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* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp. * Ignore minilzo's Config Headers in clang-tidy lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes. * Add Missing Includes Across the Remaining Sources and Tests Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo. * Make the GUI and Test Headers Compile on Their Own Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone. * Keep Windows and nanosvg Setup Ahead of the Added Includes OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build. * Add the GUI Includes the First Pass Missed Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass. * Keep the Added Test Includes Below the NOMINMAX Guard test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
291 lines
8.3 KiB
C++
291 lines
8.3 KiB
C++
#ifndef slic3r_GUI_FANCONTROL_hpp_
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#define slic3r_GUI_FANCONTROL_hpp_
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#include "../wxExtensions.hpp"
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#include "StaticBox.hpp"
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#include "StepCtrl.hpp"
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#include "Button.hpp"
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#include "PopupWindow.hpp"
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#include "../SelectMachine.hpp"
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#include "../DeviceManager.hpp"
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#include "slic3r/GUI/Event.hpp"
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#include <wx/anybutton.h>
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#include <wx/gdicmn.h>
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#include <wx/checklst.h>
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#include <wx/event.h>
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#include <wx/dc.h>
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#include <vector>
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#include <wx/image.h>
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#include <memory>
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#include <unordered_map>
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#include "slic3r/GUI/Widgets/Label.hpp"
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#include <wx/panel.h>
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#include <map>
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#include <wx/simplebook.h>
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#include <wx/hyperlink.h>
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#include <wx/animate.h>
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#include <wx/dynarray.h>
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#include <wx/sizer.h>
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#include <wx/string.h>
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#include "../DeviceCore/DevFan.h"
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namespace Slic3r {
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namespace GUI {
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/*************************************************
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Description:Fan
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**************************************************/
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#define SIZE_OF_FAN_OPERATE wxSize(154, 28)
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#define DRAW_TEXT_COLOUR wxColour(0x898989)
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#define DRAW_HEAD_TEXT_COLOUR wxColour(0x262e30)
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#define DRAW_OPERATE_LINE_COLOUR wxColour(0xDEDEDE)
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enum FanControlType
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{
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PART_FAN = 0,
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AUX_FAN,
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EXHAUST_FAN,
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FILTER_FAN,
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CHAMBER_FAN,
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TOP_FAN
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};
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struct RotateOffSet
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{
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float rotate;
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wxPoint offset;
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};
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class Fan : public wxWindow
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{
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public:
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Fan(wxWindow* parent, wxWindowID id, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize);
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~Fan() {};
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void post_event(wxCommandEvent&& event);
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void paintEvent(wxPaintEvent& evt);
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void render(wxDC& dc);
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void doRender(wxDC& dc);
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void msw_rescale();
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void create(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size);
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void set_fan_speeds(int g);
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private:
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int m_current_speeds;
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std::vector<RotateOffSet> m_rotate_offsets;
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protected:
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std::vector<wxPoint> m_scale_pos_array;
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ScalableBitmap m_bitmap_bk;
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ScalableBitmap m_bitmap_scale_0;
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ScalableBitmap m_bitmap_scale_1;
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ScalableBitmap m_bitmap_scale_2;
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ScalableBitmap m_bitmap_scale_3;
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ScalableBitmap m_bitmap_scale_4;
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ScalableBitmap m_bitmap_scale_5;
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ScalableBitmap m_bitmap_scale_6;
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ScalableBitmap m_bitmap_scale_7;
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ScalableBitmap m_bitmap_scale_8;
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ScalableBitmap m_bitmap_scale_9;
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ScalableBitmap m_bitmap_scale_10;
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std::vector<ScalableBitmap> m_bitmap_scales;
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wxImage m_img_pointer;
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virtual void DoSetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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};
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/*************************************************
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Description:FanOperate
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**************************************************/
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class FanOperate : public wxWindow
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{
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public:
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FanOperate(wxWindow *parent, wxWindowID id, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize);
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~FanOperate() {};
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void post_event(wxCommandEvent&& event);
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void paintEvent(wxPaintEvent& evt);
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void render(wxDC& dc);
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void doRender(wxDC& dc);
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void msw_rescale();
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void create(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size);
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void on_left_down(wxMouseEvent& event);
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void set_machine_obj(MachineObject *obj);
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public:
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void set_fan_speeds(int g);
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bool check_printing_state();
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void add_fan_speeds();
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void decrease_fan_speeds();
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private:
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int m_current_speeds;
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int m_min_speeds;
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int m_max_speeds;
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ScalableBitmap m_bitmap_add;
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ScalableBitmap m_bitmap_decrease;
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MachineObject* m_obj;
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};
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/*************************************************
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Description:FanControlNew
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**************************************************/
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class FanControlNew : public wxWindow
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{
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public:
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FanControlNew(wxWindow *parent, const AirDuctData& fan_data, int mode_id, int part_id, wxWindowID id = wxID_ANY, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize);
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~FanControlNew() {};
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protected:
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MachineObject* m_obj;
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wxStaticText* m_static_name{ nullptr };
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int m_fan_id;
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ScalableBitmap* m_bitmap_fan{ nullptr };
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ScalableBitmap* m_bitmap_toggle_off{ nullptr };
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ScalableBitmap* m_bitmap_toggle_on{ nullptr };
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FanOperate* m_fan_operate{ nullptr };
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bool m_switch_fan{ false };
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bool m_update_already{ false };
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int m_current_speed{ 0 };
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int m_part_id{0};
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int m_mode_id{0};
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wxBoxSizer *m_sizer_control_bottom{ nullptr };
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wxStaticText *m_static_status_name{nullptr};
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int m_show_mode{0};// 0 - ctrl, 1 - auto, 2 - off
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//Fan and door may use the same mode_id, but they are different, they need to be distinguished by the m_type field
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AirDuctData m_fan_data;
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bool m_new_protocol{ false };
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std::shared_ptr<FanControlNew> token;
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public:
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wxStaticBitmap* m_static_bitmap_fan { nullptr};
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wxStaticBitmap* m_switch_button{ nullptr };
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void update_obj_state(bool stat) { m_update_already = stat; };
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void update_fan_data(const AirDuctData& data) { m_fan_data = data; };
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void command_control_fan();
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bool check_printing_state();
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void set_machine_obj(MachineObject *obj);
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void set_name(wxString name);
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void set_mode_id(int id) { m_mode_id = id;}
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void set_part_id(int id){m_part_id = id;};
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void set_fan_speed(int g);
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void set_fan_speed_percent(int speed);
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void set_fan_switch(bool s);
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void post_event();
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void on_swith_fan(wxMouseEvent& evt);
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void on_swith_fan(bool on);
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void update_mode();
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void on_left_down(wxMouseEvent& event);
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void on_mode_change(wxMouseEvent& event);
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void msw_rescale();
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};
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wxDECLARE_EVENT(EVT_FANCTRL_SWITCH, wxCommandEvent);
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class FanControlNewSwitchPanel : public wxWindow
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{
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bool switch_state_on = false;
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wxStaticBitmap* m_switch_btn{ nullptr };
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ScalableBitmap* m_bitmap_toggle_off{ nullptr };
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ScalableBitmap* m_bitmap_toggle_on{ nullptr };
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public:
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FanControlNewSwitchPanel(wxWindow* parent, const wxString& title, const wxString& tips, bool on = true);
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public:
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bool IsSwitchOn() const { return switch_state_on; }
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void SetSwitchOn(bool on);
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private:
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void on_left_down(wxMouseEvent& event);
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};
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class FanControlPopupNew : public wxDialog
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{
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public:
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FanControlPopupNew(wxWindow* parent, MachineObject* obj, const AirDuctData& data);
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~FanControlPopupNew() {};
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private:
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wxBoxSizer* m_sizer_main{ nullptr };
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//new protocol
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wxGridSizer* m_radio_btn_sizer{ nullptr };
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wxGridSizer* m_sizer_fanControl { nullptr };
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wxBoxSizer *m_mode_sizer{ nullptr };
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// mode switch buttons
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std::unordered_map<int, SendModeSwitchButton*> m_mode_switch_btns; //<mode_id, SendModeSwitchButton>
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// mode text
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Label* m_mode_text;
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// submodes
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// cooling submode : filter
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wxPanel* m_sub_mode_panel{ nullptr };
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wxBoxSizer* m_sub_mode_sizer{ nullptr };
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FanControlNewSwitchPanel* m_cooling_filter_switch_panel{ nullptr };
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// The fan operates
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std::map<int, FanControlNew*> m_fan_control_list; //<duct_id, <fan_id, FanControl>>
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// The object
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MachineObject *m_obj{nullptr};
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AirDuctData m_data;
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int m_air_duct_time_out{ 0 };
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int m_fan_set_time_out{ 0 };
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std::map<AIR_DUCT, wxString> radio_btn_name;
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std::map<AIR_DOOR, wxString> air_door_func_name;
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std::map<AIR_DUCT, wxString> label_text;
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private:
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void init_names(MachineObject* obj);
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wxString get_fan_func_name(int mode, int submode, AIR_FUN func) const;
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void CreateDuct();
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void UpdateParts();
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void UpdatePartSubMode();
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void update_fan_data(const AirDuctData& data);
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void update_fan_data(AIR_FUN id, int speed);
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void on_mode_changed(const wxMouseEvent& event);
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void on_fan_changed(const wxCommandEvent& event);
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void on_left_down(wxMouseEvent& evt);
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void post_event(int fan_type, wxString speed);
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void on_show(wxShowEvent& evt);
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void paintEvent(wxPaintEvent& evt);
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void command_control_air_duct(int mode_id, int submode = -1);
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public:
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void update_fan_data(MachineObject *obj);
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void msw_rescale();
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};
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wxDECLARE_EVENT(EVT_FAN_SWITCH_ON, wxCommandEvent);
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wxDECLARE_EVENT(EVT_FAN_SWITCH_OFF, wxCommandEvent);
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wxDECLARE_EVENT(EVT_FAN_ADD, wxCommandEvent);
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wxDECLARE_EVENT(EVT_FAN_DEC, wxCommandEvent);
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wxDECLARE_EVENT(EVT_FAN_CHANGED, wxCommandEvent);
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}} // namespace Slic3r::GUI
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#endif
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