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https://github.com/OrcaSlicer/OrcaSlicer.git
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Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.
62 lines
1.3 KiB
C++
62 lines
1.3 KiB
C++
#ifndef slic3r_StreamUtils_hpp_
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#define slic3r_StreamUtils_hpp_
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#include "Point.hpp"
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#include "libslic3r.h"
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#include "Polygon.hpp"
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#include "Polyline.hpp"
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#include "ExPolygon.hpp"
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#include <ostream>
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#include <sstream>
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#include <vector>
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namespace Slic3r {
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inline std::ostream& operator<<(std::ostream& os, const Points& pts)
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{
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os << "[" << pts.size() << "]:";
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for (Point p : pts)
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os << " (" << p << ")";
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os << "\n";
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return os;
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}
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inline std::ostream& operator<<(std::ostream& os, const MultiPoint& mpts)
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{
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os << "Multipoint" << mpts.points;
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return os;
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}
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inline std::ostream& operator<<(std::ostream& os, const Polygon& poly)
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{
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os << "Polygon" << poly.points;
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return os;
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}
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inline std::ostream& operator<<(std::ostream& os, const Polygons& polys)
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{
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os << "Polygons[" << polys.size() << "]:" << "\n";
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for (Polygon p : polys)
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os << " " << p;
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return os;
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}
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inline std::ostream& operator<<(std::ostream& os, const ExPolygon& epoly)
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{
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os << "ExPolygon:\n";
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os << " contour: " << epoly.contour;
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os << " holes: " << epoly.holes;
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return os;
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}
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inline std::ostream& operator<<(std::ostream& os, const ExPolygons& epolys)
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{
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os << "ExPolygons[" << epolys.size() << "]:" << "\n";
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for (ExPolygon p : epolys)
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os << " " << p;
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return os;
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}
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} // namespace Slic3r
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#endif // slic3r_StreamUtils_hpp_
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