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Transparent tool marker in preview
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@@ -342,7 +342,7 @@ public:
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Vec3f m_world_position;
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Transform3f m_world_transform;
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float m_z_offset{ 0.5f };
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std::array<float, 4> m_color{ 1.0f, 1.0f, 1.0f, 1.0f };
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std::array<float, 4> m_color{ 1.0f, 1.0f, 1.0f, 0.5f };
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bool m_visible{ false };
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public:
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