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Minor improvement, reuse context
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@@ -387,7 +387,7 @@ sub Render {
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# prevent calling SetCurrent() when window is not shown yet
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return unless $self->IsShownOnScreen;
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return unless my $context = $self->GetContext;
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$self->SetCurrent($self->GetContext);
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$self->SetCurrent($context);
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$self->InitGL;
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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