Files
OrcaSlicer/src/libslic3r/calib.cpp
2023-06-04 17:39:42 -06:00

792 lines
28 KiB
C++

#include "calib.hpp"
#include "Point.hpp"
#include "PrintConfig.hpp"
#include "GCodeWriter.hpp"
#include "GCode.hpp"
#include <map>
namespace Slic3r {
Calib_Params::Calib_Params() : mode(CalibMode::Calib_None) { }
CalibPressureAdvance::CalibPressureAdvance(GCode* gcodegen) :
mp_gcodegen(gcodegen),
m_digit_segment_len(2),
m_max_number_length(5),
m_number_spacing(3.0)
{
m_nozzle_diameter = gcodegen->config().nozzle_diameter.get_at(0);
}
;
std::string CalibPressureAdvance::move_to(Vec2d pt, std::string comment = std::string())
{
std::stringstream gcode;
gcode << mp_gcodegen->retract();
if (comment.empty()) {
gcode << mp_gcodegen->writer().travel_to_xy(pt);
} else {
gcode << mp_gcodegen->writer().travel_to_xy(pt, comment);
}
gcode << mp_gcodegen->unretract();
return gcode.str();
}
std::string CalibPressureAdvance::convert_number_to_string(double num)
{
auto sNumber = std::to_string(num);
sNumber.erase(sNumber.find_last_not_of('0') + 1, std::string::npos);
sNumber.erase(sNumber.find_last_not_of('.') + 1, std::string::npos);
return sNumber;
}
std::string CalibPressureAdvance::draw_digit(double startx, double starty, char c, CalibPressureAdvance::DrawDigitMode mode)
{
auto& writer = mp_gcodegen->writer();
std::stringstream gcode;
const double lw = 0.48;
Flow line_flow = Flow(lw, 0.2, m_nozzle_diameter);
const double len = m_digit_segment_len;
const double gap = lw / 2.0;
/*
filament diameter = 1.75
area of a circle = PI * radius^2
(1.75 / 2)^2 * PI = 2.40528
*/
const double e = line_flow.mm3_per_mm() / 2.40528; // filament_mm/extrusion_mm
const auto dE = e * len;
const auto two_dE = dE * 2;
Vec2d p0, p1, p2, p3, p4, p5;
Vec2d p0_5, p4_5;
Vec2d gap_p0_toward_p3, gap_p2_toward_p3;
Vec2d dot_direction;
if (mode == CalibPressureAdvance::DrawDigitMode::Vertical) {
// 1-------2-------5
// | | |
// | | |
// 0-------3-------4
p0 = Vec2d(startx, starty);
p0_5 = Vec2d(startx, starty - len / 2);
p1 = Vec2d(startx, starty - len);
p2 = Vec2d(startx + len, starty - len);
p3 = Vec2d(startx + len, starty);
p4 = Vec2d(startx + len * 2, starty);
p4_5 = Vec2d(startx + len * 2, starty - len / 2);
p5 = Vec2d(startx + len * 2, starty - len);
gap_p0_toward_p3 = p0 + Vec2d(gap, 0);
gap_p2_toward_p3 = p2 + Vec2d(0, gap);
dot_direction = Vec2d(-len / 2, 0);
} else {
// 0-------1
// | |
// 3-------2
// | |
// 4-------5
p0 = Vec2d(startx, starty);
p0_5 = Vec2d(startx + len / 2, starty);
p1 = Vec2d(startx + len, starty);
p2 = Vec2d(startx + len, starty - len);
p3 = Vec2d(startx, starty - len);
p4 = Vec2d(startx, starty - len * 2);
p4_5 = Vec2d(startx + len / 2, starty - len * 2);
p5 = Vec2d(startx + len, starty - len * 2);
gap_p0_toward_p3 = p0 - Vec2d(0, gap);
gap_p2_toward_p3 = p2 - Vec2d(gap, 0);
dot_direction = Vec2d(0, -len / 2);
}
switch (c) {
case '0':
gcode << move_to(p0);
gcode << writer.extrude_to_xy(p1, dE);
gcode << writer.extrude_to_xy(p5, two_dE);
gcode << writer.extrude_to_xy(p4, dE);
gcode << writer.extrude_to_xy(gap_p0_toward_p3, two_dE);
break;
case '1':
gcode << move_to(p0_5);
gcode << writer.extrude_to_xy(p4_5, two_dE);
break;
case '2':
gcode << move_to(p0);
gcode << writer.extrude_to_xy(p1, dE);
gcode << writer.extrude_to_xy(p2, dE);
gcode << writer.extrude_to_xy(p3, dE);
gcode << writer.extrude_to_xy(p4, dE);
gcode << writer.extrude_to_xy(p5, dE);
break;
case '3':
gcode << move_to(p0);
gcode << writer.extrude_to_xy(p1, dE);
gcode << writer.extrude_to_xy(p5, two_dE);
gcode << writer.extrude_to_xy(p4, dE);
gcode << move_to(gap_p2_toward_p3);
gcode << writer.extrude_to_xy(p3, dE);
break;
case '4':
gcode << move_to(p0);
gcode << writer.extrude_to_xy(p3, dE);
gcode << writer.extrude_to_xy(p2, dE);
gcode << move_to(p1);
gcode << writer.extrude_to_xy(p5, two_dE);
break;
case '5':
gcode << move_to(p1);
gcode << writer.extrude_to_xy(p0, dE);
gcode << writer.extrude_to_xy(p3, dE);
gcode << writer.extrude_to_xy(p2, dE);
gcode << writer.extrude_to_xy(p5, dE);
gcode << writer.extrude_to_xy(p4, dE);
break;
case '6':
gcode << move_to(p1);
gcode << writer.extrude_to_xy(p0, dE);
gcode << writer.extrude_to_xy(p4, two_dE);
gcode << writer.extrude_to_xy(p5, dE);
gcode << writer.extrude_to_xy(p2, dE);
gcode << writer.extrude_to_xy(p3, dE);
break;
case '7':
gcode << move_to(p0);
gcode << writer.extrude_to_xy(p1, dE);
gcode << writer.extrude_to_xy(p5, two_dE);
break;
case '8':
gcode << move_to(p2);
gcode << writer.extrude_to_xy(p3, dE);
gcode << writer.extrude_to_xy(p4, dE);
gcode << writer.extrude_to_xy(p5, dE);
gcode << writer.extrude_to_xy(p1, two_dE);
gcode << writer.extrude_to_xy(p0, dE);
gcode << writer.extrude_to_xy(p3, dE);
break;
case '9':
gcode << move_to(p5);
gcode << writer.extrude_to_xy(p1, two_dE);
gcode << writer.extrude_to_xy(p0, dE);
gcode << writer.extrude_to_xy(p3, dE);
gcode << writer.extrude_to_xy(p2, dE);
break;
case '.':
gcode << move_to(p4_5);
gcode << writer.extrude_to_xy(p4_5 + dot_direction, dE);
break;
default:
break;
}
return gcode.str();
}
std::string CalibPressureAdvance::draw_number(double startx, double starty, double value, calib_pressure_advance::DrawDigitMode mode)
{
auto sNumber = convert_number_to_string(value);
std::stringstream gcode;
gcode << mp_gcodegen->writer().set_speed(3600);
for (int i = 0; i < sNumber.length(); ++i) {
if (i > m_max_number_length)
break;
gcode << draw_digit(startx + i * m_number_spacing, starty, sNumber[i], mode);
}
return gcode.str();
}
bool CalibPressureAdvance::is_delta()
{
return mp_gcodegen->config().printable_area.values.size() > 4;
}
void CalibPressureAdvance::delta_scale_bed_ext(BoundingBoxf& bed_ext)
{
bed_ext.scale(1.0f / 1.41421f);
}
void CalibPressureAdvance::delta_modify_start(double& start_x, double& start_y, int count)
{
startx = -startx;
starty = -(count * m_space_y) / 2; // TODO fix for pattern
}
std::string CalibPressureAdvanceLine::generate_test(double start_pa /*= 0*/, double step_pa /*= 0.002*/, int count /*= 10*/)
{
BoundingBoxf bed_ext = get_extents(mp_gcodegen->config().printable_area.values);
const bool is_delta = is_delta();
if (is_delta) {
delta_scale_bed_ext(bed_ext);
}
auto bed_sizes = mp_gcodegen->config().printable_area.values;
const auto &w = bed_ext.size().x();
const auto &h = bed_ext.size().y();
count = std::min(count, int((h - 10) / m_space_y));
m_length_long = 40 + std::min(w - 120.0, 0.0);
auto startx = (w - m_length_short * 2 - m_length_long - 20) / 2;
auto starty = (h - count * m_space_y) / 2;
if (is_delta) {
delta_modify_start(startx, starty, count);
}
return print_pa_lines(startx, starty, start_pa, step_pa, count);
}
std::string CalibPressureAdvanceLine::print_pa_lines(double start_x, double start_y, double start_pa, double step_pa, int num)
{
auto& writer = mp_gcodegen->writer();
Flow line_flow = Flow(m_line_width, 0.2, m_nozzle_diameter);
Flow thin_line_flow = Flow(0.44, 0.2, m_nozzle_diameter);
const double e_calib = line_flow.mm3_per_mm() / 2.40528; // filament_mm/extrusion_mm
const double e = thin_line_flow.mm3_per_mm() / 2.40528; // filament_mm/extrusion_mm
const double fast = m_fast_speed * 60.0;
const double slow = m_slow_speed * 60.0;
std::stringstream gcode;
gcode << mp_gcodegen->writer().travel_to_z(0.2);
double y_pos = start_y;
// prime line
auto prime_x = start_x - 2;
gcode << move_to(Vec2d(prime_x, y_pos + (num - 4) * m_space_y));
gcode << writer.set_speed(slow);
gcode << writer.extrude_to_xy(Vec2d(prime_x, y_pos + 3 * m_space_y), e_calib * m_space_y * num * 1.1);
for (int i = 0; i < num; ++i) {
gcode << writer.set_pressure_advance(start_pa + i * step_pa);
gcode << move_to(Vec2d(start_x, y_pos + i * m_space_y));
gcode << writer.set_speed(slow);
gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short, y_pos + i * m_space_y), e_calib * m_length_short);
gcode << writer.set_speed(fast);
gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long, y_pos + i * m_space_y), e_calib * m_length_long);
gcode << writer.set_speed(slow);
gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long + m_length_short, y_pos + i * m_space_y), e_calib * m_length_short);
}
gcode << writer.set_pressure_advance(0.0);
if (m_draw_numbers) {
// draw indicator lines
gcode << writer.set_speed(fast);
gcode << move_to(Vec2d(start_x + m_length_short, y_pos + (num - 1) * m_space_y + 2));
gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short, y_pos + (num - 1) * m_space_y + 7), e * 7);
gcode << move_to(Vec2d(start_x + m_length_short + m_length_long, y_pos + (num - 1) * m_space_y + 7));
gcode << writer.extrude_to_xy(Vec2d(start_x + m_length_short + m_length_long, y_pos + (num - 1) * m_space_y + 2), e * 7);
for (int i = 0; i < num; i += 2) {
gcode << draw_number(start_x + m_length_short + m_length_long + m_length_short + 3, y_pos + i * m_space_y + m_space_y / 2, start_pa + i * step_pa);
}
}
return gcode.str();
}
std::string CalibPressureAdvancePattern::generate_test(double start_pa, double end_pa, double step_pa)
{
BoundingBoxf bed_ext = get_extents(mp_gcodegen->config().printable_area.values);
if (is_delta()) {
delta_scale_bed_ext(bed_ext);
}
const auto &w = bed_ext.size().x();
const auto &h = bed_ext.size().y();
const auto center_x = w / 2;
const auto center_y = h / 2;
const int num_patterns = std::ceil((end_pa - start_pa) / step_pa + 1);
auto start_x = pattern_start_x(num_patterns, center_x);
auto start_y = pattern_start_y(start_pa, step_pa, num_patterns, center_y);
if (is_delta()) {
delta_modify_start(start_x, start_y, num_patterns);
}
CalibPressureAdvancePattern::PatternCalc pattern_calc(
start_pa,
step_pa,
num_patterns,
center_x,
center_y,
start_x,
start_y,
print_size_x(num_patterns, center_x),
frame_size_y(),
glyph_end_x(num_patterns, center_x),
glyph_tab_max_x(num_patterns, center_x)
);
return print_pa_pattern(pattern_calc);
}
CalibPressureAdvancePattern::PatternSettings() {
const CalibPressureAdvancePattern cpap;
anchor_line_width = cpap.line_width_anchor();
anchor_perimeters = cpap.m_anchor_perimeters;
encroachment = cpap.m_encroachment;
extrusion_multiplier = cpap.m_extrusion_multiplier;
first_layer_height = cpap.m_height_first_layer;
first_layer_speed = cpap.speed_adjust(cpap.m_speed_first_layer);
layer_height = cpap.m_height_layer;
line_width = cpap.line_width();
perim_speed = cpap.speed_adjust(cpap.m_speed_perimeter;
}
CalibPressureAdvancePattern::DrawLineOptArgs() {
PatternSettings ps;
extrusion_multiplier = ps.extrusion_multiplier;
height = ps.layer_height;
line_width = ps.line_width;
speed = ps.perim_speed;
comment = "Print line";
}
CalibPressureAdvancePattern::DrawBoxOptArgs() {
PatternSettings ps;
is_filled = false;
num_perimeters = ps.anchor_perimeters;
height = ps.first_layer_height;
line_width = ps.anchor_line_width;
speed = ps.first_layer_spee;
}
double CalibPressureAdvancePattern::get_distance(double cur_x, double cur_y, double to_x, double to_y)
{
return std::hypot((to_x - cur_x), (to_y - cur_y));
}
double CalibPressureAdvancePattern::max_numbering_height(double start_pa, double step_pa, int num_patterns)
{
int most_characters = 0;
// note: only every other number is printed
for (int i = 0; i < num_patterns; i += 2) {
std::string sNumber = convert_number_to_string(start_pa + (i * step_pa));
if (sNumber.length > most_characters) { most_characters = sNumber.length; }
}
most_characters = std::min(most_characters, m_max_number_length);
return (most_characters * m_digit_segment_len) + ((most_characters - 1) * m_number_spacing);
}
double CalibPressureAdvancePattern::object_size_x(int num_patterns)
{
return num_patterns * ((m_wall_count - 1) * line_spacing_angle()) +
(num_patterns - 1) * (m_pattern_spacing + line_width()) +
std::cos(to_radians(m_corner_angle) / 2) * m_wall_side_length +
line_spacing_anchor() * m_anchor_perimeters
;
}
double CalibPressureAdvancePattern::object_size_y(double start_pa, double step_pa, int num_patterns)
{
return 2 * std::sin(to_radians(m_corner_angle) / 2) * m_wall_side_length +
max_numbering_height(start_pa, step_pa, num_patterns) +
m_glyph_padding_vertical * 2 +
line_width_anchor()
}
double CalibPressureAdvancePattern::glyph_start_x(int num_patterns, double center_x)
{
return
center_x -
object_size_x(num_patterns) / 2 +
(((m_wall_count - 1) / 2) * line_spacing_angle() - 2)
;
}
double CalibPressureAdvancePattern::glyph_end_x(int num_patterns, double center_x)
{
return
center_x -
object_size_x(num_patterns) / 2 +
(num_patterns - 1) * (m_pattern_spacing + line_width()) +
(num_patterns - 1) * ((m_wall_count - 1) * line_spacing_angle()) +
4
;
}
double CalibPressureAdvancePattern::glyph_tab_max_x(int num_patterns, double center_x)
{
return
glyph_end_x(num_patterns, center_x) +
m_glyph_padding_horizontal +
line_width_anchor() / 2
;
}
double CalibPressureAdvancePattern::pattern_shift(int num_patterns, double center_x)
{
auto shift =
center_x -
object_size_x(num_patterns) / 2 -
glyph_start_x(num_patterns, center_x) +
m_glyph_padding_horizontal
;
if (shift > 0) {
return shift + line_width_anchor() / 2;
}
return 0;
}
std::string CalibPressureAdvancePattern::draw_line(double to_x, double to_y, DrawLineOptArgs opt_args = DrawLineOptArgs())
{
std::stringstream gcode;
auto& config = mp_gcodegen.config();
auto& writer = mp_gcodegen.writer();
Flow line_flow = Flow(opt_args.line_width, opt_args.height, m_nozzle_diameter);
const double filament_area = M_PI * std::pow(config.filament_diameter.value / 2, 2);
const double e_per_mm = line_flow.mm3_per_mm() / filament_area * opt_args.extrusion_multiplier;
Point last_pos = mp_gcodegen.last_pos();
const double length = get_distance(last_pos.x(), last_pos.y(), to_x, to_y);
auto dE = e_per_mm * length;
// TODO: set speed? save current and reset after line?
gcode << writer.extrude_to_xy(Vec2d(to_x, to_y), dE, opt_args.comment);
return gcode.str();
}
std::string CalibPressureAdvancePattern::draw_box(double min_x, double min_y, double size_x, double size_y, DrawBoxOptArgs opt_args = DrawBoxOptArgs())
{
const auto& writer = mp_gcodegen->writer();
std::stringstream gcode;
double x = min_x;
double y = min_y;
const double max_x = min_x + size_x;
const double max_y = min_y + size_y;
const double spacing = opt_args.line_width - opt_args.height * (1 - M_PI / 4);
// if number of perims exceeds size of box, reduce it to max
const int max_perimeters =
std::min(
// this is the equivalent of number of perims for concentric fill
std::floor(size_x * std::sin(to_radians(45))) / (spacing / std::sin(to_radians(45))),
std::floor(size_y * std::sin(to_radians(45))) / (spacing / std::sin(to_radians(45)))
)
;
opt_args.num_perimeters = std::min(opt_args.num_perimeters, max_perimeters);
gcode << move_to(Vec2d(min_x, min_y), "Move to box start");
DrawLineOptArgs line_opt_args();
line_opt_args.height = opt_args.height;
line_opt_args.line_width = opt_args.line_width;
line_opt_args.speed = opt_args.speed;
for (int i = 0; i < opt_args.num_perimeters; ++i) {
if (i != 0) { // after first perimeter, step inwards to start next perimeter
x += spacing;
y += spacing;
gcode << move_to(Vec2d(x, y), "Step inwards to print next perimeter");
}
y += size_y - i * spacing * 2;
line_opt_args.comment = "Draw perimeter (up)";
gcode << draw_line(x, y, line_opt_args);
x += size_x - i * spacing * 2;
line_opt_args.comment = "Draw perimeter (right)";
gcode << draw_line(x, y, line_opt_args);
y -= size_y - i * spacing * 2;
line_opt_args.comment = "Draw perimeter (down)";
gcode << draw_line(x, y, line_opt_args);
x -= size_x - i * spacing * 2;
line_opt_args.comment = "Draw perimeter (left)";
gcode << draw_line(x, y, line_opt_args);
}
if (!opt_args.is_filled) {
return gcode.str();
}
// create box infill
const spacing_45 = spacing / std::sin(to_radians(45));
const PatternSettings basic_settings;
const bound_modifier =
(spacing * (opt_args.num_perimeters - 1)) +
(opt_args.line_width * (1 - basic_settings.en))
;
const double x_min_bound = min_x + bound_modifier;
const double x_max_bound = max_x - bound_modifier;
const double y_min_bound = min_y + bound_modifier;
const double y_max_bound = max_y - bound_modifier;
const int x_count = std::floor((x_max_bound - x_min_bound) / spacing_45);
const int y_count = std::floor((y_max_bound - y_min_bound) / spacing_45);
double x_remainder = (x_max_bound - x_min_bound) % spacing_45;
double y_remainder = (y_max_bound - y_min_bound) % spacing_45;
double x = x_min_bound;
double y = y_min_bound;
line_opt_args.comment = "Fill";
gcode << move_to(Vec2d(x, y), "Move to fill start");
// this isn't the most robust way, but less expensive than finding line intersections
for (int i = 0; i < x_count + y_count + (x_remainder + y_remainder >= spacing_45 ? 1 : 0); ++i) {
if (i < std::min(x_count, y_count)) {
if (i % 2 == 0) {
x += spacing_45;
y = y_min_bound;
gcode << move_to(Vec2d(x, y)); // step right
y += x - x_min_bound;
x = x_min_bound;
gcode << draw_line(x, y, line_opt_args); // print up/left
} else {
y += spacing_45;
x = x_min_bound;
gcode << move_to(Vec2d(x, y)); // step up
x += y - y_min_bound;
y = y_min_bound;
gcode << draw_line(x, y, line_opt_args); // print down/right
}
} else if (i < std::max(x_count, y_count)) {
if (x_count > y_count) {
// box is wider than tall
if (i % 2 == 0) {
x += spacing_45;
y = y_min_bound;
gcode << move_to(Vec2d(x, y)); // step right
x -= y_max_bound - y_min_bound;
y = y_max_bound;
gcode << draw_line(x, y, line_opt_args); // print up/left
} else {
if (i == y_count) {
x += spacing_45 - y_remainder;
y_remainder = 0;
} else {
x += spacing_45;
}
y = y_max_bound;
gcode << move_to(Vec2d(x, y)); // step right
x += y_max_bound - y_min_bound;
y = y_min_bound;
gcode << draw_line(x, y, line_opt_args); // print down/right
}
} else {
// box is taller than wide
if (i % 2 == 0) {
x = x_max_bound;
if (i == x_count) {
y += spacing_45 - x_remainder;
x_remainder = 0;
} else {
y += spacing_45;
}
gcode << move_to(Vec2d(x, y)); // step up
x = x_min_bound;
y += x_max_bound - x_min_bound;
gcode << draw_line(x, y, line_opt_args); // print up/left
} else {
x = x_min_bound;
y += spacing_45;
gcode << move_to(Vec2d(x, y)); // step up
x = x_max_bound;
y -= x_max_bound - x_min_bound;
gcode << draw_line(x, y, line_opt_args); // print down/right
}
}
} else {
if (i % 2 == 0) {
x = x_max_bound;
if (i == x_count) {
y += spacing_45 - x_remainder;
} else {
y += spacing_45;
}
gcode << move_to(Vec2d(x, y)); // step up
x -= y_max_bound - y;
y = y_max_bound;
gcode << draw_line(x, y, line_opt_args); // print up/left
} else {
if (i == y_count) {
x += spacing_45 - y_remainder;
} else {
x += spacing_45;
}
y = y_max_bound;
gcode << move_to(Vec2d(x, y)); // step right
y -= x_max_bound - x;
x = x_max_bound;
gcode << draw_line(x, y, line_opt_args); // print down/right
}
}
}
return gcode.str();
}
std::string CalibPressureAdvancePattern::print_pa_pattern(PatternCalc& calc)
{
const auto& writer = mp_gcodegen->writer();
std::stringstream gcode;
const DrawLineOptArgs draw_line_basic_settings;
DrawLineOptArgs draw_line_opt_args;
const DrawBoxOptArgs draw_box_basic_settings;
DrawBoxOptArgs draw_box_opt_args;
gcode << writer.travel_to_z(m_height_first_layer, "Move to start layer height");
gcode << move_to(Vec2d(calc.pattern_start_x, calc.pattern_start_y), "Move to start position");
writer.set_pressure_advance(calc.start_pa);
// create anchor and line numbering frame
gcode << draw_box(
calc.pattern_start_x,
calc.pattern_start_y,
calc.print_size_x,
calc.frame_size_y,
draw_box_basic_settings
);
// create tab for numbers
draw_box_opt_args = draw_box_basic_settings;
draw_box_opt_args.is_filled = true;
gcode << draw_box(
calc.pattern_start_x,
calc.pattern_start_y + calc.frame_size_y + line_spacing_anchor(),
glyph_tab_max_x(calc.num_patterns, calc.center_x) - calc.pattern_start_x,
max_numbering_height(calc.start_pa, calc.step_pa, calc.num_patterns) + line_spacing_anchor() + m_glyph_padding_vertical * 2,
draw_box_opt_args
);
// draw pressure advance pattern
for (int i = 0; i < m_num_layers; ++i) {
if (i == 1) {
// TODO?
// set new fan speed after first layer
}
gcode << writer().travel_to_z(m_height_first_layer + i * m_height_layer, "Move to layer height");
// line numbering
if (i == 1) {
gcode << writer.set_pressure_advance(calc.start_pa);
// glyph on every other line
for (int j = 0; j < calc.num_patterns; j += 2) {
double current_glyph_start_x =
calc.pattern_start_x +
(j * (m_pattern_spacing + line_width())) +
(j * ((m_wall_count - 1) * line_spacing_angle())) // this aligns glyph starts with first pattern perim
;
// shift glyph center to middle of pattern walls. m_digit_segment_len = half of x width of glyph
current_glyph_start_x +=
(((m_wall_count - 1) / 2) * line_spacing_angle()) - m_digit_segment_len
;
current_glyph_start_x += pattern_shift(calc.num_patterns, calc.center_x);
gcode << draw_number(
current_glyph_start_x,
calc.pattern_start_y + calc.frame_size_y + m_glyph_padding_vertical + line_width(),
calc.start_pa + (j * calc.step_pa),
DrawDigitMode::Vertical
);
}
}
double to_x = calc.pattern_start_x + pattern_shift(calc.num_patterns, calc.center_x);
double to_y = calc.pattern_start_y;
double side_length = m_wall_side_length;
if (i == 0) {
// shrink first layer to fit inside frame
double shrink =
(
line_spacing_anchor() * (m_anchor_perimeters - 1) +
(line_width_anchor() * (1 - m_encroachment))
) / std::sin(to_radians(m_corner_angle) / 2)
;
side_length = m_wall_side_length - shrink;
to_x += shrink + std::sin(to_radians(90) - to_radians(m_corner_angle) / 2);
to_y +=
line_spacing_anchor() * (m_anchor_perimeters - 1) +
(line_width_anchor() * (1 - m_encroachment))
;
}
double initial_x = to_x;
double initial_y = to_y;
gcode << move_to(Vec2d(to_x, to_y), "Move to pattern start");
for (int j = 0; j < calc.num_patterns; ++j) {
// increment pressure advance
writer.set_pressure_advance(calc.start_pa + (j * calc.step_pa));
for (int k = 0; k < m_wall_count; ++k) {
to_x += std::cos(to_radians(m_corner_angle) / 2) * side_length;
to_y += std::sin(to_radians(m_corner_angle) / 2) * side_length;
draw_line_opt_args = draw_line_basic_settings;
draw_line_opt_args.height = i == 0 ? m_height_first_layer : m_height_layer;
draw_line_opt_args.speed = i == 0 ? m_speed_first_layer : m_speed_perimeter;
draw_line_opt_args.comment = "Print pattern wall";
gcode << draw_line(to_x, to_y, draw_line_opt_args);
to_y = initial_y;
if (k != m_wall_count - 1) {
// perimeters not done yet. move to next perimeter
to_x += line_spacing_angle();
gcode << move_to(Vec2d(to_x, to_y), "Move to start next pattern wall");
} else if (j != calc.num_patterns - 1) {
// patterns not done yet. move to next pattern
to_x += m_pattern_spacing + line_width();
gcode << move_to(Vec2d(to_x, to_y), "Move to next pattern");
} else if (i != m_num_layers - 1) {
// layers not done yet. move back to start
to_x = initial_x;
gcode << move_to(Vec2d(to_x, to_y), "Move back to start position");
} else {
// everything done
}
}
}
}
// set pressure advance back to start value
writer.set_pressure_advance(calc.start_pa);
return gcode.str();
}
} // namespace Slic3r