03},
{2.11116509318935269e-04, 7.68490846994171776e-04, -1.63228995491542417e-03},
{6.47698075356516103e-04, -4.20589129268072884e-04, 1.18354001300614896e-03},
{-2.78795945253848716e-02, 1.22199201000304547e+00, -2.07383075858847743e-01},
{-5.32457386680677347e-05, -9.58027320315790677e-04, 9.89667309649038679e-04},
{-9.03932426306289782e-02, -4.00969232187064692e-02, 1.26285611182120072e+00},
{-2.19453630740322871e-03, -1.21893190049422620e-03, -1.92293368093085417e-03},
{1.72950845415964505e-06, -8.93952511560151819e-09, -6.14874900641340649e-06},
{8.02644554976326974e-06, -6.42543741723487294e-06, -6.07103419227907060e-06},
{3.20307552755319525e-06, -4.83533743093466500e-06, 9.13563764113473065e-07},
{-2.18105804067510178e-06, 6.19595552598436322e-07, 5.21392855381760945e-06},
{-2.43310123604345563e-06, 2.17201813434465818e-06, 1.94098874242362718e-07},
{-1.56293672065252465e-06, 3.95256011818110372e-06, 1.68792962079201969e-06},
{-1.37567295252127852e-03, 3.59746071987262106e-04, 7.38927139000157259e-05},
{4.27822004137219658e-06, -8.80187479967658548e-07, 2.29453131891411977e-06},
{7.68758937964332534e-06, 2.40909410585557829e-07, 4.69351234070854509e-06},
{-2.87166709944317033e-06, 7.60223902901142716e-07, 4.57864913314467992e-06},
{-4.01295140267654560e-06, 2.65929275888376483e-06, -2.36575067819565221e-06},
{2.32693030513910805e-07, 2.28814396769890308e-06, 1.83526107699893970e-07},
{-2.18213927011287265e-03, 1.65013083920367864e-03, 2.31992998847323087e-04},
{-7.70829764693697905e-06, 4.23888841240673345e-07, 7.30018322002944087e-06},
{-1.23111329452911533e-06, 1.50076529718910084e-06, -1.91139744928209288e-06},
{-1.68872756433485760e-06, 1.03254236824697979e-06, -1.72081108163607555e-06},
{1.64276928199709460e-06, -4.96350219553231067e-07, -1.46349385185670297e-06},
{1.12731767057843682e-03, 5.03104281148445223e-04, 1.36398977654308994e-03},
{-1.05449609518089293e-06, -4.06952115309007489e-07, 3.53062441379482783e-06},
{-1.98745923822574166e-06, 4.98021943693208180e-07, 3.92645061370218429e-06},
{-1.55569377977005097e-07, -4.00262856484093037e-07, -2.49609122397048688e-06},
{2.18005022830924673e-03, -4.10275057064835439e-05, -2.59776311836759947e-04},
{5.41337439827552225e-07, -1.88603932528607146e-06, -2.06428606152470051e-06},
{-6.03243799807140491e-06, -3.75067864464502022e-06, -3.05702776851046742e-06},
{2.30038011634901016e-03, -1.32581161861259635e-03, -1.07680096899188406e-03},
{4.46773877910556887e-06, 1.85008408528524772e-08, -2.72851357570281713e-06},
{-1.49177636513049289e-03, -1.91426739654176659e-04, -1.71206384332753194e-03},
{2.31661325589237743e-02, 2.26540538563063554e-01, 5.42330337046266139e-02},
{-1.40563059963100256e-06, -4.50551806294901061e-06, 8.87542894832671347e-06},
{-1.66780916452391459e-06, 4.12065434881171526e-06, -3.55865035776836702e-06},
{2.71536622051954390e-07, -3.08564858926584692e-06, -1.52164363662402047e-06},
{2.66659632027280158e-06, -1.19436686895073481e-06, -3.25738306279285683e-06},
{-1.43666282346327501e-06, -2.51923473623639690e-06, 5.21205120344175876e-06},
{2.82954522469612199e-04, -1.59147454710008968e-03, 1.27685773978167098e-03},
{-3.99471240294241303e-06, 9.97323772325767188e-08, -5.28196823261495307e-06},
{-6.39858432699424995e-06, -4.59897864440506933e-06, -2.39736149785715891e-06},
{2.89457420106498109e-06, -3.10427512149489757e-06, 9.75553221437691631e-07},
{-8.96518259720091581e-07, -5.53996694461914366e-06, 1.03733964032237669e-05},
{8.82130497168875905e-04, -2.33618402105562365e-03, 1.35100410641244379e-03},
{-2.14088521029685841e-06, 2.59005410360388117e-06, -9.78713171504927426e-08},
{-4.50668337071552516e-06, 3.58808570076458002e-06, -1.56159349007541082e-06},
{-1.52345101244247272e-06, 2.21066768791959578e-06, -2.19555898547246775e-06},
{2.07334042074768356e-03, -1.56333498489329517e-03, -5.53762940364141767e-04},
{2.22151748134440108e-06, -4.74729938900429749e-07, -3.46744150304684889e-06},
{2.95389009221172505e-06, -2.96312023445686329e-06, -9.00385068308695580e-07},
{-6.47780848348620771e-04, 2.38772263398574292e-03, -8.93908589731968019e-04},
{9.69501567645025819e-07, 2.41432205872957328e-06, 5.56908291093893837e-07},
{-6.33392066185247586e-04, 2.38613844267241120e-03, -1.05383725637261472e-03},
{6.76250135616376785e-02, -5.57799579151454852e-02, 1.83393652374666566e-01},
{3.53986894266120067e-06, 5.92996717102502093e-06, -7.32378536156402804e-06},
{5.69667193362453916e-06, 1.20219201908705218e-06, -4.56663805956276925e-06},
{7.11494218295222192e-07, 2.93069858359131137e-06, 1.23210839732268429e-07},
{-3.41917893741799928e-06, -1.47435291776966751e-06, 1.07397354370819542e-06},
{7.30931882734254710e-04, 1.15433149094644884e-03, -2.40026982569019722e-03},
{-1.22780859907432871e-06, 2.29287908084027789e-06, 1.84270754640877832e-06},
{7.71579140080615178e-07, 2.92378122615943208e-06, -1.91800935486416413e-07},
{-3.76107279903559188e-07, -1.83159743461489867e-06, 8.17089655984204466e-07},
{-1.10830882430058061e-03, -5.10908079549339251e-04, -1.77835176235151705e-03},
{-1.26839781743699406e-06, -2.86942252006448415e-06, 4.47464983859263005e-06},
{-1.44518716284694482e-06, -7.03360635528004451e-06, 1.04898109513258675e-05},
{-4.98687888007460470e-04, 1.86990180752567262e-03, -1.24341018156770089e-03},
{-2.90479801332704790e-06, -9.24272269110706229e-07, 7.56354222045119151e-07},
{-1.16451534008294149e-03, -2.34216801827852273e-03, 4.91479264672447288e-03},
{-7.70970926241258958e-02, 9.35855573900774423e-02, 1.50623807158846906e-01},
{1.14039905307547484e-06, -1.80664235182388840e-07, -5.15527441317074897e-06},
{7.50559587697416375e-06, -6.23982034686780714e-06, -5.01245198064126721e-06},
{2.37840954889385892e-06, -4.15663063190341991e-06, 1.93118829429697603e-06},
{-1.54903048110950777e-03, 2.65832194444263125e-04, 5.34401520444913940e-04},
{4.00040634507183718e-06, -2.43965474694277443e-06, 2.88683251413283937e-06},
{7.72301916160400559e-06, -9.54300275625495457e-07, 5.50777546561020959e-06},
{-2.28103126593574368e-03, 1.02658341009706066e-03, 1.22010567464172614e-03},
{-6.32818026002207601e-06, 9.83088209200334157e-07, 5.24316808343458507e-06},
{1.37175660779395581e-03, 4.01188715721313943e-04, 7.59370199245276625e-04},
{-3.33184694847917573e-01, 7.82846225823195241e-02, -9.94270054263078074e-02},
{-1.70108770909324636e-06, -5.10749831734438279e-06, 9.80267482880020635e-06},
{-1.79301365419055891e-06, 4.44839673308561508e-06, -3.83837422072638712e-06},
{1.71911692904483371e-04, -1.56077480341044431e-03, 1.30725115579017584e-03},
{-3.55763938679129477e-06, 1.20558966207589408e-06, -5.94340114624253291e-06},
{1.02325453537648178e-03, -1.52640960762801372e-03, 3.10973117856692537e-04},
{3.81842873295820109e-03, -3.02114884453467680e-01, 2.78264587142456665e-01},
{3.46123498726202961e-06, 5.05929187103208375e-06, -6.85764673719752027e-06},
{4.47228353489932293e-04, 9.60672217798415784e-04, -2.19382758010531077e-03},
{2.22711833124298791e-01, -4.14141995162802465e-02, -4.27998216564745015e-01},
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{-6.94754161319199870e-10, 6.65038621394664631e-09, -4.31779645371221932e-09},
{4.72542155592614588e-07, -7.58546986886782931e-07, -2.35913417925837088e-07},
{1.46133817312113241e-03, -3.25193103208258009e-04, -3.06625181254991741e-04},
{9.35794082672593210e-09, -7.92923574022275091e-09, -5.41426242728348939e-09},
{-2.15279239157428748e-08, -4.16754339024882903e-09, -1.12896482995505920e-08},
{2.60645369870582400e-10, 1.44616071127263122e-06, -3.63334053799999057e-07},
{9.17105741349288905e-09, -2.02295233654725681e-08, -1.20002956877085509e-08},
{-1.27759226226098477e-07, 1.28193771791124470e-06, -5.83097827522305323e-07},
{2.26880791869919426e-03, -1.34042850080092401e-03, -7.65092051285704835e-04},
{7.03374036792325796e-09, -2.53508958270032281e-09, -7.66132998708535240e-09},
{-9.71978722189015265e-07, -5.57836512454779054e-07, 1.96329328074063003e-06},
{-1.26115140811304343e-03, -4.81792074617704632e-04, -1.06803272537897391e-03},
{1.19419564863885497e-01, 5.07766738901840875e-02, 4.87642090320925953e-02},
{1.14090414893297520e-09, 1.56073433760228752e-08, -1.78054684078429726e-08},
{3.03285130343056153e-09, -1.58615337531031741e-09, -4.94928394101368241e-09},
{2.64483280249840080e-07, 2.97155396291660413e-07, -5.41608085095034164e-07},
{2.68757552324139226e-09, -1.41400907649469332e-08, 2.93255796729452456e-08},
{-2.11094617584561828e-07, -6.56355695552793272e-07, 3.72180321686621518e-07},
{-2.55073452371079590e-04, 1.57943859317488818e-03, -1.29154484940938240e-03},
{1.40049266628139435e-09, 1.40747080656922208e-08, -2.58792021839981956e-09},
{-2.12330362681090179e-07, -1.30522733223815968e-06, 5.84417623253341567e-07},
{-9.33144849909676392e-04, 1.90305575962152547e-03, -8.35564417983726418e-04},
{1.81624805201406961e-02, 6.84911174969819458e-02, -2.28291882522520390e-02},
{-8.25231299961259879e-09, -1.40227519596081152e-08, 1.78809529925716415e-08},
{1.90689491530449118e-07, 7.01057736002264065e-07, -4.26430629252294580e-07},
{-5.85146839837499930e-04, -1.07311215649546045e-03, 2.31986890222730339e-03},
{-1.05962397073886522e-01, 5.51532131360410807e-02, 1.87542648909451215e-01},
{-1.37499370823599516e-03, -8.49619409242363438e-04, -1.18180356709159952e-03}
};
static const double INTERCEPT[3] = {
-1.29208772400146188e+00,
6.62251952866635918e+00,
-1.35908984683965173e-01
};
// END AUTO-GENERATED COEFFICIENTS
inline void compute_poly_features(const double x[7], double out[330]) {
for (int i = 0; i < N_FEATURES; ++i) {
double val = 1.0;
for (int j = 0; j < N_INPUTS; ++j) {
if (POWERS[i][j] != 0) {
double base = x[j];
int exp = POWERS[i][j];
// Fast integer exponentiation (max exp = 4)
double p = 1.0;
for (int e = 0; e < exp; ++e)
p *= base;
val *= p;
}
}
out[i] = val;
}
}
} // namespace detail
struct RGB {
unsigned char r, g, b;
};
/**
* Mix two RGB colors using polynomial pigment mixing.
*
* This performs polynomial pigment-style RGB interpolation.
*
* @param r1,g1,b1 First color (0-255)
* @param r2,g2,b2 Second color (0-255)
* @param t Mixing ratio: 0.0 = all color1, 1.0 = all color2
* @param out_r,out_g,out_b Output color (0-255)
*/
inline void lerp(unsigned char r1, unsigned char g1, unsigned char b1,
unsigned char r2, unsigned char g2, unsigned char b2,
float t,
unsigned char* out_r, unsigned char* out_g, unsigned char* out_b) {
// Clamp t
if (t <= 0.0f) {
*out_r = r1; *out_g = g1; *out_b = b1;
return;
}
if (t >= 1.0f) {
*out_r = r2; *out_g = g2; *out_b = b2;
return;
}
double x[7] = {
static_cast<double>(r1), static_cast<double>(g1), static_cast<double>(b1),
static_cast<double>(r2), static_cast<double>(g2), static_cast<double>(b2),
static_cast<double>(t)
};
double features[330];
detail::compute_poly_features(x, features);
// Dot product: features @ COEF + INTERCEPT
for (int c = 0; c < 3; ++c) {
double sum = detail::INTERCEPT[c];
for (int i = 0; i < detail::N_FEATURES; ++i) {
sum += features[i] * detail::COEF[i][c];
}
// Clamp to [0, 255] and truncate (matches numpy astype(int) behavior)
int val = static_cast<int>(sum);
if (val < 0) val = 0;
if (val > 255) val = 255;
if (c == 0) *out_r = static_cast<unsigned char>(val);
else if (c == 1) *out_g = static_cast<unsigned char>(val);
else *out_b = static_cast<unsigned char>(val);
}
}
/**
* Convenience overload returning an RGB struct.
*/
inline RGB lerp(unsigned char r1, unsigned char g1, unsigned char b1,
unsigned char r2, unsigned char g2, unsigned char b2,
float t) {
RGB result;
lerp(r1, g1, b1, r2, g2, b2, t, &result.r, &result.g, &result.b);
return result;
}
} // namespace filament_mixer
#endif // FILAMENT_MIXER_MODEL_HPP
@@ -108,6 +108,22 @@ const std::vector<Vec2d>& CornerSmoother::curve_coefficients(
return m_cached_coefficients;
}
bool CornerSmoother::is_on_straight_run(const Vec2d &previous, const Vec2d &vertex, const Vec2d &next)
{
const Vec2d incoming_leg = vertex - previous;
const Vec2d outgoing_leg = next - vertex;
const double incoming_length = incoming_leg.norm();
const double outgoing_length = outgoing_leg.norm();
// A vertex repeating one of its neighbours carries no direction of its own.
if (incoming_length < EPSILON || outgoing_length < EPSILON)
return true;
const Vec2d incoming = incoming_leg / incoming_length;
const Vec2d outgoing = outgoing_leg / outgoing_length;
return incoming.dot(outgoing) > 0. &&
std::abs(incoming.x() * outgoing.y() - incoming.y() * outgoing.x()) < EPSILON;
}
void CornerSmoother::round_corner(const Vec2d &previous, const Vec2d &corner, const Vec2d &next)
{
m_corner_points.clear();
+41 -18
View File
@@ -1,6 +1,7 @@
#pragma once
#include <algorithm>
#include <array>
#include <cmath>
#include <functional>
#include <vector>
@@ -47,36 +48,57 @@ public:
template<typename Emit> void push(const Vec2d &point, Emit &emit)
{
if (m_pending == 0) {
if (m_held == 0) {
// The first point of a path is an end, not a corner, and stays where it is.
emit(point);
m_previous = point;
} else if (m_pending > 1) {
round_corner(m_previous, m_corner, point);
for (const Vec2d &corner_point : m_corner_points)
emit(corner_point);
m_previous = m_corner;
m_window[m_held++] = point;
return;
}
m_corner = point;
m_pending = std::min(m_pending + 1, 2);
if (m_held > 1 && is_on_straight_run(m_window[m_held - 2], m_window[m_held - 1], point)) {
// The newest vertex only splits a straight leg, so the leg runs on to this point instead.
m_window[m_held - 1] = point;
return;
}
if (m_held < 3) {
m_window[m_held++] = point;
return;
}
// Both legs of the middle vertex are complete now, so its curve can no longer grow.
emit_corner(m_window[0], m_window[1], m_window[2], emit);
m_window[0] = m_window[1];
m_window[1] = m_window[2];
m_window[2] = point;
}
// Emits the last point of the path and prepares the smoother for a new one.
template<typename Emit> void flush(Emit &emit)
{
if (m_pending > 1)
emit(m_corner);
m_pending = 0;
if (m_held > 2)
emit_corner(m_window[0], m_window[1], m_window[2], emit);
if (m_held > 1)
emit(m_window[m_held - 1]);
m_held = 0;
}
private:
template<typename Emit> void emit_corner(const Vec2d &previous, const Vec2d &corner, const Vec2d &next, Emit &emit)
{
round_corner(previous, corner, next);
for (const Vec2d &corner_point : m_corner_points)
emit(corner_point);
}
// Tells a vertex that only continues a straight leg (or repeats its predecessor) from a corner.
// A path doubling back on itself is not one, that vertex is a hairpin and stays where it is.
static bool is_on_straight_run(const Vec2d &previous, const Vec2d &vertex, const Vec2d &next);
// Fills m_corner_points with the points replacing the corner vertex.
void round_corner(const Vec2d &previous, const Vec2d &corner, const Vec2d &next);
// Flattens the canonical corner curve of the given size and turn into coordinates of the
// (incoming, outgoing) basis of the corner. Cached, as an infill path repeats the same corner.
const std::vector<Vec2d>& curve_coefficients(double corner_distance, const Vec2d &incoming, const Vec2d &outgoing);
// Fraction of the shorter adjoining segment consumed on each side of a corner. Half of a segment
// is the maximum, otherwise the curves of two adjacent corners would overlap.
// Fraction of the shorter adjoining leg consumed on each side of a corner. Half of a leg is the
// maximum, otherwise the curves of two adjacent corners would overlap.
const double m_corner_distance_ratio;
const double m_tolerance;
const double m_max_corner_distance;
@@ -88,10 +110,11 @@ private:
double m_cached_cosine { 0. };
bool m_has_cached_coefficients { false };
Vec2d m_previous { Vec2d::Zero() };
Vec2d m_corner { Vec2d::Zero() };
// Number of points held back: none, the first point of a path, or a corner candidate.
int m_pending { 0 };
// The corners seen last, kept free of vertices that merely split a straight leg. The middle one
// is rounded once the third arrives, which is what makes its outgoing leg final.
std::array<Vec2d, 3> m_window { Vec2d::Zero(), Vec2d::Zero(), Vec2d::Zero() };
// How many of them are filled in.
int m_held { 0 };
};
// Rounds the corners of already scaled paths in place. Paths of less than three points are left alone.
+327
View File
@@ -0,0 +1,327 @@
#include "AssimpImport.hpp"
#include "../TexturePainting.hpp"
#include "ResourcePathUtils.hpp"
#include <assimp/Importer.hpp>
#include <assimp/config.h>
#include <assimp/material.h>
#include <assimp/postprocess.h>
#include <assimp/scene.h>
#include <boost/algorithm/string/predicate.hpp>
#include <boost/filesystem.hpp>
#include <boost/log/trivial.hpp>
#include <boost/nowide/fstream.hpp>
#include <array>
#include <cstdint>
#include <limits>
#include <sstream>
#include <string>
#include <vector>
namespace Slic3r {
namespace {
void clear_textured_mesh(TexturedMesh& out)
{
out.vertices.clear();
out.indices.clear();
out.uvs.clear();
out.uv_coords.clear();
out.uv_indices.clear();
out.textures.clear();
out.material_ids.clear();
out.material_texture_map.clear();
out.material_colors.clear();
}
void set_error_message(std::string* error_message, const std::string& message)
{
if (error_message)
*error_message = message;
}
bool is_fbx_path(const std::string& path)
{
return boost::algorithm::iends_with(path, ".fbx");
}
bool should_flip_uvs(const std::string& path)
{
return boost::algorithm::iends_with(path, ".fbx") ||
boost::algorithm::iends_with(path, ".glb");
}
unsigned int assimp_import_flags(const std::string& path)
{
unsigned int flags = aiProcess_Triangulate
| aiProcess_GenNormals
| aiProcess_PreTransformVertices
| aiProcess_SortByPType;
if (should_flip_uvs(path))
flags |= aiProcess_FlipUVs;
return flags;
}
void configure_importer(Assimp::Importer& importer, const std::string& path, unsigned int flags)
{
importer.SetPropertyInteger(AI_CONFIG_PP_SBP_REMOVE,
aiPrimitiveType_POINT | aiPrimitiveType_LINE);
if (flags & aiProcess_PreTransformVertices)
importer.SetPropertyBool(AI_CONFIG_PP_PTV_KEEP_HIERARCHY, true);
if (is_fbx_path(path)) {
importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_ALL_GEOMETRY_LAYERS, true);
importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_MATERIALS, true);
importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_TEXTURES, true);
importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_ANIMATIONS, false);
importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_LIGHTS, false);
importer.SetPropertyBool(AI_CONFIG_IMPORT_FBX_READ_CAMERAS, false);
}
}
bool read_external_texture_file(const boost::filesystem::path& path, TextureImage& out)
{
boost::nowide::ifstream file(path.string(), std::ios::binary | std::ios::ate);
if (!file.is_open())
return false;
const std::streamoff size = file.tellg();
if (size <= 0)
return false;
if (static_cast<uintmax_t>(size) > static_cast<uintmax_t>(std::numeric_limits<size_t>::max()))
return false;
file.seekg(0);
out.width = -1;
out.height = -1;
out.channels = 0;
out.data.resize(static_cast<size_t>(size));
file.read(reinterpret_cast<char*>(out.data.data()), size);
if (!file && !file.eof()) {
out.data.clear();
return false;
}
return true;
}
bool read_embedded_texture(const aiTexture& texture, TextureImage& out)
{
out.data.clear();
if (texture.mHeight == 0) {
if (texture.mWidth == 0)
return false;
out.width = -1;
out.height = -1;
out.channels = 0;
out.data.assign(
reinterpret_cast<const unsigned char*>(texture.pcData),
reinterpret_cast<const unsigned char*>(texture.pcData) + texture.mWidth);
return !out.data.empty();
}
if (texture.mWidth == 0 || texture.mHeight == 0)
return false;
if (texture.mWidth > static_cast<unsigned int>(std::numeric_limits<int>::max()) ||
texture.mHeight > static_cast<unsigned int>(std::numeric_limits<int>::max())) {
return false;
}
const size_t width = static_cast<size_t>(texture.mWidth);
const size_t height = static_cast<size_t>(texture.mHeight);
if (width > std::numeric_limits<size_t>::max() / height ||
width * height > std::numeric_limits<size_t>::max() / 4) {
return false;
}
out.width = static_cast<int>(texture.mWidth);
out.height = static_cast<int>(texture.mHeight);
out.channels = 4;
const size_t pixel_count = width * height;
out.data.resize(pixel_count * 4);
for (size_t i = 0; i < pixel_count; ++i) {
const aiTexel& texel = texture.pcData[i];
out.data[i * 4 + 0] = texel.r;
out.data[i * 4 + 1] = texel.g;
out.data[i * 4 + 2] = texel.b;
out.data[i * 4 + 3] = texel.a;
}
return !out.data.empty();
}
bool get_material_texture(const aiMaterial& material, aiString& texture_path)
{
if (material.GetTextureCount(aiTextureType_DIFFUSE) > 0 &&
material.GetTexture(aiTextureType_DIFFUSE, 0, &texture_path) == AI_SUCCESS) {
return true;
}
if (material.GetTextureCount(aiTextureType_BASE_COLOR) > 0 &&
material.GetTexture(aiTextureType_BASE_COLOR, 0, &texture_path) == AI_SUCCESS) {
return true;
}
return false;
}
std::array<float, 4> get_material_color(const aiMaterial& material)
{
aiColor4D color(1.f, 1.f, 1.f, 1.f);
if (material.Get(AI_MATKEY_BASE_COLOR, color) == AI_SUCCESS)
return {color.r, color.g, color.b, color.a};
if (material.Get(AI_MATKEY_COLOR_DIFFUSE, color) == AI_SUCCESS)
return {color.r, color.g, color.b, color.a};
return {1.f, 1.f, 1.f, 1.f};
}
bool collect_mesh(const aiMesh& mesh, size_t& vertex_offset, TexturedMesh& out, std::string& error)
{
if (mesh.mNumVertices > static_cast<size_t>(std::numeric_limits<int>::max()) - vertex_offset) {
error = "Assimp mesh has too many vertices for TexturedMesh indices";
return false;
}
for (unsigned int i = 0; i < mesh.mNumVertices; ++i) {
const aiVector3D& v = mesh.mVertices[i];
out.vertices.push_back({v.x, v.y, v.z});
if (mesh.HasTextureCoords(0)) {
const aiVector3D& uv = mesh.mTextureCoords[0][i];
out.uvs.push_back({uv.x, uv.y});
} else {
out.uvs.push_back({0.f, 0.f});
}
}
const int material_index = static_cast<int>(mesh.mMaterialIndex);
for (unsigned int i = 0; i < mesh.mNumFaces; ++i) {
const aiFace& face = mesh.mFaces[i];
if (face.mNumIndices != 3)
continue;
if (face.mIndices[0] >= mesh.mNumVertices ||
face.mIndices[1] >= mesh.mNumVertices ||
face.mIndices[2] >= mesh.mNumVertices) {
error = "Assimp mesh face index is out of bounds";
return false;
}
out.indices.push_back({
static_cast<int>(static_cast<size_t>(face.mIndices[0]) + vertex_offset),
static_cast<int>(static_cast<size_t>(face.mIndices[1]) + vertex_offset),
static_cast<int>(static_cast<size_t>(face.mIndices[2]) + vertex_offset)});
out.material_ids.push_back(material_index);
}
vertex_offset += mesh.mNumVertices;
return true;
}
void collect_materials(const aiScene& scene, const boost::filesystem::path& base_dir, TexturedMesh& out)
{
out.material_texture_map.assign(scene.mNumMaterials, -1);
out.material_colors.assign(scene.mNumMaterials, {1.f, 1.f, 1.f, 1.f});
for (unsigned int material_index = 0; material_index < scene.mNumMaterials; ++material_index) {
const aiMaterial* material = scene.mMaterials[material_index];
if (!material)
continue;
out.material_colors[material_index] = get_material_color(*material);
aiString texture_path;
if (!get_material_texture(*material, texture_path))
continue;
TextureImage image;
const aiTexture* embedded_texture = scene.GetEmbeddedTexture(texture_path.C_Str());
if (embedded_texture) {
if (!read_embedded_texture(*embedded_texture, image))
continue;
} else {
const boost::filesystem::path resolved = resource_path::resolve_external_resource_path(
base_dir, texture_path.C_Str(), "Assimp texture");
if (resolved.empty()) {
BOOST_LOG_TRIVIAL(warning) << "AssimpImport: texture file not found: "
<< texture_path.C_Str();
continue;
}
if (!read_external_texture_file(resolved, image)) {
BOOST_LOG_TRIVIAL(warning) << "AssimpImport: failed to read texture: "
<< resolved;
continue;
}
}
out.material_texture_map[material_index] = static_cast<int>(out.textures.size());
out.textures.push_back(std::move(image));
}
}
std::string scene_failure_summary(const std::string& path, const char* assimp_error)
{
std::ostringstream ss;
ss << "Assimp failed to import " << path;
if (assimp_error && assimp_error[0] != '\0')
ss << ": " << assimp_error;
return ss.str();
}
} // namespace
bool load_assimp_textured_model(const std::string& path, TexturedMesh& out, std::string* error_message)
{
clear_textured_mesh(out);
Assimp::Importer importer;
const unsigned int flags = assimp_import_flags(path);
configure_importer(importer, path, flags);
const aiScene* scene = importer.ReadFile(path, flags);
if (!scene || (scene->mFlags & AI_SCENE_FLAGS_INCOMPLETE) || !scene->mRootNode) {
const std::string message = scene_failure_summary(path, importer.GetErrorString());
BOOST_LOG_TRIVIAL(error) << "AssimpImport: " << message;
set_error_message(error_message, message);
return false;
}
if (scene->mNumMeshes == 0) {
const std::string message = "Assimp scene has no meshes: " + path;
BOOST_LOG_TRIVIAL(error) << "AssimpImport: " << message;
set_error_message(error_message, message);
return false;
}
size_t vertex_offset = 0;
for (unsigned int mesh_index = 0; mesh_index < scene->mNumMeshes; ++mesh_index) {
const aiMesh* mesh = scene->mMeshes[mesh_index];
if (!mesh || !mesh->HasPositions())
continue;
std::string mesh_error;
if (!collect_mesh(*mesh, vertex_offset, out, mesh_error)) {
const std::string message = mesh_error + ": " + path;
BOOST_LOG_TRIVIAL(error) << "AssimpImport: " << message;
set_error_message(error_message, message);
clear_textured_mesh(out);
return false;
}
}
if (out.vertices.empty() || out.indices.empty()) {
const std::string message = "Assimp extracted no valid triangles: " + path;
BOOST_LOG_TRIVIAL(error) << "AssimpImport: " << message;
set_error_message(error_message, message);
clear_textured_mesh(out);
return false;
}
collect_materials(*scene, boost::filesystem::path(path).parent_path(), out);
BOOST_LOG_TRIVIAL(info) << "AssimpImport: loaded " << out.vertices.size()
<< " vertices, " << out.indices.size()
<< " triangles, " << out.textures.size()
<< " textures from " << path;
return true;
}
} // namespace Slic3r
+11
View File
@@ -0,0 +1,11 @@
#pragma once
#include <string>
namespace Slic3r {
struct TexturedMesh;
bool load_assimp_textured_model(const std::string& path, TexturedMesh& out, std::string* error_message = nullptr);
} // namespace Slic3r
+147 -3
View File
@@ -1,6 +1,8 @@
#include "../libslic3r.h"
#include "../Model.hpp"
#include "../TriangleMesh.hpp"
#include "../TexturePainting.hpp"
#include "ResourcePathUtils.hpp"
#include "OBJ.hpp"
#include "objparser.hpp"
@@ -21,7 +23,7 @@
namespace Slic3r {
bool load_obj(const char *path, TriangleMesh *meshptr, ObjInfo& obj_info, std::string &message)
bool load_obj(const char *path, TriangleMesh *meshptr, ObjInfo& obj_info, std::string &message, ObjParser::MtlData *out_mtl)
{
if (meshptr == nullptr)
return false;
@@ -98,6 +100,7 @@ bool load_obj(const char *path, TriangleMesh *meshptr, ObjInfo& obj_info, std::s
its.indices.reserve(num_faces + num_quads);
if (exist_mtl) {
obj_info.is_single_mtl = data.usemtls.size() == 1 && mtl_data.new_mtl_unmap.size() == 1;
obj_info.usemtls = data.usemtls;
obj_info.face_colors.reserve(num_faces + num_quads);
}
bool has_color = data.has_vertex_color;
@@ -210,14 +213,17 @@ bool load_obj(const char *path, TriangleMesh *meshptr, ObjInfo& obj_info, std::s
}
if (meshptr->volume() < 0)
meshptr->flip_triangles();
// Hand the parsed material table back so callers can build a TexturedMesh from it.
if (out_mtl)
*out_mtl = mtl_data;
return true;
}
bool load_obj(const char *path, Model *model, ObjInfo& obj_info, std::string &message, const char *object_name_in)
bool load_obj(const char *path, Model *model, ObjInfo& obj_info, std::string &message, const char *object_name_in, ObjParser::MtlData *out_mtl)
{
TriangleMesh mesh;
bool ret = load_obj(path, &mesh, obj_info, message);
bool ret = load_obj(path, &mesh, obj_info, message, out_mtl);
if (ret) {
std::string object_name;
@@ -232,6 +238,144 @@ bool load_obj(const char *path, Model *model, ObjInfo& obj_info, std::string &me
return ret;
}
bool obj_to_textured_mesh(
const ObjInfo& obj_info,
const indexed_triangle_set& its,
const ObjParser::MtlData& mtl_data,
const std::string& obj_directory,
TexturedMesh& out)
{
if (its.vertices.empty() || its.indices.empty() || !obj_info.has_uv_png)
return false;
const size_t nv = its.vertices.size();
const size_t nf = its.indices.size();
// 1. Copy vertices
out.vertices.resize(nv);
for (size_t i = 0; i < nv; ++i)
out.vertices[i] = {its.vertices[i].x(), its.vertices[i].y(), its.vertices[i].z()};
// 2. Copy face indices
out.indices.resize(nf);
for (size_t i = 0; i < nf; ++i)
out.indices[i] = {its.indices[i][0], its.indices[i][1], its.indices[i][2]};
// 3. Build per-face UV (uv_coords + uv_indices)
// OBJ UV convention: V=0 at bottom (OpenGL); texture sampling expects V=0 at top (like glTF/OpenCV).
// Flip V here so downstream code works uniformly.
if (!obj_info.uvs.empty()) {
const size_t uv_face_count = obj_info.uvs.size();
out.uv_coords.resize(uv_face_count * 3);
out.uv_indices.resize(nf);
for (size_t fi = 0; fi < nf; ++fi) {
if (fi < uv_face_count) {
int base = static_cast<int>(fi * 3);
out.uv_coords[base + 0] = {obj_info.uvs[fi][0].x(), 1.f - obj_info.uvs[fi][0].y()};
out.uv_coords[base + 1] = {obj_info.uvs[fi][1].x(), 1.f - obj_info.uvs[fi][1].y()};
out.uv_coords[base + 2] = {obj_info.uvs[fi][2].x(), 1.f - obj_info.uvs[fi][2].y()};
out.uv_indices[fi] = {base, base + 1, base + 2};
} else {
out.uv_indices[fi] = {0, 0, 0};
}
}
}
// 4. Build material list and load textures from disk
// Map: material name -> material index
std::map<std::string, int> mtl_name_to_idx;
for (size_t i = 0; i < mtl_data.mtl_orders.size(); ++i)
mtl_name_to_idx[mtl_data.mtl_orders[i]] = static_cast<int>(i);
const int num_materials = static_cast<int>(mtl_data.mtl_orders.size());
out.material_colors.resize(num_materials, {1.f, 1.f, 1.f, 1.f});
out.material_texture_map.resize(num_materials, -1);
// Map: texture filename -> index in out.textures
std::map<std::string, int> png_to_tex_idx;
for (int mi = 0; mi < num_materials; ++mi) {
const std::string& name = mtl_data.mtl_orders[mi];
auto it = mtl_data.new_mtl_unmap.find(name);
if (it == mtl_data.new_mtl_unmap.end())
continue;
const auto& mtl = *(it->second);
// Material color from Kd
out.material_colors[mi] = {mtl.Kd[0], mtl.Kd[1], mtl.Kd[2], mtl.Tr};
// Texture from map_Kd
if (mtl.map_Kd.empty())
continue;
auto tex_it = png_to_tex_idx.find(mtl.map_Kd);
if (tex_it != png_to_tex_idx.end()) {
out.material_texture_map[mi] = tex_it->second;
continue;
}
// Resolve texture file path.
const boost::filesystem::path requested_tex_path(mtl.map_Kd);
const boost::filesystem::path tex_path = requested_tex_path.is_absolute() ?
resource_path::resolve_existing_path_case_insensitive(requested_tex_path, "obj_to_textured_mesh: map_Kd") :
resource_path::resolve_existing_relative_path_case_insensitive(
boost::filesystem::path(obj_directory), requested_tex_path, "obj_to_textured_mesh: map_Kd");
if (tex_path.empty()) {
BOOST_LOG_TRIVIAL(warning) << "obj_to_textured_mesh: texture not found: " << requested_tex_path;
continue;
}
// Read raw file bytes
boost::nowide::ifstream file(tex_path.string(), std::ios::binary | std::ios::ate);
if (!file.is_open())
continue;
auto file_size = file.tellg();
if (file_size <= 0)
continue;
file.seekg(0, std::ios::beg);
TextureImage ti;
ti.data.resize(static_cast<size_t>(file_size));
file.read(reinterpret_cast<char*>(ti.data.data()), file_size);
ti.width = -1;
ti.height = -1;
ti.channels = 0;
int new_idx = static_cast<int>(out.textures.size());
out.textures.push_back(std::move(ti));
png_to_tex_idx[mtl.map_Kd] = new_idx;
out.material_texture_map[mi] = new_idx;
}
// 5. Build per-face material_ids from usemtls ranges
out.material_ids.resize(nf, -1);
if (!obj_info.usemtls.empty()) {
for (size_t fi = 0; fi < nf; ++fi) {
int face_idx = static_cast<int>(fi);
for (size_t k = 0; k < obj_info.usemtls.size(); ++k) {
const auto& um = obj_info.usemtls[k];
if (face_idx >= um.face_start && face_idx <= um.face_end) {
auto name_it = mtl_name_to_idx.find(um.name);
if (name_it != mtl_name_to_idx.end())
out.material_ids[fi] = name_it->second;
break;
}
}
}
}
if (out.textures.empty()) {
BOOST_LOG_TRIVIAL(warning) << "obj_to_textured_mesh: no textures loaded";
return false;
}
BOOST_LOG_TRIVIAL(info) << "obj_to_textured_mesh: " << nf << " faces, "
<< out.textures.size() << " textures, "
<< num_materials << " materials";
return true;
}
bool store_obj(const char *path, TriangleMesh *mesh)
{
//FIXME returning false even if write failed.
+14 -2
View File
@@ -1,6 +1,7 @@
#ifndef slic3r_Format_OBJ_hpp_
#define slic3r_Format_OBJ_hpp_
#include "libslic3r/Color.hpp"
#include "objparser.hpp"
#include <unordered_map>
namespace Slic3r {
@@ -18,6 +19,7 @@ struct ObjInfo {
std::map<std::string,bool> pngs;
std::unordered_map<int, std::string> uv_map_pngs;
bool has_uv_png{false};
std::vector<ObjParser::ObjUseMtl> usemtls; // material spans, for texture import
};
struct ObjDialogInOut
@@ -32,8 +34,18 @@ struct ObjDialogInOut
std::string lost_material_name{""};
};
typedef std::function<void(ObjDialogInOut &in_out)> ObjImportColorFn;
extern bool load_obj(const char *path, TriangleMesh *mesh, ObjInfo &vertex_colors, std::string &message);
extern bool load_obj(const char *path, Model *model, ObjInfo &vertex_colors, std::string &message, const char *object_name = nullptr);
extern bool load_obj(const char *path, TriangleMesh *mesh, ObjInfo &vertex_colors, std::string &message, ObjParser::MtlData *out_mtl = nullptr);
extern bool load_obj(const char *path, Model *model, ObjInfo &vertex_colors, std::string &message, const char *object_name = nullptr, ObjParser::MtlData *out_mtl = nullptr);
struct TexturedMesh;
// Build a TexturedMesh (vertices + per-face UVs + the texture files named by map_Kd) from a
// parsed OBJ plus its material table, so the texture-to-color importer can sample face colours.
extern bool obj_to_textured_mesh(
const ObjInfo& obj_info,
const indexed_triangle_set& its,
const ObjParser::MtlData& mtl_data,
const std::string& obj_directory,
TexturedMesh& out);
extern bool store_obj(const char *path, TriangleMesh *mesh);
extern bool store_obj(const char *path, ModelObject *model);
+240
View File
@@ -0,0 +1,240 @@
#ifndef slic3r_Format_ResourcePathUtils_hpp_
#define slic3r_Format_ResourcePathUtils_hpp_
#include <algorithm>
#include <cctype>
#include <cstddef>
#include <string>
#include <vector>
#include <boost/filesystem.hpp>
#include <boost/log/trivial.hpp>
namespace Slic3r {
namespace resource_path {
inline std::string ascii_lower_copy(const std::string& value)
{
std::string lowered;
lowered.reserve(value.size());
for (unsigned char ch : value)
lowered.push_back(static_cast<char>(std::tolower(ch)));
return lowered;
}
inline boost::filesystem::path portable_path_copy(const boost::filesystem::path& value)
{
std::string portable = value.string();
std::replace(portable.begin(), portable.end(), '\\', '/');
return boost::filesystem::path(portable);
}
inline int hex_digit_value(char ch)
{
if (ch >= '0' && ch <= '9') return ch - '0';
if (ch >= 'a' && ch <= 'f') return ch - 'a' + 10;
if (ch >= 'A' && ch <= 'F') return ch - 'A' + 10;
return -1;
}
// Byte-level percent decoding. Per RFC 3986 the %XX byte stream is expected to be
// UTF-8 when produced from URIs / Assimp aiString; this function performs no
// transcoding, so callers must treat both input and output as raw UTF-8 bytes.
inline std::string percent_decode_copy(const std::string& value)
{
std::string decoded;
decoded.reserve(value.size());
for (std::size_t i = 0; i < value.size(); ++i) {
if (value[i] == '%' && i + 2 < value.size()) {
const int hi = hex_digit_value(value[i + 1]);
const int lo = hex_digit_value(value[i + 2]);
if (hi >= 0 && lo >= 0) {
decoded.push_back(static_cast<char>((hi << 4) | lo));
i += 2;
continue;
}
}
decoded.push_back(value[i]);
}
return decoded;
}
inline std::string strip_file_uri_prefix_copy(const std::string& value)
{
const std::string lower = ascii_lower_copy(value);
if (lower.rfind("file://", 0) != 0)
return value;
std::string path = value.substr(7);
if (ascii_lower_copy(path).rfind("localhost/", 0) == 0)
path.erase(0, std::string("localhost").size());
else if (!path.empty() && path.front() != '/')
path = "//" + path;
// file:///C:/... should become C:/..., while file:///tmp/... keeps /tmp/...
if (path.size() >= 3 && path[0] == '/' && std::isalpha(static_cast<unsigned char>(path[1])) && path[2] == ':')
path.erase(path.begin());
return path;
}
inline bool file_uri_has_remote_authority(const std::string& value)
{
const std::string lower = ascii_lower_copy(value);
if (lower.rfind("file://", 0) != 0)
return false;
const std::string path = value.substr(7);
if (path.empty() || path.front() == '/')
return false;
const std::size_t slash = path.find('/');
const std::string authority = path.substr(0, slash);
return ascii_lower_copy(authority) != "localhost";
}
inline bool looks_like_windows_absolute_path(const boost::filesystem::path& path)
{
const std::string portable = portable_path_copy(path).string();
return portable.size() >= 3
&& std::isalpha(static_cast<unsigned char>(portable[0]))
&& portable[1] == ':'
&& portable[2] == '/';
}
inline boost::filesystem::path filename_from_portable_path(const boost::filesystem::path& value)
{
const boost::filesystem::path portable = portable_path_copy(value);
return portable.filename();
}
inline boost::filesystem::path find_child_case_insensitive(
const boost::filesystem::path& directory,
const boost::filesystem::path& requested_name,
const char* context)
{
if (!boost::filesystem::exists(directory) || !boost::filesystem::is_directory(directory))
return {};
const std::string requested_lower = ascii_lower_copy(requested_name.filename().string());
std::vector<boost::filesystem::path> matches;
boost::system::error_code ec;
for (boost::filesystem::directory_iterator it(directory, ec), end; !ec && it != end; it.increment(ec)) {
if (ascii_lower_copy(it->path().filename().string()) == requested_lower)
matches.push_back(it->path());
}
if (matches.size() == 1)
return matches.front();
if (matches.size() > 1) {
BOOST_LOG_TRIVIAL(warning) << context << ": ambiguous case-insensitive resource match for "
<< requested_name << " in " << directory;
}
return {};
}
inline boost::filesystem::path resolve_existing_path_case_insensitive(
const boost::filesystem::path& requested_path,
const char* context = "resource_path")
{
const boost::filesystem::path normalized_path = portable_path_copy(requested_path);
if (normalized_path.empty())
return {};
if (boost::filesystem::exists(normalized_path))
return normalized_path;
boost::filesystem::path current;
bool initialized = false;
for (const boost::filesystem::path& part : normalized_path) {
if (part == normalized_path.root_name() || part == normalized_path.root_directory()) {
current /= part;
initialized = true;
continue;
}
if (!initialized) {
current = boost::filesystem::current_path();
initialized = true;
}
boost::filesystem::path exact = current / part;
if (boost::filesystem::exists(exact)) {
current = exact;
continue;
}
boost::filesystem::path matched = find_child_case_insensitive(current, part, context);
if (matched.empty())
return {};
BOOST_LOG_TRIVIAL(info) << context << ": resolved resource path case-insensitively from "
<< exact << " to " << matched;
current = matched;
}
return boost::filesystem::exists(current) ? current : boost::filesystem::path();
}
inline boost::filesystem::path resolve_existing_relative_path_case_insensitive(
const boost::filesystem::path& base_dir,
const boost::filesystem::path& resource_path,
const char* context = "resource_path")
{
const boost::filesystem::path requested = resource_path.is_absolute() ? resource_path : base_dir / resource_path;
return resolve_existing_path_case_insensitive(requested, context);
}
// Resolve a resource path that originated outside our own code (e.g. a glTF/FBX
// material texture reference or a file:// URI inside a 3MF descriptor).
//
// `raw_path` is expected to be UTF-8 regardless of host platform: file URIs are
// UTF-8 by spec, and Assimp aiString uses UTF-8 internally. Cross-platform
// correctness on Windows additionally relies on the process having called
// boost::nowide::nowide_filesystem() during startup (see src/BambuStudio.cpp),
// which imbues boost::filesystem::path with a UTF-8 codecvt so that
// `path(std::string)` constructs from UTF-8 byte sequences. Callers that bypass
// the main entry point (standalone CLI tools, unit tests) must reproduce that
// setup themselves before invoking this helper.
inline boost::filesystem::path resolve_external_resource_path(
const boost::filesystem::path& base_dir,
const std::string& raw_path,
const char* context = "resource_path",
bool allow_basename_fallback = true)
{
if (raw_path.empty())
return {};
const bool remote_file_uri = file_uri_has_remote_authority(raw_path);
const std::string decoded_path = percent_decode_copy(strip_file_uri_prefix_copy(raw_path));
const boost::filesystem::path requested = portable_path_copy(boost::filesystem::path(decoded_path));
boost::filesystem::path resolved = (requested.is_absolute() || looks_like_windows_absolute_path(requested)) ?
resolve_existing_path_case_insensitive(requested, context) :
resolve_existing_relative_path_case_insensitive(base_dir, requested, context);
if (!resolved.empty())
return resolved;
if (!allow_basename_fallback || remote_file_uri)
return {};
const boost::filesystem::path basename = filename_from_portable_path(requested);
if (basename.empty())
return {};
resolved = resolve_existing_relative_path_case_insensitive(base_dir, basename, context);
if (!resolved.empty()) {
BOOST_LOG_TRIVIAL(info) << context << ": resolved resource by basename from "
<< requested << " to " << resolved;
}
return resolved;
}
} // namespace resource_path
} // namespace Slic3r
#endif /* slic3r_Format_ResourcePathUtils_hpp_ */
+42
View File
@@ -4,6 +4,7 @@
#include "../Preset.hpp"
#include "../Utils.hpp"
#include "../LocalesUtils.hpp"
#include "../FilamentMixer.hpp"
#include "../GCode.hpp"
#include "../Geometry.hpp"
#include "../GCode/ThumbnailData.hpp"
@@ -246,6 +247,8 @@ static constexpr const char* BUILD_TAG = "build";
static constexpr const char* ITEM_TAG = "item";
static constexpr const char* METADATA_TAG = "metadata";
static constexpr const char* FILAMENT_TAG = "filament";
static constexpr const char* MIXED_FILAMENT_TAG = "mixed_filament";
static constexpr const char* MIXED_FILAMENT_COMPONENTS_TAG = "components";
static constexpr const char* SLICE_WARNING_TAG = "warning";
static constexpr const char* WARNING_MSG_TAG = "msg";
static constexpr const char *FILAMENT_ID_TAG = "id";
@@ -1315,6 +1318,7 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
bool _handle_end_config_metadata();
bool _handle_start_config_filament(const char** attributes, unsigned int num_attributes);
bool _handle_start_config_mixed_filament(const char** attributes, unsigned int num_attributes);
bool _handle_end_config_filament();
bool _handle_start_config_warning(const char** attributes, unsigned int num_attributes);
@@ -2694,6 +2698,14 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
return;
}
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(", load project config file successfully from %1%\n") %dest_file;
// Heal any gradient-curve slots corrupted by the legacy "|" separator collision
// (see FilamentMixer::sanitize_mixed_gradient_curve_array). The 3MF JSON itself
// is safe (";" + C-style escape), but older projects saved through the buggy
// export_selections/load_selections path may already carry single-point entries
// that fail MakerWorld's "curve needs >= 2 points" check.
if (auto* curve_opt = config.option<ConfigOptionStrings>("filament_mixed_gradient_curve"))
Slic3r::sanitize_mixed_gradient_curve_array(curve_opt->values);
}
}
@@ -3511,6 +3523,8 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
res = _handle_start_config_plater_instance(attributes, num_attributes);
else if (::strcmp(FILAMENT_TAG, name) == 0)
res = _handle_start_config_filament(attributes, num_attributes);
else if (::strcmp(MIXED_FILAMENT_TAG, name) == 0)
res = _handle_start_config_mixed_filament(attributes, num_attributes);
else if (::strcmp(SLICE_WARNING_TAG, name) == 0)
res = _handle_start_config_warning(attributes, num_attributes);
else if (::strcmp(NOZZLE_TAG, name) == 0)
@@ -4684,6 +4698,23 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
return true;
}
bool _BBS_3MF_Importer::_handle_start_config_mixed_filament(const char** attributes, unsigned int num_attributes)
{
if (m_curr_plater) {
std::string id = bbs_get_attribute_value_string(attributes, num_attributes, FILAMENT_ID_TAG);
std::string type = bbs_get_attribute_value_string(attributes, num_attributes, FILAMENT_TYPE_TAG);
std::string color = bbs_get_attribute_value_string(attributes, num_attributes, FILAMENT_COLOR_TAG);
std::string components = bbs_get_attribute_value_string(attributes, num_attributes, MIXED_FILAMENT_COMPONENTS_TAG);
PlateMixedFilamentInfo mixed_info;
mixed_info.id = atoi(id.c_str());
mixed_info.type = type;
mixed_info.color = color;
mixed_info.components = components;
m_curr_plater->mixed_filaments_info.push_back(mixed_info);
}
return true;
}
bool _BBS_3MF_Importer::_handle_end_config_filament()
{
// do nothing
@@ -8488,6 +8519,17 @@ void PlateData::parse_filament_info(GCodeProcessorResult *result)
<< FILAMENT_USED_FOR_SUPPORT << "=\"" << std::boolalpha << it->used_for_support << "\"/>\n";
}
// Mixed (virtual) filaments used by this plate. These are resolved to physical
// components before g-code statistics, so they are not present in the <filament>
// list above and are recorded separately here.
for (auto it = plate_data->mixed_filaments_info.begin(); it != plate_data->mixed_filaments_info.end(); it++)
{
stream << " <" << MIXED_FILAMENT_TAG << " " << FILAMENT_ID_TAG << "=\"" << std::to_string(it->id) << "\" "
<< FILAMENT_TYPE_TAG << "=\"" << it->type << "\" "
<< FILAMENT_COLOR_TAG << "=\"" << it->color << "\" "
<< MIXED_FILAMENT_COMPONENTS_TAG << "=\"" << it->components << "\"/>\n";
}
for (auto it = plate_data->warnings.begin(); it != plate_data->warnings.end(); it++) {
stream << " <" << SLICE_WARNING_TAG << " msg=\"" << it->msg << "\" level=\"" << std::to_string(it->level) << "\" error_code =\"" << it->error_code << "\" />\n";
}
+14
View File
@@ -48,6 +48,18 @@ public:
};
// Mixed (virtual) filament used by a plate. Mixed filaments are virtual slots that get
// resolved to their physical components before g-code statistics, so they never appear in
// slice_filaments_info. They are recorded here separately so a plate's mixed-color usage
// can be recovered from slice_info.
struct PlateMixedFilamentInfo
{
int id{0}; // 1-based virtual filament slot id
std::string type;
std::string color; // blended display color, "#RRGGBB"
std::string components; // 1-based physical component ids, comma separated, e.g. "1,3"
};
//BBS: define plate data list related structures
struct PlateData
{
@@ -89,6 +101,8 @@ struct PlateData
std::string first_layer_time;
std::string plate_name;
std::vector<FilamentInfo> slice_filaments_info;
// Mixed (virtual) filaments used by this plate; empty when no mixed filament is used.
std::vector<PlateMixedFilamentInfo> mixed_filaments_info;
std::vector<size_t> skipped_objects;
DynamicPrintConfig config;
bool is_support_used {false};
+106 -7
View File
@@ -262,12 +262,9 @@ static bool obj_parseline(const char *line, ObjData &data)
}
face_index_count++;
}
if (face_index_count == 3) {//tri
data.usemtls.back().face_end++;
} else if (face_index_count == 4) {//quad
data.usemtls.back().face_end++;
data.usemtls.back().face_end++;
}
if (face_index_count >= 3) {
data.usemtls.back().face_end += face_index_count - 2;
}
}
vertex.coordIdx = -1;
vertex.normalIdx = -1;
@@ -374,6 +371,107 @@ static bool obj_parseline(const char *line, ObjData &data)
return true;
}
static std::string cur_mtl_name = "";
static bool mtl_is_space(char c)
{
return c == ' ' || c == '\t' || c == '\r';
}
static const char* mtl_skip_ws(const char *line)
{
while (mtl_is_space(*line))
++line;
return line;
}
static const char* mtl_skip_token(const char *line)
{
while (*line != 0 && !mtl_is_space(*line))
++line;
return line;
}
static bool mtl_token_equals(const char *begin, const char *end, const char *token)
{
const size_t len = static_cast<size_t>(end - begin);
return strlen(token) == len && strncmp(begin, token, len) == 0;
}
static std::string mtl_trim_value(const char *line)
{
const char *begin = mtl_skip_ws(line);
const char *end = begin + strlen(begin);
while (end > begin && mtl_is_space(*(end - 1)))
--end;
return std::string(begin, end);
}
static bool mtl_skip_numeric_token(const char *&line)
{
const char *begin = mtl_skip_ws(line);
if (*begin == 0)
return false;
char *endptr = 0;
strtod(begin, &endptr);
if (endptr == begin || (!mtl_is_space(*endptr) && *endptr != 0))
return false;
line = mtl_skip_ws(endptr);
return true;
}
static bool mtl_skip_required_tokens(const char *&line, int count)
{
for (int i = 0; i < count; ++i) {
line = mtl_skip_ws(line);
if (*line == 0)
return false;
line = mtl_skip_token(line);
}
line = mtl_skip_ws(line);
return true;
}
static std::string mtl_parse_texture_name(const char *line)
{
const char *original = mtl_skip_ws(line);
const char *current = original;
while (*current == '-') {
const char *option_begin = current;
const char *option_end = mtl_skip_token(current);
current = option_end;
if (mtl_token_equals(option_begin, option_end, "-o") ||
mtl_token_equals(option_begin, option_end, "-s") ||
mtl_token_equals(option_begin, option_end, "-t")) {
int skipped = 0;
while (skipped < 3 && mtl_skip_numeric_token(current))
++skipped;
if (skipped == 0)
return mtl_trim_value(original);
continue;
}
int option_args = -1;
if (mtl_token_equals(option_begin, option_end, "-mm"))
option_args = 2;
else if (mtl_token_equals(option_begin, option_end, "-bm") ||
mtl_token_equals(option_begin, option_end, "-boost") ||
mtl_token_equals(option_begin, option_end, "-texres") ||
mtl_token_equals(option_begin, option_end, "-clamp") ||
mtl_token_equals(option_begin, option_end, "-blendu") ||
mtl_token_equals(option_begin, option_end, "-blendv") ||
mtl_token_equals(option_begin, option_end, "-cc") ||
mtl_token_equals(option_begin, option_end, "-imfchan") ||
mtl_token_equals(option_begin, option_end, "-type"))
option_args = 1;
if (option_args < 0 || !mtl_skip_required_tokens(current, option_args))
return mtl_trim_value(original);
}
return mtl_trim_value(current);
}
static bool mtl_parseline(const char *line, MtlData &data)
{
if (*line == 0) return true;
@@ -394,13 +492,14 @@ static bool mtl_parseline(const char *line, MtlData &data)
ObjNewMtl new_mtl;
cur_mtl_name = line;
data.new_mtl_unmap[cur_mtl_name] = std::make_shared<ObjNewMtl>();
data.mtl_orders.emplace_back(cur_mtl_name);
break;
}
case 'm': {
if (*(line++) != 'a' || *(line++) != 'p' || *(line++) != '_' || *(line++) != 'K' || *(line++) != 'd') return false;
EATWS();
if (data.new_mtl_unmap.find(cur_mtl_name) != data.new_mtl_unmap.end()) {
data.new_mtl_unmap[cur_mtl_name]->map_Kd = line;
data.new_mtl_unmap[cur_mtl_name]->map_Kd = mtl_parse_texture_name(line);
}
break;
}
+3
View File
@@ -122,6 +122,9 @@ struct MtlData
// Version of the data structure for load / store in the private binary format.
int version;
std::unordered_map<std::string, std::shared_ptr<ObjNewMtl>> new_mtl_unmap;
// Material names in declaration order. new_mtl_unmap is unordered, but OBJ material
// indices are positional, so texture import needs the original order.
std::vector<std::string> mtl_orders;
};
extern bool objparse(const char *path, ObjData &data);
extern bool mtlparse(const char *path, MtlData &data);
+361 -8
View File
@@ -4195,6 +4195,8 @@ void GCode::export_layer_filaments(GCodeProcessorResult* result)
}
}
result->used_mixed_filaments = m_print->get_slice_used_mixed_filaments();
result->optimal_assignment.clear();
result->optimal_assignment.reserve(filament_map.size());
for (int nozzle_id : filament_map)
@@ -6004,9 +6006,16 @@ LayerResult GCode::process_layer(
const WipingExtrusions::ExtruderPerCopy *entity_overrides = nullptr;
if (! layer_tools.has_extruder(correct_extruder_id)) {
// this entity is not overridden, but its extruder is not in layer_tools - we'll print it
// by last extruder on this layer (could happen e.g. when a wiping object is taller than others - dontcare extruders are eradicated from layer_tools)
correct_extruder_id = layer_tools.extruders.back();
// A mixed-color slot is absent from layer_tools.extruders by design:
// resolve_mixed_filaments() replaced it with its physical components,
// and the sublayer block emits its geometry separately. Reassigning it
// to the last extruder here would print it in the wrong colour, so only
// fall back for genuinely stale (dontcare) extruders.
if (!layer_tools.is_mixed_slot(correct_extruder_id)) {
// this entity is not overridden, but its extruder is not in layer_tools - we'll print it
// by last extruder on this layer (could happen e.g. when a wiping object is taller than others - dontcare extruders are eradicated from layer_tools)
correct_extruder_id = layer_tools.extruders.back();
}
}
printing_extruders.clear();
if (is_anything_overridden && use_overrides) {
@@ -6094,7 +6103,16 @@ LayerResult GCode::process_layer(
const bool island_level_ordering = print.config().print_sequence != PrintSequence::ByObject &&
single_object_instance_idx == size_t(-1) &&
print.config().print_order != PrintOrder::AsObjectList;
for (unsigned int filament_id : layer_tools.extruders) {
// A mixed-color slot is absent from layer_tools.extruders by design: resolve_mixed_filaments()
// replaced it with its physical components. Its geometry is still keyed under the slot in
// by_extruder though, and the sublayer emitter looks the plan up by slot id, so append the
// slots here. Appending rather than merging leaves the flush-optimized order untouched.
std::vector<unsigned int> plan_filaments = layer_tools.extruders;
for (const auto &grp : layer_tools.mixed_sub_layer_groups)
if (std::find(plan_filaments.begin(), plan_filaments.end(), grp.mixed_slot_0based) == plan_filaments.end())
plan_filaments.push_back(grp.mixed_slot_0based);
for (unsigned int filament_id : plan_filaments) {
auto objects_by_extruder_it = by_extruder.find(filament_id);
if (objects_by_extruder_it == by_extruder.end()) continue;
@@ -6275,8 +6293,22 @@ LayerResult GCode::process_layer(
}
if (print.config().print_sequence == PrintSequence::ByLayer && m_enable_exclude_object && print.config().support_object_skip_flush.value) {
std::vector<size_t> filament_instances_id;
for (InstanceToPrint &instance : filament_to_print_instances[extruder_id].first) filament_instances_id.emplace_back(instance.label_object_id);
std::set<size_t> all_label_ids;
for (InstanceToPrint &instance : filament_to_print_instances[extruder_id].first)
all_label_ids.insert(instance.label_object_id);
// This extruder may also be printing sub-layers on behalf of a mixed slot, whose
// instances live under the slot id. Their labels belong in the same skip set, or
// exclude-object would not skip that geometry.
for (const auto &grp : layer_tools.mixed_sub_layer_groups)
for (unsigned int comp : grp.components_0based)
if (comp == extruder_id) {
auto mit = filament_to_print_instances.find(grp.mixed_slot_0based);
if (mit != filament_to_print_instances.end())
for (const InstanceToPrint &inst : mit->second.first)
all_label_ids.insert(inst.label_object_id);
break;
}
std::vector<size_t> filament_instances_id(all_label_ids.begin(), all_label_ids.end());
m_filament_instances_code = _encode_label_ids_to_base64(filament_instances_id);
}
@@ -6557,6 +6589,318 @@ LayerResult GCode::process_layer(
}
}
}
// Mixed-color sublayer extrusion: if this extruder is a component of a mixed sublayer
// group, extrude the mixed slot's geometry at the appropriate sub-Z with scaled flow.
// Ported from BambuStudio and adapted to Orca's instance loop and its finer-grained
// per-role region filament options.
for (const auto &grp : layer_tools.mixed_sub_layer_groups) {
int sub_idx = -1;
for (size_t k = 0; k < grp.components_0based.size(); ++k) {
if (grp.components_0based[k] == extruder_id) {
sub_idx = static_cast<int>(k);
break;
}
}
if (sub_idx < 0)
continue;
auto mixed_instances_it = filament_to_print_instances.find(grp.mixed_slot_0based);
if (mixed_instances_it == filament_to_print_instances.end() || mixed_instances_it->second.first.empty())
continue;
double lh = grp.layer_height > 0. ? grp.layer_height : static_cast<double>(height);
double cumulative_h = 0.0;
for (int i = 0; i < sub_idx; ++i)
cumulative_h += grp.sub_heights[i];
double default_sub_h = grp.sub_heights[sub_idx];
double default_sub_z = print_z - lh + cumulative_h + default_sub_h;
m_sub_layer_flow_ratio = default_sub_h / lh;
m_sub_layer_height = default_sub_h;
m_nominal_z = default_sub_z;
gcode += this->set_extruder(extruder_id, default_sub_z);
for (InstanceToPrint &instance_to_print : mixed_instances_it->second.first) {
const bool use_per_volume = grp.is_gradient
&& !grp.per_volume_gradient.empty()
&& std::any_of(grp.per_volume_gradient.begin(), grp.per_volume_gradient.end(),
[&](const auto &kv) { return kv.first.obj == &instance_to_print.print_object; });
// --- Shared instance preamble (mirrors Orca's main instance loop) ---
const LayerToPrint &layer_to_print = layers[instance_to_print.layer_id];
const auto &inst = instance_to_print.print_object.instances()[instance_to_print.instance_id];
bool object_layer_over_raft = layer_to_print.object_layer && layer_to_print.object_layer->id() > 0 &&
instance_to_print.print_object.slicing_parameters().raft_layers() == layer_to_print.object_layer->id();
m_config.apply(print.default_region_config());
m_config.apply(instance_to_print.print_object.config(), true);
m_layer = layer_to_print.layer();
m_object_layer_over_raft = object_layer_over_raft;
if (m_config.reduce_crossing_wall)
m_avoid_crossing_perimeters.init_layer(*m_layer);
if (this->config().gcode_label_objects) {
gcode += std::string("; printing object ") + instance_to_print.print_object.model_object()->name +
" id:" + std::to_string(instance_to_print.print_object.get_id()) + " copy " +
std::to_string(inst.id) + "\n";
}
if (m_enable_exclude_object) {
if (is_BBL_Printer()) {
m_writer.set_object_start_str(
std::string("; start printing object, unique label id: ") +
std::to_string(instance_to_print.label_object_id) + "\n" + "M624 " +
_encode_label_ids_to_base64({instance_to_print.label_object_id}) + "\n");
} else {
const auto gflavor = print.config().gcode_flavor.value;
if (gflavor == gcfKlipper) {
m_writer.set_object_start_str(std::string("EXCLUDE_OBJECT_START NAME=") +
get_instance_name(&instance_to_print.print_object, inst.id) + "\n");
} else if (gflavor == gcfMarlinLegacy || gflavor == gcfMarlinFirmware || gflavor == gcfRepRapFirmware) {
m_writer.set_object_start_str(std::string("M486 S") + std::to_string(inst.unique_id) + "\n");
}
}
}
m_extrusion_quality_estimator.set_current_object(&instance_to_print.print_object);
const Point &offset = inst.shift;
std::pair<const PrintObject*, Point> this_object_copy(&instance_to_print.print_object, offset);
if (m_last_obj_copy != this_object_copy)
m_avoid_crossing_perimeters.use_external_mp_once();
m_last_obj_copy = this_object_copy;
this->set_origin(unscale(offset));
// --- Build emission plan ---
// Each entry represents one travel_to_z + extrude pass. Per-object mode produces
// exactly 1 entry (all regions, single sub_z); per-volume mode produces N entries
// for tagged volumes plus an optional entry for untagged residue.
struct SubLayerEmitEntry {
double sub_h;
double sub_z;
std::function<bool(size_t region_idx)> region_filter;
bool skip = false;
};
std::vector<SubLayerEmitEntry> emit_plan;
auto compute_sub_zh = [&](double r1, double r2, double &out_sub_h, double &out_sub_z) {
std::vector<double> sub_heights_local(grp.components_0based.size());
for (size_t ci = 0; ci < grp.components_0based.size(); ++ci)
sub_heights_local[ci] = (static_cast<int>(ci) == grp.gradient_first_sorted_idx) ? r1 * lh : r2 * lh;
double cum = 0.0;
for (int ci = 0; ci < sub_idx; ++ci)
cum += sub_heights_local[ci];
out_sub_h = sub_heights_local[sub_idx];
out_sub_z = print_z - lh + cum + out_sub_h;
};
auto gradient_ratios = [](const auto &g) -> std::pair<double, double> {
double t = (g.total_layers > 0) ? (2.0 * g.current_idx + 1.0) / (2.0 * g.total_layers) : 0.5;
// Custom curve wins over linear range when present; OFF path stays bit-identical.
double r1 = g.curve.empty()
? (g.gradient_start + (g.gradient_end - g.gradient_start) * t)
: sample_gradient_curve(g.curve, t);
return {r1, 1.0 - r1};
};
// Orca splits BBS's three role filaments into five; a region belongs to the slot
// when any of its roles is assigned to it.
auto region_uses_slot = [](const PrintRegionConfig &rcfg, unsigned int slot_1b) {
return (unsigned int)rcfg.outer_wall_filament_id.value == slot_1b
|| (unsigned int)rcfg.inner_wall_filament_id.value == slot_1b
|| (unsigned int)rcfg.sparse_infill_filament_id.value == slot_1b
|| (unsigned int)rcfg.internal_solid_filament_id.value == slot_1b
|| (unsigned int)rcfg.top_surface_filament_id.value == slot_1b
|| (unsigned int)rcfg.bottom_surface_filament_id.value == slot_1b;
};
double obj_sub_z = default_sub_z;
if (use_per_volume) {
const PrintObject *po = &instance_to_print.print_object;
const unsigned int slot_1b = grp.mixed_slot_0based + 1;
// Discover tagged volumes and untagged presence for this instance.
std::set<ObjectID> tagged_volumes_present;
bool has_untagged_for_slot = false;
for (ObjectByExtruder::Island &island : instance_to_print.object_by_extruder.islands) {
for (size_t r = 0; r < island.by_region.size(); ++r) {
const auto &region = island.by_region[r];
if (region.perimeters.empty() && region.infills.empty())
continue;
const PrintRegion &pr = print.get_print_region(r);
if (!region_uses_slot(pr.config(), slot_1b))
continue;
ObjectID vid = pr.gradient_volume_id();
if (vid.valid())
tagged_volumes_present.insert(vid);
else
has_untagged_for_slot = true;
}
}
// One entry per tagged volume.
for (const ObjectID &target_vid : tagged_volumes_present) {
auto vg_it = grp.per_volume_gradient.find({po, target_vid});
if (vg_it == grp.per_volume_gradient.end())
continue;
const auto &vg = vg_it->second;
auto [r1, r2] = gradient_ratios(vg);
bool vol_no_split = false;
bool skip_entry = false;
const size_t n = grp.components_0based.size();
if (n == 2 && vg.current_idx + 1 == vg.total_layers) {
const size_t dom_idx = (r1 >= r2) ? 0 : 1;
const unsigned int first_sorted_comp = grp.components_0based[grp.gradient_first_sorted_idx];
const unsigned int other_comp = grp.components_0based[1 - grp.gradient_first_sorted_idx];
const unsigned int dom_0b = (dom_idx == 0) ? first_sorted_comp : other_comp;
const unsigned int oth_0b = (dom_idx == 0) ? other_comp : first_sorted_comp;
if (dom_0b < oth_0b) {
vol_no_split = true;
if (extruder_id != dom_0b)
skip_entry = true;
}
}
double vol_sub_h = default_sub_h;
double vol_sub_z = default_sub_z;
if (vol_no_split) {
vol_sub_h = lh;
vol_sub_z = print_z;
} else {
compute_sub_zh(r1, r2, vol_sub_h, vol_sub_z);
}
emit_plan.push_back({vol_sub_h, vol_sub_z,
[target_vid, &print](size_t r) {
return print.get_print_region(r).gradient_volume_id() == target_vid;
},
skip_entry});
}
// Optional entry for untagged regions (modifier / painted / fuzzy_skin).
if (has_untagged_for_slot) {
double obj_sub_h = default_sub_h;
auto og_it = grp.per_object_gradient.find(po);
if (og_it != grp.per_object_gradient.end()) {
auto [r1, r2] = gradient_ratios(og_it->second);
compute_sub_zh(r1, r2, obj_sub_h, obj_sub_z);
}
emit_plan.push_back({obj_sub_h, obj_sub_z,
[&print](size_t r) {
return !print.get_print_region(r).gradient_volume_id().valid();
},
false});
}
} else {
// Legacy per-object path: single entry, no region filter.
double legacy_sub_h = default_sub_h;
obj_sub_z = default_sub_z;
if (grp.is_gradient) {
auto og_it = grp.per_object_gradient.find(&instance_to_print.print_object);
if (og_it != grp.per_object_gradient.end()) {
auto [r1, r2] = gradient_ratios(og_it->second);
compute_sub_zh(r1, r2, legacy_sub_h, obj_sub_z);
}
}
emit_plan.push_back({legacy_sub_h, obj_sub_z, nullptr, false});
}
// --- Unified emission loop ---
auto plan_has_infill = [](const std::vector<ObjectByExtruder::Island::Region> &by_region) {
for (const auto &r : by_region)
if (!r.infills.empty())
return true;
return false;
};
for (auto &entry : emit_plan) {
if (entry.skip)
continue;
m_sub_layer_flow_ratio = entry.sub_h / lh;
m_sub_layer_height = entry.sub_h;
m_nominal_z = entry.sub_z;
// Use the same lazy-Z mechanism as change_layer(): set the flag so travel_to
// fires even when m_last_pos coincides with the first extrusion point,
// ensuring Z reaches sub_z via the combined XY+Z move.
m_need_change_layer_lift_z = true;
for (ObjectByExtruder::Island &island : instance_to_print.object_by_extruder.islands) {
const auto &src = island.by_region;
std::vector<ObjectByExtruder::Island::Region> subset_storage;
if (entry.region_filter) {
subset_storage.resize(src.size());
for (size_t r = 0; r < src.size(); ++r)
if (entry.region_filter(r))
subset_storage[r] = src[r];
}
const auto &by_region_specific = entry.region_filter ? subset_storage : src;
// Orca resolves infill-first per region inside extrude_perimeters()
// (unlike BBS, which branches on a single global flag), so mirror the
// main instance loop's ordering exactly.
gcode += this->extrude_perimeters(print, by_region_specific, first_layer, false);
if (!has_wipe_tower && need_insert_timelapse_gcode_for_traditional
&& printer_structure == PrinterStructure::psI3
&& !has_insert_timelapse_gcode && plan_has_infill(by_region_specific)) {
gcode += this->retract(false, false, auto_lift_type, true);
gcode += insert_timelapse_gcode();
has_insert_timelapse_gcode = true;
}
gcode += this->extrude_infill(print, by_region_specific, false);
gcode += this->extrude_perimeters(print, by_region_specific, first_layer, true);
// ironing
gcode += this->extrude_infill(print, by_region_specific, true);
}
}
// --- Shared support ---
if (instance_to_print.object_by_extruder.support && !instance_to_print.object_by_extruder.support->empty()) {
if (use_per_volume) {
m_nominal_z = obj_sub_z;
m_need_change_layer_lift_z = true;
}
ExtrusionRole support_role = instance_to_print.object_by_extruder.support_extrusion_role;
gcode += this->extrude_support(*instance_to_print.object_by_extruder.support, support_role);
// Make sure ironing is the last (Orca names this role erIroning, not erSupportIroning).
if (support_role == erMixed || support_role == erSupportMaterialInterface)
gcode += this->extrude_support(*instance_to_print.object_by_extruder.support, erIroning);
}
// --- Shared instance footer (mirrors Orca's main instance loop) ---
if (!m_writer.is_object_start_str_empty()) {
m_writer.set_object_start_str("");
} else if (m_enable_exclude_object) {
if (is_BBL_Printer()) {
m_writer.set_object_end_str(std::string("; stop printing object, unique label id: ") +
std::to_string(instance_to_print.label_object_id) + "\n" +
"M625\n");
} else {
const auto gflavor = print.config().gcode_flavor.value;
if (gflavor == gcfKlipper) {
m_writer.set_object_end_str(std::string("EXCLUDE_OBJECT_END NAME=") +
get_instance_name(&instance_to_print.print_object, inst.id) + "\n");
} else if (gflavor == gcfMarlinLegacy || gflavor == gcfMarlinFirmware || gflavor == gcfRepRapFirmware) {
m_writer.set_object_end_str(std::string("M486 S-1\n"));
}
}
}
}
m_sub_layer_flow_ratio = 0.0;
m_sub_layer_height = 0.0;
}
// Flush any pending object end label before leaving the sublayer block, otherwise the
// wipe tower's add_object_end_labels may consume it into a local temp string and the
// M625 would be lost for BBL printers.
if (!layer_tools.mixed_sub_layer_groups.empty()) {
m_writer.add_object_end_labels(gcode);
m_nominal_z = print_z;
m_need_change_layer_lift_z = true;
}
}
if (first_layer) {
for (auto iter = by_extruder.begin(); iter != by_extruder.end(); ++iter) {
@@ -7634,6 +7978,15 @@ std::string GCode::_extrude(const ExtrusionPath &path, std::string description,
}
}
// Mixed-color sublayer: this path belongs to one sub-layer of a split layer, so scale the
// flow down to that sub-layer's share of the nominal layer height and report the sub-height
// as the effective extrusion height. Inert (ratio == 0) outside the sublayer emission block.
float effective_height = path.height;
if (m_sub_layer_flow_ratio > 0.0) {
_mm3_per_mm *= m_sub_layer_flow_ratio;
effective_height = static_cast<float>(m_sub_layer_height);
}
// Effective extrusion length per distance unit = (filament_flow_ratio/cross_section) * mm3_per_mm / print flow ratio
// m_writer.extruder()->e_per_mm3() below is (filament flow ratio / cross-sectional area)
double e_per_mm = m_writer.filament()->e_per_mm3() * _mm3_per_mm;
@@ -7933,8 +8286,8 @@ std::string GCode::_extrude(const ExtrusionPath &path, std::string description,
gcode += buf;
}
if (last_was_wipe_tower || std::abs(m_last_height - path.height) > EPSILON) {
m_last_height = path.height;
if (last_was_wipe_tower || std::abs(m_last_height - effective_height) > EPSILON) {
m_last_height = effective_height;
sprintf(buf, ";%s%g\n", GCodeProcessor::reserved_tag(GCodeProcessor::ETags::Height).c_str(), m_last_height);
gcode += buf;
}
+5
View File
@@ -747,6 +747,11 @@ private:
Print* m_curr_print = nullptr;
unsigned int m_toolchange_count;
coordf_t m_nominal_z;
// Mixed-color sublayer state. Non-zero only while emitting a mixed slot's sub-layer:
// scales extrusion flow to the sub-layer's share of the nominal layer height, and
// reports that sub-height as the effective extrusion height. Reset to 0 afterwards.
double m_sub_layer_flow_ratio = 0.0;
double m_sub_layer_height = 0.0;
bool m_need_change_layer_lift_z = false;
int m_start_gcode_filament = -1;
std::string m_filament_instances_code;
+1
View File
@@ -2543,6 +2543,7 @@ void GCodeProcessorResult::reset() {
spiral_vase_mode = false;
layer_filaments.clear();
filament_change_sequence.clear();
used_mixed_filaments.clear();
nozzle_change_sequence.clear();
optimal_assignment.clear();
filament_change_count_map.clear();
+4
View File
@@ -306,6 +306,9 @@ class Print;
std::unordered_map<std::vector<unsigned int>, std::vector<std::pair<int, int>>,FilamentSequenceHash> layer_filaments;
std::vector<unsigned int> nozzle_change_sequence;
std::vector<unsigned int> filament_change_sequence;
// 0-based mixed (virtual) filament slots actually used on this plate.
// Recorded before resolve_mixed_filaments expands them to physical components.
std::vector<unsigned int> used_mixed_filaments;
std::vector<int> optimal_assignment;
// first key stores `from` filament, second keys stores the `to` filament
std::map<std::pair<int,int>, int > filament_change_count_map;
@@ -357,6 +360,7 @@ class Print;
printer_extruder_id = other.printer_extruder_id;
layer_filaments = other.layer_filaments;
filament_change_sequence = other.filament_change_sequence;
used_mixed_filaments = other.used_mixed_filaments;
nozzle_change_sequence = other.nozzle_change_sequence;
optimal_assignment = other.optimal_assignment;
filament_change_count_map = other.filament_change_count_map;
+803 -5
View File
@@ -7,6 +7,8 @@
#include "GCode/ToolOrderUtils.hpp"
#include "FilamentGroupUtils.hpp"
#include "MultiNozzleUtils.hpp"
#include "FilamentMixer.hpp"
#include "LocalesUtils.hpp"
#include "Utils.hpp"
#include "I18N.hpp"
@@ -22,8 +24,13 @@
#endif
#include <cassert>
#include <cstdio>
#include <limits>
#include <algorithm>
#include <map>
#include <numeric>
#include <queue>
#include <set>
#include <unordered_map>
#include <libslic3r.h>
@@ -84,22 +91,28 @@ bool check_filament_printable_after_group(const std::vector<unsigned int> &used_
}
// Return a zero based extruder from the region, or extruder_override if overriden.
// The region accessors below resolve mixed-color slots to the physical filament chosen for this
// layer by resolve_mixed_filaments(), because a virtual slot id is never a real tool. resolve_mixed()
// returns its argument unchanged for every filament that is not a mixed slot.
unsigned int LayerTools::wall_extruder_id(const PrintRegion &region) const
{
assert(region.config().outer_wall_filament_id.value > 0);
return ((this->extruder_override == 0) ? region.config().outer_wall_filament_id.value : this->extruder_override) - 1;
unsigned int result = ((this->extruder_override == 0) ? region.config().outer_wall_filament_id.value : this->extruder_override) - 1;
return resolve_mixed(result);
}
unsigned int LayerTools::sparse_infill_filament_id(const PrintRegion &region) const
{
assert(region.config().sparse_infill_filament_id.value > 0);
return ((this->extruder_override == 0) ? region.config().sparse_infill_filament_id.value : this->extruder_override) - 1;
unsigned int result = ((this->extruder_override == 0) ? region.config().sparse_infill_filament_id.value : this->extruder_override) - 1;
return resolve_mixed(result);
}
unsigned int LayerTools::internal_solid_filament_id(const PrintRegion &region) const
{
assert(region.config().internal_solid_filament_id.value > 0);
return ((this->extruder_override == 0) ? region.config().internal_solid_filament_id.value : this->extruder_override) - 1;
unsigned int result = ((this->extruder_override == 0) ? region.config().internal_solid_filament_id.value : this->extruder_override) - 1;
return resolve_mixed(result);
}
// Returns a zero based extruder this eec should be printed with, according to PrintRegion config or extruder_override if overriden.
@@ -135,7 +148,8 @@ unsigned int LayerTools::extruder(const ExtrusionEntityCollection &extrusions, c
} else
extruder = this->extruder_override;
return (extruder == 0) ? 0 : extruder - 1;
unsigned int result = (extruder == 0) ? 0 : extruder - 1;
return resolve_mixed(result);
}
static double calc_max_layer_height(const PrintConfig &config, double max_object_layer_height)
@@ -402,7 +416,9 @@ void ToolOrdering::sort_and_build_data(const Print& print, unsigned int first_ex
// if first extruder is -1, we can decide the first layer tool order before doing reorder function
// so we shouldn't reorder first layer in reorder function
bool reorder_first_layer = (first_extruder != (unsigned int)(-1));
this->resolve_mixed_filaments(print.config());
reorder_extruders_for_minimum_flush_volume(reorder_first_layer);
this->enforce_mixed_component_order();
m_sorted = true;
double max_layer_height = 0.;
@@ -422,6 +438,9 @@ void ToolOrdering::sort_and_build_data(const Print& print, unsigned int first_ex
this->fill_wipe_tower_partitions(print.config(), object_bottom_z, max_layer_height);
if (this->insert_wipe_tower_extruder()) {
reorder_extruders_for_minimum_flush_volume(reorder_first_layer);
// Orca reorders a second time here (BBS has no such path); re-enforce so the
// mixed sub-layer component order survives the extra pass.
this->enforce_mixed_component_order();
this->fill_wipe_tower_partitions(print.config(), object_bottom_z, max_layer_height);
}
@@ -433,7 +452,9 @@ void ToolOrdering::sort_and_build_data(const PrintObject& object , unsigned int
// if first extruder is -1, we can decide the first layer tool order before doing reorder function
// so we shouldn't reorder first layer in reorder function
bool reorder_first_layer = (first_extruder != (unsigned int)(-1));
this->resolve_mixed_filaments(object.print()->config());
reorder_extruders_for_minimum_flush_volume(reorder_first_layer);
this->enforce_mixed_component_order();
m_sorted = true;
double max_layer_height = calc_max_layer_height(object.print()->config(), object.config().layer_height);
@@ -441,6 +462,9 @@ void ToolOrdering::sort_and_build_data(const PrintObject& object , unsigned int
this->fill_wipe_tower_partitions(object.print()->config(), object.layers().front()->print_z - object.layers().front()->height, max_layer_height);
if (this->insert_wipe_tower_extruder()) {
reorder_extruders_for_minimum_flush_volume(reorder_first_layer);
// Orca reorders a second time here (BBS has no such path); re-enforce so the
// mixed sub-layer component order survives the extra pass.
this->enforce_mixed_component_order();
this->fill_wipe_tower_partitions(object.print()->config(), object.layers().front()->print_z - object.layers().front()->height, max_layer_height);
}
@@ -723,6 +747,38 @@ void ToolOrdering::collect_extruders(const PrintObject &object, const std::vecto
it_per_layer_extruder_override = per_layer_extruder_switches.begin();
unsigned int extruder_override = 0;
// Pre-compute 1-based IDs of mixed filament slots for per-object tracking.
// mixed_slots_1based covers ALL mixed slots (needed by calc_slot_lh for
// accurate layer height when a slot skips layers). gradient_slots_1based
// and per_part_slots_1based are subsets for gradient-specific logic.
std::set<unsigned int> mixed_slots_1based;
std::set<unsigned int> gradient_slots_1based;
std::set<unsigned int> per_part_slots_1based;
{
const PrintConfig &cfg = object.print()->config();
const auto &is_mixed = cfg.filament_is_mixed.values;
const auto &grad_flags = cfg.filament_mixed_gradient.values;
const auto &per_part_flags = cfg.filament_mixed_gradient_per_part.values;
const auto &comp_strs = cfg.filament_mixed_components.values;
for (size_t i = 0; i < is_mixed.size(); ++i) {
if (!is_mixed[i])
continue;
auto comps = parse_mixed_components(i < comp_strs.size() ? comp_strs[i] : "");
if (comps.size() < 2)
continue;
mixed_slots_1based.insert(static_cast<unsigned int>(i + 1));
// Gradient/per-part are only defined for 2-component slots; keep their
// tracking limited to them (mirrors the is_gradient guard at resolve time).
if (comps.size() != 2)
continue;
if (i >= grad_flags.size() || !grad_flags[i])
continue;
gradient_slots_1based.insert(static_cast<unsigned int>(i + 1));
if (i < per_part_flags.size() && per_part_flags[i])
per_part_slots_1based.insert(static_cast<unsigned int>(i + 1));
}
}
// BBS: collect first layer extruders of an object's wall, which will be used by brim generator
int layerCount = 0;
std::vector<int> firstLayerExtruders;
@@ -732,6 +788,9 @@ void ToolOrdering::collect_extruders(const PrintObject &object, const std::vecto
for (auto layer : object.layers()) {
LayerTools &layer_tools = this->tools_for_layer(layer->print_z);
m_object_all_layer_indices[&object].push_back(
static_cast<size_t>(&layer_tools - m_layer_tools.data()));
// Override extruder with the next
for (; it_per_layer_extruder_override != per_layer_extruder_switches.end() && it_per_layer_extruder_override->first < layer->print_z + EPSILON; ++ it_per_layer_extruder_override)
extruder_override = (int)it_per_layer_extruder_override->second;
@@ -739,6 +798,9 @@ void ToolOrdering::collect_extruders(const PrintObject &object, const std::vecto
// Store the current extruder override (set to zero if no overriden), so that layer_tools.wiping_extrusions().is_overridable_and_mark() will use it.
layer_tools.extruder_override = extruder_override;
// Snapshot extruders before this object's regions to track new additions.
const size_t ext_snapshot = layer_tools.extruders.size();
// What extruders are required to print this object layer?
for (const LayerRegion *layerm : layer->regions()) {
const PrintRegion &region = layerm->region();
@@ -805,6 +867,54 @@ void ToolOrdering::collect_extruders(const PrintObject &object, const std::vecto
if (has_internal_solid || has_top_solid_surface || has_bottom_surface || has_infill)
layer_tools.has_object = true;
}
// Record mixed slot usage for this object at this layer.
// All mixed slots are tracked (not just gradient) so that calc_slot_lh
// can compute accurate layer heights even when a slot skips layers.
if (!mixed_slots_1based.empty()) {
size_t layer_idx = static_cast<size_t>(&layer_tools - m_layer_tools.data());
std::set<unsigned int> seen;
for (size_t ei = ext_snapshot; ei < layer_tools.extruders.size(); ++ei) {
unsigned int ext_1based = layer_tools.extruders[ei];
if (mixed_slots_1based.count(ext_1based) && seen.insert(ext_1based).second)
m_mixed_object_layers[ext_1based - 1][&object].push_back(layer_idx);
}
}
// Per-part gradient: walk LayerRegions and record which (slot, ModelVolume) pairs
// contributed to this layer. Only regions tagged by PrintApply.cpp's get_create_region
// (i.e. gradient_volume_id().valid()) are considered, so this loop is a strict no-op
// unless per_part_gradient is enabled for at least one slot AND the corresponding
// ModelObject has >=2 model-part volumes using that slot. The per-object pass above is
// unaffected — both run the same layer's data through orthogonal containers.
if (!per_part_slots_1based.empty()) {
size_t layer_idx = static_cast<size_t>(&layer_tools - m_layer_tools.data());
std::set<std::pair<unsigned int, ObjectID>> vol_seen;
for (const LayerRegion *layerm : layer->regions()) {
if (layerm->slices.empty())
continue;
const PrintRegion &region = layerm->region();
ObjectID vol_id = region.gradient_volume_id();
if (! vol_id.valid())
continue;
const PrintRegionConfig &rcfg = region.config();
// Orca splits BBS's three role slots into five; cover them all so a mixed
// slot used by any role is tracked.
const unsigned int role_slots[5] = {
static_cast<unsigned int>(rcfg.outer_wall_filament_id.value),
static_cast<unsigned int>(rcfg.inner_wall_filament_id.value),
static_cast<unsigned int>(rcfg.sparse_infill_filament_id.value),
static_cast<unsigned int>(rcfg.top_surface_filament_id.value),
static_cast<unsigned int>(rcfg.bottom_surface_filament_id.value),
};
for (unsigned int ext_1based : role_slots) {
if (ext_1based >= 1
&& per_part_slots_1based.count(ext_1based)
&& vol_seen.insert({ext_1based, vol_id}).second)
m_gradient_volume_layers[ext_1based - 1][{&object, vol_id}].push_back(layer_idx);
}
}
}
layerCount++;
}
@@ -903,7 +1013,7 @@ void ToolOrdering::fill_wipe_tower_partitions(const PrintConfig &config, coordf_
//FIXME this is a hack to get the ball rolling.
for (LayerTools &lt : m_layer_tools)
lt.has_wipe_tower |= (lt.has_object && (config.timelapse_type == TimelapseType::tlSmooth || lt.wipe_tower_partitions > 0))
lt.has_wipe_tower |= ((lt.has_object || lt.has_support) && (config.timelapse_type == TimelapseType::tlSmooth || lt.wipe_tower_partitions > 0))
|| lt.print_z < object_bottom_z + EPSILON;
// Test for a raft, insert additional wipe tower layer to fill in the raft separation gap.
@@ -944,6 +1054,84 @@ void ToolOrdering::fill_wipe_tower_partitions(const PrintConfig &config, coordf_
}
}
// Ensure wipe tower vertical continuity:
//
// (1) Any existing LayerTools sandwiched between two has_wipe_tower layers must itself be a
// wipe-tower layer. The LayerTools entry already exists, but it has neither object nor
// support geometry (has_object == false && has_support == false), so the marking pass
// above leaves has_wipe_tower == false. Happens e.g. when one object is fully floating
// above another and the support_top_z_distance / support_bottom_z_distance gap leaves an
// interior layer with no object and no support (e.g. B top z=20.4, A first layer z=20.8,
// the z=20.6 LayerTools entry exists but stays unmarked).
//
// (2) When two adjacent has_wipe_tower layers are farther apart than max_layer_height and no
// LayerTools entry exists between them, insert virtual wipe-tower-only layers to bridge
// the gap. Happens with raft: BambuStudio's raft contact layer can be thicker than
// max_layer_height (e.g. raft base top z=0.2, raft contact top z=0.5 — gap 0.3 > 0.28),
// and there is no LayerTools entry between those two z values.
//
// wipe_tower_partitions has already been max-propagated downward above, so partition counts
// on the filled-in / inserted layers stay consistent.
{
int first_wt_idx = -1;
int last_wt_idx = -1;
for (int i = 0; i < (int)m_layer_tools.size(); ++i)
if (m_layer_tools[i].has_wipe_tower) {
if (first_wt_idx < 0) first_wt_idx = i;
last_wt_idx = i;
}
for (int i = first_wt_idx + 1; i < last_wt_idx; ++i) {
LayerTools &lt = m_layer_tools[i];
lt.has_wipe_tower = true;
// GCode::process_layer emits wipe-tower G-code inside `for (extruder_id : layer_tools.extruders)`.
// An empty extruders vector here would silently skip wipe tower output, leaving the tower
// physically floating. Seed from the nearest non-empty neighbor so the loop actually runs.
if (lt.extruders.empty()) {
unsigned int seed_extruder = 0;
bool found_seed = false;
for (int j = i - 1; j >= 0; --j)
if (!m_layer_tools[j].extruders.empty()) {
seed_extruder = m_layer_tools[j].extruders.back();
found_seed = true;
break;
}
if (!found_seed)
for (int j = i + 1; j < (int)m_layer_tools.size(); ++j)
if (!m_layer_tools[j].extruders.empty()) {
seed_extruder = m_layer_tools[j].extruders.front();
found_seed = true;
break;
}
if (found_seed)
lt.extruders.push_back(seed_extruder);
}
}
// Walk adjacent has_wipe_tower pairs and split oversized gaps. Re-evaluate the same i
// after each insertion so very large gaps get split into multiple layers.
for (int i = 0; i + 1 < (int)m_layer_tools.size(); ) {
LayerTools &lt = m_layer_tools[i];
LayerTools &lt_next = m_layer_tools[i + 1];
if (!lt.has_wipe_tower || !lt_next.has_wipe_tower) {
++i;
continue;
}
coordf_t gap = lt_next.print_z - lt.print_z;
if (gap <= max_layer_height + EPSILON) {
++i;
continue;
}
LayerTools lt_new(0.5 * (lt.print_z + lt_next.print_z));
lt_new.has_wipe_tower = true;
if (!lt_next.extruders.empty())
lt_new.extruders.push_back(lt_next.extruders.front());
else if (!lt.extruders.empty())
lt_new.extruders.push_back(lt.extruders.back());
lt_new.wipe_tower_partitions = lt_next.wipe_tower_partitions;
m_layer_tools.insert(m_layer_tools.begin() + i + 1, lt_new);
}
}
// If the model contains empty layers (such as https://github.com/prusa3d/Slic3r/issues/1266), there might be layers
// that were not marked as has_wipe_tower, even when they should have been. This produces a crash with soluble supports
// and maybe other problems. We will therefore go through layer_tools and detect and fix this.
@@ -1945,6 +2133,605 @@ MultiNozzleUtils::LayeredNozzleGroupResult ToolOrdering::build_sequential_group_
return result ? *result : MultiNozzleUtils::LayeredNozzleGroupResult();
}
static double snap_to_simple_fraction(double r, int max_denom = 10)
{
double best_r = r;
double best_err = 1.0;
for (int q = 1; q <= max_denom; ++q) {
int p = (int)std::round(r * q);
if (p < 0) p = 0;
if (p > q) p = q;
double candidate = (double)p / q;
double err = std::abs(candidate - r);
if (err < best_err) {
best_err = err;
best_r = candidate;
}
}
return best_r;
}
void ToolOrdering::resolve_mixed_filaments(const PrintConfig &config)
{
const auto &is_mixed = config.filament_is_mixed.values;
const auto &comp_strs = config.filament_mixed_components.values;
const auto &ratio_strs = config.filament_mixed_sublayer_ratios.values;
// Capture mixed slots that actually appear on layers before they are expanded to
// physical components. Assigned-but-unused mixed slots never enter layer_tools.
m_used_mixed_filaments.clear();
if (has_any_mixed_filament(is_mixed)) {
std::set<unsigned int> used;
for (const LayerTools &lt : m_layer_tools)
for (unsigned int ext : lt.extruders)
if (ext < is_mixed.size() && is_mixed[ext])
used.insert(ext);
m_used_mixed_filaments.assign(used.begin(), used.end());
}
if (!has_any_mixed_filament(is_mixed))
return;
const bool sublayer_enabled = config.enable_mixed_color_sublayer.value;
struct SlotInfo {
std::vector<unsigned int> components; // 1-based
std::vector<double> ratios;
std::vector<long long> accum; // deficit accumulator (integer, unit: 1e-6 mm)
};
std::vector<SlotInfo> slots(is_mixed.size());
for (size_t i = 0; i < is_mixed.size(); ++i) {
if (!is_mixed[i])
continue;
slots[i].components = parse_mixed_components(i < comp_strs.size() ? comp_strs[i] : "");
if (slots[i].components.size() < 2) {
slots[i].components.clear();
continue;
}
for (unsigned int cid : slots[i].components) {
unsigned int idx0 = cid - 1;
if (idx0 >= is_mixed.size() || (idx0 < is_mixed.size() && is_mixed[idx0])) {
slots[i].components.clear();
break;
}
}
if (slots[i].components.empty())
continue;
slots[i].ratios = parse_mixed_ratios(
i < ratio_strs.size() ? ratio_strs[i] : "", slots[i].components.size());
if (!sublayer_enabled) {
for (double &r : slots[i].ratios)
r = snap_to_simple_fraction(r);
double sum = 0;
for (double r : slots[i].ratios) sum += r;
if (sum > 0)
for (double &r : slots[i].ratios) r /= sum;
}
slots[i].accum.assign(slots[i].components.size(), 0LL);
}
// Parse gradient settings per slot
const auto &gradient_flags = config.filament_mixed_gradient.values;
const auto &gradient_range_strs = config.filament_mixed_gradient_range.values;
const auto &gradient_curve_strs = config.filament_mixed_gradient_curve.values;
struct GradientInfo {
double start = 0.10;
double end_val = 0.90;
GradientCurve curve; // empty -> use linear (start, end_val); non-empty wins
};
std::vector<bool> is_gradient(is_mixed.size(), false);
std::vector<GradientInfo> gradient_info(is_mixed.size());
for (size_t i = 0; i < is_mixed.size(); ++i) {
if (!is_mixed[i] || slots[i].components.size() != 2)
continue;
if (i >= gradient_flags.size() || !gradient_flags[i])
continue;
is_gradient[i] = true;
if (i < gradient_range_strs.size() && !gradient_range_strs[i].empty()) {
CNumericLocalesSetter c_locale_setter;
float v0 = 0, v1 = 0;
if (std::sscanf(gradient_range_strs[i].c_str(), "%f,%f", &v0, &v1) == 2 &&
v0 > 0 && v0 < 1.0 && v1 > 0 && v1 < 1.0) {
gradient_info[i].start = v0;
gradient_info[i].end_val = v1;
}
}
if (i < gradient_curve_strs.size() && !gradient_curve_strs[i].empty())
gradient_info[i].curve = parse_gradient_curve(gradient_curve_strs[i]);
}
// Pass 1: identify continuous runs for each gradient slot (Per-Run).
// A "run" is a maximal sequence of consecutive layers where the slot appears.
struct GradientRunInfo {
std::vector<size_t> run_lengths;
int current_run = -1;
size_t current_idx = 0;
bool prev_appeared = false;
bool last_absent_was_relevant = false;
};
std::map<unsigned int, GradientRunInfo> gradient_runs;
for (size_t i = 0; i < is_mixed.size(); ++i)
if (is_gradient[i]) gradient_runs[static_cast<unsigned int>(i)] = {};
// Build per-slot sets of all layer indices where any slot-owning object has a
// layer. Used by gradient run detection (a gap is real only if the slot is
// absent at a layer belonging to one of its own objects) and by calc_slot_lh
// to keep prev_relevant_z_for_slot current even when a slot skips many layers.
std::map<unsigned int, std::set<size_t>> slot_relevant_layers;
for (auto &[slot_idx, obj_map] : m_mixed_object_layers) {
for (auto &[obj, _] : obj_map) {
auto it = m_object_all_layer_indices.find(obj);
if (it != m_object_all_layer_indices.end())
slot_relevant_layers[slot_idx].insert(it->second.begin(), it->second.end());
}
}
if (!gradient_runs.empty()) {
for (size_t li = 0; li < m_layer_tools.size(); ++li) {
if (li == 0) continue;
const auto &lt = m_layer_tools[li];
for (auto &[slot, run] : gradient_runs) {
bool here = std::find(lt.extruders.begin(), lt.extruders.end(), slot) != lt.extruders.end();
if (here) {
bool real_gap = false;
if (!run.prev_appeared && !run.run_lengths.empty()) {
real_gap = run.last_absent_was_relevant;
}
if (run.run_lengths.empty() || real_gap)
run.run_lengths.push_back(0);
run.run_lengths.back()++;
run.last_absent_was_relevant = false;
} else if (!run.run_lengths.empty()) {
auto rel_it = slot_relevant_layers.find(slot);
if (rel_it != slot_relevant_layers.end() && rel_it->second.count(li))
run.last_absent_was_relevant = true;
}
run.prev_appeared = here;
}
}
for (auto &[slot, run] : gradient_runs) {
run.current_run = -1;
run.current_idx = 0;
run.prev_appeared = false;
run.last_absent_was_relevant = false;
}
}
// Per-object gradient: pre-compute per-object runs (respecting Z gaps within each object).
struct PerObjRunState {
std::vector<size_t> run_start_offsets; // index into layer_indices where each run starts
std::vector<size_t> run_lengths;
int current_run = -1;
size_t current_idx = 0;
};
// Detect whether a gap between two consecutive gradient-slot appearances is a
// real run break. A gap is real only if the object has its own layer inside the
// gap that does NOT use the gradient slot (i.e. the slot was genuinely absent).
// Uses lower_bound to skip global indices that don't belong to the object.
auto has_real_gap = [](size_t prev_idx, size_t cur_idx,
const std::set<size_t>& obj_set,
const std::set<size_t>& slot_set) -> bool {
for (auto it = obj_set.lower_bound(prev_idx + 1);
it != obj_set.end() && *it < cur_idx; ++it) {
if (!slot_set.count(*it))
return true;
}
return false;
};
// Segment a sorted list of layer indices into runs, using has_real_gap to decide
// where to break. Shared by the per-object and per-volume paths below.
auto segment_runs = [&](const std::vector<size_t>& layer_indices,
const std::set<size_t>& obj_set,
const std::set<size_t>& slot_set) -> PerObjRunState {
PerObjRunState st;
for (size_t i = 0; i < layer_indices.size(); ++i) {
bool new_run = (i == 0) ||
has_real_gap(layer_indices[i - 1], layer_indices[i], obj_set, slot_set);
if (new_run) {
st.run_start_offsets.push_back(i);
st.run_lengths.push_back(0);
}
st.run_lengths.back()++;
}
return st;
};
std::map<unsigned int, std::map<const PrintObject*, PerObjRunState>> per_obj_runs;
for (auto &[slot, obj_map] : m_mixed_object_layers) {
if (slot >= is_gradient.size() || !is_gradient[slot])
continue;
for (auto &[obj, layer_indices] : obj_map) {
sort_remove_duplicates(layer_indices);
// Erase layer 0 — this mutation is also relied upon by the Pass 2 binary_search below.
if (!layer_indices.empty() && layer_indices.front() == 0)
layer_indices.erase(layer_indices.begin());
const auto &all_obj_layers = m_object_all_layer_indices[obj];
std::set<size_t> all_obj_set(all_obj_layers.begin(), all_obj_layers.end());
std::set<size_t> grad_set(layer_indices.begin(), layer_indices.end());
per_obj_runs[slot][obj] = segment_runs(layer_indices, all_obj_set, grad_set);
}
}
// Per-volume gradient: mirror the per-object run-segmentation logic above for
// m_gradient_volume_layers. When per_part_gradient is off (or no qualifying volume exists),
// m_gradient_volume_layers is empty and per_vol_runs ends up empty too — so all subsequent
// checks of `per_vol_runs.find(slot) != end()` will fail and the legacy per-object path
// remains the only path taken.
using VolumeKey = LayerTools::MixedSubLayerGroup::VolumeKey;
std::map<unsigned int, std::map<VolumeKey, PerObjRunState>> per_vol_runs;
for (auto &[slot, vol_map] : m_gradient_volume_layers) {
if (slot >= is_gradient.size() || !is_gradient[slot])
continue;
for (auto &[vkey, layer_indices] : vol_map) {
sort_remove_duplicates(layer_indices);
if (!layer_indices.empty() && layer_indices.front() == 0)
layer_indices.erase(layer_indices.begin());
const auto &all_obj_layers = m_object_all_layer_indices[vkey.obj];
std::set<size_t> all_obj_set(all_obj_layers.begin(), all_obj_layers.end());
std::set<size_t> vol_grad_set(layer_indices.begin(), layer_indices.end());
per_vol_runs[slot][vkey] = segment_runs(layer_indices, all_obj_set, vol_grad_set);
}
}
// Pass 2: resolve per layer
coordf_t prev_print_z = 0.;
// Track last print_z per mixed slot so that layer height is computed from the
// slot's own previous appearance, not from a global Z that may include layers
// belonging only to other objects with different layer heights.
std::map<unsigned int, coordf_t> prev_print_z_for_slot;
// Track the last Z where a slot-owning object had ANY layer (regardless of
// whether the slot was present). Used to detect genuine gaps: if the slot was
// absent but its owner objects had layers, prev_relevant_z advances while
// prev_print_z_for_slot stays stale. Taking the max of both gives correct lh.
std::map<unsigned int, coordf_t> prev_relevant_z_for_slot;
// Compute the effective layer height for a mixed slot by choosing the best
// reference Z among: (1) the slot's own last Z, (2) the last Z where the
// slot's owning object had any layer, (3) the global previous Z as fallback
// when the slot appears for the first time.
auto calc_slot_lh = [&](unsigned int ext, coordf_t print_z) -> double {
auto slot_pz_it = prev_print_z_for_slot.find(ext);
auto rel_pz_it = prev_relevant_z_for_slot.find(ext);
coordf_t base_z = prev_print_z;
if (slot_pz_it != prev_print_z_for_slot.end()) {
base_z = slot_pz_it->second;
if (rel_pz_it != prev_relevant_z_for_slot.end())
base_z = std::max(base_z, rel_pz_it->second);
}
double lh = print_z - base_z;
return (lh > 0.) ? lh : 0.2; // 0.2mm safety fallback; should not trigger in normal operation
};
for (LayerTools &lt : m_layer_tools) {
size_t layer_idx = static_cast<size_t>(&lt - m_layer_tools.data());
// Update gradient run state (skip first layer to match counting).
if (layer_idx > 0) {
for (auto &[slot, run] : gradient_runs) {
bool here = std::find(lt.extruders.begin(), lt.extruders.end(), slot) != lt.extruders.end();
if (here) {
if (!run.prev_appeared) {
if (run.last_absent_was_relevant || run.current_run < 0) {
run.current_run++;
run.current_idx = 0;
}
}
run.last_absent_was_relevant = false;
} else {
auto rel_it = slot_relevant_layers.find(slot);
if (rel_it != slot_relevant_layers.end() && rel_it->second.count(layer_idx))
run.last_absent_was_relevant = true;
}
run.prev_appeared = here;
}
}
std::vector<unsigned int> new_extruders;
for (unsigned int ext : lt.extruders) {
if (ext >= slots.size() || slots[ext].components.empty()) {
new_extruders.push_back(ext);
continue;
}
auto &s = slots[ext];
// Skip sublayer splitting for the first layer to preserve bed adhesion.
if (sublayer_enabled && layer_idx > 0) {
double lh = calc_slot_lh(ext, lt.print_z);
size_t n = s.components.size();
std::vector<double> sub_heights;
bool gradient_last_no_split = false;
unsigned int gradient_last_dominant_0b = 0;
if (is_gradient[ext] && n == 2) {
auto gr_it = gradient_runs.find(ext);
if (gr_it != gradient_runs.end() && gr_it->second.current_run >= 0 &&
static_cast<size_t>(gr_it->second.current_run) < gr_it->second.run_lengths.size()) {
auto &run = gr_it->second;
size_t N = run.run_lengths[run.current_run];
size_t idx = run.current_idx++;
double t = (N > 0) ? (2.0 * idx + 1.0) / (2.0 * N) : 0.5;
// Custom curve wins over linear range when present; OFF path stays bit-identical.
double r1 = gradient_info[ext].curve.empty()
? (gradient_info[ext].start + (gradient_info[ext].end_val - gradient_info[ext].start) * t)
: sample_gradient_curve(gradient_info[ext].curve, t);
double r2 = 1.0 - r1;
sub_heights.push_back(r1 * lh);
sub_heights.push_back(r2 * lh);
// The sublayer split path sorts components by physical ID ascending;
// the higher-ID component ends up on top (visible surface). If the
// gradient's dominant component has the lower physical ID, splitting
// would put the non-dominant color on the visible top surface. In
// that case, skip the split and print this final run-layer as pure
// dominant color to preserve the gradient appearance.
if (idx == N - 1) {
// When r1 == r2 (exactly 50/50), component[0] is treated as dominant.
size_t dominant = (r1 >= r2) ? 0 : 1;
unsigned int dom_0b = s.components[dominant] - 1;
unsigned int oth_0b = s.components[1 - dominant] - 1;
if (dom_0b < oth_0b) {
gradient_last_no_split = true;
gradient_last_dominant_0b = dom_0b;
}
}
} else {
for (double r : s.ratios)
sub_heights.push_back(r * lh);
}
} else {
for (double r : s.ratios)
sub_heights.push_back(r * lh);
}
// Per-part gradient: when this slot has any qualifying volume, the global
// no-split short-circuit must NOT bypass MixedSubLayerGroup creation — each
// volume needs its own no-split decision in GCode.cpp (a per-volume "last
// run-layer" can occur on a different layer index than the per-object one). We
// still keep the per-object short-circuit when per_vol_runs[ext] is empty, which
// covers the legacy path bit-identically.
bool per_vol_active_for_slot = per_vol_runs.find(ext) != per_vol_runs.end()
&& !per_vol_runs[ext].empty();
if (gradient_last_no_split && !per_vol_active_for_slot) {
lt.mixed_filament_resolution[ext] = gradient_last_dominant_0b;
new_extruders.push_back(gradient_last_dominant_0b);
prev_print_z_for_slot[ext] = lt.print_z;
continue;
}
LayerTools::MixedSubLayerGroup grp;
grp.mixed_slot_0based = ext;
grp.layer_height = lh;
grp.is_gradient = is_gradient[ext];
for (size_t k = 0; k < s.components.size(); ++k) {
unsigned int comp_0based = s.components[k] - 1;
grp.components_0based.push_back(comp_0based);
}
grp.sub_heights = sub_heights;
// Write gradient metadata (run-aware). Both per_object_gradient and
// per_volume_gradient are populated independently from their own run-state
// machines; the GCode emitter chooses per-region:
// - tagged region (gradient_volume_id valid) -> per_volume_gradient[{obj, vol}]
// - untagged region (modifier / painted / etc.) -> per_object_gradient[obj]
// Populating both keeps the per-object run state correct even when per-volume
// takes over for the same (slot, obj), and lets untagged geometry (which is
// never split per-volume) keep its per-object gradient ratios.
if (grp.is_gradient) {
auto vol_runs_slot_it = per_vol_runs.find(ext);
if (vol_runs_slot_it != per_vol_runs.end()) {
auto vol_slot_it = m_gradient_volume_layers.find(ext);
for (auto &[vkey, st] : vol_runs_slot_it->second) {
auto &layer_indices = vol_slot_it->second[vkey];
if (!std::binary_search(layer_indices.begin(), layer_indices.end(), layer_idx))
continue;
if (st.current_run < 0 ||
st.current_idx >= st.run_lengths[st.current_run]) {
st.current_run++;
st.current_idx = 0;
}
size_t run_N = st.run_lengths[st.current_run];
size_t run_idx = st.current_idx++;
grp.per_volume_gradient[vkey] = {
run_N,
run_idx,
gradient_info[ext].start,
gradient_info[ext].end_val,
gradient_info[ext].curve,
};
}
}
auto runs_slot_it = per_obj_runs.find(ext);
if (runs_slot_it != per_obj_runs.end()) {
auto slot_it = m_mixed_object_layers.find(ext);
for (auto &[obj, st] : runs_slot_it->second) {
auto &layer_indices = slot_it->second[obj];
if (!std::binary_search(layer_indices.begin(), layer_indices.end(), layer_idx))
continue;
if (st.current_run < 0 ||
st.current_idx >= st.run_lengths[st.current_run]) {
st.current_run++;
st.current_idx = 0;
}
size_t run_N = st.run_lengths[st.current_run];
size_t run_idx = st.current_idx++;
grp.per_object_gradient[obj] = {
run_N,
run_idx,
gradient_info[ext].start,
gradient_info[ext].end_val,
gradient_info[ext].curve,
};
}
}
}
if (grp.components_0based.size() > 1) {
unsigned int first_comp_0based = s.components[0] - 1;
std::vector<size_t> idx(grp.components_0based.size());
std::iota(idx.begin(), idx.end(), 0);
std::sort(idx.begin(), idx.end(), [&](size_t a, size_t b) {
return grp.components_0based[a] < grp.components_0based[b];
});
std::vector<unsigned int> sorted_comps;
std::vector<double> sorted_heights;
for (size_t i : idx) {
sorted_comps.push_back(grp.components_0based[i]);
sorted_heights.push_back(grp.sub_heights[i]);
}
grp.components_0based = std::move(sorted_comps);
grp.sub_heights = std::move(sorted_heights);
if (grp.is_gradient) {
for (size_t i = 0; i < grp.components_0based.size(); ++i) {
if (grp.components_0based[i] == first_comp_0based) {
grp.gradient_first_sorted_idx = static_cast<int>(i);
break;
}
}
}
}
for (unsigned int comp : grp.components_0based)
new_extruders.push_back(comp);
lt.mixed_sub_layer_groups.push_back(std::move(grp));
prev_print_z_for_slot[ext] = lt.print_z;
} else {
// Deficit Round-Robin: pick one component per layer.
// Weight by layer height so volume ratios stay accurate
// even with adaptive layer heights.
double lh = calc_slot_lh(ext, lt.print_z);
long long lh_i = std::llround(lh * 1e6);
// For 2-component gradient on the first layer, use the gradient's
// starting ratio instead of the configured mixing ratio so the
// selected filament matches the gradient's "from" end.
// Only affects the first layer; when sublayer splitting is enabled
// (required for gradient), layers 1+ take the sublayer path and
// do not touch the DRR accumulator.
if (layer_idx == 0 && is_gradient[ext] && s.components.size() == 2) {
double r0 = gradient_info[ext].start;
s.accum[0] += std::llround(r0 * lh_i);
s.accum[1] += std::llround((1.0 - r0) * lh_i);
} else {
for (size_t k = 0; k < s.ratios.size(); ++k)
s.accum[k] += std::llround(s.ratios[k] * lh_i);
}
size_t sel = 0;
for (size_t k = 1; k < s.accum.size(); ++k)
if (s.accum[k] > s.accum[sel])
sel = k;
s.accum[sel] -= lh_i;
unsigned int resolved = s.components[sel] - 1;
lt.mixed_filament_resolution[ext] = resolved;
new_extruders.push_back(resolved);
prev_print_z_for_slot[ext] = lt.print_z;
}
}
lt.extruders = new_extruders;
sort_remove_duplicates(lt.extruders);
// Update prev_relevant_z: for each slot that has relevant-layer tracking,
// advance if the current layer belongs to a slot-owning object.
for (auto &[slot, rel_set] : slot_relevant_layers) {
if (rel_set.count(layer_idx))
prev_relevant_z_for_slot[slot] = lt.print_z;
}
prev_print_z = lt.print_z;
}
}
void ToolOrdering::enforce_mixed_component_order()
{
for (LayerTools &lt : m_layer_tools) {
if (lt.mixed_sub_layer_groups.empty())
continue;
// Build a set of extruders present in lt.extruders for fast lookup.
std::set<unsigned int> ext_set(lt.extruders.begin(), lt.extruders.end());
// 1. Build DAG from mixed group constraints.
// For each group [c0, c1, c2, ...], add edges c0->c1, c1->c2, ...
// Only between components that are both present in lt.extruders.
// Use an edge set to avoid duplicate edges inflating in-degree.
std::map<unsigned int, std::vector<unsigned int>> adj;
std::map<unsigned int, int> in_degree;
std::set<std::pair<unsigned int, unsigned int>> edge_set;
for (unsigned int ext : lt.extruders)
in_degree[ext] = 0;
for (const auto &grp : lt.mixed_sub_layer_groups) {
for (size_t i = 0; i + 1 < grp.components_0based.size(); ++i) {
unsigned int a = grp.components_0based[i];
unsigned int b = grp.components_0based[i + 1];
if (!ext_set.count(a) || !ext_set.count(b))
continue;
if (edge_set.insert({a, b}).second) {
adj[a].push_back(b);
in_degree[b] += 1;
}
}
}
// 2. Record original position (from flush optimizer) as priority.
std::map<unsigned int, size_t> orig_pos;
for (size_t i = 0; i < lt.extruders.size(); ++i)
orig_pos[lt.extruders[i]] = i;
// 3. Kahn's topological sort with priority queue (prefer original position).
auto cmp = [&orig_pos](unsigned int lhs, unsigned int rhs) {
return orig_pos[lhs] > orig_pos[rhs]; // min-heap by orig_pos
};
std::priority_queue<unsigned int, std::vector<unsigned int>, decltype(cmp)> pq(cmp);
for (unsigned int ext : lt.extruders) {
if (in_degree[ext] == 0)
pq.push(ext);
}
std::vector<unsigned int> ordered;
ordered.reserve(lt.extruders.size());
while (!pq.empty()) {
unsigned int ext = pq.top();
pq.pop();
ordered.push_back(ext);
if (auto it = adj.find(ext); it != adj.end()) {
for (unsigned int next : it->second) {
if (--in_degree[next] == 0)
pq.push(next);
}
}
}
// Safety: if topological sort didn't produce all elements, keep original order.
if (ordered.size() != lt.extruders.size())
ordered = lt.extruders;
// 4. Verify: every mixed group's component order is preserved as subsequence.
for (const auto &grp : lt.mixed_sub_layer_groups) {
size_t prev_pos = 0;
bool valid = true;
for (unsigned int c : grp.components_0based) {
if (!ext_set.count(c))
continue;
auto it = std::find(ordered.begin() + prev_pos, ordered.end(), c);
if (it == ordered.end()) { valid = false; break; }
prev_pos = (it - ordered.begin()) + 1;
}
assert(valid && "enforce_mixed_component_order: mixed group subsequence violated");
(void)valid;
}
lt.extruders = ordered;
}
}
void ToolOrdering::reorder_extruders_for_minimum_flush_volume(bool reorder_first_layer)
{
const PrintConfig* print_config = m_print_config_ptr;
@@ -1998,6 +2785,17 @@ void ToolOrdering::reorder_extruders_for_minimum_flush_volume(bool reorder_first
std::vector<unsigned int> used_filaments = collect_sorted_used_filaments(layer_filaments);
std::vector<std::set<int>>geometric_unprintables = m_print->get_geometric_unprintable_filaments();
// Unprintable sets are keyed by filament id, but a mixed-color slot is virtual: what actually
// reaches the nozzle are its components. Expand the slot to those components so a geometric
// restriction is applied to the filaments really being printed. No-op without mixed filaments.
{
const auto &is_mixed = m_print->config().filament_is_mixed.values;
const auto &comp_strs = m_print->config().filament_mixed_components.values;
if (has_any_mixed_filament(is_mixed))
expand_mixed_slots_in_unprintables(geometric_unprintables, is_mixed, comp_strs);
}
std::vector<std::set<int>>physical_unprintables = m_print->get_physical_unprintable_filaments(used_filaments);
auto filament_unprintable_volumes = m_print->get_filament_unprintable_flow(used_filaments);
+86
View File
@@ -5,12 +5,16 @@
#include "../libslic3r.h"
#include <functional>
#include <map>
#include <utility>
#include <boost/container/small_vector.hpp>
#include "../FilamentGroup.hpp"
#include "../FilamentMixer.hpp"
#include "../MultiNozzleUtils.hpp"
#include "../ExtrusionEntity.hpp"
#include "../ObjectID.hpp"
#include "../PrintConfig.hpp"
namespace Slic3r {
@@ -172,6 +176,65 @@ public:
// Custom G-code (color change, extruder switch, pause) to be performed before this layer starts to print.
const CustomGCode::Item *custom_gcode = nullptr;
// 0-based mixed filament slot → 0-based resolved physical filament for this layer.
// Populated by ToolOrdering::resolve_mixed_filaments(). Empty when no mixed filaments.
std::map<unsigned int, unsigned int> mixed_filament_resolution;
unsigned int resolve_mixed(unsigned int filament_0based) const {
auto it = mixed_filament_resolution.find(filament_0based);
return (it != mixed_filament_resolution.end()) ? it->second : filament_0based;
}
struct MixedSubLayerGroup {
unsigned int mixed_slot_0based;
std::vector<unsigned int> components_0based;
std::vector<double> sub_heights; // per-component, sum ≈ layer_height
double layer_height = 0.; // the actual lh used to compute sub_heights
bool is_gradient = false;
int gradient_first_sorted_idx = 0; // index of "first" config component after sorting
struct ObjectGradient {
size_t total_layers;
size_t current_idx;
double gradient_start;
double gradient_end;
GradientCurve curve; // empty -> linear fallback (start, end); non-empty wins
};
std::map<const PrintObject*, ObjectGradient> per_object_gradient;
// Per-volume gradient: same metadata layout as ObjectGradient but keyed by
// (PrintObject*, ModelVolume id). Populated only when filament_mixed_gradient_per_part is
// enabled for this slot AND the corresponding ModelObject contains >=2 model-part volumes
// using this slot. When non-empty for a given (PrintObject*), GCode emission takes the
// per-volume path for tagged regions; untagged regions (modifier/painted/fuzzy_skin) still
// use per_object_gradient. Both maps are populated in parallel to keep run states correct.
struct VolumeKey {
const PrintObject* obj;
ObjectID volume_id;
bool operator<(const VolumeKey &o) const {
if (obj != o.obj) return std::less<const PrintObject*>{}(obj, o.obj);
return volume_id < o.volume_id;
}
bool operator==(const VolumeKey &o) const {
return obj == o.obj && volume_id == o.volume_id;
}
};
using VolumeGradient = ObjectGradient;
std::map<VolumeKey, VolumeGradient> per_volume_gradient;
};
std::vector<MixedSubLayerGroup> mixed_sub_layer_groups;
const MixedSubLayerGroup* mixed_group_by_slot(unsigned int slot_id) const {
for (const auto &g : mixed_sub_layer_groups)
if (g.mixed_slot_0based == slot_id)
return &g;
return nullptr;
}
bool is_mixed_slot(unsigned int slot_id) const {
return mixed_group_by_slot(slot_id) != nullptr;
}
WipingExtrusions& wiping_extrusions() {
m_wiping_extrusions.set_layer_tools_ptr(this);
return m_wiping_extrusions;
@@ -227,6 +290,9 @@ public:
// For a multi-material print, the printing extruders are ordered in the order they shall be primed.
const std::vector<unsigned int>& all_extruders() const { return m_all_printing_extruders; }
// 0-based mixed (virtual) slots that appeared on layers before resolve_mixed_filaments
// expanded them to physical components.
const std::vector<unsigned int>& used_mixed_filaments() const { return m_used_mixed_filaments; }
// Find LayerTools with the closest print_z.
const LayerTools& tools_for_layer(coordf_t print_z) const;
@@ -299,6 +365,8 @@ private:
void mark_skirt_layers(const PrintConfig &config, coordf_t max_layer_height);
void collect_extruder_statistics(bool prime_multi_material);
void reorder_extruders_for_minimum_flush_volume(bool reorder_first_layer);
void resolve_mixed_filaments(const PrintConfig &config);
void enforce_mixed_component_order();
// BBS
std::vector<unsigned int> generate_first_layer_tool_order(const Print& print);
@@ -311,8 +379,26 @@ private:
unsigned int m_last_printing_extruder = (unsigned int)-1;
// All extruders, which extrude some material over m_layer_tools.
std::vector<unsigned int> m_all_printing_extruders;
std::vector<unsigned int> m_used_mixed_filaments;
const DynamicPrintConfig* m_print_full_config = nullptr;
const PrintConfig* m_print_config_ptr = nullptr;
// Per-object gradient tracking: slot(0-based) -> PrintObject* -> list of layer indices
// where that object uses the slot. Populated by collect_extruders, consumed by resolve_mixed_filaments.
std::map<unsigned int, std::map<const PrintObject*, std::vector<size_t>>> m_mixed_object_layers;
// All layer indices (in m_layer_tools) where each object has any layer.
// Used by gradient run detection to distinguish real gaps (object has a layer
// that doesn't use the slot) from spurious gaps (another object's layer).
std::map<const PrintObject*, std::vector<size_t>> m_object_all_layer_indices;
// Per-volume gradient tracking: slot(0-based) -> (PrintObject*, ModelVolume id) -> list of
// layer indices where the given volume contributes to the slot. Populated by collect_extruders
// alongside m_mixed_object_layers when per_part gradient is enabled for the slot AND the
// ModelObject has >=2 model-part volumes using the slot. Empty for all other configurations,
// which keeps every legacy per-object code path bit-identical (loops over an empty map are
// no-ops; downstream emission falls through to the per-object branch).
std::map<unsigned int, std::map<LayerTools::MixedSubLayerGroup::VolumeKey, std::vector<size_t>>> m_gradient_volume_layers;
const PrintObject* m_print_object_ptr = nullptr;
Print* m_print;
bool m_sorted = false;
+6
View File
@@ -210,6 +210,12 @@ void Layer::make_perimeters()
if (! (*it)->slices.empty()) {
LayerRegion* other_layerm = *it;
const PrintRegion &other_region = other_layerm->region();
// Per-part gradient tags a region with its owning ModelVolume; merging two
// differently-tagged regions would collapse volumes that need independent
// gradient runs. Both tags are invalid unless per-part gradient is on, so
// this is a no-op for every other configuration.
if (this_region.gradient_volume_id() != other_region.gradient_volume_id())
continue;
if (is_perimeter_compatible(*m_object->print(), this_region, other_region))
{
other_layerm->perimeters.clear();
+1 -1
View File
@@ -53,7 +53,7 @@ bool is_decimal_separator_point()
double string_to_double_decimal_point(const std::string_view str, size_t* pos /* = nullptr*/)
{
double out;
double out = 0.;
size_t p = fast_float::from_chars(str.data(), str.data() + str.size(), out).ptr - str.data();
if (pos)
*pos = p;
+129 -26
View File
@@ -1,6 +1,8 @@
#include "Model.hpp"
#include "libslic3r.h"
#include "BuildVolume.hpp"
#include "TexturePainting.hpp"
#include "Format/AssimpImport.hpp"
#include "ClipperUtils.hpp"
#include "Exception.hpp"
#include "Model.hpp"
@@ -104,6 +106,7 @@ Model& Model::assign_copy(const Model &rhs)
this->mk_version = rhs.mk_version;
this->md_name = rhs.md_name;
this->md_value = rhs.md_value;
this->texture_mesh = rhs.texture_mesh;
return *this;
}
@@ -139,6 +142,7 @@ Model& Model::assign_copy(Model &&rhs)
this->mk_version = rhs.mk_version;
this->md_name = rhs.md_name;
this->md_value = rhs.md_value;
this->texture_mesh = std::move(rhs.texture_mesh);
this->backup_path = std::move(rhs.backup_path);
this->object_backup_id_map = std::move(rhs.object_backup_id_map);
this->next_object_backup_id = rhs.next_object_backup_id;
@@ -239,6 +243,27 @@ _finished:
// BBS: add part plate related logic
// BBS: backup & restore
// Loading model from a file, it may be a simple geometry file as STL or OBJ, however it may be a project file as well.
// Build a plain geometry ModelObject from a textured mesh. The texture itself is carried
// separately on Model::texture_mesh and consumed by the texture import dialog.
static void add_textured_mesh_to_model(Model& model, const TexturedMesh& tex_mesh, const std::string& input_file)
{
std::string object_name = boost::filesystem::path(input_file).filename().string();
indexed_triangle_set its;
its.vertices.resize(tex_mesh.vertices.size());
for (size_t i = 0; i < tex_mesh.vertices.size(); ++i)
its.vertices[i] = Vec3f(tex_mesh.vertices[i][0], tex_mesh.vertices[i][1], tex_mesh.vertices[i][2]);
its.indices.resize(tex_mesh.indices.size());
for (size_t i = 0; i < tex_mesh.indices.size(); ++i)
its.indices[i] = Vec3i32(tex_mesh.indices[i][0], tex_mesh.indices[i][1], tex_mesh.indices[i][2]);
its_merge_vertices(its);
its_remove_degenerate_faces(its);
its_compactify_vertices(its);
model.add_object(object_name.c_str(), input_file.c_str(), std::move(TriangleMesh(std::move(its))));
}
Model Model::read_from_file(const std::string& input_file,
DynamicPrintConfig* config,
ConfigSubstitutionContext* config_substitutions,
@@ -281,32 +306,85 @@ Model Model::read_from_file(const std::string&
result = load_stl(input_file.c_str(), &model, nullptr, stlFn,256);
else if (boost::algorithm::iends_with(input_file, ".obj")) {
ObjInfo obj_info;
result = load_obj(input_file.c_str(), &model, obj_info, message);
if (result){
ObjDialogInOut in_out;
in_out.model = &model;
in_out.lost_material_name = obj_info.lost_material_name;
ObjParser::MtlData mtl_data;
result = load_obj(input_file.c_str(), &model, obj_info, message, nullptr, &mtl_data);
if (result && obj_info.has_uv_png && !obj_info.uvs.empty() && !model.objects.empty()) {
// Textured OBJ: hand the mesh + materials to the texture-to-color importer
// instead of the flat per-face colour dialog.
auto tex_mesh = std::make_shared<TexturedMesh>();
std::string obj_dir = boost::filesystem::path(input_file).parent_path().string();
if (obj_to_textured_mesh(obj_info,
model.objects.back()->volumes[0]->mesh().its,
mtl_data, obj_dir, *tex_mesh)) {
model.texture_mesh = tex_mesh;
}
}
else if (result && !model.objects.empty() && !model.objects.back()->volumes.empty()) {
// Vertex-colour and MTL face-colour OBJs also go through the texture-to-color
// importer (as precomputed per-face colors) instead of the flat
// per-face colour dialog, matching the uv_png branch above.
auto build_tex_mesh_geometry = [&]() {
auto tex_mesh = std::make_shared<TexturedMesh>();
const auto& its = model.objects.back()->volumes[0]->mesh().its;
tex_mesh->vertices.resize(its.vertices.size());
for (size_t i = 0; i < its.vertices.size(); ++i)
tex_mesh->vertices[i] = {its.vertices[i].x(), its.vertices[i].y(), its.vertices[i].z()};
tex_mesh->indices.resize(its.indices.size());
for (size_t i = 0; i < its.indices.size(); ++i)
tex_mesh->indices[i] = {its.indices[i][0], its.indices[i][1], its.indices[i][2]};
return tex_mesh;
};
if (obj_info.vertex_colors.size() > 0) {
if (objFn) { // 1.result is ok and pop up a dialog
in_out.input_colors = std::move(obj_info.vertex_colors);
in_out.is_single_color = false;
in_out.deal_vertex_color = true;
objFn(in_out);
auto tex_mesh = build_tex_mesh_geometry();
const auto& its = model.objects.back()->volumes[0]->mesh().its;
tex_mesh->precomputed_face_colors.resize(its.indices.size());
for (size_t i = 0; i < its.indices.size(); ++i) {
const auto& f = its.indices[i];
auto avg = [&](int ch) -> std::size_t {
float v = (obj_info.vertex_colors[f[0]][ch]
+ obj_info.vertex_colors[f[1]][ch]
+ obj_info.vertex_colors[f[2]][ch]) / 3.0f * 255.0f;
return (std::size_t) std::clamp(v, 0.0f, 255.0f);
};
tex_mesh->precomputed_face_colors[i] = {avg(0), avg(1), avg(2)};
}
} else if (obj_info.face_colors.size() > 0 && obj_info.has_uv_png == false) { // mtl file
if (objFn) { // 1.result is ok and pop up a dialog
in_out.input_colors = std::move(obj_info.face_colors);
in_out.is_single_color = obj_info.is_single_mtl;
in_out.deal_vertex_color = false;
objFn(in_out);
tex_mesh->precomputed_vertex_colors = obj_info.vertex_colors;
model.texture_mesh = tex_mesh;
} else if (obj_info.face_colors.size() > 0 && obj_info.has_uv_png == false) {
auto tex_mesh = build_tex_mesh_geometry();
const size_t nf = tex_mesh->indices.size();
tex_mesh->precomputed_face_colors.resize(nf);
for (size_t i = 0; i < nf; ++i) {
if (i < obj_info.face_colors.size()) {
const auto& c = obj_info.face_colors[i];
tex_mesh->precomputed_face_colors[i] = {
(std::size_t) std::clamp(c[0] * 255.0f, 0.0f, 255.0f),
(std::size_t) std::clamp(c[1] * 255.0f, 0.0f, 255.0f),
(std::size_t) std::clamp(c[2] * 255.0f, 0.0f, 255.0f)
};
} else {
tex_mesh->precomputed_face_colors[i] = {128, 128, 128};
}
}
} /*else if (obj_info.has_uv_png && obj_info.uvs.size() > 0) {
boost::filesystem::path full_path(input_file);
std::string obj_directory = full_path.parent_path().string();
obj_info.obj_dircetory = obj_directory;
result = false;
message = _L("Importing obj with png function is developing.");
}*/
model.texture_mesh = tex_mesh;
}
}
}
else if (boost::algorithm::iends_with(input_file, ".glb") ||
boost::algorithm::iends_with(input_file, ".gltf") ||
boost::algorithm::iends_with(input_file, ".fbx")) {
// These formats can carry material/texture data, so they go through the textured
// import path: the geometry becomes a normal object and the texture is handed to the
// texture-to-color dialog via Model::texture_mesh.
auto tex_mesh = std::make_shared<TexturedMesh>();
result = load_assimp_textured_model(input_file, *tex_mesh, &message);
if (result) {
model.texture_mesh = tex_mesh;
add_textured_mesh_to_model(model, *tex_mesh, input_file);
} else if (!message.empty()) {
BOOST_LOG_TRIVIAL(error) << "Assimp: failed to load model: " << message
<< ", path=" << input_file;
message = _L("The file format is incompatible and cannot be parsed.");
}
}
else if (boost::algorithm::iends_with(input_file, ".svg"))
@@ -578,6 +656,7 @@ void Model::clear_objects()
this->objects.clear();
object_backup_id_map.clear();
next_object_backup_id = 1;
texture_mesh.reset();
}
// BBS: backup, reuse objects
@@ -2576,7 +2655,8 @@ void ModelVolume::update_extruder_count(size_t extruder_count)
}
}
void ModelVolume::update_extruder_count_when_delete_filament(size_t extruder_count, size_t filament_id, int replace_filament_id)
void ModelVolume::update_extruder_count_when_delete_filament(size_t extruder_count, size_t filament_id, int replace_filament_id,
const std::vector<unsigned char> &filament_is_mixed)
{
std::vector<int> used_extruders = get_extruders();
for (int extruder_id : used_extruders) {
@@ -2587,8 +2667,22 @@ void ModelVolume::update_extruder_count_when_delete_filament(size_t extruder_cou
}
// Same stale-assignment cleanup as update_extruder_count, for the filament-delete path.
// Ported from BambuStudio (STUDIO-15763).
if (extruder_id() > extruder_count) {
this->config.erase("extruder");
size_t eid = extruder_id();
// Judge out-of-range against the post-remap id, mirroring update_filament_values_for_items_when_delete_filament.
// Using the pre-remap eid would wrongly erase a high extruder that should remap (e.g. 5 -> 4 after
// deleting filament 1); update_filament_values_for_items_when_delete_filament would then skip it
// (!has("extruder")) and the volume would fall back to the object default color.
size_t remapped = eid;
if (eid == filament_id)
remapped = (replace_filament_id > 0) ? (size_t)replace_filament_id : 1;
else if (eid > filament_id)
remapped = eid - 1;
if (remapped > extruder_count) {
// filament_is_mixed is the pre-delete snapshot; index it with the ORIGINAL eid (1-based),
// not remapped, so we check whether this volume's current slot is a mixed slot.
bool is_mixed = !filament_is_mixed.empty() && eid >= 1 && (eid - 1) < filament_is_mixed.size() && filament_is_mixed[eid - 1];
if (!is_mixed)
this->config.erase("extruder");
}
}
@@ -3495,6 +3589,15 @@ void FacetsAnnotation::get_facets(const ModelVolume& mv, std::vector<indexed_tri
selector.get_facets(facets_per_type);
}
void FacetsAnnotation::shift_states_above(const ModelVolume &mv, EnforcerBlockerType threshold, int delta)
{
if (empty()) return;
TriangleSelector selector(mv.mesh());
selector.deserialize(m_data, false);
selector.shift_states_above(threshold, delta);
this->set(selector);
}
void FacetsAnnotation::set_enforcer_block_type_limit(const ModelVolume &mv,
EnforcerBlockerType max_type,
EnforcerBlockerType to_delete_filament,
+11 -1
View File
@@ -47,6 +47,8 @@ namespace cereal {
}
namespace Slic3r {
struct TexturedMesh;
enum class ConversionType;
class BuildVolume;
@@ -740,6 +742,9 @@ public:
EnforcerBlockerType max_type,
EnforcerBlockerType to_delete_filament = EnforcerBlockerType::NONE,
EnforcerBlockerType replace_filament = EnforcerBlockerType::NONE);
// Shift painted filament indices >= threshold by delta. Used when a physical filament is
// inserted ahead of existing slots (mixed-color slots are kept at the end of the list).
void shift_states_above(const ModelVolume &mv, EnforcerBlockerType threshold, int delta);
indexed_triangle_set get_facets_strict(const ModelVolume& mv, EnforcerBlockerType type) const;
bool has_facets(const ModelVolume& mv, EnforcerBlockerType type) const;
bool empty() const { return m_data.triangles_to_split.empty(); }
@@ -932,7 +937,8 @@ public:
// BBS
std::vector<int> get_extruders() const;
void update_extruder_count(size_t extruder_count);
void update_extruder_count_when_delete_filament(size_t extruder_count, size_t filament_id, int replace_filament_id = -1);
void update_extruder_count_when_delete_filament(size_t extruder_count, size_t filament_id, int replace_filament_id = -1,
const std::vector<unsigned char> &filament_is_mixed = {});
// Split this volume, append the result to the object owning this volume.
// Return the number of volumes created from this one.
@@ -1549,6 +1555,10 @@ public:
std::shared_ptr<ModelInfo> model_info = nullptr;
std::shared_ptr<ModelProfileInfo> profile_info = nullptr;
// Textured mesh data for texture-to-painting import. Populated by the loader when a mesh
// arrives with usable UVs and a texture map; consumed (and reset) by the import dialog.
std::shared_ptr<TexturedMesh> texture_mesh;
//makerlab information
std::string mk_name;
std::string mk_version;
+1 -1
View File
@@ -408,7 +408,7 @@ static ExtrusionEntityCollection traverse_extrusions(const PerimeterGenerator& p
ExtrusionRole role = is_external ? erExternalPerimeter : erPerimeter;
const bool is_contour = !extrusion->is_closed || pg_extrusion.is_contour;
apply_fuzzy_skin(extrusion, perimeter_generator, is_contour);
apply_fuzzy_skin(extrusion, perimeter_generator, is_contour, extrusion->is_closed);
ExtrusionPaths paths;
// detect overhanging/bridging perimeters
+1
View File
@@ -1185,6 +1185,7 @@ static std::vector<std::string> s_Preset_print_options{
"flush_into_infill",
"flush_into_objects",
"flush_into_support",
"enable_mixed_color_sublayer",
"tree_support_branch_angle",
"tree_support_angle_slow",
"tree_support_wall_count",
+288 -49
View File
@@ -7,6 +7,7 @@
#include "PresetCacheFormat.hpp"
#include "PrintConfig.hpp"
#include "FilamentMixer.hpp"
#include "libslic3r.h"
#include "I18N.hpp"
#include "Utils.hpp"
@@ -71,7 +72,17 @@ static std::vector<std::string> s_project_options {
// whether dynamic per-nozzle filament mapping is active. Persisted with the project and
// restored from a saved 3mf; reset to false on load and set true only by live device sync.
"has_filament_switcher",
"enable_filament_dynamic_map"
"enable_filament_dynamic_map",
// Mixed-color filament slots. Project-level parallel arrays indexed like filament_colour:
// which slots are virtual mixes, their component filaments, blend ratios and the optional
// Z-gradient description. Kept with the project so a saved 3mf round-trips the mix setup.
"filament_is_mixed",
"filament_mixed_components",
"filament_mixed_sublayer_ratios",
"filament_mixed_gradient",
"filament_mixed_gradient_range",
"filament_mixed_gradient_curve",
"filament_mixed_gradient_per_part"
};
//Orca: add custom as default
@@ -2704,6 +2715,79 @@ void PresetBundle::load_installed_sla_materials(AppConfig &config)
preset.set_visible_from_appconfig(config);
}
// Mixed-color filament metadata is project state saved in the 3mf, also mirrored into the app
// config so the last session's mixes are back before any project is opened. It is kept in the
// per-printer snapshot next to the filament list it indexes (filament_%02u/filament_colors),
// because that list is rebuilt on every printer selection and the component ids are 1-based
// indices into exactly that list. Missing keys clear the arrays, so one printer never inherits
// another's mixes; fallback_to_global also reads the shared "presets" keys an older config
// layout used, which export_selections drops on the next save.
static void load_mixed_filament_settings(DynamicPrintConfig &project_config, AppConfig &config,
const std::string &printer_name, size_t n_filaments,
bool fallback_to_global)
{
auto raw_value = [&](const char *key, bool &found) -> std::string {
if (config.has_printer_setting(printer_name, key)) {
found = true;
return config.get_printer_setting(printer_name, key);
}
if (fallback_to_global && config.has("presets", key)) {
found = true;
return config.get("presets", key);
}
found = false;
return std::string{};
};
std::vector<std::string> parts;
auto load_bools = [&](const char *key) {
auto &vals = project_config.option<ConfigOptionBools>(key)->values;
vals.clear();
bool found = false;
const std::string s = raw_value(key, found);
if (found && !s.empty()) {
boost::algorithm::split(parts, s, boost::algorithm::is_any_of(","));
for (const auto &p : parts) vals.push_back(p == "1");
}
vals.resize(n_filaments, false);
};
auto load_strings = [&](const char *key) {
auto &vals = project_config.option<ConfigOptionStrings>(key)->values;
vals.clear();
bool found = false;
const std::string s = raw_value(key, found);
if (found && !s.empty()) {
boost::algorithm::split(parts, s, boost::algorithm::is_any_of("|"));
vals = parts;
}
vals.resize(n_filaments, std::string{});
};
load_bools("filament_is_mixed");
load_strings("filament_mixed_components");
load_strings("filament_mixed_sublayer_ratios");
load_bools("filament_mixed_gradient");
load_strings("filament_mixed_gradient_range");
load_bools("filament_mixed_gradient_per_part");
// The gradient curve is the one array whose values contain '|' themselves (it separates the
// control points), so it is stored C-style escaped rather than '|'-joined.
{
auto &vals = project_config.option<ConfigOptionStrings>("filament_mixed_gradient_curve")->values;
vals.clear();
bool found = false;
const std::string s = raw_value("filament_mixed_gradient_curve", found);
if (found && !s.empty()) {
std::vector<std::string> curves;
if (unescape_strings_cstyle(s, curves))
vals = std::move(curves);
}
vals.resize(n_filaments, std::string{});
// Heal legacy corruption: clear any non-empty slot that ended up with < 2 points
// (e.g. a curve split across slots by the old "|" delimiter). Falls back to linear.
Slic3r::sanitize_mixed_gradient_curve_array(vals);
}
}
void PresetBundle::update_selections(AppConfig &config)
{
std::string initial_printer_profile_name = printers.get_selected_preset_name();
@@ -2784,6 +2868,9 @@ void PresetBundle::update_selections(AppConfig &config)
auto flush_multipliers = matrix | boost::adaptors::transformed(boost::lexical_cast<double, std::string>);
project_config.option<ConfigOptionFloats>("flush_multiplier")->values = std::vector<double>(flush_multipliers.begin(), flush_multipliers.end());
}
// No global fallback here: on a printer change the legacy shared keys describe another
// printer's filament list, so absent per-printer keys must clear the mixes, not revive them.
load_mixed_filament_settings(project_config, config, initial_printer_profile_name, filament_presets.size(), false);
// Update visibility of presets based on their compatibility with the active printer.
// Always try to select a compatible print and filament preset to the current printer preset,
@@ -2934,6 +3021,7 @@ void PresetBundle::load_selections(AppConfig &config, const PresetPreferences& p
auto flush_multipliers = matrix | boost::adaptors::transformed(boost::lexical_cast<double, std::string>);
project_config.option<ConfigOptionFloats>("flush_multiplier")->values = std::vector<double>(flush_multipliers.begin(), flush_multipliers.end());
}
load_mixed_filament_settings(project_config, config, initial_printer_profile_name, filament_presets.size(), true);
// Update visibility of presets based on their compatibility with the active printer.
// Always try to select a compatible print and filament preset to the current printer preset,
@@ -3068,6 +3156,32 @@ void PresetBundle::export_selections(AppConfig &config)
"|");
config.set_printer_setting(printer_name, "flush_multiplier", flush_multiplier_str);
// Mixed-color filament metadata goes into the per-printer snapshot next to the filament list
// it indexes (see load_mixed_filament_settings). Bools are ','-joined and the component, ratio
// and range strings '|'-joined; the gradient curve is escaped instead, as it contains '|'.
auto join_bools = [](const std::vector<unsigned char> &vals) {
std::string s;
for (size_t i = 0; i < vals.size(); ++i) {
if (i > 0) s += ",";
s += (vals[i] ? "1" : "0");
}
return s;
};
if (auto *opt = project_config.option<ConfigOptionBools>("filament_is_mixed"))
config.set_printer_setting(printer_name, "filament_is_mixed", join_bools(opt->values));
if (auto *opt = project_config.option<ConfigOptionStrings>("filament_mixed_components"))
config.set_printer_setting(printer_name, "filament_mixed_components", boost::algorithm::join(opt->values, "|"));
if (auto *opt = project_config.option<ConfigOptionStrings>("filament_mixed_sublayer_ratios"))
config.set_printer_setting(printer_name, "filament_mixed_sublayer_ratios", boost::algorithm::join(opt->values, "|"));
if (auto *opt = project_config.option<ConfigOptionBools>("filament_mixed_gradient"))
config.set_printer_setting(printer_name, "filament_mixed_gradient", join_bools(opt->values));
if (auto *opt = project_config.option<ConfigOptionStrings>("filament_mixed_gradient_range"))
config.set_printer_setting(printer_name, "filament_mixed_gradient_range", boost::algorithm::join(opt->values, "|"));
if (auto *opt = project_config.option<ConfigOptionStrings>("filament_mixed_gradient_curve"))
config.set_printer_setting(printer_name, "filament_mixed_gradient_curve", escape_strings_cstyle(opt->values));
if (auto *opt = project_config.option<ConfigOptionBools>("filament_mixed_gradient_per_part"))
config.set_printer_setting(printer_name, "filament_mixed_gradient_per_part", join_bools(opt->values));
// BBS
//config.set("presets", "sla_print", sla_prints.get_selected_preset_name());
//config.set("presets", "sla_material", sla_materials.get_selected_preset_name());
@@ -3076,46 +3190,6 @@ void PresetBundle::export_selections(AppConfig &config)
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": printer %1%, print %2%, filaments[0] %3% ")%printers.get_selected_preset_name() % prints.get_selected_preset_name() %filament_presets[0];
}
// BBS
void PresetBundle::set_num_filaments(unsigned int n, std::vector<std::string> new_colors) {
int old_filament_count = this->filament_presets.size();
if (n > old_filament_count && old_filament_count != 0)
filament_presets.resize(n, filament_presets.back());
else {
filament_presets.resize(n);
}
ConfigOptionStrings* filament_color = project_config.option<ConfigOptionStrings>("filament_colour");
ConfigOptionStrings *filament_multi_color = project_config.option<ConfigOptionStrings>("filament_multi_colour");
ConfigOptionStrings* filament_color_type = project_config.option<ConfigOptionStrings>("filament_colour_type");
ConfigOptionInts* filament_map = project_config.option<ConfigOptionInts>("filament_map");
ConfigOptionInts* filament_nozzle_map = project_config.option<ConfigOptionInts>("filament_nozzle_map");
ConfigOptionInts* filament_volume_map = project_config.option<ConfigOptionInts>("filament_volume_map");
filament_color->resize(n);
// Sync filament multi colour
filament_multi_color->values.resize(n);
for (size_t i = 0; i < n; i++) {
filament_multi_color->values[i] = filament_color->values[i];
}
filament_color_type->resize(n);
filament_map->values.resize(n, 1);
filament_nozzle_map->values.resize(n, 0);
filament_volume_map->values.resize(n, static_cast<int>(NozzleVolumeType::nvtStandard));
ams_multi_color_filment.resize(n);
// BBS set new filament color to new_color
if (old_filament_count < n) {
if (!new_colors.empty()) {
for (int i = old_filament_count; i < n; i++) {
filament_color->values[i] = new_colors[i - old_filament_count];
filament_multi_color->values[i] = new_colors[i - old_filament_count];
filament_color_type->values[i] = "1"; // default color type
}
}
}
update_multi_material_filament_presets();
}
void PresetBundle::set_num_filaments(unsigned int n, std::string new_color)
{
unsigned old_filament_count = this->filament_presets.size();
@@ -3131,6 +3205,11 @@ void PresetBundle::set_num_filaments(unsigned int n, std::string new_color)
ConfigOptionInts* filament_nozzle_map = project_config.option<ConfigOptionInts>("filament_nozzle_map");
ConfigOptionInts* filament_volume_map = project_config.option<ConfigOptionInts>("filament_volume_map");
// Which slots are new is a fact about the arrays below, not about filament_presets:
// update_multi_material_filament_presets() tops that list up to the nozzle count on its own,
// so it can already sit at the new size while every array below is still at the old one.
const size_t old_slot_count = filament_color->values.size();
filament_color->resize(n);
// Sync filament multi colour
filament_multi_color->values.resize(n);
@@ -3143,14 +3222,29 @@ void PresetBundle::set_num_filaments(unsigned int n, std::string new_color)
filament_volume_map->values.resize(n, static_cast<int>(NozzleVolumeType::nvtStandard));
ams_multi_color_filment.resize(n);
// Mixed-color metadata is a parallel per-filament array set, so it has to grow and shrink
// with the filament count exactly like filament_colour above.
if (auto* opt = project_config.option<ConfigOptionBools>("filament_is_mixed"))
opt->values.resize(n, false);
if (auto* opt = project_config.option<ConfigOptionStrings>("filament_mixed_components"))
opt->values.resize(n, std::string{});
if (auto* opt = project_config.option<ConfigOptionStrings>("filament_mixed_sublayer_ratios"))
opt->values.resize(n, std::string{});
if (auto* opt = project_config.option<ConfigOptionBools>("filament_mixed_gradient"))
opt->values.resize(n, false);
if (auto* opt = project_config.option<ConfigOptionStrings>("filament_mixed_gradient_range"))
opt->values.resize(n, std::string{});
if (auto* opt = project_config.option<ConfigOptionStrings>("filament_mixed_gradient_curve"))
opt->values.resize(n, std::string{});
if (auto* opt = project_config.option<ConfigOptionBools>("filament_mixed_gradient_per_part"))
opt->values.resize(n, false);
//BBS set new filament color to new_color
if (old_filament_count < n) {
if (!new_color.empty()) {
for (unsigned i = old_filament_count; i < n; i++) {
filament_color->values[i] = new_color;
filament_multi_color->values[i] = new_color;
filament_color_type->values[i] = "1"; // default color type
}
if (!new_color.empty()) {
for (size_t i = old_slot_count; i < n; i++) {
filament_color->values[i] = new_color;
filament_multi_color->values[i] = new_color;
filament_color_type->values[i] = "1"; // default color type
}
}
@@ -3215,9 +3309,69 @@ void PresetBundle::update_num_filaments(unsigned int to_del_flament_id)
erase_or_resize(filament_color_type->values);
erase_or_resize(ams_multi_color_filment);
// Mixed-color metadata. Component IDs reference other slots by 1-based index, so a deleted
// *physical* filament must be remapped out of every mix before the arrays themselves shrink.
// Deleting a mixed slot needs no remap (nothing references a mixed slot as a component).
{
auto *is_mixed_opt = project_config.option<ConfigOptionBools>("filament_is_mixed");
auto *comp_opt = project_config.option<ConfigOptionStrings>("filament_mixed_components");
if (is_mixed_opt && comp_opt) {
bool del_is_physical = (to_del_flament_id >= is_mixed_opt->values.size()
|| !is_mixed_opt->values[to_del_flament_id]);
if (del_is_physical)
remap_mixed_components_on_delete(is_mixed_opt->values, comp_opt->values,
to_del_flament_id + 1);
}
if (is_mixed_opt)
erase_or_resize(is_mixed_opt->values);
if (comp_opt)
erase_or_resize(comp_opt->values);
}
if (auto *opt = project_config.option<ConfigOptionStrings>("filament_mixed_sublayer_ratios"))
erase_or_resize(opt->values);
if (auto *opt = project_config.option<ConfigOptionBools>("filament_mixed_gradient"))
erase_or_resize(opt->values);
if (auto *opt = project_config.option<ConfigOptionStrings>("filament_mixed_gradient_range"))
erase_or_resize(opt->values);
if (auto *opt = project_config.option<ConfigOptionStrings>("filament_mixed_gradient_curve"))
erase_or_resize(opt->values);
if (auto *opt = project_config.option<ConfigOptionBools>("filament_mixed_gradient_per_part"))
erase_or_resize(opt->values);
update_multi_material_filament_presets(to_del_flament_id);
}
bool PresetBundle::is_mixed_filament(size_t idx) const
{
auto *opt = project_config.option<ConfigOptionBools>("filament_is_mixed");
return opt && idx < opt->values.size() && opt->values[idx];
}
size_t PresetBundle::num_mixed_filaments() const
{
auto *opt = project_config.option<ConfigOptionBools>("filament_is_mixed");
return opt == nullptr ? 0 : size_t(std::count(opt->values.begin(), opt->values.end(), true));
}
// Counted off the mixed flags, not filament_presets: that list is topped up to the nozzle count on
// its own, so it can sit a slot ahead of the arrays that describe slots. Unlike the sibling
// physical_filament_config_indices(), which bounds by filament_presets, this ignores that top-up.
size_t PresetBundle::num_physical_filaments() const
{
const auto *opt = project_config.option<ConfigOptionBools>("filament_is_mixed");
return opt == nullptr ? filament_presets.size()
: size_t(std::count(opt->values.begin(), opt->values.end(), false));
}
std::vector<size_t> PresetBundle::physical_filament_config_indices() const
{
std::vector<size_t> indices;
for (size_t i = 0; i < filament_presets.size(); ++i)
if (!is_mixed_filament(i))
indices.push_back(i);
return indices;
}
void PresetBundle::get_ams_cobox_infos(AMSComboInfo& combox_info)
{
@@ -3423,6 +3577,63 @@ unsigned int PresetBundle::sync_ams_list(std::vector<std::pair<DynamicPrintConfi
ConfigOptionStrings *filament_color_type = project_config.option<ConfigOptionStrings>("filament_colour_type");
ConfigOptionInts * filament_map = project_config.option<ConfigOptionInts>("filament_map");
ConfigOptionInts * filament_volume_map = project_config.option<ConfigOptionInts>("filament_volume_map");
// Snapshot and temporarily strip mixed filament slots so AMS sync operates on physical
// filaments only. A mixed slot is virtual and has no tray to sync against; leaving it in
// would let AMS mapping overwrite it and would break the physical-first slot ordering the
// rest of the feature relies on. The slots are re-appended verbatim after the sync.
struct MixedSlotSnapshot {
std::string preset;
std::string color;
std::string color_type;
std::string mixed_components;
std::string mixed_sublayer_ratios;
bool mixed_gradient = false;
std::string mixed_gradient_range;
std::string mixed_gradient_curve;
bool mixed_gradient_per_part = false;
};
std::vector<MixedSlotSnapshot> mixed_snapshots;
auto* is_mixed_opt = project_config.option<ConfigOptionBools>("filament_is_mixed");
auto* mixed_comp_opt = project_config.option<ConfigOptionStrings>("filament_mixed_components");
auto* mixed_ratios_opt = project_config.option<ConfigOptionStrings>("filament_mixed_sublayer_ratios");
auto* mixed_gradient_opt = project_config.option<ConfigOptionBools>("filament_mixed_gradient");
auto* mixed_grad_range_opt = project_config.option<ConfigOptionStrings>("filament_mixed_gradient_range");
auto* mixed_grad_curve_opt = project_config.option<ConfigOptionStrings>("filament_mixed_gradient_curve");
auto* mixed_per_part_opt = project_config.option<ConfigOptionBools>("filament_mixed_gradient_per_part");
if (is_mixed_opt) {
for (size_t i = 0; i < is_mixed_opt->values.size() && i < this->filament_presets.size(); ++i) {
if (!is_mixed_opt->values[i])
continue;
MixedSlotSnapshot snap;
snap.preset = this->filament_presets[i];
snap.color = (i < filament_color->values.size()) ? filament_color->values[i] : "";
snap.color_type = (i < filament_color_type->values.size()) ? filament_color_type->values[i] : "";
if (mixed_comp_opt && i < mixed_comp_opt->values.size()) snap.mixed_components = mixed_comp_opt->values[i];
if (mixed_ratios_opt && i < mixed_ratios_opt->values.size()) snap.mixed_sublayer_ratios = mixed_ratios_opt->values[i];
if (mixed_gradient_opt && i < mixed_gradient_opt->values.size()) snap.mixed_gradient = mixed_gradient_opt->values[i];
if (mixed_grad_range_opt && i < mixed_grad_range_opt->values.size()) snap.mixed_gradient_range = mixed_grad_range_opt->values[i];
if (mixed_grad_curve_opt && i < mixed_grad_curve_opt->values.size()) snap.mixed_gradient_curve = mixed_grad_curve_opt->values[i];
if (mixed_per_part_opt && i < mixed_per_part_opt->values.size()) snap.mixed_gradient_per_part = mixed_per_part_opt->values[i];
mixed_snapshots.push_back(snap);
}
if (!mixed_snapshots.empty()) {
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << ": stripping " << mixed_snapshots.size() << " mixed filament slot(s) before AMS sync";
size_t phys_count = this->filament_presets.size() - mixed_snapshots.size();
this->filament_presets.resize(phys_count);
filament_color->values.resize(phys_count);
filament_color_type->values.resize(phys_count);
filament_map->values.resize(phys_count, 1);
is_mixed_opt->values.resize(phys_count);
if (mixed_comp_opt) mixed_comp_opt->values.resize(phys_count);
if (mixed_ratios_opt) mixed_ratios_opt->values.resize(phys_count);
if (mixed_gradient_opt) mixed_gradient_opt->values.resize(phys_count);
if (mixed_grad_range_opt) mixed_grad_range_opt->values.resize(phys_count);
if (mixed_grad_curve_opt) mixed_grad_curve_opt->values.resize(phys_count);
if (mixed_per_part_opt) mixed_per_part_opt->values.resize(phys_count);
}
}
if (color_only) {
auto get_map_index = [&ams_infos](const std::vector<AMSMapInfo> &infos, const AMSMapInfo &temp) {
for (int i = 0; i < infos.size(); i++) {
@@ -3586,7 +3797,7 @@ unsigned int PresetBundle::sync_ams_list(std::vector<std::pair<DynamicPrintConfi
return -1;
};
for (size_t i = 0; i < need_append_colors.size(); i++){
if (exist_filament_presets.size() >= size_t(EnforcerBlockerType::ExtruderMax)){
if (exist_filament_presets.size() >= MAXIMUM_AMS_SYNC_FILAMENT_NUMBER){
break;
}
auto idx = get_idx_in_array(exist_filament_presets, exist_colors, need_append_colors[i].filament_preset, need_append_colors[i].filament_color);
@@ -3678,6 +3889,34 @@ unsigned int PresetBundle::sync_ams_list(std::vector<std::pair<DynamicPrintConfi
if (support_interface_filament_opt->value > filament_color_type->values.size())
support_interface_filament_opt->value = 0;
}
// Re-append mixed filament slots that were stripped before AMS sync
if (!mixed_snapshots.empty()) {
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << ": re-appending " << mixed_snapshots.size() << " mixed filament slot(s) after AMS sync";
size_t new_phys_count = this->filament_presets.size();
if (is_mixed_opt) is_mixed_opt->values.resize(new_phys_count, (unsigned char)false);
if (mixed_comp_opt) mixed_comp_opt->values.resize(new_phys_count);
if (mixed_ratios_opt) mixed_ratios_opt->values.resize(new_phys_count);
if (mixed_gradient_opt) mixed_gradient_opt->values.resize(new_phys_count, (unsigned char)false);
if (mixed_grad_range_opt) mixed_grad_range_opt->values.resize(new_phys_count);
if (mixed_grad_curve_opt) mixed_grad_curve_opt->values.resize(new_phys_count);
if (mixed_per_part_opt) mixed_per_part_opt->values.resize(new_phys_count, (unsigned char)false);
for (auto& snap : mixed_snapshots) {
this->filament_presets.push_back(snap.preset);
filament_color->values.push_back(snap.color);
filament_color_type->values.push_back(snap.color_type);
ams_multi_color_filment.push_back({snap.color});
filament_map->values.push_back(1);
if (is_mixed_opt) is_mixed_opt->values.push_back((unsigned char)true);
if (mixed_comp_opt) mixed_comp_opt->values.push_back(snap.mixed_components);
if (mixed_ratios_opt) mixed_ratios_opt->values.push_back(snap.mixed_sublayer_ratios);
if (mixed_gradient_opt) mixed_gradient_opt->values.push_back((unsigned char)snap.mixed_gradient);
if (mixed_grad_range_opt) mixed_grad_range_opt->values.push_back(snap.mixed_gradient_range);
if (mixed_grad_curve_opt) mixed_grad_curve_opt->values.push_back(snap.mixed_gradient_curve);
if (mixed_per_part_opt) mixed_per_part_opt->values.push_back((unsigned char)snap.mixed_gradient_per_part);
}
}
// Update ams_multi_color_filment
update_filament_multi_color();
update_multi_material_filament_presets();
+11 -2
View File
@@ -326,8 +326,9 @@ public:
// Export selections (current print, current filaments, current printer) into config.ini
void export_selections(AppConfig &config);
// BBS
void set_num_filaments(unsigned int n, std::vector<std::string> new_colors);
// n is the total slot count, and growth appends at the raw tail - which is where the mixed
// slots live. A caller adding physical filaments has to add num_mixed_filaments() on top and
// then move the new slots ahead of the mixed tail, as Sidebar::add_custom_filament does.
void set_num_filaments(unsigned int n, std::string new_col = "");
void update_num_filaments(unsigned int to_del_flament_id);
@@ -497,6 +498,14 @@ public:
// Read out the number of extruders from an active printer preset,
// update size and content of filament_presets.
void update_multi_material_filament_presets(size_t to_delete_filament_id = size_t(-1));
// Mixed-color filament slots: virtual slots realized from 2-3 physical filaments.
bool is_mixed_filament(size_t idx) const;
std::vector<size_t> physical_filament_config_indices() const;
// How many slots are mixed. They sit at the tail of the filament list and have no nozzle of
// their own, so any resize driven by the printer's extruder count has to add this on top.
size_t num_mixed_filaments() const;
// How many slots hold a real filament, i.e. everything ahead of the mixed tail.
size_t num_physical_filaments() const;
void on_extruders_count_changed(int extruder_count);
+114 -30
View File
@@ -5,6 +5,7 @@
#include "Brim.hpp"
#include "ClipperUtils.hpp"
#include "Extruder.hpp"
#include "FilamentMixer.hpp"
#include "Flow.hpp"
#include "Geometry/ConvexHull.hpp"
#include "I18N.hpp"
@@ -565,7 +566,7 @@ std::vector<unsigned int> Print::extruders(bool conside_custom_gcode) const
// If a wipe tower filament is explicitly set, ensure it participates in tool ordering.
if (has_wipe_tower() && config().wipe_tower_filament != 0 && extruders.size() > 1) {
assert(config().wipe_tower_filament > 0 && config().wipe_tower_filament < int(config().nozzle_diameter.size()));
assert(config().wipe_tower_filament > 0 && config().wipe_tower_filament <= int(config().filament_diameter.size()));
extruders.emplace_back(config().wipe_tower_filament - 1); // config value is 1-based
}
@@ -1327,6 +1328,19 @@ StringObjectException Print::validate(std::vector<StringObjectException> *warnin
if (extruders.empty())
return { L("No extrusions under current settings.") };
// Orca: a gradient mixed filament only renders its gradient with "Mixed color sublayer" on;
// without it ToolOrdering::resolve_mixed_filaments prints one whole component per layer and
// the gradient is dropped silently. extruders() already covers painting, height ranges,
// per-feature filament ids and supports, and still lists mixed slots under their own id here.
if (!m_config.enable_mixed_color_sublayer.value) {
const auto &is_mixed = m_config.filament_is_mixed.values;
const auto &gradient = m_config.filament_mixed_gradient.values;
if (std::any_of(extruders.begin(), extruders.end(), [&](unsigned int e) {
return e < is_mixed.size() && is_mixed[e] && e < gradient.size() && gradient[e]; }))
warn(L("A gradient mixed filament is used, but 'Mixed color sublayer' is disabled. The gradient will not be printed."),
"enable_mixed_color_sublayer");
}
if (nozzles < 2 && extruders.size() > 1) {
auto ret = check_multi_filament_valid(*this);
if (!ret.string.empty())
@@ -1388,6 +1402,13 @@ StringObjectException Print::validate(std::vector<StringObjectException> *warnin
// #4043
if (total_copies_count > 1 && m_config.print_sequence != PrintSequence::ByObject)
return {L("Please select \"By object\" print sequence to print multiple objects in spiral vase mode."), nullptr, "spiral_mode"};
// A mixed (virtual) filament always resolves to multiple physical components, which
// spiral vase cannot print.
const auto &is_mixed = m_config.filament_is_mixed.values;
for (const PrintObject *object : m_objects)
for (unsigned int ext : object->object_extruders())
if (ext < is_mixed.size() && is_mixed[ext])
return {L("Spiral (vase) mode does not work when an object contains more than one material."), nullptr, "spiral_mode"};
assert(m_objects.size() == 1);
const auto all_regions = m_objects.front()->all_regions();
if (all_regions.size() > 1) {
@@ -1464,6 +1485,17 @@ StringObjectException Print::validate(std::vector<StringObjectException> *warnin
}
if (this->has_wipe_tower() && ! m_objects.empty()) {
// Orca: wipe_tower_filament (issue #10971) is inserted into the tool order after
// resolve_mixed_filaments has expanded every mixed (virtual) slot, so a mixed slot here
// would reach the G-code as a tool change to a slot no nozzle carries. The GUI hides
// mixed slots from the option; this guards loaded projects and the CLI.
if (m_config.wipe_tower_filament > 0) {
const auto &is_mixed = m_config.filament_is_mixed.values;
const size_t wipe_idx = size_t(m_config.wipe_tower_filament - 1);
if (wipe_idx < is_mixed.size() && is_mixed[wipe_idx])
return { L("The wipe tower filament cannot be a mixed filament."), nullptr, "wipe_tower_filament" };
}
// Make sure all extruders use same diameter filament and have the same nozzle diameter
// EPSILON comparison is used for nozzles and 10 % tolerance is used for filaments
double first_nozzle_diam = m_config.nozzle_diameter.get_at(extruders.front());
@@ -2585,18 +2617,31 @@ void Print::process(long long *time_cost_with_cache, bool use_cache)
std::vector<const PrintInstance*>::const_iterator print_object_instance_sequential_active;
std::vector<std::pair<coordf_t, std::vector<GCode::LayerToPrint>>> layers_to_print = GCode::collect_layers_to_print(*this);
std::vector<unsigned int> printExtruders;
// Per-object first-layer mixed-slot resolutions for the by-object remap below
// (BBS reads them from m_sequential_print_data->object_tool_ordering_map).
std::map<ObjectID, std::map<unsigned int, unsigned int>> seq_mixed_resolution;
// Cleared on every process so a print-sequence or selector-mode change can never leave
// stale object pointers behind; repopulated below only by the sequential selector path.
m_sequential_dynamic_orderings.clear();
if (this->config().print_sequence == PrintSequence::ByObject) {
// Order object instances for sequential print.
print_object_instances_ordering = sort_object_instances_by_model_order(*this);
// A mixed slot is virtual; only its components reach a nozzle. These per-object orderings
// are unsorted (no resolve_mixed_filaments), so expand the slots here for the grouping, the
// unprintable sets and the slice-used lists. Because the expansion happens here rather than
// on the sorted orderings, the first-layer used set lists every component of a mixed slot,
// not just the one layer 0 resolves to. No-op without mixed filaments.
const auto &is_mixed = m_config.filament_is_mixed.values;
const auto &comp_strs = m_config.filament_mixed_components.values;
const bool has_mixed = has_any_mixed_filament(is_mixed);
std::vector<unsigned int> first_layer_used_filaments;
std::vector<std::vector<unsigned int>> all_filaments;
for (print_object_instance_sequential_active = print_object_instances_ordering.begin(); print_object_instance_sequential_active != print_object_instances_ordering.end(); ++print_object_instance_sequential_active) {
tool_ordering = ToolOrdering(*(*print_object_instance_sequential_active)->print_object, initial_extruder_id);
for (size_t idx = 0; idx < tool_ordering.layer_tools().size(); ++idx) {
auto& layer_filament = tool_ordering.layer_tools()[idx].extruders;
auto layer_filament = tool_ordering.layer_tools()[idx].extruders;
if (has_mixed)
layer_filament = expand_mixed_filaments(layer_filament, is_mixed, comp_strs);
all_filaments.emplace_back(layer_filament);
if (idx == 0)
first_layer_used_filaments.insert(first_layer_used_filaments.end(), layer_filament.begin(), layer_filament.end());
@@ -2608,6 +2653,8 @@ void Print::process(long long *time_cost_with_cache, bool use_cache)
auto physical_unprintables = this->get_physical_unprintable_filaments(used_filaments);
auto geometric_unprintables = this->get_geometric_unprintable_filaments();
if (has_mixed)
expand_mixed_slots_in_unprintables(geometric_unprintables, is_mixed, comp_strs);
auto filament_unprintable_volumes = this->get_filament_unprintable_flow(used_filaments);
// Selector (per-layer regroup) prints skip the static grouping: their print-wide result
// is stitched from the per-object plans after the ordering loop below.
@@ -2659,6 +2706,7 @@ void Print::process(long long *time_cost_with_cache, bool use_cache)
std::vector<std::vector<int>> nozzle_map_per_layer;
std::vector<std::vector<unsigned int>> stitched_layer_filaments;
print_object_instance_sequential_active = print_object_instances_ordering.begin();
std::vector<unsigned int> used_mixed_filaments;
for (; print_object_instance_sequential_active != print_object_instances_ordering.end(); ++print_object_instance_sequential_active) {
const PrintObject *print_object = (*print_object_instance_sequential_active)->print_object;
if (dynamic_reorder) {
@@ -2687,11 +2735,18 @@ void Print::process(long long *time_cost_with_cache, bool use_cache)
} else {
tool_ordering = ToolOrdering(*print_object, initial_extruder_id);
tool_ordering.sort_and_build_data(*print_object, initial_extruder_id);
if (!tool_ordering.layer_tools().empty())
seq_mixed_resolution[print_object->id()] = tool_ordering.layer_tools().front().mixed_filament_resolution;
}
// Only sorted orderings have run resolve_mixed_filaments, so only they know which
// mixed slots actually print.
append(used_mixed_filaments, tool_ordering.used_mixed_filaments());
if ((initial_extruder_id = tool_ordering.first_extruder()) != static_cast<unsigned int>(-1)) {
append(printExtruders, tool_ordering.tools_for_layer(layers_to_print.front().first).extruders);
}
}
sort_remove_duplicates(used_mixed_filaments);
this->set_slice_used_mixed_filaments(used_mixed_filaments);
if (dynamic_reorder && m_objects.size() > 1) {
// Stitch the per-object plans into one print-wide selector result. A single-object
// sequential print publishes (and writes back) from its own ordering instead: the
@@ -2712,6 +2767,7 @@ void Print::process(long long *time_cost_with_cache, bool use_cache)
first_layer_used_filaments = tool_ordering.layer_tools().front().extruders;
this->set_slice_used_filaments(first_layer_used_filaments, tool_ordering.all_extruders());
this->set_slice_used_mixed_filaments(tool_ordering.used_mixed_filaments());
has_wipe_tower = this->has_wipe_tower() && tool_ordering.has_wipe_tower();
initial_extruder_id = tool_ordering.first_extruder();
print_object_instances_ordering = chain_print_object_instances(*this);
@@ -2719,6 +2775,28 @@ void Print::process(long long *time_cost_with_cache, bool use_cache)
}
auto objectExtruderMap = getObjectExtruderMap(*this);
// Resolve mixed filament virtual slots to physical components so brim
// extruder matching works correctly (mixed slot IDs are not present
// in printExtruders after ToolOrdering::resolve_mixed_filaments).
{
const LayerTools *first_lt = nullptr;
if (m_config.print_sequence != PrintSequence::ByObject && !tool_ordering.layer_tools().empty())
first_lt = &tool_ordering.layer_tools().front();
for (auto &[obj_id, ext_1based] : objectExtruderMap) {
if (ext_1based == 0)
continue;
const std::map<unsigned int, unsigned int> *resolution = nullptr;
if (first_lt)
resolution = &first_lt->mixed_filament_resolution;
else if (auto obj_it = seq_mixed_resolution.find(obj_id); obj_it != seq_mixed_resolution.end())
resolution = &obj_it->second;
if (resolution) {
auto it = resolution->find(ext_1based - 1);
if (it != resolution->end())
ext_1based = it->second + 1;
}
}
}
std::vector<std::pair<ObjectID, unsigned int>> objPrintVec;
for (const PrintInstance* instance : print_object_instances_ordering) {
const ObjectID& print_object_ID = instance->print_object->id();
@@ -3776,6 +3854,14 @@ bool Print::is_dynamic_group_reorder() const
const bool enabled = opt && opt->value;
if (!enabled || m_config.filament_map_mode != FilamentMapMode::fmmAutoForFlush || m_config.nozzle_diameter.size() <= 1)
return false;
// Dynamic regrouping and mixed-color slots are incompatible: a mixed slot is resolved to
// different physical components per layer, so a group assignment made up-front would be wrong.
const auto &is_mixed = m_config.filament_is_mixed.values;
for (unsigned int filament_id : extruders()) {
if (filament_id < is_mixed.size() && is_mixed[filament_id])
return false;
}
return true;
}
@@ -3999,38 +4085,36 @@ void Print::_make_wipe_tower()
return;
// Check whether there are any layers in m_tool_ordering, which are marked with has_wipe_tower,
// they print neither object, nor support. These layers are above the raft and below the object, and they
// shall be added to the support layers to be printed.
// see https://github.com/prusa3d/PrusaSlicer/issues/607
// they print neither object, nor support. Each such layer needs a virtual support layer
// counterpart in m_objects.front() so that GCode::collect_layers_to_print picks it up and the
// wipe tower G-code is actually emitted for that z. Such layers appear in two scenarios:
// - above the raft, between raft top and the first real object layer
// (see https://github.com/prusa3d/PrusaSlicer/issues/607);
// - between two real wipe-tower layers, when one object is fully floating above another and
// the support_top_z_distance / support_bottom_z_distance gap leaves interior z values with
// neither object nor support (continuity fill in ToolOrdering::fill_wipe_tower_partitions).
// The previous implementation only handled the first contiguous run starting at the first
// virtual layer, which made the second scenario silently produce empty wipe-tower layers.
{
size_t idx_begin = size_t(-1);
size_t idx_end = m_wipe_tower_data.tool_ordering.layer_tools().size();
// Find the first wipe tower layer, which does not have a counterpart in an object or a support layer.
auto &support_layers = m_objects.front()->support_layers();
auto it_layer = support_layers.begin();
const size_t idx_end = m_wipe_tower_data.tool_ordering.layer_tools().size();
for (size_t i = 0; i < idx_end; ++ i) {
const LayerTools &lt = m_wipe_tower_data.tool_ordering.layer_tools()[i];
if (lt.has_wipe_tower && ! lt.has_object && ! lt.has_support) {
idx_begin = i;
break;
}
}
if (idx_begin != size_t(-1)) {
// Find the position in m_objects.first()->support_layers to insert these new support layers.
double wipe_tower_new_layer_print_z_first = m_wipe_tower_data.tool_ordering.layer_tools()[idx_begin].print_z;
auto it_layer = m_objects.front()->support_layers().begin();
auto it_end = m_objects.front()->support_layers().end();
for (; it_layer != it_end && (*it_layer)->print_z - EPSILON < wipe_tower_new_layer_print_z_first; ++ it_layer);
// Find the stopper of the sequence of wipe tower layers, which do not have a counterpart in an object or a support layer.
for (size_t i = idx_begin; i < idx_end; ++ i) {
LayerTools &lt = const_cast<LayerTools&>(m_wipe_tower_data.tool_ordering.layer_tools()[i]);
if (! (lt.has_wipe_tower && ! lt.has_object && ! lt.has_support))
break;
lt.has_support = true;
// Insert the new support layer.
double height = lt.print_z - (i == 0 ? 0. : m_wipe_tower_data.tool_ordering.layer_tools()[i-1].print_z);
//FIXME the support layer ID is set to -1, as Vojtech hopes it is not being used anyway.
it_layer = m_objects.front()->insert_support_layer(it_layer, -1, 0, height, lt.print_z, lt.print_z - 0.5 * height);
LayerTools &lt = const_cast<LayerTools&>(m_wipe_tower_data.tool_ordering.layer_tools()[i]);
if (! (lt.has_wipe_tower && ! lt.has_object && ! lt.has_support))
continue;
while (it_layer != support_layers.end() && (*it_layer)->print_z + EPSILON < lt.print_z)
++ it_layer;
if (it_layer != support_layers.end() && std::abs((*it_layer)->print_z - lt.print_z) < EPSILON) {
lt.has_support = true;
++ it_layer;
continue;
}
lt.has_support = true;
double height = lt.print_z - (i == 0 ? 0. : m_wipe_tower_data.tool_ordering.layer_tools()[i-1].print_z);
//FIXME the support layer ID is set to -1, as Vojtech hopes it is not being used anyway.
it_layer = m_objects.front()->insert_support_layer(it_layer, -1, 0, height, lt.print_z, lt.print_z - 0.5 * height);
++ it_layer;
}
}
this->throw_if_canceled();
+23 -4
View File
@@ -117,9 +117,9 @@ class PrintRegion
public:
PrintRegion() = default;
PrintRegion(const PrintRegionConfig &config);
PrintRegion(const PrintRegionConfig &config, const size_t config_hash, int print_object_region_id = -1) : m_config(config), m_config_hash(config_hash), m_print_object_region_id(print_object_region_id) {}
PrintRegion(const PrintRegionConfig &config, const size_t config_hash, int print_object_region_id = -1, ObjectID gradient_volume_id = ObjectID()) : m_config(config), m_config_hash(config_hash), m_print_object_region_id(print_object_region_id), m_gradient_volume_id(gradient_volume_id) {}
PrintRegion(PrintRegionConfig &&config);
PrintRegion(PrintRegionConfig &&config, const size_t config_hash, int print_object_region_id = -1) : m_config(std::move(config)), m_config_hash(config_hash), m_print_object_region_id(print_object_region_id) {}
PrintRegion(PrintRegionConfig &&config, const size_t config_hash, int print_object_region_id = -1, ObjectID gradient_volume_id = ObjectID()) : m_config(std::move(config)), m_config_hash(config_hash), m_print_object_region_id(print_object_region_id), m_gradient_volume_id(gradient_volume_id) {}
~PrintRegion() = default;
// Methods NOT modifying the PrintRegion's state:
@@ -129,6 +129,10 @@ public:
// Identifier of this PrintRegion in the list of Print::m_print_regions.
int print_region_id() const throw() { return m_print_region_id; }
int print_object_region_id() const throw() { return m_print_object_region_id; }
// Volume identity used to differentiate same-config regions when per-part gradient is enabled.
// Default-constructed (invalid) means this region is not tied to a specific volume — preserves
// existing behavior for all paths not using per_part_gradient.
ObjectID gradient_volume_id() const throw() { return m_gradient_volume_id; }
// 1-based extruder identifier for this region and role.
unsigned int extruder(FlowRole role) const;
Flow flow(const PrintObject &object, FlowRole role, double layer_height, bool first_layer = false) const;
@@ -158,6 +162,10 @@ private:
int m_print_region_id { -1 };
int m_print_object_region_id { -1 };
int m_ref_cnt { 0 };
// Per-part gradient: when non-invalid, this region belongs exclusively to one ModelVolume,
// letting same-color volumes within a combined ModelObject be tracked separately for gradient
// emission. Default invalid -> region keying behaves exactly as before.
ObjectID m_gradient_volume_id;
};
inline bool operator==(const PrintRegion &lhs, const PrintRegion &rhs) { return lhs.config_hash() == rhs.config_hash() && lhs.config() == rhs.config(); }
@@ -306,6 +314,11 @@ public:
Transform3d trafo_bboxes;
std::vector<ObjectID> cached_volume_ids;
// Per-part gradient: the slot_per_part_enabled bit vector that produced these regions.
// Print::apply compares it against the current one to detect a change that PrintRegionConfig
// alone would not reveal, and regenerates the regions when it differs.
std::vector<bool> last_slot_per_part_enabled;
void ref_cnt_inc() { ++ m_ref_cnt; }
void ref_cnt_dec() { if (-- m_ref_cnt == 0) delete this; }
void clear() {
@@ -930,8 +943,8 @@ public:
// If preview_data is not null, the preview_data is filled in for the G-code visualization (not used by the command line Slic3r).
std::string export_gcode(const std::string& path_template, GCodeProcessorResult* result, ThumbnailsGeneratorCallback thumbnail_cb = nullptr);
//return 0 means successful
int export_cached_data(const std::string& dir_path, bool with_space=false);
int load_cached_data(const std::string& directory);
int export_cached_data(const std::string& dir_path, bool with_space=false) override;
int load_cached_data(const std::string& directory) override;
// methods for handling state
bool is_step_done(PrintStep step) const { return Inherited::is_step_done(step); }
@@ -1075,6 +1088,10 @@ public:
m_slice_used_filaments = used_filaments;
}
std::vector<unsigned int> get_slice_used_filaments(bool first_layer) const { return first_layer ? m_slice_used_filaments_first_layer : m_slice_used_filaments;}
void set_slice_used_mixed_filaments(const std::vector<unsigned int> &used_mixed_filaments) {
m_slice_used_mixed_filaments = used_mixed_filaments;
}
const std::vector<unsigned int>& get_slice_used_mixed_filaments() const { return m_slice_used_mixed_filaments; }
/**
* @brief Determines the unprintable filaments for each extruder based on its physical attributes
@@ -1342,6 +1359,8 @@ private:
std::vector<unsigned int> m_slice_used_filaments;
std::vector<unsigned int> m_slice_used_filaments_first_layer;
// 0-based mixed (virtual) filament slots actually used on this plate.
std::vector<unsigned int> m_slice_used_mixed_filaments;
//BBS: plate's origin
Vec3d m_origin {0, 0, 0};
+124 -10
View File
@@ -1,6 +1,7 @@
#include "ClipperUtils.hpp"
#include "Model.hpp"
#include "Print.hpp"
#include "FilamentMixer.hpp"
#include <boost/log/trivial.hpp>
#include <cfloat>
@@ -886,7 +887,12 @@ bool verify_update_print_object_regions(
size_t hash = regions[i]->config_hash();
size_t j = i;
for (++ j; j < regions.size() && regions[j]->config_hash() == hash; ++ j)
if (regions[i]->config() == regions[j]->config()) {
// Same config but different gradient_volume_id is intentional (per-part gradient
// splitting) and must NOT be flagged as a merge. When per-part is off all regions
// carry an invalid (default) gradient_volume_id, so the AND condition is always
// true and behavior matches the legacy check.
if (regions[i]->config() == regions[j]->config()
&& regions[i]->gradient_volume_id() == regions[j]->gradient_volume_id()) {
// Regions were merged. We need to reslice.
return false;
}
@@ -978,7 +984,10 @@ static PrintObjectRegions* generate_print_object_regions(
const float xy_contour_compensation,
const std::vector<unsigned int> &painting_extruders,
std::vector<int> &variant_index,
const bool has_painted_fuzzy_skin)
const bool has_painted_fuzzy_skin,
// Per-part gradient: slot_per_part_enabled[s-1] is true when mixed slot s has
// filament_mixed_gradient_per_part on. Empty / all-false preserves legacy behavior.
const std::vector<bool> &slot_per_part_enabled = {})
{
// Reuse the old object or generate a new one.
auto out = print_object_regions_old ? std::unique_ptr<PrintObjectRegions>(print_object_regions_old) : std::make_unique<PrintObjectRegions>();
@@ -1013,19 +1022,71 @@ static PrintObjectRegions* generate_print_object_regions(
update_volume_bboxes(layer_ranges_regions, out->cached_volume_ids, model_volumes, out->trafo_bboxes, is_mm_painted ? 0.f : std::max(0.f, xy_contour_compensation));
std::vector<PrintRegion*> region_set;
auto get_create_region = [&region_set, &all_regions](PrintRegionConfig &&config) -> PrintRegion* {
// Look up or create a PrintRegion. The optional volume_tag, when valid (non-zero ObjectID),
// keys the region to one ModelVolume so two volumes with identical settings still get
// separate regions — needed so each part can run its own gradient. A default (invalid)
// tag reproduces the previous lookup exactly.
auto get_create_region = [&region_set, &all_regions](PrintRegionConfig &&config, ObjectID volume_tag = ObjectID()) -> PrintRegion* {
size_t hash = config.hash();
auto it = Slic3r::lower_bound_by_predicate(region_set.begin(), region_set.end(), [&config, hash](const PrintRegion* l) {
return l->config_hash() < hash || (l->config_hash() == hash && l->config() < config); });
if (it != region_set.end() && (*it)->config_hash() == hash && (*it)->config() == config)
auto it = Slic3r::lower_bound_by_predicate(region_set.begin(), region_set.end(), [&config, hash, volume_tag](const PrintRegion* l) {
return l->config_hash() < hash || (l->config_hash() == hash && l->config() < config)
|| (l->config_hash() == hash && l->config() == config && l->gradient_volume_id() < volume_tag); });
if (it != region_set.end() && (*it)->config_hash() == hash && (*it)->config() == config
&& (*it)->gradient_volume_id() == volume_tag)
return *it;
// Insert into a sorted array, it has O(n) complexity, but the calling algorithm has an O(n^2*log(n)) complexity anyways.
all_regions.emplace_back(std::make_unique<PrintRegion>(std::move(config), hash, int(all_regions.size())));
all_regions.emplace_back(std::make_unique<PrintRegion>(std::move(config), hash, int(all_regions.size()), volume_tag));
PrintRegion *region = all_regions.back().get();
region_set.emplace(it, region);
return region;
};
// Per-part gradient: count how many model-part volumes in this object use each
// per-part-enabled gradient slot. Only slots with at least 2 users get their volumes
// tagged — a single-user slot gains nothing from per-volume splitting and would only
// inflate the region count. Empty slot_per_part_enabled leaves this empty, so
// compute_volume_tag below always returns an invalid tag and nothing changes.
std::vector<int> per_part_volume_users;
if (!slot_per_part_enabled.empty()) {
per_part_volume_users.assign(slot_per_part_enabled.size(), 0);
for (const ModelVolume *mv : model_volumes) {
if (! mv->is_model_part())
continue;
const DynamicPrintConfig *range_cfg = layer_ranges_regions.empty() ? nullptr : layer_ranges_regions.front().config;
PrintRegionConfig vol_cfg = region_config_from_model_volume(default_region_config, range_cfg, *mv, num_extruders, variant_index);
for (unsigned int s_1based : { (unsigned int)vol_cfg.outer_wall_filament_id.value,
(unsigned int)vol_cfg.inner_wall_filament_id.value,
(unsigned int)vol_cfg.sparse_infill_filament_id.value,
(unsigned int)vol_cfg.internal_solid_filament_id.value,
(unsigned int)vol_cfg.top_surface_filament_id.value,
(unsigned int)vol_cfg.bottom_surface_filament_id.value }) {
if (s_1based >= 1
&& size_t(s_1based - 1) < slot_per_part_enabled.size()
&& slot_per_part_enabled[s_1based - 1])
++per_part_volume_users[s_1based - 1];
}
}
}
auto compute_volume_tag = [&](const PrintRegionConfig &cfg, const ModelVolume &mv) -> ObjectID {
if (per_part_volume_users.empty())
return ObjectID();
auto qualifies = [&](unsigned int s_1based) {
return s_1based >= 1
&& size_t(s_1based - 1) < slot_per_part_enabled.size()
&& slot_per_part_enabled[s_1based - 1]
&& per_part_volume_users[s_1based - 1] >= 2;
};
if (qualifies((unsigned int)cfg.outer_wall_filament_id.value)
|| qualifies((unsigned int)cfg.inner_wall_filament_id.value)
|| qualifies((unsigned int)cfg.sparse_infill_filament_id.value)
|| qualifies((unsigned int)cfg.internal_solid_filament_id.value)
|| qualifies((unsigned int)cfg.top_surface_filament_id.value)
|| qualifies((unsigned int)cfg.bottom_surface_filament_id.value)) {
return mv.id();
}
return ObjectID();
};
// Chain the regions in the order they are stored in the volumes list.
for (int volume_id = 0; volume_id < int(model_volumes.size()); ++ volume_id) {
const ModelVolume &volume = *model_volumes[volume_id];
@@ -1034,9 +1095,11 @@ static PrintObjectRegions* generate_print_object_regions(
if (const PrintObjectRegions::BoundingBox *bbox = find_volume_extents(layer_range, volume); bbox) {
if (volume.is_model_part()) {
// Add a model volume, assign an existing region or generate a new one.
PrintRegionConfig vol_cfg = region_config_from_model_volume(default_region_config, layer_range.config, volume, num_extruders, variant_index);
ObjectID volume_tag = compute_volume_tag(vol_cfg, volume);
layer_range.volume_regions.push_back({
&volume, -1,
get_create_region(region_config_from_model_volume(default_region_config, layer_range.config, volume, num_extruders, variant_index)),
get_create_region(std::move(vol_cfg), volume_tag),
bbox
});
} else if (volume.is_negative_volume()) {
@@ -1121,6 +1184,12 @@ static PrintObjectRegions* generate_print_object_regions(
}
}
// Save the slot_per_part_enabled bit vector that produced these regions, so the guard in
// Print::apply can detect changes on the next call even when PrintRegionConfig did not
// change. Always written — including an empty vector — so the snapshot always reflects
// the exact input used to generate the current regions.
out->last_slot_per_part_enabled = slot_per_part_enabled;
return out.release();
}
@@ -1141,6 +1210,17 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
std::vector <unsigned int> used_filaments = this->extruders(true);
std::unordered_set <unsigned int> used_filament_set(used_filaments.begin(), used_filaments.end());
// A mixed slot is virtual: the filaments actually consumed are its components, so add them
// to the used set or they would be treated as unused and stripped from the config.
{
auto* is_mixed_opt = new_full_config.option<ConfigOptionBools>("filament_is_mixed");
auto* comp_strs_opt = new_full_config.option<ConfigOptionStrings>("filament_mixed_components");
if (is_mixed_opt && comp_strs_opt && has_any_mixed_filament(is_mixed_opt->values)) {
auto expanded = expand_mixed_filaments(used_filaments, is_mixed_opt->values, comp_strs_opt->values);
used_filament_set.insert(expanded.begin(), expanded.end());
}
}
//new_full_config.normalize_fdm(used_filaments);
new_full_config.normalize_fdm_1();
t_config_option_keys changed_keys = new_full_config.normalize_fdm_2(objects().size(), used_filaments.size());
@@ -1802,6 +1882,29 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
update_filament_self_index_cache();
}
// Per-part gradient: compute the per-slot enable bit vector once for this Print::apply pass.
// Used by generate_print_object_regions to decide which volumes deserve their own PrintRegion.
std::vector<bool> slot_per_part_enabled;
{
const auto &is_mixed_vec = m_config.filament_is_mixed.values;
const auto &grad_vec = m_config.filament_mixed_gradient.values;
const auto &per_part_vec = m_config.filament_mixed_gradient_per_part.values;
const auto &components_vec = m_config.filament_mixed_components.values;
slot_per_part_enabled.assign(is_mixed_vec.size(), false);
for (size_t i = 0; i < is_mixed_vec.size(); ++i) {
if (! is_mixed_vec[i])
continue;
std::vector<unsigned int> comps = parse_mixed_components(i < components_vec.size() ? components_vec[i] : "");
if (comps.size() != 2)
continue;
if (i >= grad_vec.size() || ! grad_vec[i])
continue;
if (i >= per_part_vec.size() || ! per_part_vec[i])
continue;
slot_per_part_enabled[i] = true;
}
}
// All regions now have distinct settings.
// Check whether applying the new region config defaults we would get different regions,
// update regions or create regions from scratch.
@@ -1828,7 +1931,8 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
for (const ModelVolume *volume : volumes) {
const std::vector<bool> &volume_used_facet_states = volume->mmu_segmentation_facets.get_data().used_states;
assert(volume_used_facet_states.size() == used_facet_states.size());
// Paint data saved before the painted state range was extended deserializes a
// shorter used_states vector, so merge over the common prefix.
for (size_t state_idx = 0; state_idx < std::min(volume_used_facet_states.size(), used_facet_states.size()); ++state_idx)
used_facet_states[state_idx] |= volume_used_facet_states[state_idx];
}
@@ -1862,6 +1966,15 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
update_apply_status((*it)->invalidate_state_by_config_options(old_config, new_config, diff_keys));
},
print_variant_index)) {
// Per-part gradient: PrintRegionConfig alone cannot reveal a change in which slots
// have per-part enabled, so compare against the snapshot taken when these regions
// were generated and regenerate on any difference (slot toggled, per-part moved
// between slots, eligibility changed via components / gradient / is_mixed).
if (print_object_regions->last_slot_per_part_enabled != slot_per_part_enabled) {
invalidate();
model_object_status.print_object_regions_status = ModelObjectStatus::PrintObjectRegionsStatus::PartiallyValid;
print_regions_reshuffled = true;
}
// Regions are valid, just keep them.
} else {
// Regions were reshuffled.
@@ -1884,7 +1997,8 @@ Print::ApplyStatus Print::apply(const Model &model, DynamicPrintConfig new_full_
print_object.is_mm_painted() ? 0.f : float(print_object.config().xy_contour_compensation.value),
painting_extruders,
print_variant_index,
print_object.is_fuzzy_skin_painted());
print_object.is_fuzzy_skin_painted(),
slot_per_part_enabled);
}
for (auto it = it_print_object; it != it_print_object_end; ++it)
if ((*it)->m_shared_regions) {
+91 -1
View File
@@ -2,6 +2,7 @@
#include "PrintConfigConstants.hpp"
#include "ClipperUtils.hpp"
#include "Config.hpp"
#include "FilamentMixer.hpp"
#include "MaterialType.hpp"
#include "I18N.hpp"
#include "format.hpp"
@@ -3263,6 +3264,62 @@ void PrintConfigDef::init_fff_params()
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionBools { false });
// Mixed-color filament. A slot flagged here is virtual: it is not loaded into any
// physical extruder, but resolved at slicing time into the physical filaments listed
// in filament_mixed_components, blended either by splitting each layer into
// sub-layers or by alternating whole layers (see enable_mixed_color_sublayer).
def = this->add("filament_is_mixed", coBools);
def->label = L("Is mixed filament");
def->tooltip = L("Whether this filament slot is a mixed filament composed of multiple physical filaments");
def->mode = comDevelop;
def->set_default_value(new ConfigOptionBools{false});
def = this->add("filament_mixed_components", coStrings);
def->label = L("Mixed filament components");
def->tooltip = L("Comma-separated 1-based indices of component filaments, e.g. \"1,3\"");
def->mode = comDevelop;
def->set_default_value(new ConfigOptionStrings{""});
def = this->add("filament_mixed_sublayer_ratios", coStrings);
def->label = L("Mixed filament sublayer ratios");
def->tooltip = L("Comma-separated ratio values summing to 1.0, e.g. \"0.7,0.3\"");
def->mode = comDevelop;
def->set_default_value(new ConfigOptionStrings{""});
def = this->add("filament_mixed_gradient", coBools);
def->label = L("Mixed filament gradient");
def->tooltip = L("Enable Z-direction gradient mode for mixed filament sub-layers. "
"When enabled, the sub-layer ratios vary linearly across layers.");
def->mode = comDevelop;
def->set_default_value(new ConfigOptionBools{false});
def = this->add("filament_mixed_gradient_range", coStrings);
def->label = L("Mixed filament gradient range");
def->tooltip = L("Start and end ratios for the first component in gradient mode. "
"Comma-separated pair, e.g. \"0.10,0.90\" means 10% to 90%.");
def->mode = comDevelop;
def->set_default_value(new ConfigOptionStrings{""});
def = this->add("filament_mixed_gradient_curve", coStrings);
def->label = L("Mixed filament gradient curve");
def->tooltip = L("Optional Photoshop-style custom curve mapping Z progress to the first "
"component ratio. Encoded as pipe-separated control points, "
"either \"x,y\" (legacy) or \"x,y,m_in,m_out\" when a tangent override "
"is needed (empty token or \"nan\" means use PCHIP default). "
"x in [0,1]; y is clamped to the configured ratio range, "
"e.g. \"0,0.15|0.5,0.50|1,0.85\". When empty, the linear "
"gradient_range is used instead.");
def->mode = comDevelop;
def->set_default_value(new ConfigOptionStrings{""});
def = this->add("filament_mixed_gradient_per_part", coBools);
def->label = L("Mixed filament per-part gradient");
def->tooltip = L("When gradient mode is enabled, apply the gradient to each part of an "
"assembly independently rather than treating the whole assembly as one "
"Z range.");
def->mode = comDevelop;
def->set_default_value(new ConfigOptionBools{false});
// defined in bits
// 0 means cannot support, 1 means support
// 0 bit: can support in left extruder
@@ -7402,6 +7459,14 @@ void PrintConfigDef::init_fff_params()
def->mode = comAdvanced;
def->set_default_value(new ConfigOptionFloats { 1. });
def = this->add("enable_mixed_color_sublayer", coBool);
def->label = L("Mixed color sublayer");
def->tooltip = L("Enable mixed color sublayer splitting. When enabled, layers containing mixed color "
"filaments will be split into sub-layers to achieve color mixing effects.");
def->category = L("Quality");
def->mode = comSimple;
def->set_default_value(new ConfigOptionBool(false));
def = this->add("enable_prime_tower", coBool);
def->label = L("Enable");
def->tooltip = L("The wiping tower can be used to clean up residue on the nozzle and stabilize the chamber pressure inside the nozzle in order to avoid appearance defects when printing objects.");
@@ -9605,7 +9670,15 @@ t_config_option_keys DynamicPrintConfig::normalize_fdm_2(int num_objects, int us
ConfigOptionBool *enable_wrapping_opt = this->option<ConfigOptionBool>("enable_wrapping_detection");
bool enable_wrapping = enable_wrapping_opt != nullptr && enable_wrapping_opt->value;
if (!is_smooth_timelapse && !enable_wrapping && (used_filaments == 1 || (ps_opt->value == PrintSequence::ByObject && num_objects > 1))) {
bool has_mixed_filament = false;
{
auto *mixed_opt = this->option<ConfigOptionBools>("filament_is_mixed");
if (mixed_opt)
has_mixed_filament = has_any_mixed_filament(mixed_opt->values);
}
if (!is_smooth_timelapse && !enable_wrapping
&& ( (used_filaments == 1 && !has_mixed_filament)
|| (ps_opt->value == PrintSequence::ByObject && num_objects > 1))) {
if (ept_opt->value) {
ept_opt->value = false;
changed_keys.push_back("enable_prime_tower");
@@ -11753,6 +11826,23 @@ std::map<std::string, std::string> validate(const FullPrintConfig &cfg, bool und
}
}
// Mixed-color (混色) parameter validation.
{
const auto &is_mixed = cfg.filament_is_mixed.values;
const auto &comp_strs = cfg.filament_mixed_components.values;
const auto &ratio_strs = cfg.filament_mixed_sublayer_ratios.values;
const auto &gradient_flags = cfg.filament_mixed_gradient.values;
const auto &range_strs = cfg.filament_mixed_gradient_range.values;
const auto &curve_strs = cfg.filament_mixed_gradient_curve.values;
std::map<std::string, std::string> mixed_errors = validate_mixed_filament_params(
is_mixed, comp_strs, ratio_strs, gradient_flags,
range_strs, curve_strs);
for (const auto &kv : mixed_errors)
if (error_message.find(kv.first) == error_message.end())
error_message.emplace(kv.first, kv.second);
}
// The configuration is valid.
return error_message;
}
+9
View File
@@ -1538,6 +1538,14 @@ PRINT_CONFIG_CLASS_DEFINE(
((ConfigOptionStrings, filament_colour))
((ConfigOptionStrings, filament_vendor))
((ConfigOptionBools, filament_is_support))
// Mixed-color filament: a virtual slot realized from 2-3 physical filaments.
((ConfigOptionBools, filament_is_mixed))
((ConfigOptionStrings, filament_mixed_components))
((ConfigOptionStrings, filament_mixed_sublayer_ratios))
((ConfigOptionBools, filament_mixed_gradient))
((ConfigOptionStrings, filament_mixed_gradient_range))
((ConfigOptionStrings, filament_mixed_gradient_curve))
((ConfigOptionBools, filament_mixed_gradient_per_part))
((ConfigOptionInts, filament_printable))
((ConfigOptionInts, filament_extruder_compatibility))
((ConfigOptionFloats, filament_change_length))
@@ -1838,6 +1846,7 @@ PRINT_CONFIG_CLASS_DERIVED_DEFINE(
((ConfigOptionInts, nozzle_temperature_range_low))
((ConfigOptionInts, nozzle_temperature_range_high))
((ConfigOptionFloats, wipe_distance))
((ConfigOptionBool, enable_mixed_color_sublayer))
((ConfigOptionBool, enable_prime_tower))
((ConfigOptionBool, prime_tower_enable_framework))
// BBS: change wipe_tower_x and wipe_tower_y data type to floats to add partplate logic
+726
View File
@@ -0,0 +1,726 @@
#include "TexturePainting.hpp"
#include <algorithm>
#include <cmath>
#include <map>
#include <set>
#include <utility>
#include <opencv2/core.hpp>
#include <opencv2/imgcodecs.hpp>
#include <opencv2/imgproc.hpp>
#include <boost/log/trivial.hpp>
#include "TextureToColor/TextureToColor.hpp"
#include "TextureToColor/ColorUtils.hpp"
#include "Model.hpp"
#include "TriangleMesh.hpp"
#include "TriangleSelector.hpp"
namespace Slic3r {
static cv::Mat decode_texture_image(const TextureImage& img) {
if (img.data.empty())
return {};
// Raw encoded image data (PNG/JPEG) from glTF loader: width == -1
if (img.width <= 0 || img.height <= 0) {
std::vector<unsigned char> buf(img.data.begin(), img.data.end());
cv::Mat raw(1, static_cast<int>(buf.size()), CV_8UC1, buf.data());
cv::Mat decoded = cv::imdecode(raw, cv::IMREAD_COLOR);
return decoded;
}
int cv_type = (img.channels == 4) ? CV_8UC4 : CV_8UC3;
std::vector<unsigned char> pixel_buf(img.data.begin(), img.data.end());
cv::Mat src(img.height, img.width, cv_type, pixel_buf.data());
cv::Mat bgr;
if (img.channels == 4)
cv::cvtColor(src, bgr, cv::COLOR_RGBA2BGR);
else if (img.channels == 3)
cv::cvtColor(src, bgr, cv::COLOR_RGB2BGR);
else
return {};
return bgr;
}
static void build_tex2color_mesh(
const TexturedMesh& textured,
tex2color::TriMesh& mesh,
std::vector<std::vector<Vec2f>>& uv_coords)
{
const size_t nv = textured.vertices.size();
const size_t nf = textured.indices.size();
mesh.vertices.resize(nv);
for (size_t i = 0; i < nv; ++i) {
mesh.vertices[i] = Vec3f(
textured.vertices[i][0],
textured.vertices[i][1],
textured.vertices[i][2]);
}
mesh.indices.resize(nf);
for (size_t i = 0; i < nf; ++i) {
mesh.indices[i] = Vec3i32(
textured.indices[i][0],
textured.indices[i][1],
textured.indices[i][2]);
}
uv_coords.resize(nf);
for (size_t fi = 0; fi < nf; ++fi) {
uv_coords[fi].resize(3);
for (int vi = 0; vi < 3; ++vi) {
if (textured.has_face_uvs()) {
int uv_idx = textured.uv_indices[fi][vi];
if (uv_idx >= 0 && static_cast<size_t>(uv_idx) < textured.uv_coords.size()) {
uv_coords[fi][vi] = Vec2f(
textured.uv_coords[uv_idx][0],
textured.uv_coords[uv_idx][1]);
} else {
uv_coords[fi][vi] = Vec2f(0.f, 0.f);
}
} else {
int vtx_idx = textured.indices[fi][vi];
if (vtx_idx >= 0 && static_cast<size_t>(vtx_idx) < textured.uvs.size()) {
uv_coords[fi][vi] = Vec2f(
textured.uvs[vtx_idx][0],
textured.uvs[vtx_idx][1]);
} else {
uv_coords[fi][vi] = Vec2f(0.f, 0.f);
}
}
}
}
}
static void extract_painted_mesh(
const tex2color::TriMesh& color_mesh,
const std::vector<std::array<std::size_t,3>>& face_colors,
PaintedMesh& painted)
{
const size_t nv = color_mesh.vertices.size();
const size_t nf = color_mesh.indices.size();
painted.vertices.resize(nv);
for (size_t i = 0; i < nv; ++i) {
const auto& v = color_mesh.vertices[i];
painted.vertices[i] = {v.x(), v.y(), v.z()};
}
painted.indices.resize(nf);
for (size_t i = 0; i < nf; ++i) {
const auto& f = color_mesh.indices[i];
painted.indices[i] = {f[0], f[1], f[2]};
}
painted.face_colors = face_colors;
std::set<std::array<std::size_t,3>> unique_colors(face_colors.begin(), face_colors.end());
painted.cluster_colors.assign(unique_colors.begin(), unique_colors.end());
}
// Build a vertically-stacked atlas from multiple textures and remap per-face UVs.
//
// Sub-textures are laid out left-aligned (x=0) at successive y offsets, with
// atlas_w taken as the maximum width across all sub-textures. UVs must therefore
// be remapped on BOTH axes so that faces belonging to a sub-texture narrower
// than atlas_w sample inside that sub-texture's region (left side of the atlas)
// instead of the right-side zero-padding. Materials that carry only a baseColor
// (no map_Kd / glTF baseColorTexture) get their own 1x1 swatch at the bottom of
// the atlas so their faces sample the correct flat colour rather than being
// silently aliased onto textures[0].
static bool build_multi_texture_atlas(
const TexturedMesh& textured,
cv::Mat& out_atlas,
std::vector<std::vector<Vec2f>>& out_uv_coords)
{
std::vector<cv::Mat> decoded;
decoded.reserve(textured.textures.size());
for (const auto& ti : textured.textures)
decoded.push_back(decode_texture_image(ti));
const bool has_mapping = !textured.material_texture_map.empty();
const size_t nf = textured.indices.size();
auto resolve_tex_idx = [&](int mat_idx) -> int {
if (!has_mapping || mat_idx < 0
|| static_cast<size_t>(mat_idx) >= textured.material_texture_map.size())
return -1;
const int ti = textured.material_texture_map[mat_idx];
if (ti < 0 || static_cast<size_t>(ti) >= decoded.size() || decoded[ti].empty())
return -1;
return ti;
};
// Determine atlas width (max width across all textures) and per-texture row offsets.
int atlas_w = 0;
int atlas_h = 0;
std::vector<int> y_offsets(decoded.size(), 0);
int first_usable_tex = -1;
for (size_t i = 0; i < decoded.size(); ++i) {
if (decoded[i].empty()) continue;
if (first_usable_tex < 0) first_usable_tex = static_cast<int>(i);
y_offsets[i] = atlas_h;
atlas_w = std::max(atlas_w, decoded[i].cols);
atlas_h += decoded[i].rows;
}
if (atlas_w == 0 || atlas_h == 0)
return false;
// Collect materials that have a baseColor but no usable texture so we can
// route their faces to a dedicated 1x1 solid swatch instead of aliasing
// them onto textures[0].
std::map<int, int> mat_solid_y; // mat_idx -> y row in atlas
std::map<int, std::array<float,4>> mat_solid_color; // mat_idx -> baseColor (RGBA)
for (size_t fi = 0; fi < nf; ++fi) {
const int mat_idx = (fi < textured.material_ids.size()) ? textured.material_ids[fi] : -1;
if (mat_idx < 0) continue;
if (resolve_tex_idx(mat_idx) >= 0) continue;
if (static_cast<size_t>(mat_idx) >= textured.material_colors.size()) continue;
if (mat_solid_y.find(mat_idx) != mat_solid_y.end()) continue;
mat_solid_y[mat_idx] = atlas_h++;
mat_solid_color[mat_idx] = textured.material_colors[mat_idx];
}
out_atlas = cv::Mat::zeros(atlas_h, atlas_w, CV_8UC3);
for (size_t i = 0; i < decoded.size(); ++i) {
if (decoded[i].empty()) continue;
cv::Mat roi = out_atlas(cv::Rect(0, y_offsets[i], decoded[i].cols, decoded[i].rows));
decoded[i].copyTo(roi);
}
for (const auto& kv : mat_solid_color) {
const auto& c = kv.second;
// OpenCV stores BGR; baseColor is RGBA in [0,1].
out_atlas.at<cv::Vec3b>(mat_solid_y[kv.first], 0) = cv::Vec3b(
static_cast<uchar>(std::clamp(c[2] * 255.f, 0.f, 255.f)),
static_cast<uchar>(std::clamp(c[1] * 255.f, 0.f, 255.f)),
static_cast<uchar>(std::clamp(c[0] * 255.f, 0.f, 255.f)));
}
out_uv_coords.resize(nf);
for (size_t fi = 0; fi < nf; ++fi) {
const int mat_idx = (fi < textured.material_ids.size()) ? textured.material_ids[fi] : -1;
const int tex_idx = resolve_tex_idx(mat_idx);
// Pick the atlas region this face samples from.
int y_off = 0, x_off = 0, th = atlas_h, tw = atlas_w;
bool use_solid = false;
if (tex_idx >= 0) {
y_off = y_offsets[tex_idx];
th = decoded[tex_idx].rows;
tw = decoded[tex_idx].cols;
} else if (mat_idx >= 0 && mat_solid_y.count(mat_idx) > 0) {
y_off = mat_solid_y[mat_idx];
th = 1;
tw = 1;
use_solid = true;
} else if (first_usable_tex >= 0) {
// Last-resort fallback: faces without a material or without any
// baseColor still need somewhere to sample; the first usable
// texture preserves legacy behaviour and, with the per-axis
// remapping below, no longer aliases onto the zero-padded right
// margin even when sub-textures have unequal widths.
y_off = y_offsets[first_usable_tex];
th = decoded[first_usable_tex].rows;
tw = decoded[first_usable_tex].cols;
}
out_uv_coords[fi].resize(3);
for (int vi = 0; vi < 3; ++vi) {
float u = 0.f, v = 0.f;
if (textured.has_face_uvs()) {
int uv_idx = textured.uv_indices[fi][vi];
if (uv_idx >= 0 && static_cast<size_t>(uv_idx) < textured.uv_coords.size()) {
u = textured.uv_coords[uv_idx][0];
v = textured.uv_coords[uv_idx][1];
}
} else {
int vtx_idx = textured.indices[fi][vi];
if (vtx_idx >= 0 && static_cast<size_t>(vtx_idx) < textured.uvs.size()) {
u = textured.uvs[vtx_idx][0];
v = textured.uvs[vtx_idx][1];
}
}
if (use_solid) {
// Aim at the centre of the 1x1 swatch so bilinear sampling
// (in tex2color) cannot drift into neighbouring rows.
const float u_atlas = (x_off + 0.5f) / static_cast<float>(atlas_w);
const float v_atlas = (y_off + 0.5f) / static_cast<float>(atlas_h);
out_uv_coords[fi][vi] = Vec2f(u_atlas, v_atlas);
} else {
// Wrap to [0,1) on both axes (OBJ tile UVs may step outside
// the unit square), then scale by the sub-texture extents so
// samples land inside its actual region. Without scaling u,
// any sub-texture narrower than atlas_w would have all its
// faces sampled from the right-side zero-padding.
u = u - std::floor(u);
v = v - std::floor(v);
const float u_atlas = (x_off + u * tw) / static_cast<float>(atlas_w);
const float v_atlas = (y_off + v * th) / static_cast<float>(atlas_h);
out_uv_coords[fi][vi] = Vec2f(u_atlas, v_atlas);
}
}
}
return true;
}
bool texture_to_painting(
const TexturedMesh& textured,
PaintedMesh& painted,
const TexturePaintingSettings& settings,
PaintProgressCallback progress,
PaintCancelCallback cancel)
{
if (textured.vertices.empty() || textured.indices.empty() || textured.textures.empty())
return false;
cv::Mat texture;
tex2color::TriMesh input_mesh;
std::vector<std::vector<Vec2f>> uv_coords;
const bool multi_tex = textured.textures.size() > 1 && !textured.material_texture_map.empty();
if (multi_tex) {
if (!build_multi_texture_atlas(textured, texture, uv_coords))
return false;
// Build mesh geometry (atlas UVs already computed above)
const size_t nv = textured.vertices.size();
const size_t nf = textured.indices.size();
input_mesh.vertices.resize(nv);
for (size_t i = 0; i < nv; ++i)
input_mesh.vertices[i] = Vec3f(
textured.vertices[i][0], textured.vertices[i][1], textured.vertices[i][2]);
input_mesh.indices.resize(nf);
for (size_t i = 0; i < nf; ++i)
input_mesh.indices[i] = Vec3i32(
textured.indices[i][0], textured.indices[i][1], textured.indices[i][2]);
} else {
texture = decode_texture_image(textured.textures[0]);
if (texture.empty())
return false;
build_tex2color_mesh(textured, input_mesh, uv_coords);
}
tex2color::TextureToColorSettings algo_settings;
algo_settings.target_colors_num = settings.target_colors_num;
algo_settings.smooth_weight = settings.smooth_weight;
algo_settings.oversampling_iters = settings.oversampling_iters;
switch (settings.mesh_repair_decision) {
case TexturePaintingSettings::MeshRepairDecision::Ask:
algo_settings.mesh_repair_decision = tex2color::MeshRepairDecision::Ask;
break;
case TexturePaintingSettings::MeshRepairDecision::RepairAndImport:
algo_settings.mesh_repair_decision = tex2color::MeshRepairDecision::RepairAndImport;
break;
case TexturePaintingSettings::MeshRepairDecision::ImportWithoutRepair:
default:
algo_settings.mesh_repair_decision = tex2color::MeshRepairDecision::ImportWithoutRepair;
break;
}
tex2color::AlgoProgressCallback algo_progress = nullptr;
if (progress) {
algo_progress = [&progress](tex2color::AlgoProgress p) {
progress(p.percent, p.message);
};
}
tex2color::AlgoCancelCallback algo_cancel = nullptr;
if (cancel) {
algo_cancel = [&cancel]() -> bool { return cancel(); };
}
tex2color::TriMesh color_mesh;
std::vector<std::array<std::size_t,3>> face_colors;
algo_settings.mesh_repair_decision_required = settings.mesh_repair_decision_required;
algo_settings.mesh_repair_callback = settings.mesh_repair_callback;
bool ok = tex2color::TextureToColor(
input_mesh, uv_coords, texture,
color_mesh, face_colors,
algo_settings, algo_progress, algo_cancel);
if (!ok)
return false;
extract_painted_mesh(color_mesh, face_colors, painted);
return true;
}
bool face_colors_to_painting(
const TexturedMesh& mesh,
PaintedMesh& painted,
const TexturePaintingSettings& settings,
PaintProgressCallback progress,
PaintCancelCallback cancel)
{
if (mesh.vertices.empty() || mesh.indices.empty() || mesh.precomputed_face_colors.empty())
return false;
// Build tex2color::TriMesh from input geometry
tex2color::TriMesh input_mesh;
input_mesh.vertices.resize(mesh.vertices.size());
for (size_t i = 0; i < mesh.vertices.size(); ++i)
input_mesh.vertices[i] = Vec3f(mesh.vertices[i][0], mesh.vertices[i][1], mesh.vertices[i][2]);
input_mesh.indices.resize(mesh.indices.size());
for (size_t i = 0; i < mesh.indices.size(); ++i)
input_mesh.indices[i] = Vec3i32(mesh.indices[i][0], mesh.indices[i][1], mesh.indices[i][2]);
// Forward settings to tex2color
tex2color::TextureToColorSettings algo_settings;
algo_settings.target_colors_num = settings.target_colors_num;
algo_settings.smooth_weight = settings.smooth_weight;
switch (settings.mesh_repair_decision) {
case TexturePaintingSettings::MeshRepairDecision::Ask:
algo_settings.mesh_repair_decision = tex2color::MeshRepairDecision::Ask;
break;
case TexturePaintingSettings::MeshRepairDecision::RepairAndImport:
algo_settings.mesh_repair_decision = tex2color::MeshRepairDecision::RepairAndImport;
break;
case TexturePaintingSettings::MeshRepairDecision::ImportWithoutRepair:
default:
algo_settings.mesh_repair_decision = tex2color::MeshRepairDecision::ImportWithoutRepair;
break;
}
algo_settings.mesh_repair_decision_required = settings.mesh_repair_decision_required;
algo_settings.mesh_repair_callback = settings.mesh_repair_callback;
tex2color::AlgoProgressCallback algo_progress = nullptr;
if (progress) {
algo_progress = [&progress](tex2color::AlgoProgress p) {
progress(p.percent, p.message);
};
}
tex2color::AlgoCancelCallback algo_cancel = nullptr;
if (cancel) {
algo_cancel = [&cancel]() -> bool { return cancel(); };
}
tex2color::TriMesh out_mesh;
std::vector<std::array<std::size_t,3>> out_face_colors;
bool ok = tex2color::ClusterAndSmooth(
input_mesh, mesh.precomputed_face_colors, out_mesh, out_face_colors,
algo_settings, algo_progress, algo_cancel,
mesh.precomputed_vertex_colors);
if (!ok)
return false;
extract_painted_mesh(out_mesh, out_face_colors, painted);
return true;
}
double compute_delta_e(
const std::array<std::size_t,3>& rgb1,
const std::array<float,4>& rgba2)
{
return tex2color::color_utils::calc_rgb_color_difference_by_ciede2000(
rgb1,
{
static_cast<std::size_t>(rgba2[0] * 255.0f),
static_cast<std::size_t>(rgba2[1] * 255.0f),
static_cast<std::size_t>(rgba2[2] * 255.0f)
});
}
std::vector<FilamentMatch> match_clusters_to_filaments(
const std::vector<std::array<std::size_t,3>>& cluster_colors,
const std::vector<std::array<float,4>>& filament_colors,
const std::vector<std::string>& /*filament_names*/)
{
std::vector<FilamentMatch> matches(cluster_colors.size());
for (size_t ci = 0; ci < cluster_colors.size(); ++ci) {
matches[ci].cluster_index = static_cast<int>(ci);
matches[ci].cluster_color = cluster_colors[ci];
matches[ci].delta_e = 1e9;
for (size_t fi = 0; fi < filament_colors.size(); ++fi) {
double de = compute_delta_e(cluster_colors[ci], filament_colors[fi]);
if (de < matches[ci].delta_e) {
matches[ci].delta_e = de;
matches[ci].filament_index = static_cast<int>(fi);
matches[ci].filament_color = filament_colors[fi];
}
}
}
return matches;
}
bool apply_painted_mesh_to_volume(
const PaintedMesh& painted,
const std::vector<FilamentMatch>& matches,
ModelVolume& volume)
{
if (painted.face_colors.empty() || matches.empty())
return false;
const auto& cluster_colors = painted.cluster_colors;
std::map<std::array<std::size_t,3>, int> color_to_filament;
for (const auto& m : matches) {
if (m.cluster_index >= 0 && m.cluster_index < (int)cluster_colors.size() && m.filament_index >= 0)
color_to_filament[cluster_colors[m.cluster_index]] = m.filament_index;
}
indexed_triangle_set its;
its.vertices.resize(painted.vertices.size());
for (size_t i = 0; i < painted.vertices.size(); ++i) {
its.vertices[i] = Vec3f(
painted.vertices[i][0],
painted.vertices[i][1],
painted.vertices[i][2]);
}
its.indices.resize(painted.indices.size());
for (size_t i = 0; i < painted.indices.size(); ++i) {
its.indices[i] = Vec3i32(
painted.indices[i][0],
painted.indices[i][1],
painted.indices[i][2]);
}
TriangleMesh new_mesh(std::move(its));
// The volume already went through ModelObject::add_volume ->
// center_geometry_after_creation, which translated its mesh by
// -source.mesh_offset (and folded that shift into the volume
// transformation). The painted mesh, however, is derived from the
// raw textured mesh and is therefore expressed in the original
// un-centered coordinate frame. Reuse the exact recorded shift to
// align it -- do NOT compute it from the bounding-box centers of
// the two meshes: tex2color::TextureToColor performs subdivision
// and CGAL polygon-soup repair, so the painted vertex count and
// bbox no longer match the original textured mesh and a bbox-
// center alignment would silently displace the geometry.
//
// If the model has been scaled by Model::convert_from_meters /
// convert_from_imperial_units after load, the painted mesh fed
// here is already in millimetres (Model::convert_* also scales
// texture_mesh in place) while source.mesh_offset was recorded
// before the conversion and therefore still lives in the original
// pre-scaled frame. Bring it into the same frame as the painted
// vertices so the alignment shift below stays correct on the
// textured-import path. This compensation is scoped to this
// function so that other (non-textured) import paths are not
// affected.
Vec3d mesh_offset = volume.source.mesh_offset;
double unit_scale = 1.0;
if (volume.source.is_converted_from_meters)
unit_scale = 1000.0;
else if (volume.source.is_converted_from_inches)
unit_scale = 25.4;
if (unit_scale != 1.0)
mesh_offset *= unit_scale;
if (!mesh_offset.isApprox(Vec3d::Zero()))
new_mesh.translate(-mesh_offset.cast<float>());
new_mesh.set_init_shift(mesh_offset);
// Log bbox drift for diagnostics. Subdivision + CGAL polygon-soup
// repair routinely changes vertex count and bbox, so moderate drift
// is expected and must not block the apply.
if (!new_mesh.empty() && !volume.mesh().empty()) {
const Vec3d new_center = new_mesh.bounding_box().center();
const Vec3d cur_center = volume.mesh().bounding_box().center();
const double diag = volume.mesh().bounding_box().size().norm();
const double drift = (new_center - cur_center).norm();
if (drift > 0.05 * std::max(1.0, diag))
BOOST_LOG_TRIVIAL(warning)
<< "apply_painted_mesh_to_volume: painted bbox center drifted by "
<< drift << " (bbox diag=" << diag
<< ", unit_scale=" << unit_scale
<< ", from_meters=" << volume.source.is_converted_from_meters
<< ", from_inches=" << volume.source.is_converted_from_inches << ")";
else if (drift > 1e-3 * std::max(1.0, diag))
BOOST_LOG_TRIVIAL(info)
<< "apply_painted_mesh_to_volume: minor bbox drift "
<< drift << " (bbox diag=" << diag
<< ", unit_scale=" << unit_scale << ")";
}
volume.set_mesh(std::move(new_mesh));
volume.calculate_convex_hull();
// Re-center the replaced mesh so its bbox center sits at the origin,
// matching what center_geometry_after_creation did for the original mesh.
// CGAL repair / subdivision may shift the bbox center (drift); without
// re-centering, the volume offset (which was computed for the original
// centered mesh) no longer matches, causing the model to float or clip.
// Pass false to keep source.mesh_offset unchanged.
volume.center_geometry_after_creation(false);
volume.invalidate_convex_hull_2d();
// Mesh geometry has been replaced; any per-face annotation indexed
// against the previous triangle set is now stale. mmu_segmentation_facets
// is rewritten below from the new selector; reset the others so future
// import paths that carry support / seam / fuzzy_skin painting cannot
// leak indices from the old mesh into the new one.
volume.supported_facets.reset();
volume.fuzzy_skin_facets.reset();
volume.seam_facets.reset();
if (ModelObject* obj = volume.get_object())
obj->invalidate_bounding_box();
TriangleSelector selector(volume.mesh());
for (size_t fi = 0; fi < painted.face_colors.size() && fi < (size_t)volume.mesh().its.indices.size(); ++fi) {
auto it = color_to_filament.find(painted.face_colors[fi]);
if (it != color_to_filament.end()) {
int extruder_idx = it->second;
auto state = static_cast<EnforcerBlockerType>(
static_cast<int>(EnforcerBlockerType::Extruder1) + extruder_idx);
if (state <= EnforcerBlockerType::ExtruderMax)
selector.set_facet(static_cast<int>(fi), state);
}
}
volume.mmu_segmentation_facets.set(selector);
return true;
}
bool decode_texture_to_pixels(
const TextureImage& img,
std::vector<unsigned char>& out_pixels,
int& out_w, int& out_h)
{
cv::Mat decoded = decode_texture_image(img);
if (decoded.empty())
return false;
// decoded is BGR, CV_8UC3
out_w = decoded.cols;
out_h = decoded.rows;
size_t nbytes = (size_t)out_w * out_h * 3;
out_pixels.resize(nbytes);
if (decoded.isContinuous()) {
std::memcpy(out_pixels.data(), decoded.data, nbytes);
} else {
for (int r = 0; r < out_h; ++r)
std::memcpy(out_pixels.data() + r * out_w * 3, decoded.ptr(r), out_w * 3);
}
return true;
}
// Sample face color from texture using 3 explicit UV values (centroid + bilinear).
static std::array<std::size_t,3> sample_face_from_uvs(
const cv::Mat& tex,
const std::array<float,2>& uv0,
const std::array<float,2>& uv1,
const std::array<float,2>& uv2)
{
float cu = (uv0[0] + uv1[0] + uv2[0]) / 3.f;
float cv_val = (uv0[1] + uv1[1] + uv2[1]) / 3.f;
cu = cu - std::floor(cu);
cv_val = cv_val - std::floor(cv_val);
float fx = cu * (tex.cols - 1);
float fy = cv_val * (tex.rows - 1);
int x0 = std::clamp(static_cast<int>(fx), 0, tex.cols - 1);
int y0 = std::clamp(static_cast<int>(fy), 0, tex.rows - 1);
int x1 = std::min(x0 + 1, tex.cols - 1);
int y1 = std::min(y0 + 1, tex.rows - 1);
float wx = fx - x0;
float wy = fy - y0;
const int ch = tex.channels();
auto sample = [&](int row, int col) -> std::array<float,3> {
const uchar* ptr = tex.data + row * tex.step[0] + col * ch;
return {static_cast<float>(ptr[2]), static_cast<float>(ptr[1]), static_cast<float>(ptr[0])};
};
auto c00 = sample(y0, x0);
auto c10 = sample(y0, x1);
auto c01 = sample(y1, x0);
auto c11 = sample(y1, x1);
std::array<std::size_t,3> color;
for (int i = 0; i < 3; ++i) {
float top = c00[i] * (1.f - wx) + c10[i] * wx;
float bot = c01[i] * (1.f - wx) + c11[i] * wx;
color[i] = static_cast<std::size_t>(std::clamp(top * (1.f - wy) + bot * wy, 0.f, 255.f));
}
return color;
}
// Legacy overload: look up UVs from per-vertex array by vertex indices.
static std::array<std::size_t,3> sample_face_from_texture(
const cv::Mat& tex,
const std::vector<std::array<float,2>>& uvs,
const std::array<int,3>& face)
{
std::array<float,2> uv0 = {0.f, 0.f}, uv1 = {0.f, 0.f}, uv2 = {0.f, 0.f};
if (face[0] >= 0 && static_cast<size_t>(face[0]) < uvs.size()) uv0 = uvs[face[0]];
if (face[1] >= 0 && static_cast<size_t>(face[1]) < uvs.size()) uv1 = uvs[face[1]];
if (face[2] >= 0 && static_cast<size_t>(face[2]) < uvs.size()) uv2 = uvs[face[2]];
return sample_face_from_uvs(tex, uv0, uv1, uv2);
}
bool sample_original_face_colors(
const TexturedMesh& textured,
std::vector<std::array<std::size_t,3>>& out_face_colors)
{
if (textured.indices.empty())
return false;
// Decode all textures up front
std::vector<cv::Mat> decoded_textures;
decoded_textures.reserve(textured.textures.size());
for (const auto& ti : textured.textures) {
decoded_textures.push_back(decode_texture_image(ti));
}
const bool has_mapping = !textured.material_texture_map.empty();
const size_t nf = textured.indices.size();
out_face_colors.resize(nf);
for (size_t fi = 0; fi < nf; ++fi) {
int mat_idx = (fi < textured.material_ids.size()) ? textured.material_ids[fi] : -1;
int tex_idx = -1;
if (has_mapping && mat_idx >= 0 && static_cast<size_t>(mat_idx) < textured.material_texture_map.size())
tex_idx = textured.material_texture_map[mat_idx];
else if (!decoded_textures.empty())
tex_idx = 0; // fallback: single-texture model
if (tex_idx >= 0 && static_cast<size_t>(tex_idx) < decoded_textures.size()
&& !decoded_textures[tex_idx].empty()) {
if (textured.has_face_uvs()) {
const auto& ui = textured.uv_indices[fi];
auto get_uv = [&](int vi) -> std::array<float,2> {
int idx = ui[vi];
if (idx >= 0 && static_cast<size_t>(idx) < textured.uv_coords.size())
return textured.uv_coords[idx];
return {0.f, 0.f};
};
out_face_colors[fi] = sample_face_from_uvs(
decoded_textures[tex_idx], get_uv(0), get_uv(1), get_uv(2));
} else {
out_face_colors[fi] = sample_face_from_texture(
decoded_textures[tex_idx], textured.uvs, textured.indices[fi]);
}
} else if (has_mapping && mat_idx >= 0
&& static_cast<size_t>(mat_idx) < textured.material_colors.size()) {
// No texture — use baseColorFactor as solid color
const auto& c = textured.material_colors[mat_idx];
out_face_colors[fi] = {
static_cast<std::size_t>(std::clamp(c[0] * 255.f, 0.f, 255.f)),
static_cast<std::size_t>(std::clamp(c[1] * 255.f, 0.f, 255.f)),
static_cast<std::size_t>(std::clamp(c[2] * 255.f, 0.f, 255.f))
};
} else {
out_face_colors[fi] = {192, 192, 192}; // default gray
}
}
return true;
}
} // namespace Slic3r
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#pragma once
#include <array>
#include <cstddef>
#include <functional>
#include <memory>
#include <string>
#include <vector>
struct indexed_triangle_set;
namespace Slic3r {
class TriangleMesh;
class ModelVolume;
struct TextureImage {
int width = 0;
int height = 0;
int channels = 4;
std::vector<unsigned char> data;
};
struct TexturedMesh {
std::vector<std::array<float,3>> vertices;
std::vector<std::array<int,3>> indices;
std::vector<std::array<float,2>> uvs;
std::vector<TextureImage> textures;
std::vector<int> material_ids;
// material index -> index in textures[] (-1 if no texture, use material_colors)
std::vector<int> material_texture_map;
// per-material baseColorFactor (RGBA 0-1), indexed by material index
std::vector<std::array<float,4>> material_colors;
// Per-face independent UV support (for OBJ where the same vertex can have
// different texture coordinates on different faces).
std::vector<std::array<float,2>> uv_coords; // UV coordinate pool
std::vector<std::array<int,3>> uv_indices; // per-face UV indices into uv_coords
bool has_face_uvs() const { return !uv_indices.empty() && !uv_coords.empty(); }
// Pre-computed per-face colors (e.g. from OBJ vertex colors or MTL Kd).
// When non-empty, the pipeline skips texture decode/sample/oversample and
// consumes these instead of sampling a texture.
// Each entry is {R, G, B} in [0..255].
std::vector<std::array<std::size_t,3>> precomputed_face_colors;
// Per-vertex colors from OBJ (RGBA, [0..1]), indexed by vertex index.
// On a low-poly mesh these are quantized into a small palette and the mesh is
// split along the resulting cluster boundaries, so color borders stay sharp
// instead of being averaged away into a single color per face.
std::vector<std::array<float,4>> precomputed_vertex_colors;
};
struct PaintedMesh {
std::vector<std::array<float,3>> vertices;
std::vector<std::array<int,3>> indices;
std::vector<std::array<std::size_t,3>> face_colors; // per-face RGB [0..255]
std::vector<std::array<std::size_t,3>> cluster_colors;
};
using PaintProgressCallback = std::function<void(int percent, const char* message)>;
using PaintCancelCallback = std::function<bool()>;
using PaintMeshRepairCallback = std::function<bool(const indexed_triangle_set& mesh,
indexed_triangle_set& repaired_mesh,
std::function<void(const char* message, unsigned progress)> progress_callback,
std::function<bool()> cancel_callback,
std::string* error_message)>;
struct TexturePaintingSettings {
std::size_t target_colors_num = 4;
double smooth_weight = 0.5;
std::size_t oversampling_iters = 0;
enum class MeshRepairDecision {
Ask,
ImportWithoutRepair,
RepairAndImport
};
MeshRepairDecision mesh_repair_decision = MeshRepairDecision::ImportWithoutRepair;
bool* mesh_repair_decision_required = nullptr;
PaintMeshRepairCallback mesh_repair_callback;
};
struct FilamentMatch {
int cluster_index = -1;
int filament_index = -1;
double delta_e = 0.0;
std::array<std::size_t,3> cluster_color = {0,0,0};
std::array<float,4> filament_color = {0,0,0,1};
};
bool texture_to_painting(
const TexturedMesh& textured,
PaintedMesh& painted,
const TexturePaintingSettings& settings = {},
PaintProgressCallback progress = nullptr,
PaintCancelCallback cancel = nullptr);
// Turn pre-computed per-face colors into a painted mesh, skipping texture decode
// and UV sampling. A low-poly mesh that also carries precomputed_vertex_colors is
// split along quantized color boundaries, which replaces its geometry.
bool face_colors_to_painting(
const TexturedMesh& mesh,
PaintedMesh& painted,
const TexturePaintingSettings& settings = {},
PaintProgressCallback progress = nullptr,
PaintCancelCallback cancel = nullptr);
std::vector<FilamentMatch> match_clusters_to_filaments(
const std::vector<std::array<std::size_t,3>>& cluster_colors,
const std::vector<std::array<float,4>>& filament_colors,
const std::vector<std::string>& filament_names);
double compute_delta_e(
const std::array<std::size_t,3>& rgb1,
const std::array<float,4>& rgba2);
bool apply_painted_mesh_to_volume(
const PaintedMesh& painted,
const std::vector<FilamentMatch>& matches,
ModelVolume& volume);
// Decode a TextureImage (which may contain raw PNG/JPEG bytes) into BGR pixel data.
// On success, populates out_pixels (BGR, 3 bytes/pixel) and sets out_w/out_h.
bool decode_texture_to_pixels(
const TextureImage& img,
std::vector<unsigned char>& out_pixels,
int& out_w, int& out_h);
// Sample per-face colors from the correct texture per material_ids.
// Uses material_texture_map / material_colors for multi-material GLBs.
// Falls back to textures[0] when the mapping is absent.
bool sample_original_face_colors(
const TexturedMesh& textured,
std::vector<std::array<std::size_t,3>>& out_face_colors);
} // namespace Slic3r
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#pragma once
#include <functional>
namespace Slic3r { namespace tex2color {
struct AlgoProgress {
int percent = 0;
const char* message = "";
};
using AlgoProgressCallback = std::function<void(AlgoProgress)>;
using AlgoCancelCallback = std::function<bool()>;
} // namespace tex2color
} // namespace Slic3r
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#pragma once
#include "TriMesh.hpp"
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Surface_mesh.h>
#include <CGAL/Polygon_mesh_processing/repair.h>
#include <chrono>
#include <cstdio>
#include <map>
#include <queue>
#include <unordered_map>
#include <unordered_set>
#include <vector>
namespace Slic3r { namespace tex2color {
namespace cgalutils {
using Kernel = CGAL::Exact_predicates_inexact_constructions_kernel;
using CGALMesh = CGAL::Surface_mesh<Kernel::Point_3>;
inline CGALMesh trimesh_to_cgal(const TriMesh& mesh) {
CGALMesh cm;
std::vector<CGALMesh::Vertex_index> vmap(mesh.vertices.size());
for (size_t i = 0; i < mesh.vertices.size(); ++i)
vmap[i] = cm.add_vertex(Kernel::Point_3(mesh.vertices[i].x(), mesh.vertices[i].y(), mesh.vertices[i].z()));
for (const auto& f : mesh.indices) {
cm.add_face(vmap[f[0]], vmap[f[1]], vmap[f[2]]);
}
return cm;
}
inline TriMesh cgal_to_trimesh(const CGALMesh& cm) {
TriMesh mesh;
std::map<CGALMesh::Vertex_index, size_t> vmap;
size_t idx = 0;
for (auto v : cm.vertices()) {
if (!cm.is_valid(v) || cm.is_removed(v)) continue;
auto p = cm.point(v);
mesh.vertices.push_back(Vec3f((float)p.x(), (float)p.y(), (float)p.z()));
vmap[v] = idx++;
}
for (auto f : cm.faces()) {
if (!cm.is_valid(f) || cm.is_removed(f)) continue;
auto h = cm.halfedge(f);
auto v0 = cm.target(h);
auto v1 = cm.target(cm.next(h));
auto v2 = cm.target(cm.next(cm.next(h)));
mesh.indices.push_back(Vec3i32((int)vmap[v0], (int)vmap[v1], (int)vmap[v2]));
}
return mesh;
}
inline bool is_mesh_halfedge_compatible(const TriMesh& mesh) {
std::vector<std::unordered_set<std::size_t>> vtx_to_adj_faces(mesh.vertices.size());
std::size_t edge_id = 0;
std::vector<std::unordered_set<std::size_t>> edge_to_faces;
std::vector<std::unordered_set<std::size_t>> vtx_to_prev_vtxs(mesh.vertices.size());
std::vector<std::unordered_set<std::size_t>> vtx_to_next_vtxs(mesh.vertices.size());
std::vector<std::unordered_map<std::size_t, std::size_t>> vtx_vtx_to_edge(mesh.vertices.size());
for (std::size_t fid = 0; fid < mesh.indices.size(); ++fid) {
const TriFace& face = mesh.indices[fid];
if (face[0] == face[1] || face[1] == face[2] || face[2] == face[0]) {
return false;
}
for (std::size_t i = 0; i < 3; ++i) {
if (static_cast<std::size_t>(face[i]) >= mesh.vertices.size()) {
return false;
}
vtx_to_adj_faces[face[i]].insert(fid);
std::size_t prev_vtx = face[(i + 2) % 3];
std::size_t next_vtx = face[(i + 1) % 3];
if (vtx_to_prev_vtxs[face[i]].count(prev_vtx)) {
return false;
}
vtx_to_prev_vtxs[face[i]].insert(prev_vtx);
if (vtx_to_next_vtxs[face[i]].count(next_vtx)) {
return false;
}
vtx_to_next_vtxs[face[i]].insert(next_vtx);
}
for (std::size_t i = 0; i < 3; ++i) {
std::size_t va = face[i];
std::size_t vb = face[(i + 1) % 3];
if (!vtx_vtx_to_edge[va].count(vb)) {
vtx_vtx_to_edge[va][vb] = edge_id;
vtx_vtx_to_edge[vb][va] = edge_id;
++edge_id;
edge_to_faces.emplace_back(std::unordered_set<std::size_t>());
}
edge_to_faces[vtx_vtx_to_edge[va][vb]].insert(fid);
}
}
for (std::size_t vid = 0; vid < mesh.vertices.size(); ++vid) {
if (vtx_to_adj_faces[vid].empty()) {
continue;
}
std::unordered_set<std::size_t> visited_faces;
std::queue<std::size_t> face_queue;
face_queue.push(*(vtx_to_adj_faces[vid].begin()));
visited_faces.insert(*(vtx_to_adj_faces[vid].begin()));
while (!face_queue.empty()) {
std::size_t fid = face_queue.front();
face_queue.pop();
const TriFace& face = mesh.indices[fid];
for (std::size_t i = 0; i < 3; ++i) {
if (static_cast<std::size_t>(face[i]) != vid) {
continue;
}
std::size_t v_next = face[(i + 1) % 3];
std::size_t v_prev = face[(i + 2) % 3];
for (std::size_t nbr : {v_next, v_prev}) {
std::size_t eid = vtx_vtx_to_edge[vid][nbr];
for (std::size_t adj_fid : edge_to_faces[eid]) {
if (!visited_faces.count(adj_fid) && vtx_to_adj_faces[vid].count(adj_fid)) {
visited_faces.insert(adj_fid);
face_queue.push(adj_fid);
}
}
}
break;
}
}
for (std::size_t fid : vtx_to_adj_faces[vid]) {
if (!visited_faces.count(fid)) {
return false;
}
}
}
return true;
}
inline bool convert_trimesh_to_cgal(const TriMesh& mesh, CGALMesh& cgal_mesh) {
cgal_mesh = trimesh_to_cgal(mesh);
return cgal_mesh.number_of_faces() > 0 || mesh.indices.empty();
}
inline bool convert_trimesh_to_cgal(
const TriMesh& mesh, const std::vector<Vec2f>& vertex_uvs,
CGALMesh& cgal_mesh, std::vector<Vec2f>& cgal_vertex_uvs)
{
cgal_mesh.clear();
std::vector<CGALMesh::Vertex_index> vmap(mesh.vertices.size());
cgal_vertex_uvs.clear();
for (size_t i = 0; i < mesh.vertices.size(); ++i) {
vmap[i] = cgal_mesh.add_vertex(Kernel::Point_3(
mesh.vertices[i].x(), mesh.vertices[i].y(), mesh.vertices[i].z()));
}
cgal_vertex_uvs.resize(cgal_mesh.num_vertices());
for (size_t i = 0; i < mesh.vertices.size(); ++i) {
if (i < vertex_uvs.size())
cgal_vertex_uvs[vmap[i]] = vertex_uvs[i];
else
cgal_vertex_uvs[vmap[i]] = Vec2f(0.f, 0.f);
}
for (const auto& f : mesh.indices)
cgal_mesh.add_face(vmap[f[0]], vmap[f[1]], vmap[f[2]]);
return true;
}
} // namespace cgalutils
} // namespace tex2color
} // namespace Slic3r
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#pragma once
#include "Callbacks.hpp"
#include "TriMesh.hpp"
namespace Slic3r { namespace tex2color {
namespace color_utils {
struct ClusterParameters;
typedef std::array<std::size_t, 3> Color; // RGB: [R, G, B] 0~255
typedef std::vector<Color> ColorList;
typedef std::array<double, 3> ColorDouble;
typedef std::array<std::size_t, 3> RGB;
// Function pointer type that points to a specific color-difference function based on the chosen method.
using DistanceFunction = double (*)(const Color&, const Color&);
// Color space used for computing color differences.
enum struct ColorDifferenceMethod : std::size_t {
RGB = 0, // Simplest and fastest
Lab = 1 // Most perceptually accurate
};
struct ClusterParameters {
ColorDifferenceMethod color_difference_method = ColorDifferenceMethod::Lab; // Method for measuring color difference; Lab is the most accurate
double max_color_distance = 25; // Max intra-cluster radius (CIEDE2000 dE) for adaptive clustering; ignored by the fixed-K algorithm
std::size_t cluster_k = 10; // Target number of cluster centers; ignored by the adaptive algorithm
std::size_t max_cluster_k = 32; // Max cluster count upper bound for adaptive algorithm
std::size_t max_iter = 50; // Maximum number of iterations
std::function<bool()> cancel_callback; // Optional cancellation check; returns true when the caller requests abort
};
struct SmoothParameters {
double smooth_weight = 0.5; // Controls smoothing intensity; larger values produce smoother results. Range: [0.0, 1.0]
};
/**
* @brief Compute the squared Euclidean distance between two RGB colors.
*
* @param[in] rgb1 First RGB color [R, G, B], range 0~255.
* @param[in] rgb2 Second RGB color [R, G, B], range 0~255.
* @return Squared Euclidean distance: (R1-R2)^2 + (G1-G2)^2 + (B1-B2)^2.
*/
double calc_rgb_color_difference_by_squared_rgb(const RGB& rgb1, const RGB& rgb2);
/**
* @brief Compute the squared Euclidean distance between two RGB colors (double precision).
*
* @param[in] c1 First RGB color [R, G, B], as double.
* @param[in] c2 Second RGB color [R, G, B], as double.
* @return Squared Euclidean distance: (R1-R2)^2 + (G1-G2)^2 + (B1-B2)^2.
*/
double calc_rgb_color_difference_by_squared_rgb_double(const ColorDouble& c1, const ColorDouble& c2);
/**
* @brief Compute the CIEDE2000 color difference between two RGB colors.
*
* Currently the most accurate color-difference formula, recommended by CIE as the industry standard.
* - dE <= 1.0: imperceptible to the human eye, high-precision color matching.
* - dE <= 2.0: slight difference, noticeable by experts; printing / image processing standard.
* - dE <= 3.0: noticeable by ordinary observers; general quality control.
*
* @param[in] rgb1 First RGB color [R, G, B], range 0~255.
* @param[in] rgb2 Second RGB color [R, G, B], range 0~255.
* @return CIEDE2000 color difference; smaller values indicate more similar colors.
*/
double calc_rgb_color_difference_by_ciede2000(const RGB& rgb1, const RGB& rgb2);
/**
* @brief Compute the CIEDE2000 color difference between two sRGB colors (double precision, non-linear channels in [0,1]).
*
* Uses the same XYZ/Lab/dE00 pipeline as calc_rgb_color_difference_by_ciede2000 but without uint8
* quantization or the intermediate x255 conversion; suitable for bisection, color blending, and other
* iterative scenarios. Note: ColorDouble here represents [R,G,B] in [0,1], which differs from the
* 0~255 scale used by other interfaces in this file. Callers should follow the naming convention.
*
* @param[in] rgb1 rgb2 sRGB non-linear channel values, recommended range [0,1].
*/
double calc_rgb_color_difference_by_ciede2000_srgb01(const ColorDouble& rgb1, const ColorDouble& rgb2);
/**
* @brief K-Means clustering algorithm that minimizes the sum of squared errors.
*
* Uses K-Means++ initialization to iteratively find the optimal cluster centers.
*
* @param[in] colors Input color list.
* @param[in] cluster_parameters Clustering parameters including cluster count, max iterations, color-difference method, etc.
* @return List of cluster-center colors whose size equals cluster_parameters.cluster_k.
*/
std::vector<Color> cluster_k_means(const std::vector<Color>& colors, const ClusterParameters& cluster_parameters);
/**
* @brief Adaptive K-Means clustering that determines an appropriate number of clusters under a max color-distance constraint.
*
* Automatically finds the optimal cluster count via binary search so that max_color_distance is satisfied.
*
* @param[in] colors Input color list.
* @param[in] cluster_parameters Clustering parameters; cluster_k is ignored and determined automatically.
* @return List of cluster-center colors whose count is determined by the algorithm based on max_color_distance.
*/
std::vector<Color> cluster_adaptive(const std::vector<Color>& colors, const ClusterParameters& cluster_parameters);
/**
* @brief Cluster a color list to a set of specified cluster centers.
*
* For each input color, find the nearest specified cluster center and replace it.
*
* @param[in] colors Input color list.
* @param[in] specified_colors Specified cluster-center colors.
* @return Clustered color list where each color is replaced by its nearest center.
*/
std::vector<Color> cluster_to_specified_colors(const std::vector<Color>& colors, const std::vector<Color>& specified_colors);
/**
* @brief Remesh the mesh while preserving color boundaries.
*
* Performs isotropic remeshing while protecting color boundaries. Edges whose two adjacent
* faces have different colors are marked as feature edges and will not be modified.
*
* @param[in,out] mesh Input mesh; modified in-place after remeshing.
* @param[in,out] face_labels Face color labels; updated to match the new mesh.
* @param[in] target_edge_length_ratio Ratio of target average edge length to input average edge length; >1 simplifies, <1 refines.
* @return true on success, false on failure.
*/
bool remesh_mesh(TriMesh& mesh, std::vector<std::size_t>& face_labels, double target_edge_length_ratio);
/**
* @brief Check whether the mesh is closed (watertight).
*
* A mesh is closed if it has no boundary edges, i.e. every edge is shared by exactly two faces.
*
* @param[in] tri_mesh Input mesh.
* @return true if the mesh is closed, false if it has boundary edges.
*/
bool is_closed(const TriMesh& tri_mesh);
/**
* @brief Smooth region boundaries (RGB color labels).
*
* Applies topological smoothing (label reassignment) and geometric smoothing (boundary vertex relocation).
*
* @param[in,out] tri_mesh Input mesh; modified in-place after smoothing.
* @param[in,out] face_labels Face color labels (RGB format); updated after smoothing.
* @param[in] smooth_parameters Smoothing control parameters.
* @return true on success, false on failure.
*/
bool smooth_region(TriMesh& tri_mesh, std::vector<std::array<std::size_t, 3>>& face_labels, const SmoothParameters& smooth_parameters = SmoothParameters());
/**
* @brief Smooth region boundaries (integer labels).
*
* Applies topological smoothing (label reassignment) and geometric smoothing (boundary vertex relocation).
*
* @param[in,out] tri_mesh Input mesh; modified in-place after smoothing.
* @param[in,out] face_labels Integer face labels; updated after smoothing.
* @param[in] smooth_parameters Smoothing control parameters.
* @return true on success, false on failure.
*/
bool smooth_region(TriMesh& tri_mesh, std::vector<std::size_t>& face_labels, const SmoothParameters& smooth_parameters = SmoothParameters());
/**
* @brief Split the mesh into connected components.
*
* Based on face connectivity, the mesh is split into independent components, each forming a
* standalone mesh. Texture coordinates for each component are preserved.
*
* @param[in] mesh Input mesh.
* @param[in] vertex_uvs Vertex texture coordinates.
* @param[out] component_meshes Output list of component meshes.
* @param[out] component_vertex_uvs Output list of texture coordinates per component.
* @return true on success, false on failure.
*/
bool get_components(const TriMesh& mesh, const std::vector<Vec2f>& vertex_uvs, std::vector<TriMesh>& component_meshes,
std::vector<std::vector<Vec2f>>& component_vertex_uvs);
/**
* @brief Find the ID of the nearest color in a color list to a given color.
*
* @param[in] colors Color list.
* @param[in] color Target color.
* @param[out] nearest_color_id ID of the nearest color found.
* @return true on success, false on failure.
*/
bool calc_nearest_color_id(const std::vector<RGB>& colors, const RGB& color, std::size_t& nearest_color_id);
/**
* @brief Cluster mesh face colors based on given cluster centers.
*
* @param[in] mesh Input mesh.
* @param[in] cluster_centers Cluster-center RGB colors.
* @param[in, out] map_face_to_rgb RGB color per face; updated to the nearest cluster center after clustering.
* @param[out] map_face_to_cluster_id Cluster-center ID per face; updated to the nearest cluster center ID.
* @return true on success, false on failure.
*/
bool mesh_cluster(const TriMesh& mesh, const std::vector<RGB>& cluster_centers, std::vector<RGB>& map_face_to_rgb,
std::vector<std::size_t>& map_face_to_cluster_id);
} // namespace color_utils
} // namespace tex2color
} // namespace Slic3r
+252
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@@ -0,0 +1,252 @@
#pragma once
#include "TriMesh.hpp"
#include "CgalUtils.hpp"
#include "Callbacks.hpp"
#include <CGAL/Polygon_mesh_processing/border.h>
#include <CGAL/Polygon_mesh_processing/manifoldness.h>
#include <CGAL/Polygon_mesh_processing/repair_polygon_soup.h>
#include <CGAL/Polygon_mesh_processing/repair.h>
#include <CGAL/Polygon_mesh_processing/orient_polygon_soup.h>
#include <CGAL/Polygon_mesh_processing/polygon_soup_to_polygon_mesh.h>
#include <CGAL/Polygon_mesh_processing/stitch_borders.h>
#include <CGAL/Polygon_mesh_processing/triangulate_hole.h>
#include <boost/log/trivial.hpp>
#include <algorithm>
#include <chrono>
#include <cstddef>
#include <memory>
#include <utility>
namespace Slic3r { namespace tex2color {
namespace PMP = CGAL::Polygon_mesh_processing;
// Default upper bound on the number of half-edges in any single boundary cycle
// that CloseBoundariesAndRepairManifoldness will attempt to triangulate. The
// cost of triangulate_hole grows non-linearly with cycle length, so this caps
// the worst-case per-hole work rather than the aggregate boundary size: a mesh
// with many small holes is still fully repaired, while a mesh containing one
// pathologically large hole skips triangulation entirely.
inline constexpr std::size_t MAX_REPAIRABLE_MESH_HOLE_EDGES = 500;
// Default upper bound on the aggregate number of boundary half-edges in the
// mesh (summed across every boundary cycle). When the total boundary length is
// excessive, even if each individual cycle is short, triangulating all of them
// usually indicates a severely fragmented input (e.g. heavily damaged scans)
// and rarely yields a usable result, so we skip hole closing entirely.
inline constexpr std::size_t MAX_REPAIRABLE_MESH_BOUNDARY_EDGES = 5000;
struct RepairSetting
{
// Skip triangulating a boundary cycle whose half-edge count exceeds this.
std::size_t max_hole_edges = MAX_REPAIRABLE_MESH_HOLE_EDGES;
// Skip hole closing entirely when the total boundary half-edge count
// (summed across all cycles) exceeds this.
std::size_t max_boundary_edges = MAX_REPAIRABLE_MESH_BOUNDARY_EDGES;
};
struct BoundaryEdgeStats
{
std::size_t total_boundary_edges = 0;
std::size_t max_cycle_edges = 0;
std::size_t cycle_count = 0;
};
// Read-only inspection of the mesh's boundary cycles. Caller is responsible for
// any pre-processing (e.g. stitch_borders) needed for the count to be meaningful.
inline BoundaryEdgeStats ComputeBoundaryEdgeStats(const cgalutils::CGALMesh& cgal_mesh)
{
using CGALMesh = cgalutils::CGALMesh;
using HalfedgeDescriptor = boost::graph_traits<CGALMesh>::halfedge_descriptor;
std::vector<HalfedgeDescriptor> border_cycles;
PMP::extract_boundary_cycles(cgal_mesh, std::back_inserter(border_cycles));
BoundaryEdgeStats stats;
stats.cycle_count = border_cycles.size();
for (const HalfedgeDescriptor h0 : border_cycles) {
std::size_t len = 0;
HalfedgeDescriptor h = h0;
do {
++len;
h = next(h, cgal_mesh);
} while (h != h0);
stats.max_cycle_edges = std::max(stats.max_cycle_edges, len);
stats.total_boundary_edges += len;
}
return stats;
}
// Unconditionally close every boundary cycle of the mesh and repair non-manifold
// vertices. The caller (e.g. RepairMesh) is expected to gate this call based on
// boundary statistics; entering this function always triggers triangulation.
inline void CloseBoundariesAndRepairManifoldness(cgalutils::CGALMesh& cgal_mesh)
{
using CGALMesh = cgalutils::CGALMesh;
using HalfedgeDescriptor = boost::graph_traits<CGALMesh>::halfedge_descriptor;
using FaceDescriptor = boost::graph_traits<CGALMesh>::face_descriptor;
PMP::stitch_borders(cgal_mesh);
PMP::duplicate_non_manifold_vertices(cgal_mesh);
std::vector<HalfedgeDescriptor> border_cycles;
PMP::extract_boundary_cycles(cgal_mesh, std::back_inserter(border_cycles));
for (const HalfedgeDescriptor h : border_cycles) {
std::vector<FaceDescriptor> patch_faces;
PMP::triangulate_hole(cgal_mesh, h, std::back_inserter(patch_faces));
}
PMP::remove_degenerate_faces(cgal_mesh);
PMP::duplicate_non_manifold_vertices(cgal_mesh);
}
inline bool RepairMesh(const TriMesh& mesh,
std::shared_ptr<TriMesh>& out_mesh,
AlgoProgressCallback progress_callback = nullptr,
AlgoCancelCallback cancel_callback = nullptr,
const RepairSetting& setting = RepairSetting{})
{
using Clock = std::chrono::steady_clock;
auto elapsed_ms = [](Clock::time_point t0) {
return std::chrono::duration_cast<std::chrono::milliseconds>(Clock::now() - t0).count();
};
const Clock::time_point t_total = Clock::now();
// Convert TriMesh to polygon soup (point container + triangle index container)
std::vector<cgalutils::Kernel::Point_3> soup_points;
std::vector<std::vector<std::size_t>> soup_triangles;
soup_points.reserve(mesh.vertices.size());
for (const TriVertex& v : mesh.vertices) {
soup_points.emplace_back(v.x(), v.y(), v.z());
}
soup_triangles.reserve(mesh.indices.size());
for (const TriFace& f : mesh.indices) {
soup_triangles.push_back({static_cast<std::size_t>(f[0]),
static_cast<std::size_t>(f[1]),
static_cast<std::size_t>(f[2])});
}
if (progress_callback) {
progress_callback({30, "Repairing polygon soup"});
}
if (cancel_callback && cancel_callback()) {
return false;
}
{
const auto t0 = Clock::now();
PMP::repair_polygon_soup(soup_points, soup_triangles);
BOOST_LOG_TRIVIAL(info) << "TextureToColor: RepairMesh stage=repair_polygon_soup took="
<< elapsed_ms(t0) << " ms";
}
if (progress_callback) {
progress_callback({50, "Orienting polygon soup"});
}
if (cancel_callback && cancel_callback()) {
return false;
}
{
const auto t0 = Clock::now();
PMP::orient_polygon_soup(soup_points, soup_triangles);
BOOST_LOG_TRIVIAL(info) << "TextureToColor: RepairMesh stage=orient_polygon_soup took="
<< elapsed_ms(t0) << " ms";
}
if (progress_callback) {
progress_callback({70, "Converting to CGAL mesh"});
}
if (cancel_callback && cancel_callback()) {
return false;
}
cgalutils::CGALMesh cgal_mesh;
{
const auto t0 = Clock::now();
PMP::polygon_soup_to_polygon_mesh(soup_points, soup_triangles, cgal_mesh);
BOOST_LOG_TRIVIAL(info) << "TextureToColor: RepairMesh stage=polygon_soup_to_polygon_mesh took="
<< elapsed_ms(t0) << " ms";
}
{
const auto t0 = Clock::now();
PMP::remove_degenerate_faces(cgal_mesh);
BOOST_LOG_TRIVIAL(info) << "TextureToColor: RepairMesh stage=remove_degenerate_faces took="
<< elapsed_ms(t0) << " ms";
}
if (progress_callback) {
progress_callback({80, "Closing mesh boundaries"});
}
if (cancel_callback && cancel_callback()) {
return false;
}
// Stitch borders and duplicate non-manifold vertices first so that the
// boundary statistics below reflect the post-stitch topology; otherwise
// boundaries that would close on stitching inflate the counts and may
// cause the gate to skip hole filling unnecessarily.
BoundaryEdgeStats stats;
{
const auto t0 = Clock::now();
PMP::stitch_borders(cgal_mesh);
PMP::duplicate_non_manifold_vertices(cgal_mesh);
stats = ComputeBoundaryEdgeStats(cgal_mesh);
BOOST_LOG_TRIVIAL(info) << "TextureToColor: RepairMesh stage=boundary_stats took="
<< elapsed_ms(t0) << " ms"
<< " total_boundary_edges=" << stats.total_boundary_edges
<< " max_cycle_edges=" << stats.max_cycle_edges
<< " cycle_count=" << stats.cycle_count;
}
const bool can_repair_holes =
stats.total_boundary_edges <= setting.max_boundary_edges &&
stats.max_cycle_edges <= setting.max_hole_edges;
if (can_repair_holes) {
const auto t0 = Clock::now();
CloseBoundariesAndRepairManifoldness(cgal_mesh);
BOOST_LOG_TRIVIAL(info) << "TextureToColor: RepairMesh stage=close_boundaries took="
<< elapsed_ms(t0) << " ms";
} else {
BOOST_LOG_TRIVIAL(info)
<< "TextureToColor: RepairMesh skip hole closing"
<< ", total_boundary_edges=" << stats.total_boundary_edges
<< " (limit=" << setting.max_boundary_edges << ")"
<< ", max_cycle_edges=" << stats.max_cycle_edges
<< " (limit=" << setting.max_hole_edges << ")"
<< ", cycle_count=" << stats.cycle_count;
}
if (progress_callback) {
progress_callback({85, "Converting from CGAL mesh"});
}
if (cancel_callback && cancel_callback()) {
return false;
}
std::shared_ptr<TriMesh> out;
{
const auto t0 = Clock::now();
out = std::make_shared<TriMesh>(cgalutils::cgal_to_trimesh(cgal_mesh));
BOOST_LOG_TRIVIAL(info) << "TextureToColor: RepairMesh stage=cgal_to_trimesh took="
<< elapsed_ms(t0) << " ms";
}
out_mesh = std::move(out);
if (progress_callback) {
progress_callback({100, "Done"});
}
BOOST_LOG_TRIVIAL(info) << "TextureToColor: RepairMesh total=" << elapsed_ms(t_total) << " ms";
return true;
}
} // namespace tex2color
} // namespace Slic3r
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,103 @@
#pragma once
#include "Callbacks.hpp"
#include "TriMesh.hpp"
#include "opencv2/core.hpp"
#include <functional>
#include <string>
namespace Slic3r { namespace tex2color {
enum class MeshRepairDecision {
Ask,
ImportWithoutRepair,
RepairAndImport
};
using MeshRepairCallback = std::function<bool(const indexed_triangle_set& mesh,
indexed_triangle_set& repaired_mesh,
std::function<void(const char* message, unsigned progress)> progress_callback,
std::function<bool()> cancel_callback,
std::string* error_message)>;
struct TextureToColorSettings {
std::size_t target_colors_num = 4; // 目标颜色数量, 为0时, 自适应计算; 否则计算指定数目的颜色聚类
double smooth_weight = 0.5; // 光顺权重, 范围[0, 1], 0表示不进行光顺, 1表示完全光顺
// 当超采样迭代次数大于0时, 进行指定迭代次数的超采样; 否则, 自适应超采样
std::size_t oversampling_iters = 0; // 超采样迭代次数
std::size_t oversampling_min_face_count = 10000; // 自适应采样: 当face_count小于oversampling_min_face_count时, 进行超采样
std::size_t oversampling_max_face_count = 1000000; // 无论输入参数如何, 超采样后的面片数不能超过oversampling_max_face_count
double max_color_distance = 25.0; // 自适应聚类允许的最大簇内半径(CIEDE2000 ΔE)
std::size_t max_cluster_k = 32; // 自适应聚类的最大颜色数量上限
MeshRepairDecision mesh_repair_decision = MeshRepairDecision::ImportWithoutRepair;
// Set by TextureToColor when Ask is selected and mesh repair needs user confirmation.
bool* mesh_repair_decision_required = nullptr;
MeshRepairCallback mesh_repair_callback;
};
/**
* @brief ,
*
* UV坐标对纹理图像进行采样, ,
* K-Means或自适应,
*
* @param[in] texture_mesh UV坐标的输入三角网格
* @param[in] uv_coords UV坐标, , UV坐标
* @param[in] texture
* @param[out] color_mesh
* @param[out] face_colors , , [R, G, B], 0~255
* @param[in] settings ,
* @param[in] progress_callback
* @param[in] cancel_callback
* @return true, (UV)false
*/
bool TextureToColor(const TriMesh& texture_mesh, const std::vector<std::vector<Vec2f>>& uv_coords, const cv::Mat& texture, TriMesh& color_mesh,
std::vector<std::array<std::size_t, 3>>& face_colors, const TextureToColorSettings& settings = TextureToColorSettings(),
AlgoProgressCallback progress_callback = nullptr, AlgoCancelCallback cancel_callback = nullptr);
/**
* @brief Turn pre-computed per-face colors into a clustered color mesh (no texture/UV).
*
* Used for OBJ vertex colors and MTL face colors, which bypass texture sampling.
* Two routes are possible:
* - Low-poly meshes carrying per-vertex colors: the vertex colors are quantized
* into a small palette and the mesh is geometrically split along cluster
* boundaries, reproducing the split topology of the legacy OBJ vertex-color
* import. Output colors are then exact cluster centers, so mesh repair,
* re-clustering and smoothing are skipped.
* - Everything else: mesh repair, color clustering (K-Means or adaptive) and
* region smoothing, sharing the same pipeline as TextureToColor.
*
* @param[in] mesh Input triangle mesh
* @param[in] input_face_colors Pre-computed per-face RGB colors [0..255]
* @param[out] out_mesh Output mesh. Geometry is subdivided on the
* vertex-color route, and may still be replaced
* by mesh repair on the generic route.
* @param[out] out_face_colors Output per-face colors, one entry per out_mesh face
* @param[in] settings Algorithm parameters (target_colors_num, smooth_weight;
* oversampling_min_face_count doubles as the low-poly
* threshold for the vertex-color route)
* @param[in] progress_callback Progress callback
* @param[in] cancel_callback Cancel callback
* @param[in] vertex_colors Optional per-vertex RGBA [0..1]. Must match
* mesh.vertices in size to enable the vertex-color
* route; otherwise it is ignored.
* @return true on success, false on failure or cancellation
*/
bool ClusterAndSmooth(const TriMesh& mesh,
const std::vector<std::array<std::size_t, 3>>& input_face_colors,
TriMesh& out_mesh,
std::vector<std::array<std::size_t, 3>>& out_face_colors,
const TextureToColorSettings& settings = TextureToColorSettings(),
AlgoProgressCallback progress_callback = nullptr,
AlgoCancelCallback cancel_callback = nullptr,
const std::vector<std::array<float, 4>>& vertex_colors = {});
} // namespace tex2color
} // namespace Slic3r
+28
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@@ -0,0 +1,28 @@
#pragma once
#include <admesh/stl.h>
#include "Point.hpp"
namespace Slic3r { namespace tex2color {
using TriVertex = stl_vertex;
using TriVertices = std::vector<stl_vertex>;
using TriFace = stl_triangle_vertex_indices;
using TriFaces = std::vector<stl_triangle_vertex_indices>;
struct TriMesh : ::indexed_triangle_set {
TriMesh() = default;
TriMesh(const TriMesh&) = default;
TriMesh& operator=(const TriMesh&) = default;
TriMesh(TriMesh&&) = default;
TriMesh& operator=(TriMesh&&) = default;
TriMesh(const ::indexed_triangle_set& d) : ::indexed_triangle_set(d) {}
TriMesh(::indexed_triangle_set&& d) : ::indexed_triangle_set(std::move(d)) {}
TriMesh(std::vector<stl_triangle_vertex_indices> indices_,
std::vector<stl_vertex> vertices_)
: ::indexed_triangle_set(std::move(indices_), std::move(vertices_)) {}
std::size_t facets_count() const { return indices.size(); }
};
} // namespace tex2color
} // namespace Slic3r
+108 -17
View File
@@ -146,6 +146,85 @@ public:
using IntersectionLines = std::vector<IntersectionLine>;
// Orca: A planar face is commonly represented by multiple triangles. A slicing plane then crosses
// their shared edges and creates intermediate 2D points which are not part of the model contour.
// Track only edges whose two incident triangles lie in the same geometric plane within the slicing
// coordinate precision, so those artificial junctions can be omitted without simplifying genuine,
// nearly-collinear geometry.
using CoplanarEdges = std::vector<bool>;
static CoplanarEdges coplanar_edges(const indexed_triangle_set &mesh, const std::vector<Vec3i32> &face_edge_ids,
const Transform3d &trafo)
{
struct FacePlane {
Vec3d origin { Vec3d::Zero() };
Vec3d normal { Vec3d::Zero() };
bool valid { false };
};
// Orca: Edge IDs are dense but may include boundary edges referenced by just one face.
int num_edges = 0;
for (const Vec3i32 &edge_ids : face_edge_ids)
num_edges = std::max(num_edges, edge_ids.maxCoeff() + 1);
CoplanarEdges coplanar(num_edges, false);
std::vector<int> first_face(num_edges, -1);
std::vector<int> first_face_edge(num_edges, -1);
std::vector<FacePlane> face_planes(face_edge_ids.size());
std::vector<bool> face_plane_computed(face_edge_ids.size(), false);
auto transformed_vertex = [&mesh, &trafo](int vertex_idx) {
return trafo * mesh.vertices[vertex_idx].cast<double>();
};
// Orca: Compute planes lazily. The single-plane slicer masks most faces, so eagerly calculating
// every plane would defeat part of that optimization.
auto face_plane = [&mesh, &face_planes, &face_plane_computed, &transformed_vertex](int face_idx) -> const FacePlane& {
if (! face_plane_computed[face_idx]) {
const Vec3i32 &face = mesh.indices[face_idx];
const Vec3d a = transformed_vertex(face(0));
const Vec3d b = transformed_vertex(face(1));
const Vec3d c = transformed_vertex(face(2));
FacePlane &plane = face_planes[face_idx];
plane.origin = a;
plane.normal = (b - a).cross(c - a);
const double normal_length = plane.normal.norm();
if (normal_length > 0.) {
plane.normal /= normal_length;
plane.valid = true;
}
face_plane_computed[face_idx] = true;
}
return face_planes[face_idx];
};
const double plane_distance_tolerance = SCALING_FACTOR;
for (int face_idx = 0; face_idx < int(face_edge_ids.size()); ++ face_idx) {
for (int edge_idx = 0; edge_idx < 3; ++ edge_idx) {
const int edge_id = face_edge_ids[face_idx](edge_idx);
if (edge_id < 0)
continue;
if (first_face[edge_id] == -1) {
first_face[edge_id] = face_idx;
first_face_edge[edge_id] = edge_idx;
} else {
const int first_face_idx = first_face[edge_id];
const FacePlane &first_plane = face_plane(first_face_idx);
const FacePlane &second_plane = face_plane(face_idx);
const int first_opposite_idx = mesh.indices[first_face_idx]((first_face_edge[edge_id] + 2) % 3);
const int second_opposite_idx = mesh.indices[face_idx]((edge_idx + 2) % 3);
const Vec3d first_opposite = transformed_vertex(first_opposite_idx);
const Vec3d second_opposite = transformed_vertex(second_opposite_idx);
// Orca: A shared edge guarantees that the planes intersect, but not that they coincide.
// Check both opposite vertices against the neighboring plane using one coord_t as the
// distance tolerance. The normal dot product only preserves face orientation; it does
// not classify a shallow angle as coplanar (see #15364).
coplanar[edge_id] = first_plane.valid && second_plane.valid && first_plane.normal.dot(second_plane.normal) > 0. &&
std::abs(first_plane.normal.dot(second_opposite - first_plane.origin)) <= plane_distance_tolerance &&
std::abs(second_plane.normal.dot(first_opposite - second_plane.origin)) <= plane_distance_tolerance;
}
}
}
return coplanar;
}
enum class FacetSliceType {
NoSlice = 0,
Slicing = 1,
@@ -1057,7 +1136,8 @@ struct OpenPolyline {
// called by make_loops() to connect sliced triangles into closed loops and open polylines by the triangle connectivity.
// Only connects segments crossing triangles of the same orientation.
static void chain_lines_by_triangle_connectivity(IntersectionLines &lines, Polygons &loops, std::vector<OpenPolyline> &open_polylines)
static void chain_lines_by_triangle_connectivity(IntersectionLines &lines, const CoplanarEdges &coplanar_edges,
Polygons &loops, std::vector<OpenPolyline> &open_polylines)
{
// Build a map of lines by edge_a_id and a_id.
std::vector<IntersectionLine*> by_edge_a_id;
@@ -1134,6 +1214,11 @@ static void chain_lines_by_triangle_connectivity(IntersectionLines &lines, Polyg
(first_line->a_id != -1 && first_line->a_id == last_line->b_id)) {
// The current loop is complete. Add it to the output.
assert(first_line->a == last_line->b);
// Orca: The seed point is also a triangle junction. Handle it explicitly because it
// is never visited through the next_line branch below when the loop closes.
if (first_line->edge_a_id >= 0 && first_line->edge_a_id < int(coplanar_edges.size()) &&
coplanar_edges[first_line->edge_a_id])
loop_pts.erase(loop_pts.begin());
loops.emplace_back(std::move(loop_pts));
#ifdef SLIC3R_TRIANGLEMESH_DEBUG
printf(" Discovered %s polygon of %d points\n", (p.is_counter_clockwise() ? "ccw" : "cw"), (int)p.points.size());
@@ -1153,7 +1238,12 @@ static void chain_lines_by_triangle_connectivity(IntersectionLines &lines, Polyg
next_line->a.x, next_line->a.y, next_line->b.x, next_line->b.y);
*/
assert(last_line->b == next_line->a);
loop_pts.emplace_back(next_line->a);
// Orca: Skip only junctions introduced by triangulating one planar face. Unlike a generic
// collinearity cleanup, this preserves intentional shallow corners used when comparing
// adjacent layers for bridges and overhang perimeters (see #15364).
if (next_line->edge_a_id < 0 || next_line->edge_a_id >= int(coplanar_edges.size()) ||
! coplanar_edges[next_line->edge_a_id])
loop_pts.emplace_back(next_line->a);
last_line = next_line;
next_line->set_skip();
}
@@ -1382,7 +1472,8 @@ static void chain_open_polylines_close_gaps(std::vector<OpenPolyline> &open_poly
static Polygons make_loops(
// Lines will have their flags modified.
IntersectionLines &lines)
IntersectionLines &lines,
const CoplanarEdges &coplanar_edges)
{
Polygons loops;
#if 0
@@ -1412,7 +1503,7 @@ static Polygons make_loops(
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
std::vector<OpenPolyline> open_polylines;
chain_lines_by_triangle_connectivity(lines, loops, open_polylines);
chain_lines_by_triangle_connectivity(lines, coplanar_edges, loops, open_polylines);
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{
@@ -1484,6 +1575,7 @@ template<typename ThrowOnCancel>
static std::vector<Polygons> make_loops(
// Lines will have their flags modified.
std::vector<IntersectionLines> &lines,
const CoplanarEdges &coplanar_edges,
const MeshSlicingParams &params,
ThrowOnCancel throw_on_cancel)
{
@@ -1491,20 +1583,13 @@ static std::vector<Polygons> make_loops(
layers.resize(lines.size());
tbb::parallel_for(
tbb::blocked_range<size_t>(0, lines.size()),
[&lines, &layers, &params, throw_on_cancel](const tbb::blocked_range<size_t> &range) {
[&lines, &layers, &coplanar_edges, &params, throw_on_cancel](const tbb::blocked_range<size_t> &range) {
for (size_t line_idx = range.begin(); line_idx < range.end(); ++ line_idx) {
if ((line_idx & 0x0ffff) == 0)
throw_on_cancel();
Polygons &polygons = layers[line_idx];
polygons = make_loops(lines[line_idx]);
// Orca: A planar quad represented by two triangles contributes a point where the
// slicing plane crosses the shared diagonal. After rounding to coord_t this
// point may be very slightly off the otherwise straight contour edge. Apart
// from being redundant, such points make the subsequent contour
// simplification depend on the slice height (and may move seam candidates).
remove_collinear(polygons);
polygons = make_loops(lines[line_idx], coplanar_edges);
auto this_mode = line_idx < params.slicing_mode_normal_below_layer ? params.mode_below : params.mode;
if (! polygons.empty()) {
@@ -1633,7 +1718,7 @@ static std::vector<Polygons> make_slab_loops(
#endif /* SLIC3R_DEBUG_SLICE_PROCESSING */
Polygons &loops = layers[line_idx];
std::vector<OpenPolyline> open_polylines;
chain_lines_by_triangle_connectivity(in, loops, open_polylines);
chain_lines_by_triangle_connectivity(in, {}, loops, open_polylines);
#ifdef SLIC3R_DEBUG_SLICE_PROCESSING
{
SVG svg(debug_out_path("make_slab_loops-out-%d-%d-%s.svg", iRun, line_idx, ProjectionFromTop ? "top" : "bottom").c_str(), bbox_svg);
@@ -1673,7 +1758,7 @@ static ExPolygons make_expolygons_simple(std::vector<IntersectionLine> &lines)
ExPolygons slices;
Polygons holes;
for (Polygon &loop : make_loops(lines))
for (Polygon &loop : make_loops(lines, {}))
if (loop.area() >= 0.)
slices.emplace_back(std::move(loop));
else
@@ -1878,6 +1963,7 @@ std::vector<Polygons> slice_mesh(
BOOST_LOG_TRIVIAL(debug) << "slice_mesh to polygons";
std::vector<IntersectionLines> lines;
CoplanarEdges coplanar;
{
//FIXME facets_edges is likely not needed and quite costly to calculate.
@@ -1885,6 +1971,8 @@ std::vector<Polygons> slice_mesh(
// However facets_edges assigns a single edge ID to two triangles only, thus when factoring facets_edges out, one will have
// to make sure that no code relies on it.
std::vector<Vec3i32> face_edge_ids = its_face_edge_ids(mesh);
// Orca: Keep the coplanarity classification aligned with the edge IDs used to chain this slice.
coplanar = coplanar_edges(mesh, face_edge_ids, params.trafo);
if (zs.size() <= 1) {
// It likely is not worthwile to copy the vertices. Apply the transformation in place.
if (is_identity(params.trafo)) {
@@ -1906,7 +1994,7 @@ std::vector<Polygons> slice_mesh(
throw_on_cancel();
std::vector<Polygons> layers = make_loops(lines, params, throw_on_cancel);
std::vector<Polygons> layers = make_loops(lines, coplanar, params, throw_on_cancel);
#ifdef SLIC3R_DEBUG
{
@@ -1952,6 +2040,7 @@ Polygons slice_mesh(
const MeshSlicingParams &params)
{
std::vector<IntersectionLines> lines;
CoplanarEdges coplanar;
{
bool trafo_identity = is_identity(params.trafo);
@@ -1987,6 +2076,8 @@ Polygons slice_mesh(
// 3) Calculate face neighbors for just the faces in face_mask.
std::vector<Vec3i32> face_edge_ids = its_face_edge_ids(mesh, face_mask);
// Orca: The single-plane path has its own masked edge-ID space, so classify that space separately.
coplanar = coplanar_edges(mesh, face_edge_ids, params.trafo);
// 4) Slice "face_mask" triangles, collect line segments.
// It likely is not worthwile to copy the vertices. Apply the transformation in place.
@@ -2002,7 +2093,7 @@ Polygons slice_mesh(
}
// 5) Chain the line segments.
std::vector<Polygons> layers = make_loops(lines, params, [](){});
std::vector<Polygons> layers = make_loops(lines, coplanar, params, [](){});
assert(layers.size() == 1);
return layers.front();
}
+52 -12
View File
@@ -1736,13 +1736,22 @@ TriangleSelector::TriangleSplittingData TriangleSelector::serialize() const {
data.used_states[n] = true;
if (n >= 3) {
assert(n <= 16);
if (n <= 16) {
// Store "11" plus 4 bits of (n-3).
data.bitstream.insert(data.bitstream.end(), { true, true });
n -= 3;
assert(n <= int(EnforcerBlockerType::ExtruderMax));
// Store "11" plus 4 bits of (n-3), which covers states 3..17. State 18 and
// above set that nibble to 0b1111 and store (n-18) in a second nibble. This is
// the encoding the CONST_FILAMENTS table in Model.cpp already writes for
// colored mesh imports.
data.bitstream.insert(data.bitstream.end(), { true, true });
auto &bitstream = data.bitstream;
auto push_nibble = [&bitstream](int value) {
for (size_t bit_idx = 0; bit_idx < 4; ++bit_idx)
data.bitstream.push_back(n & (uint64_t(0b0001) << bit_idx));
bitstream.push_back(value & (uint64_t(0b0001) << bit_idx));
};
if (n <= 17) {
push_nibble(n - 3);
} else {
push_nibble(0b1111);
push_nibble(n - 18);
}
} else {
// Simple case, compatible with PrusaSlicer 2.3.1 and older for storing paint on supports and seams.
@@ -1810,6 +1819,12 @@ void TriangleSelector::deserialize(const TriangleSplittingData &data,
n |= data.bitstream[ibit ++] << i;
return n;
};
// Decode a leaf state stored behind the "11" prefix: one nibble of (state-3) for states
// 3..17, or 0b1111 followed by a nibble of (state-18) above that.
auto decode_leaf_state = [&next_nibble]() {
const int nibble = next_nibble();
return EnforcerBlockerType(nibble == 0b1111 ? next_nibble() + 18 : nibble + 3);
};
parents.clear();
while (true) {
@@ -1818,8 +1833,8 @@ void TriangleSelector::deserialize(const TriangleSplittingData &data,
int num_of_split_sides = code & 0b11;
int num_of_children = num_of_split_sides == 0 ? 0 : num_of_split_sides + 1;
bool is_split = num_of_children != 0;
// Only valid if not is_split. Value of the second nibble was subtracted by 3, so it is added back.
auto state = is_split ? EnforcerBlockerType::NONE : EnforcerBlockerType((code & 0b1100) == 0b1100 ? next_nibble() + 3 : code >> 2);
// Only valid if not is_split.
auto state = is_split ? EnforcerBlockerType::NONE : ((code & 0b1100) == 0b1100 ? decode_leaf_state() : EnforcerBlockerType(code >> 2));
// BBS
if (state == to_delete_filament)
@@ -1916,7 +1931,14 @@ void TriangleSelector::TriangleSplittingData::update_used_states(const size_t bi
if (const bool is_split = (code & 0b11) != 0; is_split)
continue;
const uint8_t facet_state = (code & 0b1100) == 0b1100 ? read_next_nibble() + 3 : code >> 2;
uint8_t facet_state;
if ((code & 0b1100) == 0b1100) {
// Leaf behind the "11" prefix: one nibble of (state-3), or 0b1111 + (state-18).
const uint8_t nibble = read_next_nibble();
facet_state = nibble == 0b1111 ? uint8_t(read_next_nibble() + 18) : uint8_t(nibble + 3);
} else {
facet_state = code >> 2;
}
assert(facet_state < this->used_states.size());
if (facet_state >= this->used_states.size())
continue;
@@ -1946,9 +1968,13 @@ bool TriangleSelector::has_facets(const TriangleSplittingData &data, const Enfor
auto num_children_or_state = [&next_nibble]() -> int {
int code = next_nibble();
int num_of_split_sides = code & 0b11;
return num_of_split_sides == 0 ?
((code & 0b1100) == 0b1100 ? next_nibble() + 3 : code >> 2) :
- num_of_split_sides - 1;
if (num_of_split_sides != 0)
return - num_of_split_sides - 1;
if ((code & 0b1100) != 0b1100)
return code >> 2;
// Leaf behind the "11" prefix: one nibble of (state-3), or 0b1111 + (state-18).
const int nibble = next_nibble();
return nibble == 0b1111 ? next_nibble() + 18 : nibble + 3;
};
int state = num_children_or_state();
@@ -1983,6 +2009,20 @@ void TriangleSelector::seed_fill_unselect_all_triangles()
triangle.unselect_by_seed_fill();
}
void TriangleSelector::shift_states_above(EnforcerBlockerType threshold, int delta)
{
for (Triangle &triangle : m_triangles) {
if (triangle.is_split() || !triangle.valid())
continue;
EnforcerBlockerType s = triangle.get_state();
if (s >= threshold && s != EnforcerBlockerType::NONE) {
int new_val = (int)s + delta;
if (new_val >= 0)
triangle.set_state(EnforcerBlockerType(new_val));
}
}
}
void TriangleSelector::seed_fill_apply_on_triangles(EnforcerBlockerType new_state)
{
for (Triangle &triangle : m_triangles)
+23 -2
View File
@@ -17,7 +17,9 @@ enum class EnforcerBlockerType : int8_t {
BLOCKER = 2,
// For the fuzzy skin, we use just two values (NONE and FUZZY_SKIN).
FUZZY_SKIN = ENFORCER,
// Maximum is 15. The value is serialized in TriangleSelector into 6 bits using a 2 bit prefix code.
// States 3..17 are serialized into 6 bits using a 2 bit prefix code; states 18 and above use
// one additional nibble (see TriangleSelector::serialize). ExtruderMax matches the last entry
// of CONST_FILAMENTS in Model.cpp, which encodes the same range for colored mesh imports.
Extruder1 = ENFORCER,
Extruder2 = BLOCKER,
Extruder3,
@@ -34,7 +36,23 @@ enum class EnforcerBlockerType : int8_t {
Extruder14,
Extruder15,
Extruder16,
ExtruderMax = Extruder16
Extruder17,
Extruder18,
Extruder19,
Extruder20,
Extruder21,
Extruder22,
Extruder23,
Extruder24,
Extruder25,
Extruder26,
Extruder27,
Extruder28,
Extruder29,
Extruder30,
Extruder31,
Extruder32,
ExtruderMax = Extruder32
};
// Type alias for the state mapping array to improve code readability
@@ -369,6 +387,9 @@ public:
// For all triangles, remove the flag indicating that the triangle was selected by seed fill.
void seed_fill_unselect_all_triangles();
// Shift all triangle states >= threshold by delta (used when inserting filaments)
void shift_states_above(EnforcerBlockerType threshold, int delta);
// For all triangles selected by seed fill, set new EnforcerBlockerType and remove flag indicating that triangle was selected by seed fill.
// The operation may merge split triangles if they are being assigned the same color.
void seed_fill_apply_on_triangles(EnforcerBlockerType new_state);
+5
View File
@@ -64,6 +64,11 @@ static constexpr double LARGE_BED_THRESHOLD = 2147;
// Orca: maximum number of extruders is 64. For SEMM printers, it defines maximum filament number.
static constexpr size_t MAXIMUM_EXTRUDER_NUMBER = 64;
// Orca: how many filament slots syncing an AMS setup may create. This was derived from
// EnforcerBlockerType::ExtruderMax, but that cap now covers 32 paintable filaments, so the AMS
// limit is pinned here to keep sync behaving as it does for projects without mixed-color filaments.
static constexpr size_t MAXIMUM_AMS_SYNC_FILAMENT_NUMBER = 16;
// Orca: maximum line width is 5 times the nozzle diameter
static constexpr float MAX_LINE_WIDTH_MULTIPLIER = 5;
+10
View File
@@ -353,6 +353,16 @@ set(SLIC3R_GUI_SOURCES
GUI/Monitor.hpp
GUI/MonitorPage.cpp
GUI/MonitorPage.hpp
GUI/MixedFilamentDialog.cpp
GUI/MixedFilamentDialog.hpp
GUI/GradientCurveEditor.cpp
GUI/GradientCurveEditor.hpp
GUI/ColorDecomposeDialog.cpp
GUI/ColorDecomposeDialog.hpp
GUI/ColorDecomposeSupport.cpp
GUI/ColorDecomposeSupport.hpp
GUI/TextureImportDialog.cpp
GUI/TextureImportDialog.hpp
GUI/Mouse3DController.cpp
GUI/Mouse3DController.hpp
GUI/MsgDialog.cpp
+12 -6
View File
@@ -682,13 +682,19 @@ void GLVolume::simple_render(GLShaderProgram* shader, ModelObjectPtrs& model_obj
if (shader) {
if (idx == 0) {
int extruder_id = model_volume->extruder_id();
//to make black not too hard too see
ColorRGBA new_color = adjust_color_for_rendering(extruder_colors[extruder_id - 1]);
if (ban_light) {
new_color[3] = (255 - (extruder_id - 1))/255.0f;
// ORCA: extruder_id may be 0 (unset) or point past the colour list after a
// filament is deleted/remapped, so clamp the index instead of reading out of
// bounds.
if (!extruder_colors.empty()) {
int color_idx = std::clamp(extruder_id - 1, 0, int(extruder_colors.size()) - 1);
//to make black not too hard too see
ColorRGBA new_color = adjust_color_for_rendering(extruder_colors[color_idx]);
if (ban_light) {
new_color[3] = (255 - color_idx)/255.0f;
}
m.set_color(new_color);
// shader->set_uniform("uniform_color", new_color);
}
m.set_color(new_color);
// shader->set_uniform("uniform_color", new_color);
}
else {
if (idx <= extruder_colors.size()) {
@@ -1015,7 +1015,7 @@ wxBoxSizer* CalibrationPresetPage::create_ams_items_sizer(MachineObject* obj, wx
auto ams_items_sizer = new wxBoxSizer(wxHORIZONTAL);
for (auto &info : ams_info) {
auto preview_ams_item = new AMSPreview(ams_preview_panel, wxID_ANY, info, info.ams_type);
preview_ams_item->Update(info);
preview_ams_item->UpdateInfo(info);
preview_ams_item->Open();
ams_preview_list.push_back(preview_ams_item);
std::string ams_id = preview_ams_item->get_ams_id();
+1 -1
View File
@@ -193,7 +193,7 @@ public:
void show_panels(CalibrationMethod method, const PrinterSeries printer_ser);
void on_device_connected(MachineObject* obj);
void on_device_connected(MachineObject* obj) override;
void update(MachineObject* obj) override;
@@ -48,8 +48,8 @@ public:
void create_page(wxWindow* parent);
void on_reset_page();
void on_device_connected(MachineObject* obj);
void on_reset_page() override;
void on_device_connected(MachineObject* obj) override;
void msw_rescale() override;
};
@@ -63,8 +63,8 @@ public:
long style = wxTAB_TRAVERSAL);
void create_page(wxWindow* parent);
void on_reset_page();
void on_device_connected(MachineObject* obj);
void on_reset_page() override;
void on_device_connected(MachineObject* obj) override;
void msw_rescale() override;
};
+951
View File
@@ -0,0 +1,951 @@
#include "ColorDecomposeDialog.hpp"
#include <algorithm>
#include <cmath>
#include <functional>
#include <memory>
#include <set>
#include <wx/sizer.h>
#include <wx/dcclient.h>
#include <wx/dcbuffer.h>
#include "wx/graphics.h"
#include "I18N.hpp"
#include "GUI.hpp"
#include "GUI_App.hpp"
#include "format.hpp"
#include "Widgets/ComboBox.hpp"
#include "Widgets/DropDown.hpp"
#include "Widgets/Button.hpp"
#include "Widgets/CheckBox.hpp"
#include "Widgets/Label.hpp"
#include "wxExtensions.hpp"
#include "ColorDecomposeSupport.hpp"
#include "libslic3r/ColorDecomposeRecipe.hpp"
namespace Slic3r {
namespace GUI {
static const wxColour COLOR_BRAND("#009688");
static const wxColour COLOR_BORDER_NORMAL("#EEEEEE");
static const wxColour COLOR_BG_CARD("#F8F8F8");
static const wxColour COLOR_LABEL_GREY("#ACACAC");
static const wxColour COLOR_TEXT_DARK("#262E30");
static const wxColour COLOR_DIVIDER("#EEEEEE");
// Standard CMYW base colors
static const wxColour CMYW_CYAN(0, 255, 255);
static const wxColour CMYW_MAGENTA(255, 0, 255);
static const wxColour CMYW_YELLOW(255, 255, 0);
static const wxColour CMYW_WHITE(255, 255, 255);
// Standard RYBW base colors
static const wxColour RYBW_RED(255, 0, 0);
static const wxColour RYBW_YELLOW(255, 255, 0);
static const wxColour RYBW_BLUE(0, 0, 255);
static const wxColour RYBW_WHITE(255, 255, 255);
static size_t mode_index(DecomposeMode mode)
{
return static_cast<size_t>(mode);
}
static ColorDecomposeRgb wx_colour_to_recipe_rgb(const wxColour& color)
{
return {
static_cast<unsigned char>(color.Red()),
static_cast<unsigned char>(color.Green()),
static_cast<unsigned char>(color.Blue())
};
}
static wxColour hex_to_wx_colour(const std::string& hex, const wxColour& fallback)
{
wxColour color(hex);
return color.IsOk() ? color : fallback;
}
static bool same_rgb(const wxColour& lhs, const wxColour& rhs)
{
return lhs.Red() == rhs.Red() && lhs.Green() == rhs.Green() && lhs.Blue() == rhs.Blue();
}
static DecomposeBaseColor standard_base_color_from_key(const std::string& key)
{
if (key == "Cyan") return DecomposeBaseColor::Cyan;
if (key == "Magenta") return DecomposeBaseColor::Magenta;
if (key == "Yellow") return DecomposeBaseColor::Yellow;
if (key == "White") return DecomposeBaseColor::White;
if (key == "Red") return DecomposeBaseColor::Red;
if (key == "Green") return DecomposeBaseColor::Green;
if (key == "Blue") return DecomposeBaseColor::Blue;
return DecomposeBaseColor::None;
}
static wxColour pure_color_for_base(DecomposeBaseColor base)
{
switch (base) {
case DecomposeBaseColor::Cyan: return CMYW_CYAN;
case DecomposeBaseColor::Magenta: return CMYW_MAGENTA;
case DecomposeBaseColor::Yellow: return CMYW_YELLOW;
case DecomposeBaseColor::White: return CMYW_WHITE;
case DecomposeBaseColor::Red: return RYBW_RED;
case DecomposeBaseColor::Blue: return RYBW_BLUE;
default: return *wxBLACK;
}
}
static DecomposeBaseColor standard_base_color_for(DecomposeMode mode, const wxColour& color)
{
if (mode == DecomposeMode::CMYW) {
if (same_rgb(color, CMYW_CYAN)) return DecomposeBaseColor::Cyan;
if (same_rgb(color, CMYW_MAGENTA)) return DecomposeBaseColor::Magenta;
if (same_rgb(color, CMYW_YELLOW)) return DecomposeBaseColor::Yellow;
if (same_rgb(color, CMYW_WHITE)) return DecomposeBaseColor::White;
} else if (mode == DecomposeMode::RYBW) {
if (same_rgb(color, RYBW_RED)) return DecomposeBaseColor::Red;
if (same_rgb(color, RYBW_YELLOW)) return DecomposeBaseColor::Yellow;
if (same_rgb(color, RYBW_BLUE)) return DecomposeBaseColor::Blue;
if (same_rgb(color, RYBW_WHITE)) return DecomposeBaseColor::White;
}
return DecomposeBaseColor::None;
}
static ColorDecomposeResult to_dialog_result(const ColorDecomposeRecipeResult& recipe,
const wxColour& fallback)
{
ColorDecomposeResult result;
result.mode = recipe.mode;
result.matched_color = hex_to_wx_colour(recipe.matched_color_hex, fallback);
for (const auto& comp_recipe : recipe.components) {
DecomposeComponent comp;
comp.colour = hex_to_wx_colour(comp_recipe.color_hex, fallback);
comp.ratio = comp_recipe.ratio;
comp.filament_index = static_cast<int>(comp_recipe.filament_index);
comp.base_color = standard_base_color_from_key(comp_recipe.base_color);
if (comp.base_color == DecomposeBaseColor::None)
comp.base_color = standard_base_color_for(recipe.mode, comp.colour);
result.components.push_back(comp);
}
return result;
}
static wxPanel* create_h_divider(wxWindow* parent, int fixed_width = -1)
{
const int h = parent->FromDIP(1);
int w = fixed_width > 0 ? fixed_width : -1;
auto* panel = new wxPanel(parent, wxID_ANY, wxDefaultPosition, wxSize(w, h));
panel->SetMinSize(wxSize(w, h));
if (fixed_width > 0)
panel->SetMaxSize(wxSize(fixed_width, h));
panel->SetBackgroundColour(StateColor::darkModeColorFor(COLOR_DIVIDER));
return panel;
}
static wxStaticText* create_mode_group_label(wxWindow* parent, const wxString& text)
{
auto* label = new wxStaticText(parent, wxID_ANY, text);
label->SetFont(Label::Body_11);
label->SetForegroundColour(StateColor::darkModeColorFor(COLOR_LABEL_GREY));
return label;
}
static void match_parent_bg(wxWindow* w, const wxColour& bg)
{
w->SetBackgroundColour(bg);
}
static bool material_type_matches(const std::string& a, const std::string& b)
{
if (a.empty() || b.empty())
return false;
return a == b || a == b + " Basic" || b == a + " Basic";
}
ColorDecomposeDialog::ColorDecomposeDialog(wxWindow* parent,
int filament_idx,
const wxColour& target_color,
const std::vector<std::string>& physical_colors,
const std::vector<std::string>& filament_names,
const std::vector<std::string>& filament_types,
size_t current_filament_count,
size_t max_filament_count,
std::vector<size_t> physical_config_indices)
: DPIDialog(parent, wxID_ANY, _L("Decompose Color"), wxDefaultPosition,
wxDefaultSize, wxCAPTION | wxCLOSE_BOX)
, m_filament_idx(filament_idx)
, m_target_color(target_color)
, m_physical_colors(physical_colors)
, m_filament_names(filament_names)
, m_filament_types(filament_types)
, m_current_filament_count(current_filament_count)
, m_max_filament_count(max_filament_count)
, m_physical_config_indices(std::move(physical_config_indices))
{
for (const auto& t : m_filament_types) {
if (std::find(m_project_types.begin(), m_project_types.end(), t) == m_project_types.end())
m_project_types.push_back(t);
}
if (m_filament_idx >= 0 && static_cast<size_t>(m_filament_idx) < m_filament_types.size())
m_preferred_type = m_filament_types[m_filament_idx];
else if (!m_project_types.empty())
m_preferred_type = m_project_types.front();
build_ui();
wxGetApp().UpdateDlgDarkUI(this);
// Restore target swatch after dark mode color remapping
if (m_target_swatch) {
m_target_swatch->SetBackgroundColour(m_target_color);
m_target_swatch->Refresh();
}
update_card_visibility();
Fit();
compute_decomposition();
update_matched_color_display();
update_ok_button_state();
}
void ColorDecomposeDialog::on_dpi_changed(const wxRect& suggested_rect)
{
(void)suggested_rect;
Fit();
Refresh();
}
void ColorDecomposeDialog::build_ui()
{
SetBackgroundColour(StateColor::darkModeColorFor(*wxWHITE));
auto* main_sizer = new wxBoxSizer(wxVERTICAL);
const int selector_side_margin = FromDIP(26);
const int selector_top_gap = FromDIP(22);
const int content_side_margin = FromDIP(30);
const int target_section_top_gap = FromDIP(18);
main_sizer->AddSpacer(selector_top_gap);
main_sizer->Add(create_filament_selector(), 0, wxEXPAND | wxLEFT | wxRIGHT, selector_side_margin);
main_sizer->AddSpacer(target_section_top_gap);
main_sizer->Add(create_target_color_section(), 0, wxEXPAND | wxLEFT | wxRIGHT, content_side_margin);
main_sizer->AddSpacer(FromDIP(16));
main_sizer->Add(create_h_divider(this), 0, wxEXPAND | wxLEFT | wxRIGHT, content_side_margin);
main_sizer->AddSpacer(FromDIP(16));
main_sizer->Add(create_mode_selection_section(), 0, wxEXPAND | wxLEFT | wxRIGHT, content_side_margin);
main_sizer->AddSpacer(FromDIP(16));
main_sizer->Add(create_button_panel(), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, content_side_margin);
SetSizer(main_sizer);
SetMinSize(wxSize(FromDIP(477), FromDIP(380)));
Fit();
CenterOnParent();
}
wxBoxSizer* ColorDecomposeDialog::create_filament_selector()
{
auto* sizer = new wxBoxSizer(wxHORIZONTAL);
m_type_combo = new ComboBox(this, wxID_ANY, wxEmptyString, wxDefaultPosition,
wxSize(-1, FromDIP(36)), 0, nullptr, wxCB_READONLY);
m_type_combo->SetFont(Label::Body_13);
m_combo_item_types.clear();
int default_sel = -1;
// --- Group 1: Project filament list (deduplicated by type) ---
m_type_combo->Append(_L("Project Filament List"), wxNullBitmap, DD_ITEM_STYLE_SPLIT_ITEM | DD_ITEM_STYLE_DISABLED);
m_combo_item_types.push_back(std::string());
std::set<std::string> seen_types;
for (size_t i = 0; i < m_filament_names.size(); ++i) {
const std::string& type = (i < m_filament_types.size()) ? m_filament_types[i] : "PLA";
if (!seen_types.insert(type).second)
continue;
int idx = m_type_combo->Append(wxString::FromUTF8(m_filament_names[i]));
m_combo_item_types.push_back(type);
if (type == m_preferred_type && default_sel < 0)
default_sel = idx;
}
// --- Group 2: Standard mode material recommendations ---
static const char* kStandardTypes[] = {
kDecomposePlaBasicType
};
m_type_combo->Append(_L("Standard Mode Recommendations"), wxNullBitmap, DD_ITEM_STYLE_SPLIT_ITEM | DD_ITEM_STYLE_DISABLED);
m_combo_item_types.push_back(std::string());
for (size_t s = 0; s < sizeof(kStandardTypes) / sizeof(kStandardTypes[0]); ++s) {
// Always show standard recommendations, even if the same type already
// appears in the project filament list above.
const std::string label = std::string(kDecomposeBambuPresetPrefix) + kStandardTypes[s];
int idx = m_type_combo->Append(wxString::FromUTF8(label));
m_combo_item_types.push_back(kStandardTypes[s]);
if (kStandardTypes[s] == m_preferred_type && default_sel < 0)
default_sel = idx;
}
if (default_sel < 0) {
for (int i = 0; i < static_cast<int>(m_combo_item_types.size()); ++i) {
if (!m_combo_item_types[i].empty()) {
default_sel = i;
break;
}
}
}
if (default_sel >= 0) {
m_type_combo->SetSelection(default_sel);
if (!m_combo_item_types[default_sel].empty())
m_preferred_type = m_combo_item_types[default_sel];
}
m_type_combo->Bind(wxEVT_COMBOBOX, [this](wxCommandEvent& evt) {
evt.StopPropagation();
int sel = m_type_combo->GetSelection();
if (sel >= 0 && static_cast<size_t>(sel) < m_combo_item_types.size()
&& !m_combo_item_types[sel].empty()) {
m_preferred_type = m_combo_item_types[sel];
}
update_card_visibility();
compute_decomposition();
update_matched_color_display();
update_ok_button_state();
});
sizer->Add(m_type_combo, 1, wxEXPAND);
return sizer;
}
static wxPanel* create_color_swatch(wxWindow* parent, const wxColour& color, int size)
{
auto* panel = new wxPanel(parent, wxID_ANY, wxDefaultPosition, wxSize(size, size));
panel->SetBackgroundColour(color);
panel->SetMinSize(wxSize(size, size));
panel->SetBackgroundStyle(wxBG_STYLE_PAINT);
panel->Bind(wxEVT_PAINT, [panel](wxPaintEvent&) {
wxAutoBufferedPaintDC dc(panel);
wxSize sz = panel->GetClientSize();
wxColour c = panel->GetBackgroundColour();
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetBrush(wxBrush(c));
dc.DrawRectangle(0, 0, sz.GetWidth(), sz.GetHeight());
// Mirror sidebar (FilamentBitmapUtils::create_single_filament_bitmap):
// gray border for near-white in light mode so white swatches stay
// visible on a white background; light border for near-black in dark mode.
const bool light_mode = !wxGetApp().dark_mode();
if ((light_mode && c.Red() > 224 && c.Green() > 224 && c.Blue() > 224) ||
(!light_mode && c.Red() < 45 && c.Green() < 45 && c.Blue() < 45)) {
dc.SetBrush(*wxTRANSPARENT_BRUSH);
dc.SetPen(wxPen(light_mode ? wxColour(130, 130, 128) : wxColour(207, 207, 207),
1, wxPENSTYLE_SOLID));
dc.DrawRectangle(0, 0, sz.GetWidth(), sz.GetHeight());
}
});
return panel;
}
wxBoxSizer* ColorDecomposeDialog::create_target_color_section()
{
auto* sizer = new wxBoxSizer(wxHORIZONTAL);
auto* label = new wxStaticText(this, wxID_ANY, _L("Target Color"));
label->SetFont(Label::Head_14);
label->SetForegroundColour(StateColor::darkModeColorFor(COLOR_TEXT_DARK));
sizer->Add(label, 0, wxALIGN_CENTER_VERTICAL | wxRIGHT, FromDIP(19));
m_target_swatch = create_color_swatch(this, m_target_color, FromDIP(28));
sizer->Add(m_target_swatch, 0, wxALIGN_CENTER_VERTICAL | wxRIGHT, FromDIP(12));
m_target_rgb_text = new wxStaticText(this, wxID_ANY,
wxString::Format("RGB: %d, %d, %d", m_target_color.Red(), m_target_color.Green(), m_target_color.Blue()));
m_target_rgb_text->SetFont(Label::Body_13);
m_target_rgb_text->SetForegroundColour(StateColor::darkModeColorFor(COLOR_TEXT_DARK));
sizer->Add(m_target_rgb_text, 0, wxALIGN_CENTER_VERTICAL | wxRIGHT, FromDIP(12));
auto* arrow_text = new wxStaticText(this, wxID_ANY, wxString::FromUTF8("\xe2\x86\x92"));
arrow_text->SetForegroundColour(StateColor::darkModeColorFor(COLOR_TEXT_DARK));
sizer->Add(arrow_text, 0, wxALIGN_CENTER_VERTICAL | wxRIGHT, FromDIP(12));
m_matched_swatch = create_color_swatch(this, m_target_color, FromDIP(28));
sizer->Add(m_matched_swatch, 0, wxALIGN_CENTER_VERTICAL | wxRIGHT, FromDIP(12));
m_matched_rgb_text = new wxStaticText(this, wxID_ANY,
wxString::Format("RGB: %d, %d, %d", m_target_color.Red(), m_target_color.Green(), m_target_color.Blue()));
m_matched_rgb_text->SetFont(Label::Head_13);
m_matched_rgb_text->SetForegroundColour(StateColor::darkModeColorFor(COLOR_TEXT_DARK));
sizer->Add(m_matched_rgb_text, 0, wxALIGN_CENTER_VERTICAL);
return sizer;
}
wxPanel* ColorDecomposeDialog::create_mode_card(wxWindow* parent, DecomposeMode mode,
const wxString& title)
{
const int pad = FromDIP(12);
auto* card = new wxPanel(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxBORDER_NONE);
card->SetBackgroundStyle(wxBG_STYLE_PAINT);
auto* card_sizer = new wxBoxSizer(wxVERTICAL);
auto* title_sizer = new wxBoxSizer(wxHORIZONTAL);
auto* title_label = new wxStaticText(card, wxID_ANY, title);
title_label->SetFont(Label::Body_14);
title_label->SetForegroundColour(StateColor::darkModeColorFor(wxColour("#6B6A6A")));
match_parent_bg(title_label, StateColor::darkModeColorFor(COLOR_BG_CARD));
title_sizer->Add(title_label, 1, wxALIGN_CENTER_VERTICAL);
auto* chk = new ::CheckBox(card);
chk->SetValue(mode == m_selected_mode);
match_parent_bg(chk, StateColor::darkModeColorFor(COLOR_BG_CARD));
switch (mode) {
case DecomposeMode::MaterialList: m_chk_material_list = chk; break;
case DecomposeMode::CMYW: m_chk_cmyw = chk; break;
case DecomposeMode::RYBW: m_chk_rybw = chk; break;
}
chk->Bind(wxEVT_TOGGLEBUTTON, [this, mode](wxCommandEvent& e) {
select_mode(mode);
e.Skip(); // let CheckBox::update() re-sync its bitmap to GetValue()
});
title_sizer->Add(chk, 0, wxALIGN_CENTER_VERTICAL);
card_sizer->Add(title_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT | wxTOP, pad);
card_sizer->Add(create_h_divider(card), 0, wxEXPAND | wxLEFT | wxRIGHT | wxTOP, FromDIP(8));
auto* colors_sizer = new wxBoxSizer(wxHORIZONTAL);
card_sizer->Add(colors_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT | wxTOP | wxBOTTOM, pad);
auto& controls = m_mode_cards[mode_index(mode)];
controls.card = card;
controls.components_sizer = colors_sizer;
card->SetSizer(card_sizer);
card->SetMinSize(wxSize(FromDIP(128), FromDIP(111)));
card->SetMaxSize(wxSize(FromDIP(128), FromDIP(111)));
card->Bind(wxEVT_PAINT, [this, card, mode](wxPaintEvent&) {
wxBufferedPaintDC dc(card);
wxSize sz = card->GetClientSize();
dc.SetBackground(wxBrush(StateColor::darkModeColorFor(*wxWHITE)));
dc.Clear();
bool selected = (m_selected_mode == mode);
wxColour border_col = selected
? StateColor::darkModeColorFor(COLOR_BRAND)
: StateColor::darkModeColorFor(COLOR_BORDER_NORMAL);
const int border_width = FromDIP(selected ? 2 : 1);
const double inset = border_width / 2.0;
std::unique_ptr<wxGraphicsContext> gc(wxGraphicsContext::Create(dc));
if (gc) {
gc->SetPen(wxPen(border_col, border_width));
gc->SetBrush(wxBrush(StateColor::darkModeColorFor(COLOR_BG_CARD)));
gc->DrawRoundedRectangle(inset, inset, sz.x - 2 * inset, sz.y - 2 * inset, FromDIP(8));
} else {
const int fallback_inset = (border_width + 1) / 2;
dc.SetPen(wxPen(border_col, border_width));
dc.SetBrush(wxBrush(StateColor::darkModeColorFor(COLOR_BG_CARD)));
dc.DrawRoundedRectangle(fallback_inset, fallback_inset, sz.x - 2 * fallback_inset, sz.y - 2 * fallback_inset, FromDIP(8));
}
});
std::function<void(wxWindow*)> bind_click;
bind_click = [this, mode, chk, &bind_click](wxWindow* w) {
if (w == chk || dynamic_cast<::CheckBox*>(w))
return;
w->Bind(wxEVT_LEFT_UP, [this, mode](wxMouseEvent&) {
select_mode(mode);
});
w->SetCursor(wxCursor(wxCURSOR_HAND));
for (auto* child : w->GetChildren())
bind_click(child);
};
bind_click(card);
return card;
}
wxBoxSizer* ColorDecomposeDialog::create_mode_selection_section()
{
auto* sizer = new wxBoxSizer(wxVERTICAL);
auto* section_label = new wxStaticText(this, wxID_ANY, _L("Select Color Decomposition"));
section_label->SetFont(Label::Head_14);
section_label->SetForegroundColour(StateColor::darkModeColorFor(COLOR_TEXT_DARK));
sizer->Add(section_label, 0, wxBOTTOM, FromDIP(4));
auto* modes_sizer = new wxBoxSizer(wxHORIZONTAL);
// --- Arbitrary mode column (wrapped in a panel so the whole column hides together) ---
m_arb_column_panel = new wxPanel(this, wxID_ANY);
m_arb_column_panel->SetBackgroundColour(StateColor::darkModeColorFor(*wxWHITE));
auto* arb_col = new wxBoxSizer(wxVERTICAL);
{
auto* arb_header_sizer = new wxBoxSizer(wxHORIZONTAL);
arb_header_sizer->Add(create_mode_group_label(m_arb_column_panel, _L("Arbitrary Mode")),
0, wxALIGN_CENTER_VERTICAL | wxRIGHT, FromDIP(5));
arb_header_sizer->Add(create_h_divider(m_arb_column_panel, FromDIP(88)), 0, wxALIGN_CENTER_VERTICAL);
arb_col->Add(arb_header_sizer, 0, wxEXPAND | wxBOTTOM, FromDIP(8));
m_card_material_list = create_mode_card(m_arb_column_panel, DecomposeMode::MaterialList,
_L("Material List"));
arb_col->Add(m_card_material_list, 0, wxEXPAND);
}
m_arb_column_panel->SetSizer(arb_col);
modes_sizer->Add(m_arb_column_panel, 0, wxEXPAND | wxRIGHT, FromDIP(16));
// --- Standard mode column ---
auto* std_col = new wxBoxSizer(wxVERTICAL);
{
auto* std_header_sizer = new wxBoxSizer(wxHORIZONTAL);
std_header_sizer->Add(create_mode_group_label(this, _L("Standard Mode")),
0, wxALIGN_CENTER_VERTICAL | wxRIGHT, FromDIP(5));
std_header_sizer->Add(create_h_divider(this), 1, wxALIGN_CENTER_VERTICAL);
std_col->Add(std_header_sizer, 0, wxEXPAND | wxBOTTOM, FromDIP(8));
auto* cards_sizer = new wxBoxSizer(wxHORIZONTAL);
m_card_cmyw = create_mode_card(this, DecomposeMode::CMYW, "CMYW");
cards_sizer->Add(m_card_cmyw, 0, wxRIGHT, FromDIP(12));
m_card_rybw = create_mode_card(this, DecomposeMode::RYBW, "RYBW");
cards_sizer->Add(m_card_rybw, 0);
std_col->Add(cards_sizer, 0, wxEXPAND);
}
modes_sizer->Add(std_col, 0, wxEXPAND);
sizer->Add(modes_sizer, 0, wxEXPAND);
m_no_card_hint = new wxStaticText(this, wxID_ANY,
_L("At least two filaments of the same material type are required for decomposition"));
m_no_card_hint->SetFont(Label::Body_13);
m_no_card_hint->SetForegroundColour(StateColor::darkModeColorFor(wxColour("#6B6A6A")));
m_no_card_hint->Wrap(FromDIP(400));
m_no_card_hint->Hide();
sizer->Add(m_no_card_hint, 0, wxTOP, FromDIP(8));
m_limit_warning_panel = new wxPanel(this, wxID_ANY);
m_limit_warning_panel->SetBackgroundColour(StateColor::darkModeColorFor(*wxWHITE));
auto* warning_sizer = new wxBoxSizer(wxHORIZONTAL);
auto* warn_bmp = new wxStaticBitmap(m_limit_warning_panel, wxID_ANY,
create_scaled_bitmap("obj_warning", m_limit_warning_panel, 16),
wxDefaultPosition, wxSize(FromDIP(16), FromDIP(16)));
m_limit_warning_text = new wxStaticText(m_limit_warning_panel, wxID_ANY, wxEmptyString);
m_limit_warning_text->SetFont(Label::Body_13);
m_limit_warning_text->SetForegroundColour(StateColor::darkModeColorFor(wxColour("#D01B1B")));
m_limit_warning_text->Wrap(FromDIP(400));
warning_sizer->Add(warn_bmp, 0, wxALIGN_TOP | wxRIGHT, FromDIP(6));
warning_sizer->Add(m_limit_warning_text, 1, wxEXPAND);
m_limit_warning_panel->SetSizer(warning_sizer);
m_limit_warning_panel->Hide();
sizer->Add(m_limit_warning_panel, 0, wxEXPAND | wxTOP, FromDIP(8));
return sizer;
}
wxBoxSizer* ColorDecomposeDialog::create_button_panel()
{
auto* sizer = new wxBoxSizer(wxHORIZONTAL);
sizer->AddStretchSpacer();
m_btn_cancel = new Button(this, _L("Cancel"));
m_btn_cancel->SetStyle(ButtonStyle::Regular, ButtonType::Choice);
m_btn_cancel->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) { EndModal(wxID_CANCEL); });
m_btn_ok = new Button(this, _L("OK"));
m_btn_ok->SetStyle(ButtonStyle::Confirm, ButtonType::Choice);
m_btn_ok->Bind(wxEVT_BUTTON, [this](wxCommandEvent&) {
EndModal(wxID_OK);
});
sizer->Add(m_btn_cancel, 0, wxRIGHT, FromDIP(12));
sizer->Add(m_btn_ok, 0);
return sizer;
}
void ColorDecomposeDialog::select_mode(DecomposeMode mode)
{
m_selected_mode = mode;
m_result = m_mode_results[mode_index(mode)];
update_card_styles();
update_matched_color_display();
update_ok_button_state();
}
void ColorDecomposeDialog::update_card_styles()
{
if (m_card_material_list) m_card_material_list->Refresh();
if (m_card_cmyw) m_card_cmyw->Refresh();
if (m_card_rybw) m_card_rybw->Refresh();
if (m_chk_material_list)
m_chk_material_list->SetValue(m_selected_mode == DecomposeMode::MaterialList);
if (m_chk_cmyw)
m_chk_cmyw->SetValue(m_selected_mode == DecomposeMode::CMYW);
if (m_chk_rybw)
m_chk_rybw->SetValue(m_selected_mode == DecomposeMode::RYBW);
}
void ColorDecomposeDialog::update_card_visibility()
{
// Count physical filaments of the same type (excluding the source filament)
int same_type_count = 0;
for (size_t i = 0; i < m_filament_types.size(); ++i) {
if (static_cast<int>(i) == m_filament_idx)
continue;
if (material_type_matches(m_filament_types[i], m_preferred_type))
++same_type_count;
}
bool show_arb = (same_type_count >= 2);
bool show_cmyw = (m_preferred_type == kDecomposePlaBasicType);
bool show_rybw = (m_preferred_type == kDecomposePlaBasicType);
if (m_arb_column_panel) m_arb_column_panel->Show(show_arb);
if (m_card_material_list) m_card_material_list->Show(show_arb);
if (m_card_cmyw) m_card_cmyw->Show(show_cmyw);
if (m_card_rybw) m_card_rybw->Show(show_rybw);
bool any_visible = show_arb || show_cmyw || show_rybw;
if (m_no_card_hint)
m_no_card_hint->Show(!any_visible);
// Auto-select a visible mode when current selection becomes hidden
if (any_visible) {
bool cur_visible = false;
if (m_selected_mode == DecomposeMode::MaterialList && show_arb) cur_visible = true;
if (m_selected_mode == DecomposeMode::CMYW && show_cmyw) cur_visible = true;
if (m_selected_mode == DecomposeMode::RYBW && show_rybw) cur_visible = true;
if (!cur_visible) {
if (show_arb) select_mode(DecomposeMode::MaterialList);
else if (show_cmyw) select_mode(DecomposeMode::CMYW);
else select_mode(DecomposeMode::RYBW);
}
}
Layout();
update_ok_button_state();
}
void ColorDecomposeDialog::update_filament_limit_warning()
{
if (!m_limit_warning_panel || !m_limit_warning_text)
return;
size_t missing_new = 0;
if (m_missing_calculator) {
missing_new = m_missing_calculator(m_result);
} else {
const size_t source_physical_idx = m_filament_idx >= 0 ? static_cast<size_t>(m_filament_idx) : size_t(-1);
const std::vector<size_t>* indices =
m_physical_config_indices.empty() ? nullptr : &m_physical_config_indices;
missing_new = count_decompose_new_physical_filaments(
m_result, m_physical_colors, m_filament_types, source_physical_idx, indices);
}
// A result with fewer than 2 components (e.g. target color is already a
// standard base color shown as "100%") creates no mixed filament and no new
// physical filament, so it can never exceed the limit.
const bool creates_mixed = m_result.components.size() >= 2;
// +1 for the mixed filament slot that will be created after decomposition.
const size_t needed = m_current_filament_count + missing_new + 1;
const bool blocked = creates_mixed && needed > m_max_filament_count;
const bool was_shown = m_limit_warning_panel->IsShown();
if (!blocked) {
if (was_shown) {
m_limit_warning_panel->Hide();
Layout();
Fit();
}
return;
}
wxString mode_name;
switch (m_selected_mode) {
case DecomposeMode::CMYW: mode_name = "CMYW"; break;
case DecomposeMode::RYBW: mode_name = "RYBW"; break;
case DecomposeMode::MaterialList: mode_name = _L("Material List"); break;
}
const wxString warning_text = format_wxstr(
_L("The material list supports at most %1% colors. After %2% decomposition, the material count would exceed %1%. Please delete unused filaments on the main screen before decomposing."),
m_max_filament_count, mode_name);
// Show first so the panel is laid out and the text control gets its real
// width, then wrap to that width so the paragraph fills the content area.
m_limit_warning_panel->Show();
Layout();
const int avail = m_limit_warning_text->GetClientSize().x;
m_limit_warning_text->SetLabel(warning_text);
if (avail > FromDIP(50))
m_limit_warning_text->Wrap(avail);
Layout();
// Only resize when the warning panel actually toggled from hidden to shown.
// While already visible, switching modes must not re-Fit the dialog, which
// would make it jump on every card switch. Fit keeps the user-moved position.
if (!was_shown) {
Fit();
}
}
void ColorDecomposeDialog::set_missing_physical_calculator(std::function<size_t(const ColorDecomposeResult&)> fn)
{
m_missing_calculator = std::move(fn);
update_ok_button_state();
}
void ColorDecomposeDialog::update_ok_button_state()
{
if (!m_btn_ok) return;
update_filament_limit_warning();
bool any_card_visible = (m_card_material_list && m_card_material_list->IsShown())
|| (m_card_cmyw && m_card_cmyw->IsShown())
|| (m_card_rybw && m_card_rybw->IsShown());
const bool blocked = m_limit_warning_panel && m_limit_warning_panel->IsShown();
m_btn_ok->Enable(any_card_visible && !blocked);
Layout();
}
void ColorDecomposeDialog::update_mode_card_content(DecomposeMode mode)
{
auto& controls = m_mode_cards[mode_index(mode)];
auto* sizer = controls.components_sizer;
auto* card = controls.card;
if (!sizer || !card)
return;
sizer->Clear(true);
const auto& components = m_mode_results[mode_index(mode)].components;
const size_t count = components.size();
if (count == 0) {
card->Layout();
card->Refresh();
return;
}
const int swatch_sz = FromDIP(24);
const int plus_gap = FromDIP(24);
const wxFont& ratio_font = Label::Body_13;
auto bind_select = [this, mode](wxWindow* w) {
w->Bind(wxEVT_LEFT_UP, [this, mode](wxMouseEvent&) {
select_mode(mode);
});
w->SetCursor(wxCursor(wxCURSOR_HAND));
};
for (size_t i = 0; i < count; ++i) {
auto* col = new wxBoxSizer(wxVERTICAL);
auto* swatch = create_color_swatch(card, components[i].colour, swatch_sz);
bind_select(swatch);
col->Add(swatch, 0, wxALIGN_CENTER_HORIZONTAL);
auto* ratio_text = new wxStaticText(card, wxID_ANY, wxString::Format("%d%%", components[i].ratio));
ratio_text->SetFont(ratio_font);
ratio_text->SetForegroundColour(StateColor::darkModeColorFor(COLOR_TEXT_DARK));
match_parent_bg(ratio_text, StateColor::darkModeColorFor(COLOR_BG_CARD));
bind_select(ratio_text);
col->Add(ratio_text, 0, wxALIGN_CENTER_HORIZONTAL | wxTOP, FromDIP(4));
sizer->Add(col, 0, wxALIGN_TOP);
if (i + 1 < count) {
sizer->AddStretchSpacer();
auto* plus_panel = new wxPanel(card, wxID_ANY, wxDefaultPosition, wxSize(plus_gap, swatch_sz));
plus_panel->SetMinSize(wxSize(plus_gap, swatch_sz));
plus_panel->SetMaxSize(wxSize(plus_gap, swatch_sz));
plus_panel->SetBackgroundColour(StateColor::darkModeColorFor(COLOR_BG_CARD));
auto* plus_sizer = new wxBoxSizer(wxVERTICAL);
auto* plus_label = new wxStaticText(plus_panel, wxID_ANY, "+");
plus_label->SetFont(Label::Body_13);
plus_label->SetForegroundColour(StateColor::darkModeColorFor(COLOR_TEXT_DARK));
match_parent_bg(plus_label, StateColor::darkModeColorFor(COLOR_BG_CARD));
bind_select(plus_panel);
bind_select(plus_label);
plus_sizer->AddStretchSpacer();
plus_sizer->Add(plus_label, 0, wxALIGN_CENTER_HORIZONTAL);
plus_sizer->AddStretchSpacer();
plus_panel->SetSizer(plus_sizer);
sizer->Add(plus_panel, 0, wxALIGN_TOP);
sizer->AddStretchSpacer();
}
}
const int card_width = FromDIP(128 + (count > 2 ? static_cast<int>(count - 2) * 31 : 0));
card->SetMinSize(wxSize(card_width, FromDIP(111)));
card->SetMaxSize(wxSize(card_width, FromDIP(111)));
card->Layout();
card->Refresh();
}
void ColorDecomposeDialog::update_mode_card_contents()
{
update_mode_card_content(DecomposeMode::MaterialList);
update_mode_card_content(DecomposeMode::CMYW);
update_mode_card_content(DecomposeMode::RYBW);
Layout();
Fit();
}
void ColorDecomposeDialog::update_matched_color_display()
{
if (!m_result.matched_color.IsOk())
m_result.matched_color = m_target_color;
if (m_matched_swatch) {
m_matched_swatch->SetBackgroundColour(m_result.matched_color);
m_matched_swatch->Refresh();
}
if (m_matched_rgb_text) {
m_matched_rgb_text->SetLabel(wxString::Format("RGB: %d, %d, %d",
m_result.matched_color.Red(), m_result.matched_color.Green(), m_result.matched_color.Blue()));
}
}
bool ColorDecomposeDialog::try_build_single_base_result(DecomposeMode mode, ColorDecomposeResult& out) const
{
// Gate by preferred type, matching card visibility: CMYW and RYBW only for PLA Basic.
if (mode == DecomposeMode::CMYW || mode == DecomposeMode::RYBW) {
if (m_preferred_type != kDecomposePlaBasicType)
return false;
} else {
return false;
}
static const DecomposeBaseColor cmyw_bases[] = {
DecomposeBaseColor::Cyan, DecomposeBaseColor::Magenta,
DecomposeBaseColor::Yellow, DecomposeBaseColor::White
};
static const DecomposeBaseColor rybw_bases[] = {
DecomposeBaseColor::Red, DecomposeBaseColor::Yellow,
DecomposeBaseColor::Blue, DecomposeBaseColor::White
};
const DecomposeBaseColor* bases = (mode == DecomposeMode::CMYW) ? cmyw_bases : rybw_bases;
const size_t base_count = (mode == DecomposeMode::CMYW)
? sizeof(cmyw_bases) / sizeof(cmyw_bases[0])
: sizeof(rybw_bases) / sizeof(rybw_bases[0]);
const std::string target_hex = decompose_normalize_color_hex(
m_target_color.GetAsString(wxC2S_HTML_SYNTAX).ToStdString());
for (size_t i = 0; i < base_count; ++i) {
const DecomposeBaseColor base = bases[i];
DecomposeOfficialComponent official =
lookup_decompose_official_component(m_preferred_type, base, pure_color_for_base(base));
if (decompose_normalize_color_hex(official.color_hex) != target_hex)
continue;
out = ColorDecomposeResult{};
out.mode = mode;
out.matched_color = hex_to_wx_colour(official.color_hex, m_target_color);
DecomposeComponent comp;
comp.colour = out.matched_color;
comp.ratio = 100;
comp.filament_index = -1;
comp.base_color = base;
out.components.push_back(comp);
return true;
}
return false;
}
void ColorDecomposeDialog::compute_decomposition()
{
auto fallback_result = [this](DecomposeMode mode, const std::vector<DecomposeComponent>& components) {
ColorDecomposeResult result;
result.mode = mode;
result.components = components;
int total = 0;
double r = 0.0, g = 0.0, b = 0.0;
for (const auto& comp : result.components)
total += comp.ratio;
if (total <= 0)
total = 100;
for (const auto& comp : result.components) {
const double w = static_cast<double>(comp.ratio) / total;
r += comp.colour.Red() * w;
g += comp.colour.Green() * w;
b += comp.colour.Blue() * w;
}
result.matched_color = result.components.empty()
? m_target_color
: wxColour(static_cast<unsigned char>(std::clamp(r, 0.0, 255.0)),
static_cast<unsigned char>(std::clamp(g, 0.0, 255.0)),
static_cast<unsigned char>(std::clamp(b, 0.0, 255.0)));
return result;
};
std::vector<ColorDecomposePhysicalFilament> physical_filaments;
physical_filaments.reserve(m_physical_colors.size());
for (size_t i = 0; i < m_physical_colors.size(); ++i) {
if (m_filament_idx >= 0 && i == static_cast<size_t>(m_filament_idx))
continue;
ColorDecomposePhysicalFilament filament;
filament.color_hex = m_physical_colors[i];
filament.name = i < m_filament_names.size() ? m_filament_names[i] : "";
filament.type = i < m_filament_types.size() ? m_filament_types[i] : "";
filament.filament_index = static_cast<unsigned int>(i + 1);
physical_filaments.push_back(std::move(filament));
}
const ColorDecomposeRgb target_rgb = wx_colour_to_recipe_rgb(m_target_color);
auto material_recipe = recommend_from_physical_filaments(target_rgb, physical_filaments, m_preferred_type);
if (material_recipe.valid) {
m_mode_results[mode_index(DecomposeMode::MaterialList)] =
to_dialog_result(material_recipe, m_target_color);
} else {
std::vector<DecomposeComponent> components;
for (size_t i = 0; i < std::min<size_t>(2, physical_filaments.size()); ++i) {
DecomposeComponent comp;
comp.colour = wxColour(physical_filaments[i].color_hex);
comp.ratio = 50;
comp.filament_index = static_cast<int>(physical_filaments[i].filament_index);
components.push_back(comp);
}
if (components.empty()) {
components.push_back({m_target_color, 100, -1});
} else if (components.size() == 1) {
components.front().ratio = 100;
}
m_mode_results[mode_index(DecomposeMode::MaterialList)] =
fallback_result(DecomposeMode::MaterialList, components);
}
ColorDecomposeResult single_base;
if (try_build_single_base_result(DecomposeMode::CMYW, single_base)) {
m_mode_results[mode_index(DecomposeMode::CMYW)] = single_base;
} else {
auto cmyw_recipe = lookup_standard_recipe(target_rgb, ColorDecomposeRecipeMode::CMYW, m_preferred_type);
m_mode_results[mode_index(DecomposeMode::CMYW)] = cmyw_recipe.valid
? to_dialog_result(cmyw_recipe, m_target_color)
: fallback_result(DecomposeMode::CMYW, {
{CMYW_YELLOW, 50, -1, DecomposeBaseColor::Yellow},
{CMYW_CYAN, 50, -1, DecomposeBaseColor::Cyan}
});
}
if (try_build_single_base_result(DecomposeMode::RYBW, single_base)) {
m_mode_results[mode_index(DecomposeMode::RYBW)] = single_base;
} else {
auto rybw_recipe = lookup_standard_recipe(target_rgb, ColorDecomposeRecipeMode::RYBW, m_preferred_type);
m_mode_results[mode_index(DecomposeMode::RYBW)] = rybw_recipe.valid
? to_dialog_result(rybw_recipe, m_target_color)
: fallback_result(DecomposeMode::RYBW, {
{RYBW_YELLOW, 50, -1, DecomposeBaseColor::Yellow},
{RYBW_BLUE, 50, -1, DecomposeBaseColor::Blue}
});
}
m_result = m_mode_results[mode_index(m_selected_mode)];
update_mode_card_contents();
update_ok_button_state();
}
} // namespace GUI
} // namespace Slic3r
+152
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#ifndef slic3r_ColorDecomposeDialog_hpp_
#define slic3r_ColorDecomposeDialog_hpp_
#include <array>
#include <functional>
#include <string>
#include <vector>
#include <utility>
#include <wx/colour.h>
#include <wx/panel.h>
#include <wx/statbmp.h>
#include <wx/stattext.h>
#include "GUI_Utils.hpp"
#include "libslic3r/ColorDecomposeRecipe.hpp"
class Button;
class CheckBox;
class ComboBox;
namespace Slic3r {
namespace GUI {
using DecomposeMode = ColorDecomposeRecipeMode;
enum class DecomposeBaseColor {
None,
Cyan,
Magenta,
Yellow,
White,
Red,
Green,
Blue
};
struct DecomposeComponent {
wxColour colour;
int ratio{50}; // percentage
int filament_index{-1}; // 1-based physical filament index, -1 if standard base color
DecomposeBaseColor base_color{DecomposeBaseColor::None};
};
struct ColorDecomposeResult {
DecomposeMode mode{DecomposeMode::MaterialList};
wxColour matched_color;
std::vector<DecomposeComponent> components;
};
class ColorDecomposeDialog : public DPIDialog
{
public:
ColorDecomposeDialog(wxWindow* parent,
int filament_idx,
const wxColour& target_color,
const std::vector<std::string>& physical_colors,
const std::vector<std::string>& filament_names,
const std::vector<std::string>& filament_types,
size_t current_filament_count = 0,
size_t max_filament_count = 32,
std::vector<size_t> physical_config_indices = {});
ColorDecomposeResult get_result() const { return m_result; }
// Override the "new physical filaments" count used by the filament-limit
// warning. The Texture import path supplies its own calculator so the
// pre-check shares the exact reuse rule as its write-back (existing +
// virtual physical filaments), instead of the project-config based default
// that cannot see not-yet-committed virtual base colors.
void set_missing_physical_calculator(std::function<size_t(const ColorDecomposeResult&)> fn);
protected:
void on_dpi_changed(const wxRect& suggested_rect) override;
private:
void build_ui();
wxBoxSizer* create_filament_selector();
wxBoxSizer* create_target_color_section();
wxBoxSizer* create_mode_selection_section();
wxPanel* create_mode_card(wxWindow* parent, DecomposeMode mode, const wxString& title);
wxBoxSizer* create_button_panel();
void select_mode(DecomposeMode mode);
void update_card_styles();
void update_card_visibility();
void update_mode_card_content(DecomposeMode mode);
void update_mode_card_contents();
void update_matched_color_display();
void update_ok_button_state();
void update_filament_limit_warning();
void compute_decomposition();
// When the target color is exactly one of the standard base colors for the
// preferred type, the standard card should show that base at 100% instead of
// a mix. PLA Basic covers CMYW and RYBW.
bool try_build_single_base_result(DecomposeMode mode, ColorDecomposeResult& out) const;
struct ModeCardControls {
wxPanel* card{nullptr};
wxBoxSizer* components_sizer{nullptr};
};
ColorDecomposeResult m_result;
std::array<ColorDecomposeResult, 3> m_mode_results;
std::array<ModeCardControls, 3> m_mode_cards;
int m_filament_idx{-1};
wxColour m_target_color;
std::vector<std::string> m_physical_colors;
std::vector<std::string> m_filament_names;
std::vector<std::string> m_filament_types;
std::vector<std::string> m_project_types;
std::string m_preferred_type;
// Dropdown selectable item index -> material type string
std::vector<std::string> m_combo_item_types;
size_t m_current_filament_count{0};
size_t m_max_filament_count{32};
std::vector<size_t> m_physical_config_indices;
std::function<size_t(const ColorDecomposeResult&)> m_missing_calculator;
// UI controls
ComboBox* m_type_combo{nullptr};
wxPanel* m_target_swatch{nullptr};
wxStaticText* m_target_rgb_text{nullptr};
wxPanel* m_matched_swatch{nullptr};
wxStaticText* m_matched_rgb_text{nullptr};
// Mode cards
wxPanel* m_card_material_list{nullptr};
wxPanel* m_card_cmyw{nullptr};
wxPanel* m_card_rybw{nullptr};
wxPanel* m_arb_column_panel{nullptr};
CheckBox* m_chk_material_list{nullptr};
CheckBox* m_chk_cmyw{nullptr};
CheckBox* m_chk_rybw{nullptr};
DecomposeMode m_selected_mode{DecomposeMode::MaterialList};
// Hint shown when no mode card is visible
wxStaticText* m_no_card_hint{nullptr};
// Warning shown when decomposition would exceed filament limit
wxPanel* m_limit_warning_panel{nullptr};
wxStaticText* m_limit_warning_text{nullptr};
Button* m_btn_ok{nullptr};
Button* m_btn_cancel{nullptr};
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_ColorDecomposeDialog_hpp_
+386
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#include "ColorDecomposeSupport.hpp"
#include "MixedFilamentDialog.hpp"
#include "GUI_App.hpp"
#include "MsgDialog.hpp"
#include "I18N.hpp"
#include "libslic3r/Preset.hpp"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/Utils.hpp"
#include "nlohmann/json.hpp"
#include <fstream>
#include <algorithm>
#include <cctype>
using json = nlohmann::json;
namespace Slic3r { namespace GUI {
std::string decompose_normalize_color_hex(std::string color)
{
if (color.size() >= 7)
color = color.substr(0, 7);
std::transform(color.begin(), color.end(), color.begin(), [](unsigned char c) {
return static_cast<char>(std::toupper(c));
});
return color;
}
const char* decompose_base_color_en(DecomposeBaseColor color)
{
switch (color) {
case DecomposeBaseColor::Cyan: return "Cyan";
case DecomposeBaseColor::Magenta: return "Magenta";
case DecomposeBaseColor::Yellow: return "Yellow";
case DecomposeBaseColor::White: return "White";
case DecomposeBaseColor::Red: return "Red";
case DecomposeBaseColor::Green: return "Green";
case DecomposeBaseColor::Blue: return "Blue";
default: return "";
}
}
wxString decompose_base_color_display(DecomposeBaseColor color)
{
switch (color) {
case DecomposeBaseColor::Cyan: return _L("Cyan");
case DecomposeBaseColor::Magenta: return _L("Magenta");
case DecomposeBaseColor::Yellow: return _L("Yellow");
case DecomposeBaseColor::White: return _L("White");
case DecomposeBaseColor::Red: return _L("Red");
case DecomposeBaseColor::Green: return _L("Green");
case DecomposeBaseColor::Blue: return _L("Blue");
default: return wxString();
}
}
std::string decompose_basic_type_from_source(size_t source_config_idx,
size_t source_physical_idx,
const std::vector<std::string>& physical_types)
{
auto& project_config = wxGetApp().preset_bundle->project_config;
if (auto* filament_id_opt = project_config.option<ConfigOptionStrings>("filament_id")) {
if (source_config_idx < filament_id_opt->values.size()) {
const std::string& filament_id = filament_id_opt->values[source_config_idx];
if (filament_id == kDecomposePetgFilamentId)
return kDecomposePetgBasicType;
if (filament_id == kDecomposePlaFilamentId)
return kDecomposePlaBasicType;
}
}
if (source_physical_idx < physical_types.size()) {
const std::string& type = physical_types[source_physical_idx];
if (type == kDecomposePetgShortType || type == kDecomposePetgBasicType)
return kDecomposePetgBasicType;
if (type == kDecomposePlaShortType || type == kDecomposePlaBasicType)
return kDecomposePlaBasicType;
}
return kDecomposePlaBasicType;
}
std::string decompose_basic_filament_id(const std::string& basic_type)
{
if (basic_type == kDecomposePetgBasicType)
return kDecomposePetgFilamentId;
return kDecomposePlaFilamentId;
}
void set_created_standard_component_metadata(size_t config_idx, const DecomposeOfficialComponent& component)
{
auto& project_config = wxGetApp().preset_bundle->project_config;
if (!component.filament_id.empty()) {
if (auto* filament_id_opt = project_config.option<ConfigOptionStrings>("filament_id")) {
while (filament_id_opt->values.size() <= config_idx)
filament_id_opt->values.push_back("");
filament_id_opt->values[config_idx] = component.filament_id;
}
}
const std::string type = component.filament_id == kDecomposePetgFilamentId ? kDecomposePetgShortType :
component.filament_id == kDecomposePlaFilamentId ? kDecomposePlaShortType : "";
if (!type.empty()) {
if (auto* type_opt = project_config.option<ConfigOptionStrings>("filament_type")) {
while (type_opt->values.size() <= config_idx)
type_opt->values.push_back("");
type_opt->values[config_idx] = type;
}
}
}
DecomposeOfficialComponent lookup_decompose_official_component(
const std::string& basic_type,
DecomposeBaseColor base_color,
const wxColour& fallback)
{
DecomposeOfficialComponent result;
result.base_color = base_color;
result.color_hex = decompose_normalize_color_hex(fallback.GetAsString(wxC2S_HTML_SYNTAX).ToStdString());
result.filament_id = decompose_basic_filament_id(basic_type);
const char* color_name = decompose_base_color_en(base_color);
if (color_name[0] == '\0')
return result;
// Some materials name a standard base color differently in the color-code
// table. PETG Basic's RYBW blue base is "Reflex Blue" (deep blue, B00,
// #001489), not "Blue". Match by an ordered list of exact English names so
// "Navy Blue" (B01, #0086D6) is never picked up by mistake.
std::vector<std::string> candidate_names;
candidate_names.emplace_back(color_name);
if (base_color == DecomposeBaseColor::Blue && basic_type == kDecomposePetgBasicType)
candidate_names.emplace_back("Reflex Blue");
std::ifstream ifs(resources_dir() + "/profiles/BBL/filament/filaments_color_codes.json");
if (!ifs)
return result;
json root = json::parse(ifs, nullptr, false);
if (root.is_discarded() || !root.contains("data") || !root["data"].is_array())
return result;
for (const std::string& candidate : candidate_names) {
for (const auto& item : root["data"]) {
if (!item.is_object() || item.value("fila_type", "") != basic_type)
continue;
if (!item.contains("fila_color_name"))
continue;
const auto& names = item["fila_color_name"];
if (!names.is_object() || names.value("en", "") != candidate)
continue;
if (item.contains("fila_color") && item["fila_color"].is_array() && !item["fila_color"].empty())
result.color_hex = decompose_normalize_color_hex(item["fila_color"][0].get<std::string>());
result.filament_id = item.value("fila_id", result.filament_id);
return result;
}
}
return result;
}
std::string find_decompose_standard_preset_name(size_t source_config_idx, const std::string& basic_type)
{
const PresetBundle& preset_bundle = *wxGetApp().preset_bundle;
if (source_config_idx < preset_bundle.filament_presets.size()) {
const std::string& source_name = preset_bundle.filament_presets[source_config_idx];
if (source_name.find(std::string(kDecomposeBambuPresetPrefix) + basic_type) != std::string::npos)
return source_name;
}
const std::string prefix = std::string(kDecomposeBambuPresetPrefix) + basic_type + " @BBL ";
for (const std::string& preset_name : preset_bundle.filament_presets) {
if (preset_name.find(prefix) == 0)
return preset_name;
}
return {};
}
std::string official_basic_type_from_preset_name(const std::string& preset_name)
{
if (preset_name.find(std::string(kDecomposeBambuPresetPrefix) + kDecomposePlaBasicType) != std::string::npos)
return kDecomposePlaBasicType;
if (preset_name.find(std::string(kDecomposeBambuPresetPrefix) + kDecomposePetgBasicType) != std::string::npos)
return kDecomposePetgBasicType;
return {};
}
std::string filament_type_for_color_decompose(Preset* preset)
{
if (!preset)
return kDecomposePlaShortType;
std::string display_type;
std::string ft = preset->config.get_filament_type(display_type);
const std::string basic = official_basic_type_from_preset_name(preset->name);
if (!basic.empty())
ft = basic;
if (ft.empty())
ft = kDecomposePlaShortType;
return ft;
}
int find_existing_decompose_component(
const DecomposeOfficialComponent& component,
const std::vector<std::string>& physical_colors,
const std::vector<size_t>& physical_config_indices,
size_t source_config_idx)
{
auto& project_config = wxGetApp().preset_bundle->project_config;
auto* filament_id_opt = project_config.option<ConfigOptionStrings>("filament_id");
auto* type_opt = project_config.option<ConfigOptionStrings>("filament_type");
const PresetBundle& preset_bundle = *wxGetApp().preset_bundle;
const size_t num_physical = physical_colors.size();
const std::string expected_basic_type = component.filament_id == kDecomposePetgFilamentId ? kDecomposePetgBasicType :
component.filament_id == kDecomposePlaFilamentId ? kDecomposePlaBasicType : "";
const std::string expected_short_type = expected_basic_type == kDecomposePetgBasicType ? kDecomposePetgShortType :
expected_basic_type == kDecomposePlaBasicType ? kDecomposePlaShortType : "";
const std::string expected_preset_part = expected_basic_type.empty() ? "" : std::string(kDecomposeBambuPresetPrefix) + expected_basic_type;
for (size_t i = 0; i < num_physical && i < physical_config_indices.size(); ++i) {
const size_t config_idx = physical_config_indices[i];
const std::string slot_color = decompose_normalize_color_hex(physical_colors[i]);
const std::string slot_filament_id = (filament_id_opt && config_idx < filament_id_opt->values.size()) ? filament_id_opt->values[config_idx] : "";
const std::string slot_type = (type_opt && config_idx < type_opt->values.size()) ? type_opt->values[config_idx] : "";
const std::string preset_name = config_idx < preset_bundle.filament_presets.size() ? preset_bundle.filament_presets[config_idx] : "";
if (config_idx == source_config_idx) {
continue;
}
if (slot_color != component.color_hex) {
continue;
}
if (!component.filament_id.empty() && slot_filament_id == component.filament_id) {
return static_cast<int>(config_idx + 1);
}
if (!expected_basic_type.empty() && (slot_type == expected_basic_type || slot_type == expected_short_type)) {
return static_cast<int>(config_idx + 1);
}
if (!expected_preset_part.empty() && preset_name.find(expected_preset_part) != std::string::npos) {
return static_cast<int>(config_idx + 1);
}
const bool has_material_hint = !slot_filament_id.empty() || !slot_type.empty() || !preset_name.empty();
if (!expected_basic_type.empty() && has_material_hint)
continue;
return static_cast<int>(config_idx + 1);
}
return -1;
}
bool prepare_decompose_mixed_result(
const ColorDecomposeResult& result,
size_t source_config_idx,
size_t source_physical_idx,
const std::vector<std::string>& physical_colors,
const std::vector<std::string>& physical_types,
const std::vector<size_t>& physical_config_indices,
MixedFilamentResult& out_result,
std::vector<DecomposeMissingComponent>& missing)
{
out_result = {};
missing.clear();
if (result.components.size() < 2) {
return false;
}
const bool standard_mode = result.mode == DecomposeMode::CMYW || result.mode == DecomposeMode::RYBW;
std::string basic_type;
std::string preset_name;
if (standard_mode) {
basic_type = decompose_basic_type_from_source(source_config_idx, source_physical_idx, physical_types);
preset_name = find_decompose_standard_preset_name(source_config_idx, basic_type);
}
for (size_t i = 0; i < result.components.size(); ++i) {
const DecomposeComponent& comp = result.components[i];
out_result.ratios.push_back(comp.ratio);
if (!standard_mode) {
if (comp.filament_index <= 0) {
return false;
}
const size_t physical_idx = static_cast<size_t>(comp.filament_index - 1);
if (physical_idx >= physical_config_indices.size()) {
return false;
}
out_result.components.push_back(static_cast<unsigned int>(physical_config_indices[physical_idx] + 1));
continue;
}
if (comp.base_color == DecomposeBaseColor::None) {
return false;
}
DecomposeOfficialComponent official_component =
lookup_decompose_official_component(basic_type, comp.base_color, comp.colour);
int existing_idx = find_existing_decompose_component(official_component, physical_colors,
physical_config_indices, source_config_idx);
if (existing_idx > 0) {
out_result.components.push_back(static_cast<unsigned int>(existing_idx));
continue;
}
DecomposeMissingComponent missing_comp;
missing_comp.component_idx = out_result.components.size();
missing_comp.official_component = official_component;
missing_comp.preset_name = preset_name;
missing_comp.display_name = decompose_base_color_display(comp.base_color) +
wxString::FromUTF8(" ") + wxString::FromUTF8(basic_type);
missing.push_back(std::move(missing_comp));
out_result.components.push_back(0);
}
const bool ok = out_result.components.size() == out_result.ratios.size() && out_result.components.size() >= 2;
return ok;
}
size_t count_decompose_new_physical_filaments(
const ColorDecomposeResult& result,
const std::vector<std::string>& physical_colors,
const std::vector<std::string>& physical_types,
size_t source_physical_idx,
const std::vector<size_t>* physical_config_indices)
{
if (result.mode != DecomposeMode::CMYW && result.mode != DecomposeMode::RYBW)
return 0;
std::vector<size_t> fallback_indices;
const std::vector<size_t>* indices = physical_config_indices;
if (!indices) {
fallback_indices.resize(physical_colors.size());
for (size_t i = 0; i < fallback_indices.size(); ++i)
fallback_indices[i] = i;
indices = &fallback_indices;
}
size_t source_config_idx = size_t(-1);
if (source_physical_idx < indices->size())
source_config_idx = (*indices)[source_physical_idx];
const std::string basic_type =
decompose_basic_type_from_source(source_config_idx, source_physical_idx, physical_types);
size_t missing_count = 0;
for (const DecomposeComponent& comp : result.components) {
if (comp.base_color == DecomposeBaseColor::None)
continue;
DecomposeOfficialComponent official_component =
lookup_decompose_official_component(basic_type, comp.base_color, comp.colour);
int existing_idx = find_existing_decompose_component(official_component, physical_colors,
*indices, source_config_idx);
if (existing_idx <= 0)
++missing_count;
}
return missing_count;
}
bool confirm_create_decompose_missing_components(wxWindow* parent, const std::vector<DecomposeMissingComponent>& missing)
{
if (missing.empty())
return true;
static const char* config_key = "not_show_color_decompose_missing_component_tip";
if (wxGetApp().app_config->get(config_key) == "1") {
return true;
}
wxString missing_text;
for (size_t i = 0; i < missing.size(); ++i) {
if (i > 0)
missing_text += _L(", ");
missing_text += missing[i].display_name;
}
wxString message = _L("The current filament list does not contain ") + missing_text +
_L(". A project filament required by the mixed filament will be created automatically after decomposition.");
MessageDialog dlg(parent, message, _L("Tip"), wxOK | wxCANCEL | wxICON_INFORMATION);
dlg.show_dsa_button();
int res = dlg.ShowModal();
if (res == wxID_OK && dlg.get_checkbox_state())
wxGetApp().app_config->set(config_key, "1");
return res == wxID_OK;
}
}} // namespace Slic3r::GUI
+104
View File
@@ -0,0 +1,104 @@
#ifndef slic3r_GUI_ColorDecomposeSupport_hpp_
#define slic3r_GUI_ColorDecomposeSupport_hpp_
#include <string>
#include <vector>
#include <wx/string.h>
#include <wx/colour.h>
#include "ColorDecomposeDialog.hpp"
class wxWindow;
namespace Slic3r {
class Preset;
namespace GUI {
// ---- Constants ----
inline constexpr const char* kDecomposePlaBasicType = "PLA Basic";
inline constexpr const char* kDecomposePetgBasicType = "PETG Basic";
inline constexpr const char* kDecomposePlaShortType = "PLA";
inline constexpr const char* kDecomposePetgShortType = "PETG";
inline constexpr const char* kDecomposePlaFilamentId = "GFA00";
inline constexpr const char* kDecomposePetgFilamentId = "GFG00";
inline constexpr const char* kDecomposeBambuPresetPrefix = "Bambu ";
// ---- Types ----
struct DecomposeOfficialComponent {
DecomposeBaseColor base_color{DecomposeBaseColor::None};
std::string color_hex;
std::string filament_id;
};
struct DecomposeMissingComponent {
size_t component_idx{0};
DecomposeOfficialComponent official_component;
std::string preset_name;
wxString display_name;
};
struct MixedFilamentResult;
// ---- Functions ----
std::string decompose_normalize_color_hex(std::string color);
const char* decompose_base_color_en(DecomposeBaseColor color);
wxString decompose_base_color_display(DecomposeBaseColor color);
std::string decompose_basic_type_from_source(size_t source_config_idx,
size_t source_physical_idx,
const std::vector<std::string>& physical_types);
std::string decompose_basic_filament_id(const std::string& basic_type);
void set_created_standard_component_metadata(size_t config_idx, const DecomposeOfficialComponent& component);
DecomposeOfficialComponent lookup_decompose_official_component(
const std::string& basic_type,
DecomposeBaseColor base_color,
const wxColour& fallback);
std::string find_decompose_standard_preset_name(size_t source_config_idx, const std::string& basic_type);
// Returns "PLA Basic" / "PETG Basic" when preset_name names an official Bambu
// basic filament, else an empty string.
std::string official_basic_type_from_preset_name(const std::string& preset_name);
// Resolve display type for color-decompose: official Bambu Basic overrides
// get_filament_type when preset name matches; empty/missing -> "PLA".
std::string filament_type_for_color_decompose(Preset* preset);
int find_existing_decompose_component(
const DecomposeOfficialComponent& component,
const std::vector<std::string>& physical_colors,
const std::vector<size_t>& physical_config_indices,
size_t source_config_idx);
bool prepare_decompose_mixed_result(
const ColorDecomposeResult& result,
size_t source_config_idx,
size_t source_physical_idx,
const std::vector<std::string>& physical_colors,
const std::vector<std::string>& physical_types,
const std::vector<size_t>& physical_config_indices,
MixedFilamentResult& out_result,
std::vector<DecomposeMissingComponent>& missing);
// For standard modes: how many base colors are not reusable from physical list.
// MaterialList returns 0. When physical_config_indices is null, indices are 0..n-1.
size_t count_decompose_new_physical_filaments(
const ColorDecomposeResult& result,
const std::vector<std::string>& physical_colors,
const std::vector<std::string>& physical_types,
size_t source_physical_idx,
const std::vector<size_t>* physical_config_indices);
bool confirm_create_decompose_missing_components(wxWindow* parent,
const std::vector<DecomposeMissingComponent>& missing);
}} // namespace Slic3r::GUI
#endif // slic3r_GUI_ColorDecomposeSupport_hpp_
+57 -12
View File
@@ -577,22 +577,67 @@ void ConfigManipulation::update_print_fff_config(DynamicPrintConfig* config, con
}
// BBS
static const char* keys[] = { "support_filament", "support_interface_filament"};
for (int i = 0; i < sizeof(keys) / sizeof(keys[0]); i++) {
std::string key = std::string(keys[i]);
// Reset filament overrides pointing at a slot that no longer exists. Support and the wipe
// tower additionally reject mixed slots: the engine consumes those keys directly, so a virtual
// slot would reach the G-code unresolved, while the per-feature keys are resolved per layer.
static const char* physical_only_keys[] = { "support_filament", "support_interface_filament", "wipe_tower_filament" };
static const char* feature_keys[] = { "outer_wall_filament_id", "inner_wall_filament_id",
"sparse_infill_filament_id", "internal_solid_filament_id",
"top_surface_filament_id", "bottom_surface_filament_id" };
auto reset_invalid_filament = [this, config, filament_cnt](const char* key, bool allow_mixed) {
auto* opt = dynamic_cast<ConfigOptionInt*>(config->option(key, false));
if (opt != nullptr) {
if (opt->getInt() > filament_cnt) {
DynamicPrintConfig new_conf = *config;
const DynamicPrintConfig *conf_temp = wxGetApp().plater()->config();
int new_value = 0;
if (conf_temp != nullptr && conf_temp->has(key)) {
new_value = conf_temp->opt_int(key);
if (opt == nullptr)
return;
const int val = opt->getInt();
const bool out_of_range = val > filament_cnt;
const bool is_mixed = !allow_mixed && val > 0 && val <= filament_cnt &&
wxGetApp().preset_bundle->is_mixed_filament(val - 1);
if (!out_of_range && !is_mixed)
return;
DynamicPrintConfig new_conf = *config;
int new_value = 0;
if (out_of_range) {
const DynamicPrintConfig *conf_temp = wxGetApp().plater()->config();
if (conf_temp != nullptr && conf_temp->has(key))
new_value = conf_temp->opt_int(key);
}
new_conf.set_key_value(key, new ConfigOptionInt(new_value));
apply(config, &new_conf);
};
for (const char* key : physical_only_keys)
reset_invalid_filament(key, false);
for (const char* key : feature_keys)
reset_invalid_filament(key, true);
// Sub-layer splitting divides each layer by the mix ratio; an adaptive layer profile makes
// those sub-layer heights vary per layer, which degrades the blend. Warn once per enable.
{
static bool s_mixed_sublayer_warned = false;
bool sublayer_on = config->opt_bool("enable_mixed_color_sublayer");
if (sublayer_on && !s_mixed_sublayer_warned &&
wxGetApp().app_config->get("no_warn_mixed_sublayer_variable_layer") != "1") {
bool has_variable_layer = false;
for (const auto* obj : wxGetApp().model().objects) {
if (obj->layer_height_profile.get().size() > 4) {
has_variable_layer = true;
break;
}
new_conf.set_key_value(key, new ConfigOptionInt(new_value));
apply(config, &new_conf);
}
if (has_variable_layer) {
MessageDialog dialog(m_msg_dlg_parent,
_L("Using variable layer height together with mixed color sublayer may result in poor color mixing quality."),
"", wxICON_WARNING | wxOK);
dialog.show_dsa_button();
is_msg_dlg_already_exist = true;
dialog.ShowModal();
is_msg_dlg_already_exist = false;
if (dialog.get_checkbox_state())
wxGetApp().app_config->set("no_warn_mixed_sublayer_variable_layer", "1");
s_mixed_sublayer_warned = true;
}
}
if (!sublayer_on)
s_mixed_sublayer_warned = false;
}
if (config->opt_enum<SeamScarfType>("seam_slope_type") != SeamScarfType::None &&
+1 -1
View File
@@ -64,7 +64,7 @@ public:
DevFirmware(MachineObject* obj) : m_owner(obj) {}
private:
MachineObject* m_owner = nullptr;
[[maybe_unused]] MachineObject* m_owner = nullptr;
};
} // namespace Slic3r
@@ -2,7 +2,7 @@
/* File: uiAMSBestPositionPopup.hpp
* Description: The popup with suggest best ams position
*
//**********************************************************/
************************************************************/
#include "uiAMSBestPositionPopup.hpp"
@@ -2,7 +2,7 @@
/* File: uiAMSBestPositionPopup.hpp
* Description: The popup with suggest best ams position
*
//**********************************************************/
************************************************************/
#pragma once
#include "slic3r/GUI/Widgets/AMSItem.hpp"
@@ -6,7 +6,7 @@
* \n class wgtDeviceNozzleRackNozzleItem;
* \n class wgtDeviceNozzleRackToolHead;
* \n class wgtDeviceNozzleRackPos;
//**********************************************************/
************************************************************/
#include "wgtDeviceNozzleRack.h"
#include "wgtDeviceNozzleRackUpdate.h"
@@ -6,7 +6,7 @@
* \n class wgtDeviceNozzleRackNozzleItem;
* \n class wgtDeviceNozzleRackToolHead;
* \n class wgtDeviceNozzleRackPos;
//**********************************************************/
************************************************************/
#pragma once
#include "slic3r/GUI/DeviceCore/DevNozzleRack.h"
@@ -3,7 +3,7 @@
* Description: The panel with rack updating
*
* \n class wgtDeviceNozzleRackUpdate
//**********************************************************/
************************************************************/
#include "wgtDeviceNozzleRackUpdate.h"
@@ -3,7 +3,7 @@
* Description: The panel for updating hotends
*
* \n class wgtDeviceNozzleRackUpdate
//**********************************************************/
************************************************************/
#pragma once
#include "slic3r/GUI/DeviceCore/DevNozzleRack.h"
@@ -3,7 +3,7 @@
* Description: The panel to select nozzle
*
* \n class wgtDeviceNozzleSelect;
//**********************************************************/
************************************************************/
#include "wgtDeviceNozzleSelect.h"
#include "wgtDeviceNozzleRack.h"
@@ -3,7 +3,7 @@
* Description: The panel to select nozzle
*
* \n class wgtDeviceNozzleSelect;
//**********************************************************/
************************************************************/
#pragma once
+2 -2
View File
@@ -385,7 +385,7 @@ public:
wxWindow* window{ nullptr };
void BUILD() override;
/// Propagate value from field to the OptionGroupe and Config after kill_focus/ENTER
void propagate_value() ;
void propagate_value() override;
void set_value(const std::string& value, bool change_event = false) {
m_disable_change_event = !change_event;
@@ -440,7 +440,7 @@ public:
wxWindow* window{ nullptr };
void BUILD() override;
// Propagate value from field to the OptionGroupe and Config after kill_focus/ENTER
void propagate_value();
void propagate_value() override;
/* Under OSX: wxBitmapComboBox->GetWindowStyle() returns some weard value,
* so let use a flag, which has TRUE value for a control without wxCB_READONLY style
+184
View File
@@ -4,7 +4,10 @@
#include <cmath>
#include "EncodedFilament.hpp"
#include "FilamentBitmapUtils.hpp"
#include "GUI_App.hpp"
#include "libslic3r/FilamentMixer.hpp"
#include "libslic3r/PrintConfig.hpp"
namespace Slic3r { namespace GUI {
@@ -28,6 +31,113 @@ void fill_gradient_rect_east(wxDC& dc, const wxRect& rect, const wxColour& from,
}
}
static std::string to_hex(const wxColour& c)
{
return wxString::Format("#%02X%02X%02X", c.Red(), c.Green(), c.Blue()).ToStdString();
}
wxColour blend_n_colors(const std::vector<wxColour>& cols, const std::vector<double>& weights)
{
const size_t n = std::min(cols.size(), weights.size());
std::vector<std::string> hex_colors;
std::vector<int> int_weights;
hex_colors.reserve(n);
int_weights.reserve(n);
for (size_t i = 0; i < n; ++i) {
hex_colors.push_back(to_hex(cols[i]));
// Scale double weights (e.g. 0.5) to int (5000) for blend_color_multi;
// only relative magnitude matters.
int_weights.push_back(static_cast<int>(std::lround(weights[i] * 10000.0)));
}
wxColour blended(Slic3r::blend_color_multi(hex_colors, int_weights));
return blended.IsOk() ? blended : wxColour(128, 128, 128);
}
std::vector<wxColour> sample_gradient_ramp(const wxColour& first,
const wxColour& second,
const Slic3r::GradientCurve& curve,
int steps)
{
std::vector<wxColour> ramp;
if (steps <= 0 || curve.points.size() < 2) return ramp;
ramp.reserve(steps);
for (int i = 0; i < steps; ++i) {
const double t = (steps > 1) ? (i + 0.5) / steps : 0.5;
const double r1 = Slic3r::sample_gradient_curve(curve, t);
ramp.push_back(blend_n_colors({first, second}, {r1, 1.0 - r1}));
}
return ramp;
}
// Resolve the curve a gradient slot is sampled with, mirroring the slicer's fallback in
// ToolOrdering: a custom curve wins, otherwise a straight line between gradient_range's
// endpoints, otherwise the 0.10 -> 0.90 default.
static Slic3r::GradientCurve mixed_gradient_curve(const Slic3r::DynamicPrintConfig& cfg, size_t slot)
{
const auto* curve_opt = cfg.option<ConfigOptionStrings>("filament_mixed_gradient_curve");
if (curve_opt && slot < curve_opt->values.size() && !curve_opt->values[slot].empty()) {
Slic3r::GradientCurve custom = Slic3r::parse_gradient_curve(curve_opt->values[slot]);
if (custom.points.size() >= 2) return custom;
}
double start = kGradientMinRatio, end = kGradientMaxRatio;
const auto* range_opt = cfg.option<ConfigOptionStrings>("filament_mixed_gradient_range");
if (range_opt && slot < range_opt->values.size() && !range_opt->values[slot].empty()) {
CNumericLocalesSetter c_locale_setter;
float v0 = 0, v1 = 0;
if (std::sscanf(range_opt->values[slot].c_str(), "%f,%f", &v0, &v1) == 2 &&
v0 > 0 && v0 < 1.0 && v1 > 0 && v1 < 1.0) {
start = v0;
end = v1;
}
}
Slic3r::GradientCurve curve;
curve.points = {{0.0, start, NAN, NAN}, {1.0, end, NAN, NAN}};
return curve;
}
std::vector<wxColour> mixed_gradient_ramp(const Slic3r::DynamicPrintConfig& cfg, size_t slot, int steps)
{
const auto* is_mixed_opt = cfg.option<ConfigOptionBools>("filament_is_mixed");
const auto* grad_opt = cfg.option<ConfigOptionBools>("filament_mixed_gradient");
const auto* comp_opt = cfg.option<ConfigOptionStrings>("filament_mixed_components");
const auto* colour_opt = cfg.option<ConfigOptionStrings>("filament_colour");
if (!is_mixed_opt || !grad_opt || !comp_opt || !colour_opt) return {};
if (slot >= is_mixed_opt->values.size() || !is_mixed_opt->values[slot]) return {};
if (slot >= grad_opt->values.size() || !grad_opt->values[slot]) return {};
if (slot >= comp_opt->values.size()) return {};
// Only two-component slots fade; anything else stays on the plain blended swatch.
const auto comp_ids = Slic3r::parse_mixed_components(comp_opt->values[slot]);
if (comp_ids.size() != 2) return {};
auto component_colour = [&](unsigned int id) {
wxColour c = (id >= 1 && id <= colour_opt->values.size()) ? wxColour(colour_opt->values[id - 1]) : wxColour();
return c.IsOk() ? c : wxColour("#D9D9D9");
};
// Both gradient_range and the curve express the *first* component's ratio over Z, so
// the components stay in config order and the curve alone decides which end is which.
return sample_gradient_ramp(component_colour(comp_ids[0]), component_colour(comp_ids[1]),
mixed_gradient_curve(cfg, slot), steps);
}
void fill_gradient_ramp_rect(wxDC& dc, const wxRect& rect, const std::vector<wxColour>& ramp)
{
if (rect.width <= 0 || rect.height <= 0 || ramp.empty()) return;
dc.SetPen(*wxTRANSPARENT_PEN);
for (int y = 0; y < rect.height; ++y) {
// Row 0 is the top of the rect and so takes the ramp's last entry, the model's top.
// Mapping over height - 1 puts both ends of the ramp on screen even in a short swatch.
const double t = (rect.height > 1) ? (double) (rect.height - 1 - y) / (rect.height - 1) : 0.5;
dc.SetBrush(wxBrush(ramp[static_cast<size_t>(t * (ramp.size() - 1) + 0.5)]));
dc.DrawRectangle(rect.x, rect.y + y, rect.width, 1);
}
}
// Helper struct to hold bitmap and DC
struct BitmapDC {
wxBitmap bitmap;
@@ -47,6 +157,19 @@ static BitmapDC init_bitmap_dc(const wxSize& size) {
return BitmapDC(size);
}
wxBitmap create_gradient_ramp_bitmap(const std::vector<wxColour>& ramp, const wxSize& size)
{
if (ramp.empty()) return wxNullBitmap;
BitmapDC bdc = init_bitmap_dc(size);
if (!bdc.dc.IsOk()) return wxNullBitmap;
fill_gradient_ramp_rect(bdc.dc, wxRect(0, 0, size.GetWidth(), size.GetHeight()), ramp);
bdc.dc.SelectObject(wxNullBitmap);
return bdc.bitmap;
}
// Check if a color is transparent (alpha == 0)
static bool is_transparent_color(const wxColour& color) {
return color.Alpha() == 0;
@@ -265,4 +388,65 @@ wxBitmap create_filament_bitmap(const std::vector<wxColour>& colors, const wxSiz
}
}
void recompute_mixed_slot_colors(std::vector<wxColour>& colors,
const Slic3r::DynamicPrintConfig& cfg)
{
const auto* is_mixed_opt = cfg.option<ConfigOptionBools>("filament_is_mixed");
const auto* comp_opt = cfg.option<ConfigOptionStrings>("filament_mixed_components");
const auto* ratio_opt = cfg.option<ConfigOptionStrings>("filament_mixed_sublayer_ratios");
const auto* grad_opt = cfg.option<ConfigOptionBools>("filament_mixed_gradient");
if (!is_mixed_opt || !comp_opt) return;
const size_t n = is_mixed_opt->values.size();
if (colors.size() < n) colors.resize(n);
const auto* colour_opt = cfg.option<ConfigOptionStrings>("filament_colour");
const auto kFallback = wxColour(128, 128, 128, 255);
for (size_t i = 0; i < n; ++i) {
if (!is_mixed_opt->values[i]) continue;
if (i >= comp_opt->values.size()) { colors[i] = kFallback; continue; }
auto comp_ids = Slic3r::parse_mixed_components(comp_opt->values[i]);
if (comp_ids.empty()) { colors[i] = kFallback; continue; }
bool is_gradient = grad_opt && i < grad_opt->values.size() && grad_opt->values[i];
std::vector<unsigned int> use_ids = comp_ids;
std::vector<int> weights;
if (is_gradient && comp_ids.size() >= 2) {
use_ids = { comp_ids.front(), comp_ids.back() };
weights = { 5000, 5000 };
} else {
auto ratios_d = Slic3r::parse_mixed_ratios(
(ratio_opt && i < ratio_opt->values.size()) ? ratio_opt->values[i] : std::string{},
comp_ids.size());
weights.reserve(comp_ids.size());
for (double r : ratios_d)
weights.push_back(static_cast<int>(std::lround(r * 10000.0)));
}
std::vector<std::string> hex_colors;
hex_colors.reserve(use_ids.size());
bool any_invalid = false;
for (unsigned int id : use_ids) {
if (id == 0 || id > colors.size()) { any_invalid = true; break; }
wxColour c = colors[id - 1];
if (c.IsOk() && (c.Red() > 0 || c.Green() > 0 || c.Blue() > 0)) {
hex_colors.push_back(to_hex(c));
} else if (colour_opt && (id - 1) < colour_opt->values.size()) {
hex_colors.push_back(colour_opt->values[id - 1]);
} else {
any_invalid = true; break;
}
}
if (any_invalid) { colors[i] = kFallback; continue; }
std::string hex = Slic3r::blend_color_multi(hex_colors, weights);
wxColour blended(hex);
if (!blended.IsOk()) blended = kFallback;
colors[i] = wxColour(blended.Red(), blended.Green(), blended.Blue(), 255);
}
}
}} // namespace Slic3r::GUI
+35
View File
@@ -7,6 +7,10 @@
#include <wx/gdicmn.h>
#include <vector>
// Orca: forward-declare so the header is self-contained outside libslic3r_gui's
// force-included pch (the GUI test suite includes it directly).
namespace Slic3r { class DynamicPrintConfig; struct GradientCurve; }
namespace Slic3r { namespace GUI {
// Fills a rect with a west->east linear gradient by drawing solid 1px columns.
@@ -28,6 +32,37 @@ wxBitmap create_filament_bitmap(const std::vector<wxColour>& colors,
const wxSize& size,
bool force_gradient = false);
// Blend colours at the given relative weights through blend_color_multi, so a measured
// real-world mix is used where one exists instead of a plain channel lerp.
wxColour blend_n_colors(const std::vector<wxColour>& cols, const std::vector<double>& weights);
// Sample a gradient mixed filament the way the slicer builds it: t runs 0..1 over the
// model's height, the curve gives the first component's ratio at t, and the two
// components are blended at that ratio through blend_n_colors. Entry 0 is the bottom
// of the model, the last entry its top.
std::vector<wxColour> sample_gradient_ramp(const wxColour& first,
const wxColour& second,
const Slic3r::GradientCurve& curve,
int steps);
// Same ramp for a project config slot, resolving components, colours and curve (or the
// linear gradient_range fallback) from cfg. Returns empty for any slot that is not a
// two-component gradient mixed filament. steps is the ramp's resolution; pass the
// destination's height in pixels.
std::vector<wxColour> mixed_gradient_ramp(const Slic3r::DynamicPrintConfig& cfg, size_t slot, int steps);
// Fill rect with a ramp, ramp.front() along the bottom edge.
void fill_gradient_ramp_rect(wxDC& dc, const wxRect& rect, const std::vector<wxColour>& ramp);
// Swatch bitmap for a gradient mixed filament, drawn bottom to top from the ramp.
wxBitmap create_gradient_ramp_bitmap(const std::vector<wxColour>& ramp, const wxSize& size);
// Recompute blended representative colors for mixed (virtual) filament slots.
// Reads mixed-filament config keys from cfg and writes back into colors[i]
// for every slot where filament_is_mixed[i] is true.
void recompute_mixed_slot_colors(std::vector<wxColour>& colors,
const Slic3r::DynamicPrintConfig& cfg);
}} // namespace Slic3r::GUI
#endif // slic3r_GUI_FilamentBitmapUtils_hpp_
+44 -2
View File
@@ -155,6 +155,11 @@ std::string& get_filament_mixture_warning_text(){
return filament_mixture_warning_text;
}
std::string& get_single_extruder_mixed_filament_warning_text(){
static std::string single_extruder_mixed_filament_warning_text;
return single_extruder_mixed_filament_warning_text;
}
static std::string format_number(float value)
{
@@ -2984,6 +2989,9 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
bool mix_pla_and_petg = cur_plate->check_mixture_of_pla_and_petg(full_config_temp);
_set_warning_notification(EWarning::MixUsePLAAndPETG, !mix_pla_and_petg);
bool single_extruder_mixed_risk = cur_plate->check_single_extruder_mixed_filament_risk(full_config_temp, get_single_extruder_mixed_filament_warning_text());
_set_warning_notification(EWarning::SingleExtruderMixedFilament, single_extruder_mixed_risk);
bool filament_nozzle_compatible = cur_plate->check_compatible_of_nozzle_and_filament(full_config_temp, wxGetApp().preset_bundle->filament_presets, get_nozzle_filament_incompatible_text());
_set_warning_notification(EWarning::NozzleFilamentIncompatible, !filament_nozzle_compatible);
@@ -3010,6 +3018,7 @@ void GLCanvas3D::reload_scene(bool refresh_immediately, bool force_full_scene_re
_set_warning_notification(EWarning::TPUPrintableError, false);
_set_warning_notification(EWarning::FilamentPrintableError, false);
_set_warning_notification(EWarning::MixUsePLAAndPETG, false);
_set_warning_notification(EWarning::SingleExtruderMixedFilament, false);
_set_warning_notification(EWarning::PrimeTowerOutside, false);
_set_warning_notification(EWarning::MultiExtruderPrintableError,false);
_set_warning_notification(EWarning::MultiExtruderHeightOutside,false);
@@ -8902,7 +8911,10 @@ void GLCanvas3D::_render_imgui_select_plate_toolbar()
m_sel_plate_toolbar.m_items[i]->slice_state = IMToolbarItem::SliceState::SLICE_FAILED;
}
else {
if ((!is_empty && !can_slice) || (plate_list.get_plate(i)->has_printable_instances() && !plate_list.get_plate(i)->can_slice()))
// A plate using a mixed filament whose components are broken cannot be sliced,
// so surface that on the plate toolbar the same way an unsliceable plate is.
if ((!is_empty && !can_slice) || (plate_list.get_plate(i)->has_printable_instances() && !plate_list.get_plate(i)->can_slice())
|| wxGetApp().plater()->sidebar().has_broken_mixed_filament(plate_list.get_plate(i)))
m_sel_plate_toolbar.m_items[i]->slice_state = IMToolbarItem::SliceState::SLICE_FAILED;
else {
if (plate_list.get_plate(i)->get_slicing_percent() < 0.0f)
@@ -9669,6 +9681,13 @@ void GLCanvas3D::_render_paint_toolbar() const
}
}
}
// ORCA: the loop above only labels a slot whose preset was found in the preset collection,
// while the render loop below iterates extruder_num. Pad the label arrays so a slot without a
// matching preset cannot index past them; a garbage std::string crashes ImGui::CalcTextSize.
while (int(filament_text_first_line.size()) < extruder_num) {
filament_text_first_line.emplace_back();
filament_text_second_line.emplace_back();
}
ImGuiWrapper& imgui = *wxGetApp().imgui();
const float canvas_w = float(get_canvas_size().get_width());
@@ -9698,6 +9717,10 @@ void GLCanvas3D::_render_paint_toolbar() const
bool disabled = !wxGetApp().plater()->can_fillcolor();
ColorRGBA rgba;
// Gradient mixed filaments fade over Z, so their swatch is drawn as that fade rather than
// the single blended colour in `colors`. Every other slot's ramp is empty.
const auto& gradient_ramps = wxGetApp().plater()->get_filament_gradient_ramps();
for (int i = 0; i < extruder_num; i++) {
if (i > 0)
ImGui::SameLine();
@@ -9711,6 +9734,8 @@ void GLCanvas3D::_render_paint_toolbar() const
if (!ImGui::IsMouseHoveringRect(left_arrow_button.Min, left_arrow_button.Max) && !ImGui::IsMouseHoveringRect(right_arrow_button.Min, right_arrow_button.Max))
wxPostEvent(m_canvas, IntEvent(EVT_GLTOOLBAR_FILLCOLOR, i + 1));
}
if (i < (int) gradient_ramps.size() && !gradient_ramps[i].empty())
ImGuiWrapper::draw_gradient_ramp(draw_list, ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), gradient_ramps[i]);
if (ImGui::IsItemHovered() && i < 9) {
if (!ImGui::IsMouseHoveringRect(left_arrow_button.Min, left_arrow_button.Max) && !ImGui::IsMouseHoveringRect(right_arrow_button.Min, right_arrow_button.Max)) {
ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, { 20.0f * f_scale, 10.0f * f_scale });
@@ -9726,7 +9751,13 @@ void GLCanvas3D::_render_paint_toolbar() const
const float text_offset_y = 4.0f * em_unit * f_scale;
for (int i = 0; i < extruder_num; i++) {
decode_color(colors[i], rgba);
// A gradient slot's swatch shows its fade instead of the blended colour in `colors`, so the
// labels take their contrast from the colour printed at the middle of the fade they sit on.
if (i < (int) gradient_ramps.size() && !gradient_ramps[i].empty()) {
const wxColour& c = gradient_ramps[i][gradient_ramps[i].size() / 2];
rgba = ColorRGBA(c.Red(), c.Green(), c.Blue(), c.Alpha());
} else
decode_color(colors[i], rgba);
float gray = 0.299 * rgba.r_uchar() + 0.587 * rgba.g_uchar() + 0.114 * rgba.b_uchar();
ImVec4 text_color = gray < 80 ? ImVec4(1.0f, 1.0f, 1.0f, 1.0f) : ImVec4(0, 0, 0, 1.0f);
@@ -10570,6 +10601,9 @@ void GLCanvas3D::_set_warning_notification(EWarning warning, bool state)
case EWarning::MixUsePLAAndPETG:
text = _u8L("PLA and PETG filaments detected in the mixture. Adjust parameters according to the Wiki to ensure print quality.");
break;
case EWarning::SingleExtruderMixedFilament:
text = get_single_extruder_mixed_filament_warning_text();
break;
case EWarning::PrimeTowerOutside:
text = _u8L("The prime tower extends beyond the plate boundary.");
break;
@@ -10618,6 +10652,14 @@ void GLCanvas3D::_set_warning_notification(EWarning warning, bool state)
notification_manager.close_slicing_customize_error_notification(NotificationType::BBLNozzleFilamentIncompatible, NotificationLevel::WarningNotificationLevel);
}
}
else if (warning == EWarning::SingleExtruderMixedFilament) {
// Close by type: check_single_extruder_mixed_filament_risk() clears the shared text
// buffer on every call, so a close-by-text would miss once the risk is gone.
if (state)
notification_manager.push_slicing_customize_error_notification(NotificationType::BBLSingleExtruderMixedFilamentRisk, NotificationLevel::WarningNotificationLevel, text);
else
notification_manager.close_slicing_customize_error_notification(NotificationType::BBLSingleExtruderMixedFilamentRisk, NotificationLevel::WarningNotificationLevel);
}
else {
if (state)
notification_manager.push_plater_warning_notification(text);
+1
View File
@@ -391,6 +391,7 @@ class GLCanvas3D
PrimeTowerOutside,
NozzleFilamentIncompatible,
MixtureFilamentIncompatible,
SingleExtruderMixedFilament,
FlushingVolumeZero
};
+13 -3
View File
@@ -521,10 +521,10 @@ static const FileWildcards file_wildcards_by_type[FT_SIZE] = {
/* FT_GCODE */ { L("G-code files"), { ".gcode"sv} },
#ifdef __APPLE__
/* FT_MODEL */
{L("Supported files"), {".3mf"sv, ".stl"sv, ".oltp"sv, ".stp"sv, ".step"sv, ".svg"sv, ".amf"sv, ".obj"sv, ".usd"sv, ".usda"sv, ".usdc"sv, ".usdz"sv, ".abc"sv, ".ply"sv, ".drc"sv}},
{L("Supported files"), {".3mf"sv, ".stl"sv, ".oltp"sv, ".stp"sv, ".step"sv, ".svg"sv, ".amf"sv, ".obj"sv, ".gltf"sv, ".glb"sv, ".fbx"sv, ".usd"sv, ".usda"sv, ".usdc"sv, ".usdz"sv, ".abc"sv, ".ply"sv, ".drc"sv}},
#else
/* FT_MODEL */
{L("Supported files"), {".3mf"sv, ".stl"sv, ".oltp"sv, ".stp"sv, ".step"sv, ".svg"sv, ".amf"sv, ".obj"sv, ".drc"sv}},
{L("Supported files"), {".3mf"sv, ".stl"sv, ".oltp"sv, ".stp"sv, ".step"sv, ".svg"sv, ".amf"sv, ".obj"sv, ".gltf"sv, ".glb"sv, ".fbx"sv, ".drc"sv}},
#endif
/* FT_ZIP */ { L("ZIP files"), { ".zip"sv } },
/* FT_PROJECT */ { L("Project files"), { ".3mf"sv} },
@@ -8905,7 +8905,17 @@ void GUI_App::load_current_presets(bool active_preset_combox/*= false*/, bool ch
if (printer_technology == ptFFF && !edited_printer_preset.config.opt_bool("single_extruder_multi_material")) {
auto* nozzle_diameter = edited_printer_preset.config.option<ConfigOptionFloats>("nozzle_diameter");
if (nozzle_diameter) {
preset_bundle->set_num_filaments(nozzle_diameter->values.size());
// Mixed-color slots are virtual filaments kept at the tail of the list, so they have no
// nozzle of their own and the count has to allow for them. Only ever grow: this sizes
// the list so the combo boxes have something to bind to, and set_num_filaments() trims
// at the raw tail, so shrinking here would eat the mixes rather than the surplus
// physical slots. A list longer than the nozzle count is a state the app reaches
// legitimately - raising the extruder count and not saving the printer preset leaves
// exactly that on the next start - and losing the project's mixes to it is worse than
// carrying a filament the printer has no nozzle for until the count is next changed.
const size_t target = nozzle_diameter->values.size() + preset_bundle->num_mixed_filaments();
if (target > preset_bundle->filament_presets.size())
preset_bundle->set_num_filaments(target);
}
}
this->plater()->set_printer_technology(printer_technology);
+14 -10
View File
@@ -1656,16 +1656,16 @@ void MenuFactory::create_filament_action_menu(bool init, int active_filament_men
{
wxMenu *menu = &m_filament_action_menu;
if (init) {
// ORCA rebuild menu everytime instead checking existing of every item then deleting
while (menu->GetMenuItemCount() > 0)
menu->Destroy(menu->FindItemByPosition(0));
//if (init) { //
append_menu_item(
menu, wxID_ANY, _L("Edit"), "", [](wxCommandEvent&) {
plater()->sidebar().edit_filament(); }, "", nullptr,
[]() { return true; }, m_parent);
}
const int item_id = menu->FindItem(_L("Merge with"));
if (item_id != wxNOT_FOUND)
menu->Destroy(item_id);
//}
wxMenu* sub_menu = new wxMenu();
std::vector<wxBitmap*> icons = get_extruder_color_icons(true);
@@ -1684,11 +1684,15 @@ void MenuFactory::create_filament_action_menu(bool init, int active_filament_men
append_submenu(menu, sub_menu, wxID_ANY, _L("Merge with"), "", "",
[filaments_cnt]() { return filaments_cnt > 1; }, m_parent);
// Decompose a target colour into a printable mix of the loaded filaments. Placed before the
append_menu_item(
menu, wxID_ANY, _L("Decompose Color"), "", [](wxCommandEvent&) {
plater()->sidebar().decompose_filament_color(kSidebarContextMenuFilamentId); }, "", nullptr,
[]() { return plater()->sidebar().combos_filament().size() >= 2; }, m_parent);
menu->AppendSeparator(); // ORCA use seperator for reducing accidental clicks to delete
// ORCA use delete item on end of menu to prevent accidental clicks. clicking to submenus(merge) already not allowed by OS
const int delete_id = menu->FindItem(_L("Delete"));
if (delete_id != wxNOT_FOUND)
menu->Destroy(delete_id);
append_menu_item(
menu, wxID_ANY, _L("Delete"), _L("Delete this filament"), [](wxCommandEvent&) {
plater()->sidebar().delete_filament(-2); }, "", nullptr,
+18
View File
@@ -3233,6 +3233,24 @@ void ObjectList::merge(bool to_multipart_object)
void ObjectList::layers_editing()
{
// Height ranges give each range its own layer height, varying the mixed sub-layer heights just
// like an adaptive profile, so this raises the same warning as variable layer height and shares
// its do-not-show-again flag.
const auto& print_config = wxGetApp().preset_bundle->prints.get_edited_preset().config;
if (print_config.opt_bool("enable_mixed_color_sublayer")) {
if (wxGetApp().app_config->get("no_warn_mixed_sublayer_variable_layer") != "1") {
// Orca: parent to the plater like the sibling site in Plater::priv::on_action_layersediting
// (BBS passes nullptr, which MsgDialog remaps to the main frame).
MessageDialog dlg(wxGetApp().plater(),
_L("Using variable layer height together with mixed color sublayer may result in poor color mixing quality."),
_L("Warning"), wxICON_WARNING | wxOK);
dlg.show_dsa_button();
dlg.ShowModal();
if (dlg.get_checkbox_state())
wxGetApp().app_config->set("no_warn_mixed_sublayer_variable_layer", "1");
}
}
const Selection& selection = scene_selection();
const int obj_idx = selection.get_object_idx();
wxDataViewItem item = obj_idx >= 0 && GetSelectedItemsCount() > 1 && selection.is_single_full_object() ?
+3
View File
@@ -155,6 +155,9 @@ public:
update_dark_config();
on_sys_color_changed();
event.Skip();
#else
// Not calling Skip() is what stops the event propagating on Windows.
(void) this;
#endif // __WINDOWS__
});
+1 -1
View File
@@ -85,7 +85,7 @@ public:
void update_model_object();
//ClippingPlane get_sla_clipping_plane() const;
bool is_selection_rectangle_dragging() const { return m_selection_rectangle.is_dragging(); }
bool is_selection_rectangle_dragging() const override { return m_selection_rectangle.is_dragging(); }
bool wants_enter_leave_snapshots() const override { return true; }
std::string get_gizmo_entering_text() const override { return _u8L("Entering Brim Ears"); }
+1 -1
View File
@@ -75,7 +75,7 @@ protected:
virtual void on_render() override;
virtual void on_set_state() override;
virtual CommonGizmosDataID on_get_requirements() const override;
virtual void on_render_input_window(float x, float y, float bottom_limit);
virtual void on_render_input_window(float x, float y, float bottom_limit) override;
void on_load(cereal::BinaryInputArchive &ar) override;
void on_save(cereal::BinaryOutputArchive &ar) const override;
@@ -78,6 +78,9 @@ void GLGizmoMmuSegmentation::init_extruders_data()
m_extruders_colors = wxGetApp().plater()->get_extruders_colors();
m_selected_extruder_idx = 0;
m_gradient_ramps = wxGetApp().plater()->get_filament_gradient_ramps();
m_gradient_ramps.resize(m_extruders_colors.size());
// keep remap table consistent with current extruder count
m_extruder_remap.resize(m_extruders_colors.size());
for (size_t i = 0; i < m_extruder_remap.size(); ++i)
@@ -305,15 +308,32 @@ void GLGizmoMmuSegmentation::render_tooltip_button(float x, float y)
}
// ORCA
bool GLGizmoMmuSegmentation::draw_color_button(int idx, std::string id_str, const ColorRGBA& color, ColorRGBA& map_color, bool active, float scale)
bool GLGizmoMmuSegmentation::draw_color_button(int idx, const char* id_str, const ColorRGBA& color, ColorRGBA& map_color, bool active, float scale)
{
// Inset of the frame stroked below, which is what trims the swatch down to its visible shape.
const float frame_inset = 1.5f;
ImDrawList* draw_list = ImGui::GetWindowDrawList();
std::string label_id = std::to_string(idx) + id_str + std::to_string(idx);
ImVec2 pos = ImGui::GetCursorScreenPos();
ImVec2 size = ImVec2(27.f * scale, 27.f * scale);
ImVec4 color_vec = ImGuiWrapper::to_ImVec4(color);
ImU32 br_color = ImGui::ColorConvertFloat4ToU32(active ? ImGuiWrapper::COL_ORCA : m_is_dark_mode ? ImVec4(.35f, .35f, .35f, 1) : ImVec4(.85f, .85f, .85f, 1));
bool dark_tone = (0.299f * color.r() + 0.587f * color.g() + 0.114f * color.b()) < 0.51f; // matching values used by wxWidgets with clr.GetLuminance() < 0.51
// Every caller labels the button with the 1 based slot number, so idx - 1 picks out the slot's fade.
const std::vector<wxColour>* gradient = gradient_of(idx - 1);
// The centered slot number sits at the swatch's mid height, so take its contrast from the colour
// printed there rather than from the slot's blended color.
bool dark_tone = gradient ? (*gradient)[gradient->size() / 2].GetLuminance() < 0.51 :
(0.299f * color.r() + 0.587f * color.g() + 0.114f * color.b()) < 0.51f; // matching values used by wxWidgets with clr.GetLuminance() < 0.51
// Paint a gradient mixed filament's fade before the button and keep the button transparent, so
// the slot number and the frame below stay on top of it. The bands cannot round their corners,
// so the fade is inset to the frame, which masks it into the shape a plain color slot gets.
if (gradient) {
ImGuiWrapper::draw_gradient_ramp(draw_list, {pos.x + frame_inset * scale, pos.y + frame_inset * scale},
{pos.x + size.x - frame_inset * scale, pos.y + size.y - frame_inset * scale}, *gradient);
color_vec.w = 0.f; // let the fade show through
}
ImGui::PushStyleVar(ImGuiStyleVar_FrameBorderSize, 0);
ImGui::PushStyleVar(ImGuiStyleVar_FrameRounding , 7.f * scale);
@@ -329,7 +349,7 @@ bool GLGizmoMmuSegmentation::draw_color_button(int idx, std::string id_str, cons
auto drawBorder = [&](float d, float r, float t, ImU32 col) {
draw_list->AddRect({pos.x + d * scale, pos.y + d * scale}, {pos.x + size.x - d * scale , pos.y + size.y - d * scale}, col, r * scale, 0, t * scale);
};
drawBorder(1.5f, 3.f, 4.f, ImGui::ColorConvertFloat4ToU32(ImGui::GetStyleColorVec4(ImGuiCol_WindowBg)));
drawBorder(frame_inset, 3.f, 4.f, ImGui::ColorConvertFloat4ToU32(ImGui::GetStyleColorVec4(ImGuiCol_WindowBg)));
if(active)
drawBorder(.5f, 4.f , 2.f, br_color);
else
@@ -433,7 +453,7 @@ void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bott
m_selected_extruder_idx = extruder_idx;
}
if (extruder_idx < 16 && ImGui::IsItemHovered()) m_imgui->tooltip(_L("Shortcut Key ") + std::to_string(extruder_idx + 1), max_tooltip_width);
if (extruder_idx < int(GLGizmoMmuSegmentation::EXTRUDERS_LIMIT) && ImGui::IsItemHovered()) m_imgui->tooltip(_L("Shortcut Key ") + std::to_string(extruder_idx + 1), max_tooltip_width);
}
// ORCA: Remap filaments section (Border only, Title in border).
// Styled as a panel for visual grouping.
@@ -731,6 +751,10 @@ void GLGizmoMmuSegmentation::init_model_triangle_selectors()
continue;
int extruder_idx = (mv->extruder_id() > 0) ? mv->extruder_id() - 1 : 0;
// A volume may be assigned to a mixed-color slot, whose index can sit past the
// physical colour list; fall back to the first colour rather than reading OOB.
if (extruder_idx >= (int)m_extruders_colors.size())
extruder_idx = 0;
std::vector<ColorRGBA> ebt_colors;
ebt_colors.push_back(m_extruders_colors[size_t(extruder_idx)]);
ebt_colors.insert(ebt_colors.end(), m_extruders_colors.begin(), m_extruders_colors.end());
@@ -753,6 +777,9 @@ void GLGizmoMmuSegmentation::update_triangle_selectors_colors()
TriangleSelectorPatch* selector = dynamic_cast<TriangleSelectorPatch*>(m_triangle_selectors[i].get());
int extruder_idx = m_volumes_extruder_idxs[i];
int extruder_color_idx = std::max(0, extruder_idx - 1);
// A mixed-color slot can index past the physical colour list; fall back to the first colour.
if (extruder_color_idx >= (int)m_extruders_colors.size())
extruder_color_idx = 0;
std::vector<ColorRGBA> ebt_colors;
ebt_colors.push_back(m_extruders_colors[extruder_color_idx]);
ebt_colors.insert(ebt_colors.end(), m_extruders_colors.begin(), m_extruders_colors.end());
@@ -73,11 +73,10 @@ public:
void data_changed(bool is_serializing) override;
// TriangleSelector::serialization/deserialization has a limit to store 19 different states.
// EXTRUDER_LIMIT + 1 states are used to storing the painting because also uncolored triangles are stored.
// When increasing EXTRUDER_LIMIT, it needs to ensure that TriangleSelector::serialization/deserialization
// will be also extended to support additional states, requiring at least one state to remain free out of 19 states.
static const constexpr size_t EXTRUDERS_LIMIT = 16;
// The paint material limit follows EnforcerBlockerType::ExtruderMax: TriangleSelector
// serialization covers the extended (17..32) range through an escape nibble. Mixed-color
// filaments occupy ordinary slots, so they draw from the same budget as physical ones.
static const constexpr size_t EXTRUDERS_LIMIT = static_cast<size_t>(EnforcerBlockerType::ExtruderMax);
const float get_cursor_radius_min() const override { return CursorRadiusMin; }
@@ -116,6 +115,10 @@ protected:
// Filament remap feature
std::vector<size_t> m_extruder_remap; // index → target extruder index
// Colours each gradient mixed filament actually prints, bottom of the model first, mirrored
// from Plater so the extruder swatches draw the same fade the editor previews. Plain
// filament slots keep an empty ramp.
std::vector<std::vector<wxColour>> m_gradient_ramps;
// ORCA: Cache used filaments to filter UI
std::set<size_t> m_used_filaments; // Set of used filament indices (cached)
@@ -137,7 +140,13 @@ private:
void init_model_triangle_selectors();
// ORCA
bool draw_color_button(int idx, std::string id_str, const ColorRGBA& color, ColorRGBA& map_color, bool active, float scale);
bool draw_color_button(int idx, const char* id_str, const ColorRGBA& color, ColorRGBA& map_color, bool active, float scale);
// Gradient ramp of a filament slot, or nullptr when the slot is a plain single color
// filament. A non-null result is never empty.
const std::vector<wxColour>* gradient_of(int idx) const
{
return idx >= 0 && idx < (int) m_gradient_ramps.size() && !m_gradient_ramps[idx].empty() ? &m_gradient_ramps[idx] : nullptr;
}
// BBS
void update_triangle_selectors_colors();
+1 -1
View File
@@ -67,7 +67,7 @@ protected:
void on_register_raycasters_for_picking() override;
void on_unregister_raycasters_for_picking() override;
//BBS: GUI refactor: add object manipulation
virtual void on_render_input_window(float x, float y, float bottom_limit);
virtual void on_render_input_window(float x, float y, float bottom_limit) override;
private:
double calc_projection(const UpdateData& data) const;
+1 -1
View File
@@ -89,7 +89,7 @@ protected:
virtual void on_register_raycasters_for_picking() override;
virtual void on_unregister_raycasters_for_picking() override;
//BBS: GUI refactor: add object manipulation
virtual void on_render_input_window(float x, float y, float bottom_limit);
virtual void on_render_input_window(float x, float y, float bottom_limit) override;
private:
void render_grabbers_connection(unsigned int id_1, unsigned int id_2, const ColorRGBA& color);
+37 -9
View File
@@ -998,16 +998,40 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt)
keyCode = keyCode- WXK_NUMPAD0+'0';
}
if (keyCode >= '0' && keyCode <= '9') {
if (keyCode == '1' && !m_timer_set_color.IsRunning()) {
// The paint palette reaches EXTRUDERS_LIMIT slots (mixed-color filaments take
// ordinary slots too), so any leading digit that can start a valid two-digit
// number waits briefly for a second one.
const int digit = keyCode - '0';
const int shortcut_max = int(GLGizmoMmuSegmentation::EXTRUDERS_LIMIT);
auto can_start_two_digit = [shortcut_max](int d) { return d > 0 && d * 10 <= shortcut_max; };
auto select = [mmu_seg](int number) { return number > 0 && mmu_seg->on_number_key_down(number); };
if (m_timer_set_color.IsRunning() && m_pending_color_shortcut_tens > 0) {
const int two_digit = m_pending_color_shortcut_tens * 10 + digit;
const int pending = m_pending_color_shortcut_tens;
m_pending_color_shortcut_tens = 0;
m_timer_set_color.Stop();
if (two_digit <= shortcut_max) {
processed = select(two_digit);
} else {
// Out of range: commit the pending digit, then treat this one as new input.
processed = select(pending);
if (can_start_two_digit(digit)) {
m_pending_color_shortcut_tens = digit;
m_timer_set_color.StartOnce(500);
processed = true;
} else {
processed = select(digit) || processed;
}
}
}
else if (can_start_two_digit(digit)) {
m_pending_color_shortcut_tens = digit;
m_timer_set_color.StartOnce(500);
processed = true;
}
else if (keyCode < '7' && m_timer_set_color.IsRunning()) {
processed = mmu_seg->on_number_key_down(keyCode - '0'+10);
m_timer_set_color.Stop();
}
else {
processed = mmu_seg->on_number_key_down(keyCode - '0');
processed = select(digit);
}
}
else if (keyCode == 'F' || keyCode == 'T' || keyCode == 'S' || keyCode == 'C' || keyCode == 'H' || keyCode == 'G') {
@@ -1054,11 +1078,15 @@ bool GLGizmosManager::on_key(wxKeyEvent& evt)
void GLGizmosManager::on_set_color_timer(wxTimerEvent& evt)
{
if (m_current == MmSegmentation) {
// No second digit arrived in time: commit the pending leading digit on its own.
if (m_current == MmSegmentation && m_pending_color_shortcut_tens > 0) {
GLGizmoMmuSegmentation* mmu_seg = dynamic_cast<GLGizmoMmuSegmentation*>(get_current());
mmu_seg->on_number_key_down(1);
m_parent.set_as_dirty();
if (mmu_seg != nullptr) {
mmu_seg->on_number_key_down(m_pending_color_shortcut_tens);
m_parent.set_as_dirty();
}
}
m_pending_color_shortcut_tens = 0;
}
void GLGizmosManager::update_after_undo_redo(const UndoRedo::Snapshot& snapshot)
@@ -144,6 +144,8 @@ private:
//When there are more than 9 colors, shortcut key coloring
wxTimer m_timer_set_color;
// Leading digit of a two-digit color shortcut still waiting for its second digit.
int m_pending_color_shortcut_tens = 0;
void on_set_color_timer(wxTimerEvent& evt);
// key MENU_ICON_NAME, value = ImtextureID
+656
View File
@@ -0,0 +1,656 @@
#include "GradientCurveEditor.hpp"
#include "GUI_App.hpp"
#include "GuiColor.hpp"
#include "I18N.hpp"
#include "Widgets/StateColor.hpp"
#include <algorithm>
#include <cmath>
#include <limits>
#include <wx/dcbuffer.h>
#include <wx/dcclient.h>
#include <wx/dcgraph.h>
#include <wx/settings.h>
namespace Slic3r {
namespace GUI {
wxDEFINE_EVENT(wxEVT_GRADIENT_CURVE_CHANGED, wxCommandEvent);
namespace {
// Layout ratios of the plot rect within the widget, taken from a 214 x 180 px reference drawing.
// Plot rect occupies the upper-left region; right + bottom margins host axis arrows / labels.
constexpr double kPlotLeftRatio = 0.0316;
constexpr double kPlotRightRatio = 0.6766;
constexpr double kPlotTopRatio = 0.1529;
constexpr double kPlotBottomRatio = 0.8474;
constexpr int kGridDivisions = 9; // 10 grid lines including the outer borders.
// Hit / stroke (DIP).
constexpr int kHitRadius = 6;
constexpr int kCurveHitRadius = 5;
constexpr int kPointRadius = 4; // anchor outer radius (DIP)
constexpr int kStrokeUnselected = 2;
constexpr int kStrokeSelected = 4;
constexpr int kStrokeAxis = 2; // axis line width (px, no DPI scaling - matches kGridColor pen and 2DBed convention)
constexpr int kAxisArrowHalf = 5; // half-base of the axis arrow triangle (DIP)
constexpr int kAxisArrowLen = 10; // length of the axis arrow triangle (DIP)
// Light-mode design tokens. Resolved through StateColor::darkModeColorFor()
// at paint time so the editor follows the app theme (#EEEEEE -> #4C4C55, #6B6B6B ->
// #818183, #262E30 -> #EFEFF0, #ACACAC -> #65656A, *wxWHITE -> #2D2D31). Don't read these
// directly in paint; always go through the resolved locals declared at the top of on_paint().
const wxColour kGridColor (238, 238, 238); // #EEEEEE grey 300
const wxColour kAxisColor (107, 107, 107); // #6B6B6B grey 700
const wxColour kLabelMuted (107, 107, 107); // #6B6B6B grey 700
const wxColour kLabelStrong ( 38, 46, 48); // #262E30 grey 900
const wxColour kOutlineColor(172, 172, 172); // #ACACAC dimmed elements
// LAB (DeltaE76) threshold for "curve color is too close to the background": below it the curve
// gets a subtle outline so it does not visually vanish, otherwise it is drawn plain. Looser than
// the 5.0 of FlushPredict::is_similar_color, so a pastel pink on white still gets an outline.
constexpr float kBgSimilarThreshold = 15.0f;
constexpr int kOutlineExtraDip = 2;
} // namespace
GradientCurveEditor::GradientCurveEditor(wxWindow* parent,
const wxColour& color_low,
const wxColour& color_high)
: wxPanel(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxBORDER_NONE)
, m_color_low(color_low)
, m_color_high(color_high)
{
SetBackgroundStyle(wxBG_STYLE_PAINT);
SetBackgroundColour(wxGetApp().get_window_default_clr());
// Wide enough so the X-axis "Material Ratio" label fits past the arrow tip without overlap.
SetMinSize(FromDIP(wxSize(260, 200)));
reset_to_linear(0.10, 0.90);
Bind(wxEVT_PAINT, &GradientCurveEditor::on_paint, this);
Bind(wxEVT_LEFT_DOWN, &GradientCurveEditor::on_left_down, this);
Bind(wxEVT_LEFT_UP, &GradientCurveEditor::on_left_up, this);
Bind(wxEVT_RIGHT_DOWN, &GradientCurveEditor::on_right_down, this);
Bind(wxEVT_MOTION, &GradientCurveEditor::on_motion, this);
Bind(wxEVT_LEAVE_WINDOW,&GradientCurveEditor::on_leave, this);
Bind(wxEVT_SIZE, &GradientCurveEditor::on_size, this);
Bind(wxEVT_MOUSE_CAPTURE_LOST, [this](wxMouseCaptureLostEvent&) {
m_drag_mode = DragMode::None;
m_drag_idx = -1;
m_dragged_moved = false;
});
}
GradientCurveEditor::~GradientCurveEditor()
{
// See MixedFilamentDialog::~MixedFilamentDialog: a widget destroyed while it
// still holds the capture wedges mouse input for the whole application.
if (HasCapture())
ReleaseMouse();
}
void GradientCurveEditor::set_points(const PointList& pts)
{
m_points = pts;
normalize_points();
Refresh();
}
void GradientCurveEditor::set_colors(const wxColour& color_low, const wxColour& color_high)
{
m_color_low = color_low;
m_color_high = color_high;
Refresh();
}
void GradientCurveEditor::set_selected_curve(int curve_idx)
{
const int new_sel = (curve_idx == 0) ? 0 : 1;
if (m_selected_curve == new_sel) return;
m_selected_curve = new_sel;
Refresh();
}
void GradientCurveEditor::reset_to_linear(double y0, double y1)
{
auto clamp_y = [](double v) {
return std::max(kGradientMinRatio, std::min(kGradientMaxRatio, v));
};
m_points.clear();
GradientAnchor a0; a0.x = 0.0; a0.y = clamp_y(y0);
GradientAnchor a1; a1.x = 1.0; a1.y = clamp_y(y1);
m_points.push_back(a0);
m_points.push_back(a1);
m_selected_curve = 0;
Refresh();
emit_changed();
}
void GradientCurveEditor::reverse()
{
// Mirror y around 0.5. Tangents are slopes dy/dx so they flip sign to keep the
// local shape consistent across the mirror; NaN tangents remain "use PCHIP default".
for (auto& p : m_points) {
p.y = 1.0 - p.y;
if (std::isfinite(p.m_in)) p.m_in = -p.m_in;
if (std::isfinite(p.m_out)) p.m_out = -p.m_out;
}
Refresh();
emit_changed();
}
void GradientCurveEditor::normalize_points()
{
if (m_points.empty()) {
GradientAnchor a0; a0.x = 0.0; a0.y = kGradientMinRatio;
GradientAnchor a1; a1.x = 1.0; a1.y = kGradientMaxRatio;
m_points.push_back(a0);
m_points.push_back(a1);
return;
}
for (auto& p : m_points) {
p.x = std::max(0.0, std::min(1.0, p.x));
p.y = std::max(kGradientMinRatio, std::min(kGradientMaxRatio, p.y));
}
std::sort(m_points.begin(), m_points.end(),
[](const GradientAnchor& a, const GradientAnchor& b) {
return a.x < b.x;
});
if (m_points.size() < 2) {
GradientAnchor tail; tail.x = 1.0; tail.y = m_points.front().y;
m_points.push_back(tail);
}
m_points.front().x = 0.0;
m_points.back().x = 1.0;
}
void GradientCurveEditor::emit_changed()
{
wxCommandEvent evt(wxEVT_GRADIENT_CURVE_CHANGED, GetId());
evt.SetEventObject(this);
ProcessWindowEvent(evt);
}
wxRect GradientCurveEditor::plot_rect() const
{
const wxSize sz = GetClientSize();
const int x = static_cast<int>(std::lround(sz.x * kPlotLeftRatio));
const int y = static_cast<int>(std::lround(sz.y * kPlotTopRatio));
const int x2 = static_cast<int>(std::lround(sz.x * kPlotRightRatio));
const int y2 = static_cast<int>(std::lround(sz.y * kPlotBottomRatio));
// Force square 1:1 so X/Y axes share the same scale and grid cells stay square. Anchor at
// the top-left so the "100%" labels on the bottom/right still align with the plot edges.
const int side = std::max(1, std::min(x2 - x, y2 - y));
return wxRect(x, y, side, side);
}
wxPoint2DDouble GradientCurveEditor::data_to_px_f(double x, double y) const
{
const wxRect r = plot_rect();
// y axis is inverted: y=1 should sit at the top.
return wxPoint2DDouble(r.x + x * r.width, r.y + (1.0 - y) * r.height);
}
wxPoint GradientCurveEditor::data_to_px(double x, double y) const
{
const wxPoint2DDouble p = data_to_px_f(x, y);
return wxPoint(static_cast<int>(std::lround(p.m_x)), static_cast<int>(std::lround(p.m_y)));
}
void GradientCurveEditor::px_to_data(int px, int py, double& x, double& y) const
{
const wxRect r = plot_rect();
const double w = std::max(1, r.width);
const double h = std::max(1, r.height);
x = std::max(0.0, std::min(1.0, (px - r.x) / w));
y = std::max(0.0, std::min(1.0, 1.0 - (py - r.y) / h));
}
double GradientCurveEditor::sample_curve_y(double x) const
{
GradientCurve gc;
gc.points = m_points;
return sample_gradient_curve(gc, x);
}
int GradientCurveEditor::hit_test(int px, int py) const
{
const int tol = FromDIP(kHitRadius);
int best_idx = -1;
int best_d2 = tol * tol;
for (size_t i = 0; i < m_points.size(); ++i) {
// Anchor visual y is curve-specific: component 1's anchor sits at (x, 1 - stored_y).
const double vy = to_visual_y(m_selected_curve, m_points[i].y);
const wxPoint p = data_to_px(m_points[i].x, vy);
const int dx = px - p.x;
const int dy = py - p.y;
const int d2 = dx * dx + dy * dy;
if (d2 <= best_d2) {
best_idx = static_cast<int>(i);
best_d2 = d2;
}
}
return best_idx;
}
int GradientCurveEditor::hit_test_curve(int px, int py, int* seg_out) const
{
if (seg_out) *seg_out = -1;
if (m_points.size() < 2) return -1;
const int tol = FromDIP(kCurveHitRadius);
const int tol2 = tol * tol;
auto dist2_to_seg = [&](int ax, int ay, int bx, int by) -> int {
const double dx = bx - ax;
const double dy = by - ay;
const double l2 = dx * dx + dy * dy;
if (l2 == 0.0) {
const double ddx = px - ax;
const double ddy = py - ay;
return static_cast<int>(ddx * ddx + ddy * ddy);
}
double t = ((px - ax) * dx + (py - ay) * dy) / l2;
t = std::max(0.0, std::min(1.0, t));
const double ex = ax + t * dx;
const double ey = ay + t * dy;
const double ddx = px - ex;
const double ddy = py - ey;
return static_cast<int>(ddx * ddx + ddy * ddy);
};
// Hit-test against the same dense Hermite polyline that on_paint draws, so the
// clickable line follows the visual curve exactly (no offset on the bent parts).
// When a hit is found, also report the index of the left anchor of the data-space
// segment that covers cursor x; needed by the segment-bend interaction.
const wxRect rc = plot_rect();
const int samples = std::max(128, rc.width * 2);
auto seg_for_x = [&](double cursor_x) -> int {
for (size_t i = 1; i < m_points.size(); ++i) {
if (cursor_x <= m_points[i].x)
return static_cast<int>(i - 1);
}
return static_cast<int>(m_points.size() - 2);
};
auto curve_hit = [&](int curve_idx) -> bool {
wxPoint prev;
for (int s = 0; s <= samples; ++s) {
const double x = double(s) / samples;
const double y0 = sample_curve_y(x);
const double vy = to_visual_y(curve_idx, y0);
const wxPoint cur = data_to_px(x, vy);
if (s > 0 && dist2_to_seg(prev.x, prev.y, cur.x, cur.y) <= tol2)
return true;
prev = cur;
}
return false;
};
// Prefer the selected curve so overlapping segments don't unintentionally steal focus.
if (curve_hit(m_selected_curve)) {
if (seg_out) {
double nx = 0, dummy = 0;
px_to_data(px, py, nx, dummy);
*seg_out = seg_for_x(nx);
}
return m_selected_curve;
}
const int other = 1 - m_selected_curve;
if (curve_hit(other)) {
if (seg_out) {
double nx = 0, dummy = 0;
px_to_data(px, py, nx, dummy);
*seg_out = seg_for_x(nx);
}
return other;
}
return -1;
}
void GradientCurveEditor::on_paint(wxPaintEvent& /*evt*/)
{
// Resolve theme colors every paint so dark-mode toggles (no re-construction) take
// effect without an explicit listener. Window bg is read from GUI_App, not
// GetBackgroundColour(), since the latter is snapshotted at construction time.
const wxColour bg = wxGetApp().get_window_default_clr();
const wxColour grid_color = StateColor::darkModeColorFor(kGridColor);
const wxColour axis_color = StateColor::darkModeColorFor(kAxisColor);
const wxColour label_muted = StateColor::darkModeColorFor(kLabelMuted);
const wxColour label_strong = StateColor::darkModeColorFor(kLabelStrong);
const wxColour point_fill = StateColor::darkModeColorFor(*wxWHITE);
// Softer than axis_color: the curve outline only has to lift the curve off the
// background, it must not compete with the structural axis / grid.
const wxColour outline_color = StateColor::darkModeColorFor(kOutlineColor);
wxAutoBufferedPaintDC raw_dc(this);
raw_dc.SetBackground(wxBrush(bg));
raw_dc.Clear();
// Render through wxGCDC so curves, arrows and anchor circles get anti-aliased; the buffered
// DC is the actual back buffer that gets blitted to the window.
wxGCDC dc(raw_dc);
// The curve and its anchors are drawn straight on the graphics context so their
// coordinates stay sub-pixel accurate (see data_to_px_f).
wxGraphicsContext* gc = dc.GetGraphicsContext();
const wxRect rc = plot_rect();
if (rc.width <= 0 || rc.height <= 0)
return;
// 10x10 light grid (10 lines including outer borders, 9 equal divisions).
dc.SetPen(wxPen(grid_color, 1));
for (int i = 0; i <= kGridDivisions; ++i) {
const int x = rc.x + rc.width * i / kGridDivisions;
const int y = rc.y + rc.height * i / kGridDivisions;
dc.DrawLine(x, rc.y, x, rc.y + rc.height);
dc.DrawLine(rc.x, y, rc.x + rc.width, y);
}
// Set the label font first so text width measurements drive arrow / label placement.
wxFont label_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
label_font.SetPointSize(std::max(7, label_font.GetPointSize() - 1));
dc.SetFont(label_font);
const wxString axis_y_title = _L("Material Ratio");
const wxString axis_x_title = _L("Model Height");
const wxString pct_text = wxT("100%");
const wxSize x_title_sz = dc.GetTextExtent(axis_x_title);
const wxSize y_title_sz = dc.GetTextExtent(axis_y_title);
wxFont strong_font = label_font;
strong_font.SetWeight(wxFONTWEIGHT_SEMIBOLD);
dc.SetFont(strong_font);
const wxSize pct_text_sz = dc.GetTextExtent(pct_text);
dc.SetFont(label_font);
// Axes (grey 700) with filled triangle arrows. Y-axis extends above the plot top to the
// canvas top edge; X-axis extends past the plot right toward the canvas right edge.
const int arrow_half = FromDIP(kAxisArrowHalf);
const int arrow_len = FromDIP(kAxisArrowLen);
const wxSize sz = GetClientSize();
dc.SetPen(wxPen(axis_color, kStrokeAxis));
dc.SetBrush(wxBrush(axis_color));
// Y-axis: vertical line at plot_left, from arrow tip near canvas top down to plot bottom.
const int y_axis_x = rc.x;
const int y_title_pct_gap = FromDIP(1);
const int y_title_bottom_pad = FromDIP(2);
const int y_title_y = std::max(0, rc.y - y_title_sz.y - y_title_pct_gap - pct_text_sz.y - y_title_bottom_pad);
const int y_arrow_tip_y = y_title_y;
const int y_arrow_ty = y_arrow_tip_y + arrow_len;
dc.DrawLine(y_axis_x, y_arrow_ty, y_axis_x, rc.y + rc.height);
{
wxPoint tri[3] = {
wxPoint(y_axis_x, y_arrow_tip_y),
wxPoint(y_axis_x - arrow_half, y_arrow_ty),
wxPoint(y_axis_x + arrow_half, y_arrow_ty),
};
dc.DrawPolygon(3, tri);
}
// X-axis arrow tip: stays just past the plot ideally, but is clamped so the trailing
// "Material Ratio" label still fits inside the canvas without overlapping the arrow.
const int x_axis_y = rc.y + rc.height;
const int x_label_gap = FromDIP(4);
const int x_edge_pad = FromDIP(6);
const int x_arrow_ideal = rc.x + rc.width + FromDIP(10);
const int x_arrow_max = sz.x - x_title_sz.x - x_label_gap - x_edge_pad - arrow_len;
const int x_arrow_tx = std::max(rc.x + rc.width + arrow_len,
std::min(x_arrow_ideal, x_arrow_max));
const int x_arrow_tip_x = x_arrow_tx + arrow_len;
const int x_title_x = x_arrow_tip_x + x_label_gap;
dc.DrawLine(rc.x, x_axis_y, x_arrow_tx, x_axis_y);
{
wxPoint tri[3] = {
wxPoint(x_arrow_tip_x, x_axis_y),
wxPoint(x_arrow_tx, x_axis_y - arrow_half),
wxPoint(x_arrow_tx, x_axis_y + arrow_half),
};
dc.DrawPolygon(3, tri);
}
// Labels.
// "Model Height" and "100%" share the same left x; the gap is larger than the
// axis-arrow half-base so the text never visually touches the Y-axis arrow.
const int label_left_x = y_axis_x + FromDIP(10);
dc.SetTextForeground(label_muted);
dc.DrawText(axis_y_title, label_left_x, y_title_y);
dc.SetFont(strong_font);
dc.SetTextForeground(label_strong);
dc.DrawText(pct_text, label_left_x, y_title_y + y_title_sz.y + y_title_pct_gap);
// Bottom-right "100%" sits under the right end of the plot; "Material Ratio" follows the
// X-axis arrow tip (placement was already clamped above to leave room).
dc.DrawText(pct_text, rc.x + rc.width - pct_text_sz.x, x_axis_y);
dc.SetFont(label_font);
dc.SetTextForeground(label_muted);
dc.DrawText(axis_x_title, x_title_x, x_axis_y - x_title_sz.y / 2);
if (m_points.size() < 2 || !gc)
return;
auto color_for_curve = [&](int curve_idx) -> wxColour {
wxColour c = (curve_idx == 0) ? m_color_low : m_color_high;
// Transparent filaments (alpha == 0, e.g. #FFFFFF00) would be invisible.
// Lift alpha so the curve stays visible while still hinting at transparency.
if (c.Alpha() == 0)
c.Set(c.Red(), c.Green(), c.Blue(), 150);
return c;
};
auto build_polyline = [&](int curve_idx) -> std::vector<wxPoint2DDouble> {
const int samples = std::max(128, rc.width * 2);
std::vector<wxPoint2DDouble> poly;
poly.reserve(samples + 1);
for (int s = 0; s <= samples; ++s) {
const double x = double(s) / samples;
const double y0 = sample_curve_y(x);
const double vy = to_visual_y(curve_idx, y0);
poly.push_back(data_to_px_f(x, vy));
}
return poly;
};
// Only the geometry goes through the graphics context: dc.DrawLines() takes integer wxPoint
// and would quantize the curve back to whole pixels. The pen is still set on the dc, which
// forwards it here while keeping its own cached state in sync for later dc drawing.
auto draw_polyline = [&](const std::vector<wxPoint2DDouble>& poly, const wxColour& col, int stroke_dip) {
dc.SetPen(wxPen(col, FromDIP(stroke_dip)));
gc->StrokeLines(poly.size(), poly.data());
};
// Outline only when the curve color is perceptually close to the background; otherwise
// the plain filament color reads fine and the extra stroke would look heavy.
auto needs_outline = [&](const wxColour& c) {
return calc_color_distance(c, bg) < kBgSimilarThreshold;
};
auto draw_one = [&](int curve_idx, int stroke_dip) {
const auto poly = build_polyline(curve_idx);
const wxColour col = color_for_curve(curve_idx);
if (needs_outline(col))
draw_polyline(poly, outline_color, stroke_dip + kOutlineExtraDip);
draw_polyline(poly, col, stroke_dip);
};
// Draw unselected first so the selected curve sits on top.
const int other = 1 - m_selected_curve;
draw_one(other, kStrokeUnselected);
draw_one(m_selected_curve, kStrokeSelected);
// Control points (selected curve only): hollow circle with axis-color border, theme-aware fill.
// Drawn on the graphics context with a sub-pixel center so the ring stays centered on the
// curve instead of drifting up to half a pixel off it; pen and brush go through the dc for
// the same reason as in draw_polyline above.
const double r = FromDIP(kPointRadius);
dc.SetPen(wxPen(axis_color, 1));
dc.SetBrush(wxBrush(point_fill));
for (size_t i = 0; i < m_points.size(); ++i) {
const double vy = to_visual_y(m_selected_curve, m_points[i].y);
const wxPoint2DDouble p = data_to_px_f(m_points[i].x, vy);
gc->DrawEllipse(p.m_x - r, p.m_y - r, r * 2, r * 2);
}
}
void GradientCurveEditor::on_left_down(wxMouseEvent& evt)
{
const wxPoint pos = evt.GetPosition();
m_dragged_moved = false;
// 1) Anchor on the selected curve takes precedence over everything else.
// Dragging an anchor resets its tangent overrides so the surrounding curve
// returns to PCHIP-default shape (matches user expectation that pulling an
// anchor "straightens out" the local mess).
const int idx = hit_test(pos.x, pos.y);
if (idx >= 0) {
m_drag_mode = DragMode::Anchor;
m_drag_idx = idx;
// Only emit a change event when clearing the tangents actually mutates
// the curve. A plain click on an already-default anchor must not trigger
// re-slicing through the changed-event listener.
const bool had_tangent = std::isfinite(m_points[idx].m_in)
|| std::isfinite(m_points[idx].m_out);
m_points[idx].m_in = std::numeric_limits<double>::quiet_NaN();
m_points[idx].m_out = std::numeric_limits<double>::quiet_NaN();
if (!HasCapture())
CaptureMouse();
Refresh();
if (had_tangent)
emit_changed();
return;
}
// 2) Line-body hit. Determine which curve and which segment.
int seg = -1;
const int curve_hit = hit_test_curve(pos.x, pos.y, &seg);
if (curve_hit < 0) {
m_drag_mode = DragMode::None;
evt.Skip();
return;
}
// 3) Non-selected curve hit -> switch selection only, no drag arming.
if (curve_hit != m_selected_curve) {
m_selected_curve = curve_hit;
m_drag_mode = DragMode::None;
Refresh();
evt.Skip();
return;
}
// 4) Selected curve line body hit -> insert a new anchor at cursor x (snapped
// to the current smooth curve so the initial click is visually invisible)
// and immediately enter Anchor drag mode. Bending the segment without
// inserting an anchor is not an option: a single cubic between two existing
// anchors cannot put its peak under an off-center cursor.
double nx = 0, dummy = 0;
px_to_data(pos.x, pos.y, nx, dummy);
if (nx <= 0.0 || nx >= 1.0 || seg < 0) {
m_drag_mode = DragMode::None;
evt.Skip();
return;
}
GradientAnchor a;
a.x = nx;
a.y = sample_curve_y(nx);
const size_t insert_idx = static_cast<size_t>(seg) + 1;
m_points.insert(m_points.begin() + insert_idx, a);
m_drag_mode = DragMode::Anchor;
m_drag_idx = static_cast<int>(insert_idx);
if (!HasCapture())
CaptureMouse();
Refresh();
emit_changed();
}
void GradientCurveEditor::on_left_up(wxMouseEvent& evt)
{
if (HasCapture())
ReleaseMouse();
// Anchor mode (either an existing anchor or one freshly inserted by on_left_down)
// already fired emit_changed on mouse_down; only fire again here if the user
// actually dragged so the slicer doesn't re-run on a pure click.
if (m_drag_mode == DragMode::Anchor && m_dragged_moved)
emit_changed();
m_drag_mode = DragMode::None;
m_drag_idx = -1;
m_dragged_moved = false;
(void)evt;
}
void GradientCurveEditor::on_right_down(wxMouseEvent& evt)
{
const wxPoint pos = evt.GetPosition();
const int idx = hit_test(pos.x, pos.y);
if (idx > 0 && static_cast<size_t>(idx) + 1 < m_points.size()) {
// Interior anchor on the selected curve -> delete it. Endpoints stay locked.
m_points.erase(m_points.begin() + idx);
Refresh();
emit_changed();
return;
}
// Right-click on the non-selected curve switches selection (never deletes).
const int curve_hit = hit_test_curve(pos.x, pos.y);
if (curve_hit >= 0 && curve_hit != m_selected_curve) {
m_selected_curve = curve_hit;
Refresh();
return;
}
evt.Skip();
}
void GradientCurveEditor::on_motion(wxMouseEvent& evt)
{
if (!evt.LeftIsDown() || m_drag_mode != DragMode::Anchor) {
evt.Skip();
return;
}
if (static_cast<size_t>(m_drag_idx) >= m_points.size())
return;
const wxPoint pos = evt.GetPosition();
double nx = 0, vy = 0;
px_to_data(pos.x, pos.y, nx, vy);
auto& p = m_points[m_drag_idx];
const bool is_first = (m_drag_idx == 0);
const bool is_last = (static_cast<size_t>(m_drag_idx) + 1 == m_points.size());
// Endpoints stay locked at x=0 / x=1; interior anchors clamp into
// (left_neighbor.x, right_neighbor.x) so they can't cross or coincide.
if (!is_first && !is_last) {
const double xl = m_points[m_drag_idx - 1].x;
const double xr = m_points[m_drag_idx + 1].x;
const double eps = 1e-4;
nx = std::max(xl + eps, std::min(xr - eps, nx));
p.x = nx;
}
// y is constrained to the reserved blend band so neither component ever
// reaches 0% / 100%, matching the sampler's clamp.
p.y = std::max(kGradientMinRatio,
std::min(kGradientMaxRatio, to_stored_y(m_selected_curve, vy)));
m_dragged_moved = true;
Refresh();
}
void GradientCurveEditor::on_leave(wxMouseEvent& evt)
{
evt.Skip();
}
void GradientCurveEditor::on_size(wxSizeEvent& evt)
{
Refresh();
evt.Skip();
}
} // namespace GUI
} // namespace Slic3r
+122
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@@ -0,0 +1,122 @@
#ifndef slic3r_GradientCurveEditor_hpp_
#define slic3r_GradientCurveEditor_hpp_
#include <vector>
#include <wx/colour.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/geometry.h>
#include <wx/panel.h>
#include "libslic3r/FilamentMixer.hpp"
namespace Slic3r {
namespace GUI {
// Photoshop-style curve editor for "Z progress -> first-component ratio" mapping.
// Curve evaluation uses cubic Hermite with PCHIP defaults plus optional per-anchor
// tangent overrides (m_in / m_out, NaN = use PCHIP default). The same evaluator
// (FilamentMixer::sample_gradient_curve) is shared with the slicing backend so what
// the editor renders matches the G-code output 1:1.
//
// Interaction model (PS Curves style):
// - Click or press-and-drag on the line body inserts a new anchor at the cursor x
// (snapped to the current smooth curve, NaN tangents) and starts dragging it.
// A pure click leaves an anchor sitting exactly on the previous curve shape; a
// drag moves the new anchor freely so the bump follows the cursor 1:1.
// - Dragging an existing anchor moves (x, y) and clears its m_in / m_out so the
// local curve returns to the PCHIP default shape around it.
// - Right-click on an interior anchor deletes it; endpoints stay locked.
class GradientCurveEditor : public wxPanel
{
public:
using PointList = std::vector<GradientAnchor>;
GradientCurveEditor(wxWindow* parent,
const wxColour& color_low = wxColour(217, 217, 217),
const wxColour& color_high = wxColour(217, 217, 217));
~GradientCurveEditor() override;
// Replace the entire point list. The widget enforces x in [0,1], y in [0,1],
// sorts by x, and clamps the first / last x to 0 / 1. Tangent overrides are
// preserved as-is (NaN entries continue to use PCHIP defaults).
void set_points(const PointList& pts);
const PointList& get_points() const { return m_points; }
void set_colors(const wxColour& color_low, const wxColour& color_high);
// Which curve currently responds to drag / add / delete and is drawn with the thick stroke.
// 0 = first component (color_low), 1 = second component (color_high). Storage layer is
// unaffected: m_points always represents component 0's ratio.
void set_selected_curve(int curve_idx);
int get_selected_curve() const { return m_selected_curve; }
// Reset to a two-point linear curve from y0 at t=0 to y1 at t=1.
// Clears all tangent overrides.
void reset_to_linear(double y0, double y1);
// Flip the curve top to bottom (all y -> 1 - y; tangents negated to mirror shape).
void reverse();
private:
enum class DragMode {
None, // nothing armed
Anchor, // dragging an anchor (either existing or just inserted from a line hit)
};
void normalize_points();
void emit_changed();
void on_paint(wxPaintEvent& evt);
void on_left_down(wxMouseEvent& evt);
void on_left_up(wxMouseEvent& evt);
void on_right_down(wxMouseEvent& evt);
void on_motion(wxMouseEvent& evt);
void on_leave(wxMouseEvent& evt);
void on_size(wxSizeEvent& evt);
// Coordinate mapping between data (x, y in [0,1]) and pixels in plot area.
wxRect plot_rect() const;
// Sub-pixel accurate mapping, used for drawing: rounding the curve vertices to whole
// pixels leaves a staircase that anti-aliasing cannot smooth out, and the step is
// twice as coarse on 2x (Retina) displays.
wxPoint2DDouble data_to_px_f(double x, double y) const;
wxPoint data_to_px(double x, double y) const;
void px_to_data(int px, int py, double& x, double& y) const;
// Anchor hit test for the currently-selected curve (uses translated visual y).
int hit_test(int px, int py) const; // returns point index or -1
// Line-body hit test across both curves. Returns 0/1 for which curve was hit, -1 if none.
// Prefers the selected curve when both are within threshold. seg_out (when non-null)
// receives the left-anchor index of the segment that was hit on the returned curve;
// on_left_down uses it to know where in m_points to insert a freshly-added anchor.
int hit_test_curve(int px, int py, int* seg_out = nullptr) const;
// Sample the curve in stored space (component 0) at x.
double sample_curve_y(double x) const;
// Symmetric translation between visual y (what the user sees / clicks) and stored y
// (component 0's ratio in m_points).
static double to_stored_y(int curve_idx, double visual_y) {
return (curve_idx == 0) ? visual_y : (1.0 - visual_y);
}
static double to_visual_y(int curve_idx, double stored_y) {
return (curve_idx == 0) ? stored_y : (1.0 - stored_y);
}
PointList m_points;
wxColour m_color_low;
wxColour m_color_high;
int m_selected_curve = 0;
DragMode m_drag_mode = DragMode::None;
int m_drag_idx = -1; // valid when m_drag_mode == Anchor
bool m_dragged_moved = false;
};
// Custom event raised when the curve is edited (drag / add / remove / reset / reverse).
wxDECLARE_EVENT(wxEVT_GRADIENT_CURVE_CHANGED, wxCommandEvent);
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_GradientCurveEditor_hpp_
+19
View File
@@ -2404,6 +2404,25 @@ void ImGuiWrapper::draw(
}
}
void ImGuiWrapper::draw_gradient_ramp(ImDrawList *draw_list, const ImVec2 &top_left, const ImVec2 &bottom_right, const std::vector<wxColour> &ramp)
{
if (draw_list == nullptr || ramp.empty() || bottom_right.x <= top_left.x || bottom_right.y <= top_left.y)
return;
const int rows = std::max(1, (int) std::lround(bottom_right.y - top_left.y));
const float row_h = (bottom_right.y - top_left.y) / rows;
const size_t last = ramp.size() - 1;
for (int r = 0; r < rows; ++r) {
// Row 0 is the top of the rect and so takes the ramp's last entry, the model's top.
const double t = (rows > 1) ? (double) (rows - 1 - r) / (rows - 1) : 0.5;
const wxColour &c = ramp[(size_t) (t * last + 0.5)];
// The bottom row snaps to the rect's edge so rounding never leaves a sliver uncovered.
const float y0 = top_left.y + r * row_h;
const float y1 = (r + 1 == rows) ? bottom_right.y : top_left.y + (r + 1) * row_h;
draw_list->AddRectFilled({top_left.x, y0}, {bottom_right.x, y1}, IM_COL32(c.Red(), c.Green(), c.Blue(), c.Alpha()));
}
}
void ImGuiWrapper::draw_cross_hair(const ImVec2 &position, float radius, ImU32 color, int num_segments, float thickness) {
auto draw_list = ImGui::GetOverlayDrawList();
draw_list->AddCircle(position, radius, color, num_segments, thickness);
+16
View File
@@ -3,10 +3,12 @@
#include <string>
#include <map>
#include <vector>
#include <cstdlib>
#include <imgui/imgui.h>
#include <wx/colour.h>
#include <wx/string.h>
#include "libslic3r/Point.hpp"
@@ -299,6 +301,20 @@ public:
int num_segments = 0,
float thickness = 4.f);
/// <summary>
/// Fill a rect with a filament gradient ramp, one band per pixel row, ramp.front() along
/// the bottom edge. Bands rather than one interpolated rect, because the ramp follows the
/// slot's gradient curve and ImGui's corner interpolation could only draw a straight fade.
/// </summary>
/// <param name="draw_list">Define where to draw it</param>
/// <param name="top_left">Upper left corner of the rect</param>
/// <param name="bottom_right">Lower right corner of the rect</param>
/// <param name="ramp">Colours printed, bottom of the model first</param>
static void draw_gradient_ramp(ImDrawList * draw_list,
const ImVec2 & top_left,
const ImVec2 & bottom_right,
const std::vector<wxColour> &ramp);
/// <summary>
/// Check that font ranges contain all chars in string
/// (rendered Unicodes are stored in GlyphRanges)
+5
View File
@@ -2330,6 +2330,11 @@ bool MainFrame::get_enable_slice_status()
}
}
// A mixed filament whose components were deleted, or whose components disagree in type,
// cannot be resolved at slicing time. Block the slice until the user fixes it.
if (enable && m_plater->sidebar().has_broken_mixed_filament())
enable = false;
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << boost::format(": m_slice_select %1%, enable= %2% ")%m_slice_select %enable;
return enable;
}
File diff suppressed because it is too large Load Diff
+183
View File
@@ -0,0 +1,183 @@
#ifndef slic3r_MixedFilamentDialog_hpp_
#define slic3r_MixedFilamentDialog_hpp_
#include <array>
#include <string>
#include <utility>
#include <vector>
#include <wx/bitmap.h>
#include <wx/panel.h>
#include <wx/tglbtn.h>
#include <wx/stattext.h>
#include "GUI_Utils.hpp"
#include "libslic3r/FilamentMixer.hpp"
class Button;
class CheckBox;
class ComboBox;
class wxMouseEvent;
class wxScrolledWindow;
class wxTextCtrl;
class wxWrapSizer;
namespace Slic3r {
namespace GUI {
class GradientCurveEditor;
class RatioLabelPanel;
struct MixedFilamentResult {
std::vector<unsigned int> components; // 1-based physical filament indices
std::vector<int> ratios; // percentages, sum = 100
bool gradient_enabled = false;
int gradient_direction = 0; // 0 = A→B, 1 = B→A (only for 2-color)
bool per_part_gradient = false; // valid only when gradient_enabled == true
// Optional Photoshop-style custom curve overriding the linear A→B gradient.
// Empty -> use linear (gradient_direction). Non-empty -> cubic Hermite over [0,1]^2
// with optional per-anchor tangent overrides (see GradientAnchor).
std::vector<GradientAnchor> gradient_curve;
};
class MixedFilamentDialog : public DPIDialog
{
public:
MixedFilamentDialog(wxWindow* parent,
const std::vector<std::string>& physical_colors,
const std::vector<std::string>& physical_names,
const std::vector<std::string>& physical_types = {});
MixedFilamentDialog(wxWindow* parent,
const MixedFilamentResult& existing,
const std::vector<std::string>& physical_colors,
const std::vector<std::string>& physical_names,
const std::vector<std::string>& physical_types = {});
~MixedFilamentDialog();
MixedFilamentResult get_result() const { return m_result; }
protected:
void on_dpi_changed(const wxRect& suggested_rect) override;
private:
void build_ui();
wxBoxSizer* create_preview_panel();
wxBoxSizer* create_material_selection();
wxBoxSizer* create_ratio_slider();
wxBoxSizer* create_triangle_picker();
wxBoxSizer* create_gradient_section();
wxBoxSizer* create_recommendation_grid();
wxBoxSizer* create_button_panel();
void on_filament_changed();
void on_ratio_changed(int new_ratio_a);
void on_gradient_toggled();
void on_gradient_direction_changed();
void on_gradient_curve_changed();
void on_per_part_gradient_toggled();
void on_add_material();
void on_remove_material();
void on_recommendation_clicked(unsigned int comp_a, unsigned int comp_b);
void on_recommendation_clicked_triple(unsigned int a, unsigned int b, unsigned int c);
void apply_manual_ratio(size_t idx, int value);
void apply_dragged_triangle_ratio(int r0, int r1, int r2);
void reset_manual_ratio_state();
void refresh_ratio_labels();
void sync_triangle_weights_from_ratios();
void start_ratio_editor(size_t idx, wxWindow* anchor, const wxRect& anchor_rect);
void commit_ratio_editor(bool apply);
void commit_ratio_editor_from_background(wxMouseEvent& e);
void update_preview();
void update_ok_button_state();
void update_gradient_direction_items();
void update_component_count_ui();
// Picks dialog (width, height) based on current state so the gradient curve
// editor and the recommendation list stay visible at the same time.
wxSize compute_dialog_size() const;
void rebuild_all_combos();
void rebuild_recommendation_items();
void refresh_curve_editor_colors();
void paint_warning_panel(wxPaintEvent& evt);
wxBitmap make_swatch_bitmap(size_t idx);
// Reserves the same width on every material row label so the combo boxes line up.
static void apply_uniform_label_width(wxStaticText* lbl);
// Appends one "Filament N" label + combo row to m_material_rows_sizer. N follows the
// number of rows already there, so callers must not renumber anything themselves.
void append_material_row();
// Helpers for component/ratio access
size_t num_components() const { return m_result.components.size(); }
unsigned int comp(size_t i) const { return (i < m_result.components.size()) ? m_result.components[i] : 1; }
int ratio(size_t i) const { return (i < m_result.ratios.size()) ? m_result.ratios[i] : 0; }
wxColour comp_colour(size_t i) const;
MixedFilamentResult m_result;
bool m_edit_mode{false};
std::vector<std::string> m_physical_colors;
std::vector<std::string> m_physical_names;
std::vector<std::string> m_physical_types;
wxString m_type_mismatch_msg;
// Combo item index -> 1-based physical filament index (per combo)
std::vector<std::vector<unsigned int>> m_combo_to_physical;
// UI controls
wxPanel* m_preview_canvas{nullptr};
wxPanel* m_summary_panel{nullptr};
std::vector<ComboBox*> m_combo_filaments;
wxBoxSizer* m_material_rows_sizer{nullptr};
wxPanel* m_ratio_bar{nullptr};
wxPanel* m_triangle_panel{nullptr};
RatioLabelPanel* m_label_ratio_a{nullptr};
RatioLabelPanel* m_label_ratio_b{nullptr};
wxPanel* m_ratio_editor_panel{nullptr};
wxTextCtrl* m_ratio_editor{nullptr};
CheckBox* m_chk_gradient{nullptr};
wxStaticText* m_label_gradient{nullptr};
ComboBox* m_combo_gradient_dir{nullptr};
wxBoxSizer* m_gradient_sizer{nullptr};
GradientCurveEditor* m_curve_editor{nullptr};
wxBoxSizer* m_curve_sizer{nullptr};
CheckBox* m_chk_per_part_gradient{nullptr};
wxStaticText* m_label_per_part_gradient{nullptr};
wxBoxSizer* m_per_part_gradient_sizer{nullptr};
Button* m_btn_add_material{nullptr};
Button* m_btn_remove_material{nullptr};
Button* m_btn_ok{nullptr};
Button* m_btn_cancel{nullptr};
wxBoxSizer* m_warning_sizer{nullptr};
wxPanel* m_warning_panel{nullptr};
wxBoxSizer* m_ratio_sizer{nullptr};
wxBoxSizer* m_triangle_sizer{nullptr};
wxBoxSizer* m_right_sizer{nullptr};
wxScrolledWindow* m_recommendation_scroll{nullptr};
wxWrapSizer* m_recommendation_grid{nullptr};
// Drag state. The ratio bar and the triangle picker capture the mouse
// independently, so they must not share a flag: a mouse-up on one would
// otherwise clear the other's flag and skip its ReleaseMouse().
bool m_ratio_dragging{false};
bool m_tri_dragging{false};
std::vector<size_t> m_ratio_manual_order;
size_t m_ratio_editor_idx{0};
bool m_ratio_editor_committing{false};
wxWindow* m_ratio_editor_anchor{nullptr};
// Triangle picker drag point (barycentric weights)
double m_tri_wx{0.333}, m_tri_wy{0.333}, m_tri_wz{0.334};
// Cached triangle color bitmap (invalidated when colors or size change)
wxBitmap m_tri_cache_bmp;
wxColour m_tri_cache_c0, m_tri_cache_c1, m_tri_cache_c2;
wxSize m_tri_cache_size;
std::array<RatioLabelPanel*, 3> m_triangle_ratio_labels{nullptr, nullptr, nullptr};
};
} // namespace GUI
} // namespace Slic3r
#endif // slic3r_MixedFilamentDialog_hpp_
+4
View File
@@ -162,6 +162,8 @@ enum class NotificationType
//BBL: plugin install hint
BBLPluginInstallHint,
BBLFlushingVolumeZero,
// A mixed-color filament references a deleted component, or its components disagree in type.
BBLMixedFilamentBroken,
BBLPluginUpdateAvailable,
BBLPreviewOnlyMode,
BBLPrinterConfigUpdateAvailable,
@@ -172,6 +174,8 @@ enum class NotificationType
BBLBedFilamentIncompatible,
BBLMixUsePLAAndPETG,
BBLNozzleFilamentIncompatible,
// A mixed-color filament is printed on a single-nozzle printer (frequent changes and purging).
BBLSingleExtruderMixedFilamentRisk,
OrcaSharedProfilesAvailable,
OrcaCloudAPIError,
OrcaSyncConflict,
+133
View File
@@ -6,6 +6,7 @@
#include <sstream>
#include <regex>
#include "libslic3r/MultiNozzleUtils.hpp"
#include "libslic3r/FilamentMixer.hpp"
#include <future>
#include <glad/gl.h>
#include <boost/algorithm/string.hpp>
@@ -1675,6 +1676,25 @@ std::vector<int> PartPlate::get_extruders(bool conside_custom_gcode) const
std::sort(plate_extruders.begin(), plate_extruders.end());
auto it_end = std::unique(plate_extruders.begin(), plate_extruders.end());
plate_extruders.resize(std::distance(plate_extruders.begin(), it_end));
// Expand mixed filament slots to their physical components. A mixed slot is virtual and
// is never loaded into a tray, so callers (AMS mapping, filament checks) must see the
// physical filaments it resolves to instead.
{
auto& project_config = wxGetApp().preset_bundle->project_config;
auto* is_mixed_opt = project_config.option<ConfigOptionBools>("filament_is_mixed");
auto* comp_strs_opt = project_config.option<ConfigOptionStrings>("filament_mixed_components");
if (is_mixed_opt && comp_strs_opt && has_any_mixed_filament(is_mixed_opt->values)) {
std::vector<unsigned int> ext_0based;
for (int e : plate_extruders)
if (e >= 1) ext_0based.push_back((unsigned int)(e - 1));
auto expanded = expand_mixed_filaments(ext_0based, is_mixed_opt->values, comp_strs_opt->values);
plate_extruders.clear();
for (unsigned int e : expanded)
plate_extruders.push_back((int)(e + 1));
}
}
return plate_extruders;
}
@@ -1836,6 +1856,24 @@ std::vector<int> PartPlate::get_extruders_under_cli(bool conside_custom_gcode, D
std::sort(plate_extruders.begin(), plate_extruders.end());
auto it_end = std::unique(plate_extruders.begin(), plate_extruders.end());
plate_extruders.resize(std::distance(plate_extruders.begin(), it_end));
// Expand mixed filament slots to their physical components. A mixed slot is virtual and
// is never loaded into a tray, so callers (AMS mapping, filament checks) must see the
// physical filaments it resolves to instead.
{
auto* is_mixed_opt = full_config.option<ConfigOptionBools>("filament_is_mixed");
auto* comp_strs_opt = full_config.option<ConfigOptionStrings>("filament_mixed_components");
if (is_mixed_opt && comp_strs_opt && has_any_mixed_filament(is_mixed_opt->values)) {
std::vector<unsigned int> ext_0based;
for (int e : plate_extruders)
if (e >= 1) ext_0based.push_back((unsigned int)(e - 1));
auto expanded = expand_mixed_filaments(ext_0based, is_mixed_opt->values, comp_strs_opt->values);
plate_extruders.clear();
for (unsigned int e : expanded)
plate_extruders.push_back((int)(e + 1));
}
}
return plate_extruders;
}
@@ -1889,6 +1927,25 @@ std::vector<int> PartPlate::get_extruders_without_support(bool conside_custom_gc
std::sort(plate_extruders.begin(), plate_extruders.end());
auto it_end = std::unique(plate_extruders.begin(), plate_extruders.end());
plate_extruders.resize(std::distance(plate_extruders.begin(), it_end));
// Expand mixed filament slots to their physical components. A mixed slot is virtual and
// is never loaded into a tray, so callers (AMS mapping, filament checks) must see the
// physical filaments it resolves to instead.
{
auto& project_config = wxGetApp().preset_bundle->project_config;
auto* is_mixed_opt = project_config.option<ConfigOptionBools>("filament_is_mixed");
auto* comp_strs_opt = project_config.option<ConfigOptionStrings>("filament_mixed_components");
if (is_mixed_opt && comp_strs_opt && has_any_mixed_filament(is_mixed_opt->values)) {
std::vector<unsigned int> ext_0based;
for (int e : plate_extruders)
if (e >= 1) ext_0based.push_back((unsigned int)(e - 1));
auto expanded = expand_mixed_filaments(ext_0based, is_mixed_opt->values, comp_strs_opt->values);
plate_extruders.clear();
for (unsigned int e : expanded)
plate_extruders.push_back((int)(e + 1));
}
}
return plate_extruders;
}
@@ -1990,6 +2047,50 @@ bool PartPlate::check_tpu_printable_status(const DynamicPrintConfig & config, co
return true;
}
// A mixed-color filament alternates between its components constantly. On a single-nozzle
// printer every one of those switches is a full filament change plus a purge, so warn before
// slicing. Multi-nozzle printers keep the components loaded at once and are not affected.
bool PartPlate::check_single_extruder_mixed_filament_risk(const DynamicPrintConfig &config, std::string &warning_text) const
{
warning_text.clear();
auto *nozzle_diameter_opt = config.option<ConfigOptionFloatsNullable>("nozzle_diameter");
if (!nozzle_diameter_opt || nozzle_diameter_opt->values.size() > 1)
return false;
auto *is_mixed_opt = wxGetApp().preset_bundle->project_config.option<ConfigOptionBools>("filament_is_mixed");
if (!is_mixed_opt || !has_any_mixed_filament(is_mixed_opt->values))
return false;
auto is_mixed_slot = [&](int extruder_1based) {
size_t idx = (size_t)(extruder_1based - 1);
return idx < is_mixed_opt->values.size() && is_mixed_opt->values[idx];
};
const std::string mixed_warn_msg = _u8L("Printing mixed-color filament on a single-extruder printer requires frequent filament changes and flushing, "
"which may significantly increase waste and the risk of nozzle / waste-chute clogging.");
for (int obj_idx = 0; obj_idx < (int)m_model->objects.size(); ++obj_idx) {
if (!contain_instance_totally(obj_idx, 0))
continue;
ModelObject *mo = m_model->objects[obj_idx];
int obj_ext = mo->config.has("extruder") ? mo->config.extruder() : 1;
if (is_mixed_slot(obj_ext)) {
warning_text = mixed_warn_msg;
return true;
}
for (ModelVolume *mv : mo->volumes) {
int vol_ext = mv->config.has("extruder") ? mv->config.extruder() : obj_ext;
if (is_mixed_slot(vol_ext)) {
warning_text = mixed_warn_msg;
return true;
}
}
}
return false;
}
bool PartPlate::check_mixture_of_pla_and_petg(const DynamicPrintConfig &config)
{
bool has_pla = false;
@@ -6384,6 +6485,31 @@ int PartPlateList::store_to_3mf_structure(PlateDataPtrs& plate_data_list, bool w
}
//parse filament info
plate_data_item->parse_filament_info(m_plate_list[i]->get_slice_result());
// Record mixed (virtual) filaments actually used on this plate.
// Source is ToolOrdering::used_mixed_filaments (slots that appeared in
// layer tools before resolve), persisted on GCodeProcessorResult / Print —
// not print->extruders() which only reflects assignment.
{
std::vector<unsigned int> used_mixed;
if (auto *slice_result = m_plate_list[i]->get_slice_result())
used_mixed = slice_result->used_mixed_filaments;
if (used_mixed.empty() && print)
used_mixed = print->get_slice_used_mixed_filaments();
if (!used_mixed.empty() && print) {
const auto &fila_types = print->config().filament_type.values;
const auto &fila_colors = print->config().filament_colour.values;
const auto &fila_comps = print->config().filament_mixed_components.values;
for (unsigned int fid : used_mixed) {
PlateMixedFilamentInfo mixed_info;
mixed_info.id = (int) fid + 1;
if (fid < fila_types.size()) mixed_info.type = fila_types[fid];
if (fid < fila_colors.size()) mixed_info.color = fila_colors[fid];
if (fid < fila_comps.size()) mixed_info.components = fila_comps[fid];
plate_data_item->mixed_filaments_info.push_back(mixed_info);
}
}
}
} else {
BOOST_LOG_TRIVIAL(info) << __FUNCTION__ << "slice result = " << m_plate_list[i]->get_slice_result()
<< ", result valid = " << m_plate_list[i]->is_slice_result_valid();
@@ -6450,6 +6576,13 @@ int PartPlateList::load_from_3mf_structure(PlateDataPtrs& plate_data_list, int f
m_plate_list[index]->slice_filaments_info = plate_data_list[i]->slice_filaments_info;
gcode_result->warnings = plate_data_list[i]->warnings;
gcode_result->filament_maps = plate_data_list[i]->filament_maps;
gcode_result->used_mixed_filaments.clear();
for (const auto &mixed_info : plate_data_list[i]->mixed_filaments_info) {
if (mixed_info.id > 0)
gcode_result->used_mixed_filaments.push_back(static_cast<unsigned int>(mixed_info.id - 1));
}
if (Print *print = dynamic_cast<Print*>(fff_print))
print->set_slice_used_mixed_filaments(gcode_result->used_mixed_filaments);
// Reconstruct the device-side nozzle grouping from the loaded 3mf so
// the monitor/preview can map filaments to physical nozzles.

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