test: replace the disabled convex_hull_2d test (#14892)

test(libslic3r): replace the disabled convex_hull_2d test, closing #11269

The last "failing libslic3r test" from #11269 was the disabled
SCENARIO("2D convex hull of sinking object", "[3mf][.]") in test_3mf.cpp.
It checked ModelObject::convex_hull_2d for a sinking object against
PrusaSlicer's reference hull, but Orca's convex_hull_2d does not clip
geometry below the bed the way PrusaSlicer's its_convex_hull_2d_above does,
so the reference never matched. The test also wrote a debug mesh to a
hardcoded /tmp path and its comparison loop was inverted.

Remove it and add tests/libslic3r/test_model.cpp characterizing
convex_hull_2d on non-sinking transforms (identity and scale+offset),
where the projected footprint is unambiguous. Homed in a Model test file
since it exercises ModelObject, not 3MF.
This commit is contained in:
Kris Austin
2026-08-03 09:29:00 -05:00
committed by GitHub
parent 74c4a7e450
commit 06ef58bad8
3 changed files with 41 additions and 61 deletions

View File

@@ -29,6 +29,7 @@ add_executable(${_TEST_NAME}_tests
test_stl.cpp
test_meshboolean.cpp
test_marchingsquares.cpp
test_model.cpp
test_utils.cpp
test_timeutils.cpp
test_voronoi.cpp

View File

@@ -509,64 +509,3 @@ SCENARIO("Nozzle-group metadata .3mf round-trip", "[3mf][MultiNozzle]") {
boost::filesystem::remove_all(backup_dir);
}
}
SCENARIO("2D convex hull of sinking object", "[3mf][.]") {
GIVEN("model") {
// load a model
Model model;
std::string src_file = std::string(TEST_DATA_DIR) + "/test_3mf/Prusa.stl";
REQUIRE(load_stl(src_file.c_str(), &model));
model.add_default_instances();
WHEN("model is rotated, scaled and set as sinking") {
ModelObject* object = model.objects[0];
object->center_around_origin(false);
// This outputs the same exact data as the Prusaslicer test
write_debug_stl("3mf/orca.ascii", object->volumes[0]->mesh());
// set instance's attitude so that it is rotated, scaled (and sinking? how is it sinking? the rotation? does it matter if it's sinking?)
ModelInstance* instance = object->instances[0];
instance->set_rotation(X, -M_PI / 4.0);
instance->set_offset(Vec3d::Zero());
instance->set_scaling_factor({ 2.0, 2.0, 2.0 });
// calculate 2D convex hull
auto trafo = instance->get_transformation().get_matrix();
// This matrix is the same exact matrix as the Prusaslicer test
CAPTURE(trafo);
Polygon hull_2d = object->convex_hull_2d(trafo);
// But we get different hull_2d.points here (and somehow decimal numbers despite being int64_t values, but that's probabaly printing configuration somewhere -- Prusaslicer's prints out with newlines between the X&Y and not one between coordinates, which is about the worse possible output).
// I think it's something to do with PrusaSlicer ignoring everything under the Z plane, which makes sense from the results.
// See the comments added to ModelObject::convex_hull_2d for more information.
// verify result
Points result = {
{ -91501496, -15914144 },
{ 91501496, -15914144 },
{ 91501496, 4243 },
{ 78229680, 4246883 },
{ 56898100, 4246883 },
{ -85501496, 4242641 },
{ -91501496, 4243 }
};
THEN("2D convex hull should match with reference") {
// Allow 1um error due to floating point rounding.
bool res = hull_2d.points.size() == result.size();
if (res) {
for (size_t i = 0; i < result.size(); ++ i) {
const Point &p1 = result[i];
const Point &p2 = hull_2d.points[i];
CHECK((std::abs(p1.x() - p2.x()) > 1 || std::abs(p1.y() - p2.y()) > 1));
}
}
CAPTURE(hull_2d.points);
REQUIRE(res);
}
}
}
}

View File

@@ -0,0 +1,40 @@
#include <catch2/catch_all.hpp>
#include "libslic3r/Model.hpp"
using namespace Slic3r;
// convex_hull_2d does not clip geometry below the bed, so these cases avoid
// sinking transforms.
TEST_CASE("A part's 2D convex hull is its footprint projected onto the bed", "[Model]")
{
Model model;
ModelObject* object = model.add_object();
// Keep the cube's raw coordinates ([0,20] on every axis): the default
// add_volume re-centers the geometry, which would move the footprint.
object->add_volume(make_cube(20, 20, 20), ModelVolumeType::MODEL_PART, false);
SECTION("identity transform yields the 20 mm square") {
const Polygon hull = object->convex_hull_2d(Geometry::Transformation{}.get_matrix());
const BoundingBox bb = hull.bounding_box();
CHECK(hull.size() == 4);
CHECK(bb.min.x() == scaled(0.));
CHECK(bb.min.y() == scaled(0.));
CHECK(bb.max.x() == scaled(20.));
CHECK(bb.max.y() == scaled(20.));
}
SECTION("scaling and offset move and grow the footprint") {
Geometry::Transformation t;
t.set_scaling_factor({2, 2, 2}); // cube now spans [0,40]
t.set_offset({10, 5, 0}); // then shift +10 in X, +5 in Y
const Polygon hull = object->convex_hull_2d(t.get_matrix());
const BoundingBox bb = hull.bounding_box();
CHECK(hull.size() == 4);
CHECK(bb.min.x() == scaled(10.));
CHECK(bb.min.y() == scaled(5.));
CHECK(bb.max.x() == scaled(50.));
CHECK(bb.max.y() == scaled(45.));
}
}