Remap paint after dovetail cut

This commit is contained in:
Noisyfox
2026-05-10 23:08:40 +08:00
parent a0d1ccaf28
commit f3fe37eab3

View File

@@ -451,15 +451,23 @@ static void merge_solid_parts_inside_object(ModelObjectPtrs& objects)
for (ModelObject* mo : objects) {
TriangleMesh mesh;
// Merge all SolidPart but not Connectors
std::vector<std::optional<TriangleSelector::SavedPainting>> saved_paintings;
for (const ModelVolume* mv : mo->volumes) {
if (mv->is_model_part() && !mv->is_cut_connector()) {
TriangleMesh m = mv->mesh();
m.transform(mv->get_matrix());
mesh.merge(m);
saved_paintings.emplace_back(mv->save_painting());
if (saved_paintings.back()) {
saved_paintings.back()->mesh = std::move(m);
}
}
}
if (!mesh.empty()) {
ModelVolume* new_volume = mo->add_volume(mesh);
ModelVolume* new_volume = mo->add_volume(std::move(mesh));
for (const auto& saved_painting : saved_paintings) {
new_volume->restore_painting(saved_painting, true);
}
new_volume->name = mo->name;
// Delete all merged SolidPart but not Connectors
for (int i = int(mo->volumes.size()) - 2; i >= 0; --i) {
@@ -583,6 +591,11 @@ const ModelObjectPtrs& Cut::perform_with_groove(const Groove& groove, const Tran
tmp_model.add_object(*cut_mo);
ModelObject* tmp_object = tmp_model.objects.front();
// Store source volume id so we could track them back after the cut
for (int i = 0; i < cut_mo->volumes.size(); i++) {
tmp_object->volumes[i]->cut_info.source_volume = cut_mo->volumes[i]->id();
}
auto add_volumes_from_cut = [](ModelObject* object, const ModelObjectCutAttribute attribute, const Model& tmp_model_for_cut) {
const auto& volumes = tmp_model_for_cut.objects.front()->volumes;
for (const ModelVolume* volume : volumes)
@@ -603,6 +616,20 @@ const ModelObjectPtrs& Cut::perform_with_groove(const Groove& groove, const Tran
tmp_model_for_cut.add_object(*cut.perform_with_plane().front());
assert(!tmp_model_for_cut.objects.empty());
// Track back the volume id
for (const auto v : tmp_model_for_cut.objects.front()->volumes) {
auto& src_id = v->cut_info.source_volume;
if (src_id.valid()) {
// Find the src volume
for (const auto volume : object->volumes) {
if (src_id == volume->id()) {
src_id = volume->cut_info.source_volume;
break;
}
}
}
}
object->clear_volumes();
add_volumes_from_cut(object, add_volumes_attribute, tmp_model_for_cut);
reset_instance_transformation(object, m_instance);
@@ -663,6 +690,48 @@ const ModelObjectPtrs& Cut::perform_with_groove(const Groove& groove, const Tran
// this part can be added to the upper object now
add_volumes_from_cut(upper, ModelObjectCutAttribute::KeepLower, tmp_model_for_cut);
// Paint volumes
if (m_attributes.has(ModelObjectCutAttribute::KeepPaint)) {
const auto instance_matrix = cut_mo->instances[m_instance]->get_transformation().get_matrix_no_offset();
std::map<ObjectID, std::optional<TriangleSelector::SavedPainting>> saved_paintings;
auto get_painting = [&saved_paintings, &cut_mo, &instance_matrix](const ObjectID& volume_id) -> std::optional<TriangleSelector::SavedPainting>& {
const auto it = saved_paintings.find(volume_id);
if (it != saved_paintings.end()) {
return it->second;
}
// Export paintings from volume
const auto volume = std::find_if(cut_mo->volumes.begin(), cut_mo->volumes.end(),
[&volume_id](const ModelVolume* v) { return volume_id == v->id(); });
std::optional<TriangleSelector::SavedPainting> saved_painting = (*volume)->save_painting();
if (saved_painting) {
// Transform mesh to cut space (same transform as process_volume_cut applies)
const auto volume_matrix = (*volume)->get_matrix();
saved_painting->mesh.transform(instance_matrix * volume_matrix, true);
}
saved_paintings.emplace(volume_id, std::move(saved_painting));
return saved_paintings[volume_id];
};
auto paint_volumes = [&get_painting](const ModelObject* object) {
for (const auto volume : object->volumes) {
if (volume->cut_info.source_volume.valid()) {
volume->restore_painting(get_painting(volume->cut_info.source_volume));
}
}
};
if (m_attributes.has(ModelObjectCutAttribute::KeepUpper)) {
paint_volumes(upper);
}
if (m_attributes.has(ModelObjectCutAttribute::KeepLower)) {
paint_volumes(lower);
}
}
ModelObjectPtrs cut_object_ptrs;
if (keep_as_parts) {