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https://github.com/OrcaSlicer/OrcaSlicer.git
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Add processor mapping for ARM64 -> DEPS_ARCH=arm64
With this change, builds on ARM64 hosts will successfully kick off! Unfortunately there are still missing/outdated dependencies, so the build doesn't yet succeed. This makes it much easier to check what we're failing on though.
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@@ -785,8 +785,10 @@ function(orcaslicer_copy_dlls target config postfix output_dlls)
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set(_arch "x64")
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elseif ("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "X86")
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set(_arch "x86")
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elseif ("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "ARM64")
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set(_arch "arm64")
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else ()
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message(FATAL_ERROR "Unable to detect architecture")
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message(FATAL_ERROR "Unable to detect architecture: ${CMAKE_SYSTEM_PROCESSOR}")
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endif ()
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get_property(_is_multi GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
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6
deps/CMakeLists.txt
vendored
6
deps/CMakeLists.txt
vendored
@@ -265,8 +265,12 @@ if (MSVC)
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message(STATUS "\nDetected X86 compiler => building X86 deps bundle\n")
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set(DEPS_ARCH "x86")
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include("deps-windows.cmake")
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elseif ("${CMAKE_SYSTEM_PROCESSOR}" STREQUAL "ARM64")
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message(STATUS "\nDetected ARM64 compiler => building ARM64 deps bundle\n")
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set(DEPS_ARCH "arm64")
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include("deps-windows.cmake")
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else ()
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message(FATAL_ERROR "Unable to detect architecture")
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message(FATAL_ERROR "Unable to detect architecture: ${CMAKE_SYSTEM_PROCESSOR}")
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endif ()
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elseif (APPLE)
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message("OS X SDK Path: ${CMAKE_OSX_SYSROOT}")
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