Files
OrcaSlicer/tests/libslic3r
Lam Wei Lun f048ede640 Lay on Face: flip a face pointing straight up about X, not an arbitrary axis
Laying a face that already points up down needs a half turn, and every
horizontal axis does the job. setFromTwoVectors() resolved the choice through an
SVD whose null space is the whole XY plane, so the axis followed rounding noise:
the object landed at an arbitrary angle in the plate plane, and a part that fit
the plate no longer did. Turn such a face over about X, which keeps the
footprint, and share the rotation between the gizmo and the --ground-* options
instead of duplicating it.
2026-10-20 18:24:23 +08:00
..
2025-12-08 22:42:11 +08:00