build: drop the pkg-config requirement from the Windows build (#15469)

The FFmpeg camera view port made pkg-config a required build tool on
Windows. Windows does not ship one, so every Windows developer has to
install it before the build will configure:

  Could NOT find PkgConfig (missing: PKG_CONFIG_EXECUTABLE)
  Call Stack (most recent call first):
    CMakeLists.txt:480 (find_package)

Nothing on Windows needs it. FFmpeg there is a prebuilt zip unpacked
into the deps prefix, whose DLLs the top level CMakeLists already names
by exact soname. The version is fixed before configure runs, so
find_library against that prefix does the job, as on macOS.

Also drops the CI step that installed pkg-config, gated on !SELF_HOSTED
so it never ran on self-hosted runners, and re-comments the if(WIN32)
block that #15234 uncommented only for that find_package.
This commit is contained in:
Kris Austin
2026-08-31 20:19:58 -05:00
committed by GitHub
parent 5436e422b9
commit 12763965ab
3 changed files with 14 additions and 10 deletions

View File

@@ -385,13 +385,6 @@ jobs:
dir "C:/Program Files (x86)/Windows Kits/10/Include"
choco install nsis
- name: Install pkg-config
# FFmpeg is discovered via pkg-config (pkg_check_modules LIBAV in
# src/slic3r/CMakeLists.txt); the Windows runners don't ship it.
if: runner.os == 'Windows' && !vars.SELF_HOSTED
run: |
choco install pkgconfiglite -y
- name: Build slicer Win
if: runner.os == 'Windows'
working-directory: ${{ github.workspace }}

View File

@@ -476,8 +476,7 @@ set(CMAKE_POSITION_INDEPENDENT_CODE ON)
# WIN10SDK_PATH is used to point CMake to the WIN10 SDK installation directory.
# We pick it from environment if it is not defined in another way
# ORCA: Removed Netfabb STL fixing service support in favor of CGAL.
if(WIN32)
find_package(PkgConfig REQUIRED)
# if(WIN32)
# if(NOT DEFINED WIN10SDK_PATH)
# if(DEFINED ENV{WIN10SDK_PATH})
# set(WIN10SDK_PATH "$ENV{WIN10SDK_PATH}")
@@ -513,7 +512,7 @@ if(WIN32)
# else()
# message("Building without Win10 Netfabb STL fixing service support")
# endif()
endif()
# endif()
if (APPLE)
message("OS X SDK Path: ${CMAKE_OSX_SYSROOT}")

View File

@@ -915,6 +915,18 @@ if (APPLE)
endif ()
target_link_libraries(libslic3r_gui ${LIBAVCODEC_LIBRARY} ${LIBSWSCALE_LIBRARY} ${LIBAVUTIL_LIBRARY})
target_include_directories(libslic3r_gui SYSTEM PRIVATE ${CMAKE_PREFIX_PATH}/include)
elseif (WIN32)
# Prebuilt shared FFmpeg from the deps install. Windows has no pkg-config,
# so resolve the import libraries out of the deps prefix directly; the DLLs
# are copied next to the executable by the top level CMakeLists.
find_library(LIBAVCODEC_LIBRARY NAMES avcodec PATHS ${CMAKE_PREFIX_PATH}/lib NO_DEFAULT_PATH)
find_library(LIBSWSCALE_LIBRARY NAMES swscale PATHS ${CMAKE_PREFIX_PATH}/lib NO_DEFAULT_PATH)
find_library(LIBAVUTIL_LIBRARY NAMES avutil PATHS ${CMAKE_PREFIX_PATH}/lib NO_DEFAULT_PATH)
if (NOT LIBAVCODEC_LIBRARY OR NOT LIBSWSCALE_LIBRARY OR NOT LIBAVUTIL_LIBRARY)
message(FATAL_ERROR "FFmpeg (avcodec/swscale/avutil) not found under ${CMAKE_PREFIX_PATH}/lib. Rebuild the deps.")
endif ()
target_link_libraries(libslic3r_gui ${LIBAVCODEC_LIBRARY} ${LIBSWSCALE_LIBRARY} ${LIBAVUTIL_LIBRARY})
target_include_directories(libslic3r_gui SYSTEM PRIVATE ${CMAKE_PREFIX_PATH}/include)
else ()
pkg_check_modules(LIBAV REQUIRED IMPORTED_TARGET
libavcodec