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OrcaSlicer/src/slic3r/GUI/CloneDialog.hpp
T
HanifKoh 1a5f91d727 Add Missing Includes Across src/slic3r/GUI (#16048)
* Add Missing Includes Across src/slic3r/GUI

Every GUI source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, plus one hand edit making CalibrationPanel.hpp self-contained.

* Drop the OS-Specific Includes Added Outside Their Platform Guards

GLib, GTK, D-Bus and POSIX headers are only used inside platform #if blocks, which already include them. Added unconditionally at the top of the file they broke the Windows build.

* Add the clang-tidy Configuration That Generated These Includes

Only misc-include-cleaner's missing-include check, with the headers it must never suggest: per-platform, internal and OS-specific ones that would break other platforms or are not meant to be included directly.

* Match Windows Paths in the clang-tidy Ignore List

Header paths use backslashes on Windows, so every / in a pattern is now [/\\]. The Windows SDK headers are ignored alongside the other OS-specific ones, and the list is one pattern per line. Suggested by @raistlin7447 from a Windows clang-cl run.
2026-10-02 14:56:56 +08:00

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#ifndef slic3r_GUI_SingleChoice_hpp_
#define slic3r_GUI_SingleChoice_hpp_
#include "GUI_Utils.hpp"
#include "Plater.hpp"
#include "Selection.hpp"
#include "Widgets/Button.hpp"
#include "Widgets/SpinInput.hpp"
#include "Widgets/DialogButtons.hpp"
#include "Widgets/CheckBox.hpp"
#include "Widgets/ProgressBar.hpp"
#include "libslic3r/AppConfig.hpp"
namespace Slic3r { namespace GUI {
class CloneDialog : public DPIDialog
{
public:
CloneDialog(wxWindow *parent = nullptr);
~CloneDialog();
private:
SpinInput* m_count_spin;
int m_count;
CheckBox* m_arrange_cb;
Plater* m_plater;
ProgressBar* m_progress;
AppConfig* m_config;
bool m_cancel_process;
void on_dpi_changed(const wxRect &suggested_rect) override {}
};
}} // namespace Slic3r::GUI
#endif