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Fixed a default locale on Windows for UTF normalization.
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@@ -183,7 +183,7 @@ std::string decode_path(const char *src)
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std::string normalize_utf8_nfc(const char *src)
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{
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static std::locale locale_utf8("en_US.UTF-8");
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static std::locale locale_utf8(boost::locale::generator().generate(""));
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return boost::locale::normalize(src, boost::locale::norm_nfc, locale_utf8);
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}
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