perf: speed up G-code export by 4-17% via parallel overhang precompute (#16050)

Co-authored-by: Rodrigo Faselli <162915171+RF47@users.noreply.github.com>
This commit is contained in:
Kris Austin
2026-10-03 11:50:36 -03:00
committed by GitHub
co-authored by Rodrigo Faselli
parent a6dbf2502d
commit c67b54b39d
6 changed files with 453 additions and 93 deletions
@@ -7,6 +7,7 @@
#include <catch2/matchers/catch_matchers_floating_point.hpp>
#include <catch2/benchmark/catch_benchmark.hpp>
#include "libslic3r/AABBTreeLines.hpp"
#include "libslic3r/GCode.hpp"
#include "libslic3r/GCode/ExtrusionProcessor.hpp"
#include "libslic3r/GCodeReader.hpp"
#include "libslic3r/TriangleMesh.hpp"
@@ -15,6 +16,8 @@
#include <algorithm>
#include <cmath>
#include <cstdint>
#include <cstring>
#include <functional>
#include "libslic3r/Line.hpp"
#include "libslic3r/Point.hpp"
@@ -538,6 +541,187 @@ TEST_CASE("A wall is left whole where neither its speed nor its cooling changes"
REQUIRE(points.size() == 3);
}
namespace {
// The caged overhang box, sliced, and a layer on its slope.
struct SlicedCage
{
Print print;
Model model;
const PrintObject *object{nullptr};
const Layer *layer{nullptr};
explicit SlicedCage(const DynamicPrintConfig &config = caged_overhang_config("classic"))
{
init_print(std::vector<TriangleMesh>{caged_overhang_mesh()}, print, model, config, nullptr, false);
print.process();
object = print.objects().front();
layer = object->get_layer(int(std::lround((caged_slope_z_min + caged_slope_z_max) / 2. / caged_layer_height)));
}
};
using Walls = std::vector<std::vector<ProcessedPoint>>;
// Estimates every wall of `layer` against whatever layer `estimator` was last prepared with before it.
Walls estimate_walls(ExtrusionQualityEstimator &estimator, const PrintObject *object, const Layer &layer)
{
const ConfigOptionPercents overlaps({90, 75, 50, 25, 13, 0});
const ConfigOptionFloatsOrPercents speeds({FloatOrPercent{100, true}, FloatOrPercent{50, true}, FloatOrPercent{30, true},
FloatOrPercent{20, true}, FloatOrPercent{10, true}, FloatOrPercent{5, true}});
Walls walls;
estimator.set_current_object(object);
for (const LayerRegion *region : layer.regions())
for_each_extrusion_path(region->perimeters, [&](const ExtrusionPath &path) {
if (is_perimeter(path.role()))
walls.push_back(estimator.estimate_extrusion_quality(path, overlaps, speeds, caged_outer_wall_speed, caged_outer_wall_speed,
true, 0.5f));
});
return walls;
}
uint32_t float_bits(float value)
{
uint32_t bits;
std::memcpy(&bits, &value, sizeof(bits));
return bits;
}
bool same_point(const ProcessedPoint &a, const ProcessedPoint &b)
{
return a.p == b.p && float_bits(a.speed) == float_bits(b.speed) && float_bits(a.overlap) == float_bits(b.overlap);
}
// Requires the walls to match point for point, bit for bit.
void check_identical(const Walls &actual, const Walls &expected)
{
REQUIRE(actual.size() == expected.size());
for (size_t wall = 0; wall < actual.size(); ++wall) {
INFO("wall " << wall);
REQUIRE(actual[wall].size() == expected[wall].size());
for (size_t i = 0; i < actual[wall].size(); ++i) {
const ProcessedPoint &a = actual[wall][i];
const ProcessedPoint &e = expected[wall][i];
INFO("point " << i << ": speed " << a.speed << " vs " << e.speed << ", overlap " << a.overlap << " vs " << e.overlap);
CHECK(a.p == e.p);
CHECK(float_bits(a.speed) == float_bits(e.speed));
CHECK(float_bits(a.overlap) == float_bits(e.overlap));
}
}
}
bool any_difference(const Walls &a, const Walls &b)
{
return !std::equal(a.begin(), a.end(), b.begin(), b.end(), [](const std::vector<ProcessedPoint> &wa, const std::vector<ProcessedPoint> &wb) {
return std::equal(wa.begin(), wa.end(), wb.begin(), wb.end(), same_point);
});
}
bool any_slowed(const Walls &walls)
{
return std::any_of(walls.begin(), walls.end(), [](const std::vector<ProcessedPoint> &wall) {
return std::any_of(wall.begin(), wall.end(), [](const ProcessedPoint &point) { return point.speed < caged_outer_wall_speed; });
});
}
} // namespace
TEST_CASE("Overhang data computed ahead of the generator gives the same wall speeds", "[ExtrusionProcessor]")
{
const SlicedCage cage;
REQUIRE(cage.layer->lower_layer != nullptr);
ExtrusionQualityEstimator queried;
queried.prepare_for_new_layer(cage.object, cage.layer->lower_layer);
queried.prepare_for_new_layer(cage.object, cage.layer);
const Walls expected = estimate_walls(queried, cage.object, *cage.layer);
REQUIRE(any_slowed(expected));
ExtrusionQualityEstimator precomputed;
precomputed.prepare_for_new_layer(cage.object, cage.layer->lower_layer);
precomputed.set_precomputed_layers({precompute_overhang_layer(cage.object, *cage.layer)});
precomputed.prepare_for_new_layer(cage.object, cage.layer);
check_identical(estimate_walls(precomputed, cage.object, *cage.layer), expected);
}
TEST_CASE("Overhang distances measured against another layer than the previous one are not used", "[ExtrusionProcessor]")
{
const SlicedCage cage;
const Layer *two_below = cage.layer->lower_layer->lower_layer;
REQUIRE(two_below != nullptr);
ExtrusionQualityEstimator queried;
queried.prepare_for_new_layer(cage.object, two_below);
queried.prepare_for_new_layer(cage.object, cage.layer);
const Walls expected = estimate_walls(queried, cage.object, *cage.layer);
ExtrusionQualityEstimator one_below;
one_below.prepare_for_new_layer(cage.object, cage.layer->lower_layer);
one_below.prepare_for_new_layer(cage.object, cage.layer);
REQUIRE(any_difference(estimate_walls(one_below, cage.object, *cage.layer), expected));
ExtrusionQualityEstimator precomputed;
precomputed.prepare_for_new_layer(cage.object, two_below);
precomputed.set_precomputed_layers({precompute_overhang_layer(cage.object, *cage.layer)});
precomputed.prepare_for_new_layer(cage.object, cage.layer);
check_identical(estimate_walls(precomputed, cage.object, *cage.layer), expected);
}
TEST_CASE("Overhang data computed for another layer is not used", "[ExtrusionProcessor]")
{
const SlicedCage cage;
const Layer *one_below = cage.layer->lower_layer;
REQUIRE(one_below != nullptr);
REQUIRE(one_below->lower_layer != nullptr);
ExtrusionQualityEstimator queried;
queried.prepare_for_new_layer(cage.object, one_below);
queried.prepare_for_new_layer(cage.object, cage.layer);
const Walls expected = estimate_walls(queried, cage.object, *cage.layer);
ExtrusionQualityEstimator two_below;
two_below.prepare_for_new_layer(cage.object, one_below->lower_layer);
two_below.prepare_for_new_layer(cage.object, cage.layer);
REQUIRE(any_difference(estimate_walls(two_below, cage.object, *cage.layer), expected));
ExtrusionQualityEstimator precomputed;
precomputed.set_precomputed_layers({precompute_overhang_layer(cage.object, *one_below)});
precomputed.prepare_for_new_layer(cage.object, one_below);
precomputed.prepare_for_new_layer(cage.object, cage.layer);
check_identical(estimate_walls(precomputed, cage.object, *cage.layer), expected);
}
TEST_CASE("Precomputed overhang data has the curled-line tree exactly when a region slows down for curled perimeters", "[ExtrusionProcessor]")
{
const bool slowdown = GENERATE(false, true);
DynamicPrintConfig config = caged_overhang_config("classic");
config.set_deserialize_strict("slowdown_for_curled_perimeters", slowdown ? "1" : "0");
const SlicedCage cage(config);
GCode::LayerToPrint layer;
layer.object_layer = cage.layer;
layer.original_object = cage.object;
const std::vector<PrecomputedOverhangLayer> precomputed = precompute_overhang_layers({layer}, false);
REQUIRE(precomputed.size() == 1);
CHECK((precomputed.front().lower_curled_lines != nullptr) == slowdown);
}
TEST_CASE("Caged external overhangs are slowed when printed by object or through the pressure equalizer", "[ExtrusionProcessor]")
{
const auto [key, value] = GENERATE(table<const char *, const char *>({
{"print_sequence", "by object"},
{"max_volumetric_extrusion_rate_slope", "10"},
}));
INFO(key << " = " << value);
DynamicPrintConfig config = caged_overhang_config("classic");
config.set_deserialize_strict(key, value);
Print print;
Model model;
init_print(std::vector<TriangleMesh>{caged_overhang_mesh()}, print, model, config, nullptr, false);
const std::vector<double> feed_rates = caged_slope_feed_rates(gcode(print));
info_feed_rates("caged slope", feed_rates);
REQUIRE_FALSE(feed_rates.empty());
REQUIRE(*std::max_element(feed_rates.begin(), feed_rates.end()) < caged_slow_speed * MM_PER_MIN);
}
TEST_CASE("Benchmark caged overhang interior sampling", "[ExtrusionProcessor][!benchmark]"){
const char* wall_generator = GENERATE("classic", "arachne");