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* Add Missing Includes Across src/slic3r/GUI Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained. * Drop the OS-Specific Includes Added Outside Their Platform Guards GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build. * Add the clang-tidy Configuration That Generated These Includes Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly. * Match Windows Paths in the clang-tidy Ignore List Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
46 lines
1.1 KiB
C++
46 lines
1.1 KiB
C++
#ifndef slic3r_GUI_Init_hpp_
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#define slic3r_GUI_Init_hpp_
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#include <libslic3r/Preset.hpp>
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#include <libslic3r/PrintConfig.hpp>
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#include <vector>
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#include <utility>
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#include <string>
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namespace Slic3r {
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namespace GUI {
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struct OpenGLVersions
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{
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static const std::vector<std::pair<int, int>> core;
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};
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struct GUI_InitParams
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{
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int argc;
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char **argv;
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// Substitutions of unknown configuration values done during loading of user presets.
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PresetsConfigSubstitutions preset_substitutions;
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std::vector<std::string> load_configs;
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DynamicPrintConfig extra_config;
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std::vector<std::string> input_files;
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std::pair<int, int> opengl_version { 0, 0 };
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bool opengl_debug { false };
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bool opengl_compatibility_profile { false };
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//BBS: remove start_as_gcodeviewer logic
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//bool start_as_gcodeviewer;
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bool input_gcode { false };
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};
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int GUI_Run(GUI_InitParams ¶ms);
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} // namespace GUI
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} // namespace Slic3r
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#endif // slic3r_GUI_Init_hpp_
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