Confine plugin lifecycle callbacks to UI thread

Drop the orphaned PluginCallbackList (dead
after the PluginManager migration) and hop
run_on_*_callbacks onto the UI thread via
CallAfter, snapshotting under the mutex on the
worker first. Keeps wx subscribers off the
detached load/unload workers.
This commit is contained in:
Andrew
2026-07-16 17:01:30 +08:00
parent 13575601ff
commit 1c33983edf
4 changed files with 64 additions and 187 deletions

View File

@@ -1,44 +0,0 @@
#pragma once
#include <functional>
#include <memory>
#include <mutex>
#include <utility>
#include <vector>
namespace Slic3r {
// Thread-safe append-only callback storage. Each dispatch operates on a snapshot,
// so callbacks may safely subscribe more callbacks without deadlocking or changing
// the in-flight dispatch.
template<typename Signature> class PluginCallbackList
{
public:
using Callback = std::function<Signature>;
using CallbackPtr = std::shared_ptr<Callback>;
void subscribe(Callback callback)
{
auto owned_callback = std::make_shared<Callback>(std::move(callback));
std::lock_guard<std::mutex> lock(m_mutex);
m_callbacks.emplace_back(std::move(owned_callback));
}
template<typename Dispatcher> void dispatch(Dispatcher&& dispatcher) const
{
std::vector<CallbackPtr> callbacks;
{
std::lock_guard<std::mutex> lock(m_mutex);
callbacks = m_callbacks;
}
for (const CallbackPtr& callback : callbacks)
dispatcher(*callback);
}
private:
mutable std::mutex m_mutex;
std::vector<CallbackPtr> m_callbacks;
};
} // namespace Slic3r

View File

@@ -1098,61 +1098,88 @@ std::vector<PluginManager::CapabilityLifecycleFn> PluginManager::copy_capability
return it == m_capability_callbacks.end() ? std::vector<CapabilityLifecycleFn>{} : it->second;
}
// The run_on_*_callbacks below are called from detached load/unload workers. They copy the
// subscriber list under m_mutex and invoke it OUTSIDE the lock: subscribers re-enter the manager,
// and no callback may run while the registry lock is held.
// The run_on_*_callbacks below are called from detached load/unload workers. They snapshot the
// subscriber list under m_mutex (the copy protects the in-flight loop from a callback that
// subscribes mid-dispatch, and serialises against a concurrent subscribe), then hand the snapshot
// to the UI thread: subscribers touch wx and must not run on a worker, and none may run while the
// registry lock is held. The dispatch runs inline when already on the UI thread, else via
// CallAfter, since calling wx off the main thread is UB.
void PluginManager::run_on_load_callbacks(const std::string& plugin_key)
{
for (auto& fn : copy_callbacks(CallbackType::Load)) {
try {
fn(plugin_key);
} catch (const std::exception& ex) {
BOOST_LOG_TRIVIAL(error) << "Plugin load completion callback failed for " << plugin_key << ": " << ex.what();
} catch (...) {
BOOST_LOG_TRIVIAL(error) << "Plugin load completion callback failed for " << plugin_key;
auto work = [callbacks = copy_callbacks(CallbackType::Load), plugin_key] {
for (auto& fn : callbacks) {
try {
fn(plugin_key);
} catch (const std::exception& ex) {
BOOST_LOG_TRIVIAL(error) << "Plugin load completion callback failed for " << plugin_key << ": " << ex.what();
} catch (...) {
BOOST_LOG_TRIVIAL(error) << "Plugin load completion callback failed for " << plugin_key;
}
}
}
};
if (wxTheApp == nullptr || wxIsMainThread())
work();
else
GUI::wxGetApp().CallAfter(std::move(work));
}
void PluginManager::run_on_unload_callbacks(const std::string& plugin_key)
{
for (auto& fn : copy_callbacks(CallbackType::Unload)) {
try {
fn(plugin_key);
} catch (const std::exception& ex) {
BOOST_LOG_TRIVIAL(error) << "Plugin unload completion callback failed for " << plugin_key << ": " << ex.what();
} catch (...) {
BOOST_LOG_TRIVIAL(error) << "Plugin unload completion callback failed for " << plugin_key << ": unknown error";
auto work = [callbacks = copy_callbacks(CallbackType::Unload), plugin_key] {
for (auto& fn : callbacks) {
try {
fn(plugin_key);
} catch (const std::exception& ex) {
BOOST_LOG_TRIVIAL(error) << "Plugin unload completion callback failed for " << plugin_key << ": " << ex.what();
} catch (...) {
BOOST_LOG_TRIVIAL(error) << "Plugin unload completion callback failed for " << plugin_key << ": unknown error";
}
}
}
};
if (wxTheApp == nullptr || wxIsMainThread())
work();
else
GUI::wxGetApp().CallAfter(std::move(work));
}
void PluginManager::run_on_capability_load_callbacks(const PluginCapabilityId& id)
{
for (auto& fn : copy_capability_callbacks(CallbackType::Load)) {
try {
fn(id);
} catch (const std::exception& ex) {
BOOST_LOG_TRIVIAL(error) << "Plugin capability load callback failed for " << id.plugin_key << "/" << id.name << ": "
<< ex.what();
} catch (...) {
BOOST_LOG_TRIVIAL(error) << "Plugin capability load callback failed for " << id.plugin_key << "/" << id.name;
auto work = [callbacks = copy_capability_callbacks(CallbackType::Load), id] {
for (auto& fn : callbacks) {
try {
fn(id);
} catch (const std::exception& ex) {
BOOST_LOG_TRIVIAL(error) << "Plugin capability load callback failed for " << id.plugin_key << "/" << id.name << ": "
<< ex.what();
} catch (...) {
BOOST_LOG_TRIVIAL(error) << "Plugin capability load callback failed for " << id.plugin_key << "/" << id.name;
}
}
}
};
if (wxTheApp == nullptr || wxIsMainThread())
work();
else
GUI::wxGetApp().CallAfter(std::move(work));
}
void PluginManager::run_on_capability_unload_callbacks(const PluginCapabilityId& id)
{
for (auto& fn : copy_capability_callbacks(CallbackType::Unload)) {
try {
fn(id);
} catch (const std::exception& ex) {
BOOST_LOG_TRIVIAL(error) << "Plugin capability unload callback failed for " << id.plugin_key << "/" << id.name << ": "
<< ex.what();
} catch (...) {
BOOST_LOG_TRIVIAL(error) << "Plugin capability unload callback failed for " << id.plugin_key << "/" << id.name;
auto work = [callbacks = copy_capability_callbacks(CallbackType::Unload), id] {
for (auto& fn : callbacks) {
try {
fn(id);
} catch (const std::exception& ex) {
BOOST_LOG_TRIVIAL(error) << "Plugin capability unload callback failed for " << id.plugin_key << "/" << id.name << ": "
<< ex.what();
} catch (...) {
BOOST_LOG_TRIVIAL(error) << "Plugin capability unload callback failed for " << id.plugin_key << "/" << id.name;
}
}
}
};
if (wxTheApp == nullptr || wxIsMainThread())
work();
else
GUI::wxGetApp().CallAfter(std::move(work));
}
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