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Fix of objects have wrong color when using convex printbeds - SPE-1132
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9e3e565bb6
commit
c071132385
1 file changed
+4
-2
@@ -5119,10 +5119,12 @@ void GLCanvas3D::_render_objects(GLVolumeCollection::ERenderType type)
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break;
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}
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default:
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case BuildVolume::Type::Convex:
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case BuildVolume::Type::Custom: {
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m_volumes.set_print_volume({ static_cast<int>(type),
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{ 0.0f, 0.0f, 0.0f, 0.0f },
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{ 0.0f, 0.0f } });
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{ -FLT_MAX, -FLT_MAX, FLT_MAX, FLT_MAX },
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{ -FLT_MAX, FLT_MAX } }
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);
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}
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}
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if (m_requires_check_outside_state) {
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