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docs: add BambuStudio reference path to spec
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@@ -2,6 +2,7 @@
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**Date:** 2026-07-07
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**Source:** Port from BambuStudio `AMSDryControl` feature
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**Reference:** `D:\projects\BambuStudio` — match its behavior as much as possible; when in doubt, check the BambuStudio source
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**Branch:** `dev/ams-heat`
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## Overview
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@@ -75,9 +76,9 @@ Additionally, OrcaSlicer already has `ams_drying.svg` and `ams_is_drying.svg`.
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Promoted from `DevAms::AmsType` (currently local to the class) to a global enum in `DevDefs.h` so `DevFilamentDryingPreset` and `DevUtilBackend` can reference it without depending on `DevAms`. `DevAms::AmsType` is updated to be a typedef for `DevAmsType`, and all existing references to `DevAms::AmsType` remain valid (it's the same type):
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```cpp
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// DevDefs.h — global enum using OrcaSlicer's existing names (same integer values as before)
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// DevDefs.h — global enum matching BambuStudio's DevAmsType naming
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enum DevAmsType : int {
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DUMMY = 0,
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EXT_SPOOL = 0,
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AMS = 1,
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AMS_LITE = 2,
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N3F = 3, // AMS 2 Pro
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@@ -86,7 +87,8 @@ enum DevAmsType : int {
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// DevFilaSystem.h — DevAms class updated:
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// Replace "enum AmsType { DUMMY=0, AMS=1, AMS_LITE=2, N3F=3, N3S=4 }"
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// with "using AmsType = DevAmsType;" (keeps existing code compiling)
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// with "using AmsType = DevAmsType;"
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// Existing references to DevAms::DUMMY become DevAms::EXT_SPOOL (same value, different name).
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```
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### `DevAms` class additions (in `DevFilaSystem.h`)
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