Show axis on selected plate (#9419)

* Update 3DBed.cpp

* Update 3DBed.cpp

* Merge branch 'main' into axis-on-selected
This commit is contained in:
yw4z
2025-08-23 19:31:28 +03:00
committed by GitHub
parent 5fa35342fd
commit 8b78fe98aa

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@@ -230,17 +230,20 @@ void Bed3D::Axes::render()
shader->start_using();
//shader->set_uniform("emission_factor", 0.0f);
// ORCA show axes on current plate
Vec3d plate_origin = wxGetApp().plater()->get_partplate_list().get_selected_plate()->get_origin();
// x axis
m_arrow.set_color(AXIS_X_COLOR);
render_axis(shader, Geometry::assemble_transform(m_origin, { 0.0, 0.5 * M_PI, 0.0 }));
render_axis(shader, Geometry::assemble_transform(plate_origin, { 0.0, 0.5 * M_PI, 0.0 }));
// y axis
m_arrow.set_color(AXIS_Y_COLOR);
render_axis(shader, Geometry::assemble_transform(m_origin, { -0.5 * M_PI, 0.0, 0.0 }));
render_axis(shader, Geometry::assemble_transform(plate_origin, { -0.5 * M_PI, 0.0, 0.0 }));
// z axis
m_arrow.set_color(AXIS_Z_COLOR);
render_axis(shader, Geometry::assemble_transform(m_origin));
render_axis(shader, Geometry::assemble_transform(plate_origin));
shader->stop_using();