Files
OrcaSlicer/src
harrierpigeon f8fe5a07cd Perf: hoist frame-invariant slope up_direction/normal_z out of the per-volume render loop (R6)
Belt slope-shading changes recomputed up_direction (with a printer-preset
config lookup) and normal_z per volume; both are frame-invariant. Compute
once before the to_render loop and reuse the already-hoisted
support_normal_z. Uniforms are still set per volume; visuals unchanged.
2026-08-06 14:26:45 -05:00
..
2026-07-29 16:27:15 -03:00
2026-07-02 17:49:36 +08:00