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OrcaSlicer/src/libslic3r/clonable_ptr.hpp
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HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00

171 lines
4.6 KiB
C++

#pragma once
// clonable_ptr: a smart pointer with a usage similar to unique_ptr, with the exception, that
// the copy constructor / copy assignment operator work by calling the ->clone() method.
// derived from https://github.com/SRombauts/shared_ptr/blob/master/include/unique_ptr.hpp
/**
* @file clonable_ptr.hpp
* @brief clonable_ptr is a fake implementation to use in place of a C++11 std::clonable_ptr when compiling on an older compiler.
*
* @see http://www.cplusplus.com/reference/memory/clonable_ptr/
*
* Copyright (c) 2014-2019 Sebastien Rombauts (sebastien.rombauts@gmail.com)
*
* Distributed under the MIT License (MIT) (See accompanying file LICENSE.txt
* or copy at http://opensource.org/licenses/MIT)
*/
#include "assert.h"
namespace Slic3r {
// Detect whether the compiler supports C++11 noexcept exception specifications.
#if defined(_MSC_VER) && _MSC_VER < 1900 && ! defined(noexcept)
#define noexcept throw()
#endif
template<class T>
class clonable_ptr
{
public:
/// The type of the managed object, aliased as member type
typedef T element_type;
/// @brief Default constructor
clonable_ptr() noexcept :
px(nullptr)
{
}
/// @brief Constructor with the provided pointer to manage
explicit clonable_ptr(T* p) noexcept :
px(p)
{
}
/// @brief Copy constructor, clones by calling the rhs.clone() method
clonable_ptr(const clonable_ptr& rhs) :
px(rhs ? rhs.px->clone() : nullptr)
{
}
/// @brief Move constructor, never throws
clonable_ptr(clonable_ptr&& rhs) noexcept :
px(rhs.px)
{
rhs.px = nullptr;
}
/// @brief Assignment operator
clonable_ptr& operator=(const clonable_ptr& rhs)
{
delete px;
px = rhs ? rhs.px->clone() : nullptr;
return *this;
}
/// @brief Move operator, never throws
clonable_ptr& operator=(clonable_ptr&& rhs)
{
delete px;
px = rhs.px;
rhs.px = nullptr;
return *this;
}
/// @brief the destructor releases its ownership and destroy the object
inline ~clonable_ptr() noexcept
{
destroy();
}
/// @brief this reset releases its ownership and destroy the object
inline void reset() noexcept
{
destroy();
}
/// @brief this reset release its ownership and re-acquire another one
void reset(T* p) noexcept
{
assert((nullptr == p) || (px != p)); // auto-reset not allowed
destroy();
px = p;
}
/// @brief Swap method for the copy-and-swap idiom (copy constructor and swap method)
void swap(clonable_ptr& rhs) noexcept
{
T *tmp = px;
px = rhs.px;
rhs.px = tmp;
}
/// @brief release the ownership of the px pointer without destroying the object!
inline void release() noexcept
{
px = nullptr;
}
// reference counter operations :
inline operator bool() const noexcept
{
return (nullptr != px); // TODO nullptrptr
}
// underlying pointer operations :
inline T& operator*() const noexcept
{
assert(nullptr != px);
return *px;
}
inline T* operator->() const noexcept
{
assert(nullptr != px);
return px;
}
inline T* get() const noexcept
{
// no assert, can return nullptr
return px;
}
private:
/// @brief release the ownership of the px pointer and destroy the object
inline void destroy() noexcept
{
delete px;
px = nullptr;
}
/// @brief hack: const-cast release the ownership of the px pointer without destroying the object!
inline void release() const noexcept
{
px = nullptr;
}
private:
T* px; //!< Native pointer
};
// comparison operators
template<class T, class U> inline bool operator==(const clonable_ptr<T>& l, const clonable_ptr<U>& r) noexcept
{
return (l.get() == r.get());
}
template<class T, class U> inline bool operator!=(const clonable_ptr<T>& l, const clonable_ptr<U>& r) noexcept
{
return (l.get() != r.get());
}
template<class T, class U> inline bool operator<=(const clonable_ptr<T>& l, const clonable_ptr<U>& r) noexcept
{
return (l.get() <= r.get());
}
template<class T, class U> inline bool operator<(const clonable_ptr<T>& l, const clonable_ptr<U>& r) noexcept
{
return (l.get() < r.get());
}
template<class T, class U> inline bool operator>=(const clonable_ptr<T>& l, const clonable_ptr<U>& r) noexcept
{
return (l.get() >= r.get());
}
template<class T, class U> inline bool operator>(const clonable_ptr<T>& l, const clonable_ptr<U>& r) noexcept
{
return (l.get() > r.get());
}
} // namespace Slic3r