Files
OrcaSlicer/src/libslic3r/CustomGCode.cpp
T
HanifKoh 4895bc03b4 Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced (#16099)
* Remove Unused Project Includes and Forward-Declare Where a Type Is Only Referenced

Generated with include-what-you-use and applied conservatively. Only OrcaSlicer's own headers, the ones under src/ and tests/, are removed or forward-declared; standard-library and third-party includes are left alone. An include is removed only when both the Release and the Debug configuration leave it unused, never from inside a conditional block, and never from a file with platform-specific blocks, which only gain includes. Files whose only use of a header sits behind a feature or debug macro (libvgcode's OpenGL ES and marker code, the ARACHNE/TESTS_EXPORT_SVGS debug output) keep their includes.

clonable_ptr.hpp gains #pragma once; it had no include guard and was only safe while Config.hpp was its sole includer.

* Remove Unused Project Includes From Files With Platform-Specific Code

A Linux include-what-you-use run cannot see the code inside _WIN32, __APPLE__ or __linux__ blocks, so its verdict is only taken where nothing the removed header declares, directly or through what it includes, is named inside those blocks. Removals also have to hold in both the Release and Debug configuration and never touch a line inside a conditional block.

* Restore the libslic3r Precompiled Header and Direct Includes Lost in the Platform Pass

The platform-file pass treated pchheader.hpp as an ordinary header and
emptied it, and left GUI_Preview.hpp and 14 other files relying on
headers they no longer reached directly.

* Restore MainFrame.hpp in ParamsDialog.cpp for the Windows-Only Reparent Call

* Include Headers That Files Reached Through Ones the Cleanup Removed

* Drop Includes Duplicated by the Cleanup or by Main's Own Additions

* Leave PreciseSeam.cpp as Main Has It After the Precise Seam Rework
2026-10-05 16:47:17 +08:00

78 lines
3.0 KiB
C++

#include "CustomGCode.hpp"
#include <vector>
#include <utility>
#include <cstddef>
#include <cassert>
namespace Slic3r {
namespace CustomGCode {
//BBS: useless config and function
#if 0
// If loaded configuration has a "colorprint_heights" option (if it was imported from older Slicer),
// and if CustomGCode::Info.gcodes is empty (there is no color print data available in a new format
// then CustomGCode::Info.gcodes should be updated considering this option.
extern void update_custom_gcode_per_print_z_from_config(Info& info, DynamicPrintConfig* config)
{
auto *colorprint_heights = config->option<ConfigOptionFloats>("colorprint_heights");
if (colorprint_heights == nullptr)
return;
if (info.gcodes.empty() && ! colorprint_heights->values.empty()) {
// Convert the old colorprint_heighs only if there is no equivalent data in a new format.
const std::vector<std::string>& colors = ColorPrintColors::get();
const auto& colorprint_values = colorprint_heights->values;
info.gcodes.clear();
info.gcodes.reserve(colorprint_values.size());
int i = 0;
for (auto val : colorprint_values)
info.gcodes.emplace_back(Item{ val, ColorChange, 1, colors[(++i)%7] });
info.mode = SingleExtruder;
}
// The "colorprint_heights" config value has been deprecated. At this point of time it has been converted
// to a new format and therefore it shall be erased.
config->erase("colorprint_heights");
}
#endif
// If information for custom Gcode per print Z was imported from older Slicer, mode will be undefined.
// So, we should set CustomGCode::Info.mode should be updated considering code values from items.
extern void check_mode_for_custom_gcode_per_print_z(Info& info)
{
if (info.mode != Undef)
return;
bool is_single_extruder = true;
for (auto item : info.gcodes)
{
if (item.type == ToolChange) {
info.mode = MultiAsSingle;
return;
}
if (item.type == ColorChange && item.extruder > 1)
is_single_extruder = false;
}
info.mode = is_single_extruder ? SingleExtruder : MultiExtruder;
}
// Return pairs of <print_z, 1-based extruder ID> sorted by increasing print_z from custom_gcode_per_print_z.
// print_z corresponds to the first layer printed with the new extruder.
std::vector<std::pair<double, unsigned int>> custom_tool_changes(const Info& custom_gcode_per_print_z, size_t num_extruders)
{
std::vector<std::pair<double, unsigned int>> custom_tool_changes;
for (const Item& custom_gcode : custom_gcode_per_print_z.gcodes)
if (custom_gcode.type == ToolChange) {
// If extruder count in PrinterSettings was changed, use default (0) extruder for extruders, more than num_extruders
assert(custom_gcode.extruder >= 0);
custom_tool_changes.emplace_back(custom_gcode.print_z, static_cast<unsigned int>(size_t(custom_gcode.extruder) > num_extruders ? 1 : custom_gcode.extruder));
}
return custom_tool_changes;
}
} // namespace CustomGCode
} // namespace Slic3r