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add attribution and design notes
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@@ -23,6 +23,24 @@ class ModelObject;
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// object-dependent (computed from mesh vertex bounds) and is NOT included in
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// build_forward_transform(). The machine-frame shear/scale is derived directly
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// from the tilt angle in MachineFrameTransform and no longer lives here.
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//
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// Design note: this mesh-rotation approach replaced an earlier pre-shear
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// method (now removed). While that initial pre-shear method was instrumental
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// in getting belt printer slicing off the ground in the first place, its place is
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// in the past. A big thank you goes to the Unlayered3D team, who recommended
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// switching to a pre-slice rotation stage instead. Doing so keeps the slicing
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// operation isometric — no distortion of the sliced geometry — while the
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// non-orthogonal machine-axis compensation is confined to a g-code-side shear/scale
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// derived from the same tilt angle.
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//
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// This fixed a number of issues, including several issues noticed by hotcubcar
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// regarding adaptive infills not working, gyroid becoming anisotropic, and more
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// that were all mostly resolved as a result of the switch.
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//
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// This also means that the pre-slice rotation transform methodology can be used
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// more cleanly on non-belt printers.
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// - HarrierPigeon (Joseph Robertson)
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class BeltTransformPipeline
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{
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public:
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