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juli/OrcaSlicer
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mirror of https://github.com/OrcaSlicer/OrcaSlicer.git synced 2026-07-06 10:31:12 +00:00
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e52efe48b08c6f1fd8dd39829f967ca5a6a57d3d
OrcaSlicer/resources/shaders
History
Vojtech Bubnik 2c8a92cacb Some shader compilers did not seemingly like #if XXX blocks
if XXX was not defined. Changed to #ifdef XXX.
2020-12-11 12:27:07 +01:00
..
gouraud_light.fs
GCodeViewer -> Prototype for tool marker
2020-05-11 13:09:26 +02:00
gouraud_light.vs
GCodeViewer -> Prototype for tool marker
2020-05-11 13:09:26 +02:00
gouraud.fs
Some shader compilers did not seemingly like #if XXX blocks
2020-12-11 12:27:07 +01:00
gouraud.vs
ENABLE_SLOPE_RENDERING set as default
2020-10-02 15:43:39 +02:00
options_110.fs
GCodeViewer -> 1st iteration of rendering of extrude toolpaths as solid
2020-08-26 15:29:33 +02:00
options_110.vs
Fixed screen-size for point markers used to visualize retraction/unretractions and other options in preview
2020-11-16 10:29:54 +01:00
options_120.fs
Code cleanup
2020-08-27 09:13:30 +02:00
options_120.vs
Fixed screen-size for point markers used to visualize retraction/unretractions and other options in preview
2020-11-16 10:29:54 +01:00
printbed.fs
…
printbed.vs
…
toolpaths_lines.fs
Code cleanup
2020-08-27 09:13:30 +02:00
toolpaths_lines.vs
Code cleanup
2020-08-27 09:13:30 +02:00
variable_layer_height.fs
…
variable_layer_height.vs
Follow-up of c887ecfefa -> Removed unneded assignements from shaders
2020-04-08 09:00:08 +02:00
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