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* Add Missing Includes Across src/slic3r/GUI Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained. * Drop the OS-Specific Includes Added Outside Their Platform Guards GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build. * Add the clang-tidy Configuration That Generated These Includes Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly. * Match Windows Paths in the clang-tidy Ignore List Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
68 lines
1.4 KiB
C++
68 lines
1.4 KiB
C++
#pragma once
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#include <memory>
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#include <optional>
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#include "libslic3r/CommonDefs.hpp"
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#include "slic3r/Utils/json_diff.hpp"
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#include <wx/string.h>
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#include "DevDefs.h"
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namespace Slic3r
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{
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//Previous definitions
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class MachineObject;
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// some extension tools for toolheads
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class DevExtensionTool
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{
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friend class DevExtensionToolParser;
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public:
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static std::shared_ptr<DevExtensionTool> Create(MachineObject* obj) { return std::shared_ptr<DevExtensionTool>(new DevExtensionTool(obj)); }
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public:
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// tool type
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bool IsToolTypeFanF000() const { return m_tool_type == TOOL_TYPE_FAN_F000; }
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// mount state
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bool IsMounted() const { return m_mount_3dp == MOUNT_MOUNTED; }
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protected:
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DevExtensionTool(MachineObject* obj);
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private:
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[[maybe_unused]] MachineObject* m_owner = nullptr;
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enum MountState
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{
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MOUNT_NOT_MOUNTED = 0,
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MOUNT_MOUNTED = 1,
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MOUNT_NO_MODULE = 2,
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MOUNT_NO_CABLE = 3
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} m_mount_3dp;
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enum CalibState
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{
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CALIB_NONE = 0,
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CALIB_FIRST = 1,
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CALIB_MOUNT = 2
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} m_calib;
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enum ToolType
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{
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TOOL_TYPE_EMPTY = 0,
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TOOL_TYPE_CUT_CP00 = 1,
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TOOL_TYPE_LASER_LB00 = 2,
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TOOL_TYPE_FAN_F000 = 3,
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} m_tool_type;
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};
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class DevExtensionToolParser
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{
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public:
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static void ParseV2_0(const nlohmann::json& extension_tool_json, std::weak_ptr<DevExtensionTool> extension_tool);
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};
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}; |