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https://github.com/OrcaSlicer/OrcaSlicer.git
synced 2026-06-14 07:52:56 +00:00
Fix and consolidate number tab creation
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@@ -354,6 +354,7 @@ void CalibPressureAdvancePattern::set_starting_point(Vec2d pt)
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}
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m_starting_point = pt;
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m_last_pos = pt;
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};
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CustomGCode::Info CalibPressureAdvancePattern::generate_gcodes()
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@@ -413,22 +414,11 @@ CustomGCode::Info CalibPressureAdvancePattern::generate_gcodes()
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// glyph on every other line
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for (int j = 0; j < num_patterns; j += 2) {
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double current_glyph_start_x =
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m_starting_point.x() +
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(j * (m_pattern_spacing + line_width())) +
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(j * ((m_wall_count - 1) * line_spacing_angle())) // this aligns glyph starts with first pattern perim
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;
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// shift glyph center to middle of pattern walls. m_digit_segment_len = half of x width of glyph
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current_glyph_start_x +=
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(((m_wall_count - 1) / 2) * line_spacing_angle()) - m_digit_segment_len
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;
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current_glyph_start_x += pattern_shift();
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gcode << draw_number(
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current_glyph_start_x,
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glyph_start_x(j),
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m_starting_point.y() + frame_size_y() + m_glyph_padding_vertical + line_width(),
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m_params.start + (j * m_params.step),
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DrawDigitMode::Bottom_To_Top,
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m_draw_digit_mode,
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m_line_width,
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m_height_layer,
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m_writer
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@@ -442,8 +432,8 @@ CustomGCode::Info CalibPressureAdvancePattern::generate_gcodes()
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double to_y = m_starting_point.y();
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double side_length = m_wall_side_length;
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// shrink first layer to fit inside frame
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if (i == 0) {
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// shrink first layer to fit inside frame
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double shrink =
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(
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line_spacing_anchor() * (m_anchor_perimeters - 1) +
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@@ -748,30 +738,55 @@ double CalibPressureAdvancePattern::object_size_y()
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line_width_anchor();
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}
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double CalibPressureAdvancePattern::glyph_start_x()
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double CalibPressureAdvancePattern::glyph_start_x(int pattern_i)
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{
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return
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// note that pattern_i is zero-based!
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// align glyph's start with first perimeter of specified pattern
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double x =
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// starting offset
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m_starting_point.x() +
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(((m_wall_count - 1) / 2) * line_spacing_angle() - 2)
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pattern_shift() +
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// width of pattern extrusions
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pattern_i * (m_wall_count - 1) * line_spacing_angle() + // center to center distance of extrusions
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pattern_i * line_width() + // endcaps. center to end on either side = 1 line width
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// space between each pattern
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pattern_i * m_pattern_spacing
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;
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// align to middle of pattern walls
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x += m_wall_count * line_spacing_angle() / 2;
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// shift so glyph is centered on pattern
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// m_digit_segment_len = half of X length of glyph
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x -= (glyph_length_x() / 2);
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return x;
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}
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double CalibPressureAdvancePattern::glyph_end_x()
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{
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return
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m_starting_point.x() +
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(get_num_patterns() - 1) * (m_pattern_spacing + line_width()) +
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(get_num_patterns() - 1) * ((m_wall_count - 1) * line_spacing_angle()) +
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4
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;
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double CalibPressureAdvancePattern::glyph_length_x() {
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// half of line_width sticks out on each side
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return line_width() + (2 * m_digit_segment_len);
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}
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double CalibPressureAdvancePattern::glyph_tab_max_x()
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{
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// only every other glyph is shown, starting with 1
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int num = get_num_patterns();
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int max_num =
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(num % 2 == 0)
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? num - 1
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: num
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;
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// padding at end should be same as padding at start
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double padding = glyph_start_x(0) - m_starting_point.x();
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return
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glyph_end_x() +
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m_glyph_padding_horizontal +
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line_width_anchor() / 2
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glyph_start_x(max_num - 1) + // glyph_start_x is zero-based
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(glyph_length_x() - line_width() / 2) +
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padding
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;
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}
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@@ -796,15 +811,10 @@ double CalibPressureAdvancePattern::max_numbering_height()
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double CalibPressureAdvancePattern::pattern_shift()
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{
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auto shift =
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m_starting_point.x() -
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glyph_start_x() +
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return
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(m_anchor_perimeters - 1) * line_spacing_anchor() +
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line_width_anchor() +
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m_glyph_padding_horizontal
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;
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if (shift > 0) {
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return shift + line_width_anchor() / 2;
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}
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return 0;
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}
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} // namespace Slic3r
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@@ -223,7 +223,12 @@ private:
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double to_radians(double degrees) const { return degrees * M_PI / 180; };
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double get_distance(Vec2d from, Vec2d to);
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// from slic3r documentation: spacing = extrusion_width - layer_height * (1 - PI/4)
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/*
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from slic3r documentation: spacing = extrusion_width - layer_height * (1 - PI/4)
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"spacing" = center-to-center distance of adjacent extrusions, which partially overlap
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https://manual.slic3r.org/advanced/flow-math
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https://ellis3dp.com/Print-Tuning-Guide/articles/misconceptions.html#two-04mm-perimeters--08mm
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*/
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double line_spacing() { return line_width() - m_height_layer * (1 - M_PI / 4); };
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double line_spacing_anchor() { return line_width_anchor() - m_height_first_layer * (1 - M_PI / 4); };
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double line_spacing_angle() { return line_spacing() / std::sin(to_radians(m_corner_angle) / 2); };
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@@ -232,8 +237,8 @@ private:
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double object_size_y();
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double frame_size_y() { return std::sin(to_radians(double(m_corner_angle) / 2)) * m_wall_side_length * 2; };
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double glyph_start_x();
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double glyph_end_x();
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double glyph_start_x(int pattern_num = 0);
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double glyph_length_x();
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double glyph_tab_max_x();
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double max_numbering_height();
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@@ -244,7 +249,7 @@ private:
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const Calib_Params& m_params;
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const PrintConfig& m_config;
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GCodeWriter& m_writer;
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Vec2d m_starting_point;
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Vec2d m_starting_point {-1, -1};
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PatternSettings m_pattern_settings;
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const double m_handle_xy_size {5};
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