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OrcaSlicer/src/libslic3r/SurfaceCollection.hpp
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HanifKoh 8a6377f087 Add Missing Includes Across src/libslic3r (#16068)
* Add Missing Includes Across src/libslic3r

Every libslic3r source and header now directly includes the headers declaring what it uses, rather than relying on the precompiled header or transitive includes. Generated with clang-tidy misc-include-cleaner, with libslic3r headers spelled libslic3r/... so they resolve outside the library's private include paths. MultiMaterialSegmentation.hpp, Support/SupportParameters.hpp and Format/STEP.hpp are made self-contained by hand.

* Make the libslic3r Headers Compile on Their Own

Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Left out: I18N.hpp, which errors on purpose when included from GUI code, and VoxelizeCSGMesh.hpp and SLA/bicubic.h, which nothing includes and which no longer compile at all.

* Add the Includes Missing From the Hand-Fixed libslic3r Headers

clang-tidy would not edit these headers while they failed to compile on their own, so the first pass skipped them. With the headers now self-contained, a second pass adds the rest.

* Keep Windows Setup Ahead of the Added libslic3r Includes

Print.cpp and Thread.cpp open with a _WIN32 block that has to come first; without the precompiled header, Print.cpp otherwise reaches windows.h through OCCT with NONLS defined and boost/regex fails. OpenVDBUtils.cpp and SLA/SupportTreeBuilder.cpp had includes inside #ifndef NOMINMAX, which libslic3r defines on Windows, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory.

* Re-Add libslic3r Includes After the Clipper2 2.0.1 Migration

Rebasing onto main took main's version of the files the Clipper2 migration rewrote, so their added includes are restored here, along with includes for main's new code. Clipper2's individual headers are now ignored by clang-tidy: they only build the Z variant through clipper2_z.hpp, which defines USINGZ first, so including clipper.core.h and the like directly broke ClipperZUtils.cpp.
2026-10-03 15:31:11 +08:00

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C++

#ifndef slic3r_SurfaceCollection_hpp_
#define slic3r_SurfaceCollection_hpp_
#include "Polygon.hpp"
#include "ExPolygon.hpp"
#include "libslic3r.h"
#include "Surface.hpp"
#include <cstddef>
#include <initializer_list>
#include <utility>
#include <vector>
namespace Slic3r {
class SurfaceCollection
{
public:
Surfaces surfaces;
SurfaceCollection() = default;
SurfaceCollection(const Surfaces& surfaces) : surfaces(surfaces) {};
SurfaceCollection(Surfaces &&surfaces) : surfaces(std::move(surfaces)) {};
void simplify(double tolerance);
void group(std::vector<SurfacesPtr> *retval);
template <class T> bool any_internal_contains(const T &item) const {
for (const Surface &surface : this->surfaces) if (surface.is_internal() && surface.expolygon.contains(item)) return true;
return false;
}
template <class T> bool any_bottom_contains(const T &item) const {
for (const Surface &surface : this->surfaces) if (surface.is_bottom() && surface.expolygon.contains(item)) return true;
return false;
}
SurfacesPtr filter_by_type(const SurfaceType type) const;
SurfacesPtr filter_by_types(std::initializer_list<SurfaceType> types) const;
void keep_type(const SurfaceType type);
void keep_types(std::initializer_list<SurfaceType> types);
void remove_type(const SurfaceType type);
void remove_types(std::initializer_list<SurfaceType> types);
void filter_by_type(SurfaceType type, Polygons* polygons) const;
void remove_type(const SurfaceType type, ExPolygons *polygons);
void set_type(SurfaceType type) {
for (Surface &surface : this->surfaces)
surface.surface_type = type;
}
//BBS
void change_to_new_type(SurfaceType old_type, SurfaceType new_type) {
for (Surface& surface : this->surfaces)
if (surface.surface_type == old_type)
surface.surface_type = new_type;
}
void clear() { surfaces.clear(); }
bool empty() const { return surfaces.empty(); }
size_t size() const { return surfaces.size(); }
bool has(SurfaceType type) const {
for (const Surface &surface : this->surfaces)
if (surface.surface_type == type) return true;
return false;
}
Surfaces::const_iterator cbegin() const { return this->surfaces.cbegin(); }
Surfaces::const_iterator cend() const { return this->surfaces.cend(); }
Surfaces::const_iterator begin() const { return this->surfaces.cbegin(); }
Surfaces::const_iterator end() const { return this->surfaces.cend(); }
Surfaces::iterator begin() { return this->surfaces.begin(); }
Surfaces::iterator end() { return this->surfaces.end(); }
void set(const SurfaceCollection &coll) { surfaces = coll.surfaces; }
void set(SurfaceCollection &&coll) { surfaces = std::move(coll.surfaces); }
void set(const ExPolygons &src, SurfaceType surfaceType) { clear(); this->append(src, surfaceType); }
void set(const ExPolygons &src, const Surface &surfaceTempl) { clear(); this->append(src, surfaceTempl); }
void set(const Surfaces &src) { clear(); this->append(src); }
void set(ExPolygons &&src, SurfaceType surfaceType) { clear(); this->append(std::move(src), surfaceType); }
void set(ExPolygons &&src, const Surface &surfaceTempl) { clear(); this->append(std::move(src), surfaceTempl); }
void set(Surfaces &&src) { clear(); this->append(std::move(src)); }
void append(const SurfaceCollection &coll) { this->append(coll.surfaces); }
void append(SurfaceCollection &&coll) { this->append(std::move(coll.surfaces)); }
void append(const ExPolygons &src, SurfaceType surfaceType) { surfaces_append(this->surfaces, src, surfaceType); }
void append(const ExPolygons &src, const Surface &surfaceTempl) { surfaces_append(this->surfaces, src, surfaceTempl); }
void append(const Surfaces &src) { surfaces_append(this->surfaces, src); }
void append(ExPolygons &&src, SurfaceType surfaceType) { surfaces_append(this->surfaces, std::move(src), surfaceType); }
void append(ExPolygons &&src, const Surface &surfaceTempl) { surfaces_append(this->surfaces, std::move(src), surfaceTempl); }
void append(Surfaces &&src) { surfaces_append(this->surfaces, std::move(src)); }
// For debugging purposes:
void export_to_svg(const char *path, bool show_labels);
};
}
#endif