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OrcaSlicer/src/libslic3r/PrintObjectSlice.cpp
T
Hanif Koh d0c068a230 Apply the Belt Slicing Transform to Painted Supports and Seams
Painted support/seam facets, support volumes, seam occlusion, MMU top/bottom painting and the
adaptive infill octree used trafo_centered() while the layers were sliced with the belt rotation,
remap and Z lift; they now share PrintObject::trafo_sliced().
2026-09-14 01:32:07 +08:00

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#include <boost/log/trivial.hpp>
#include <limits>
#include <thread>
#include <tbb/parallel_for.h>
#include "ClipperUtils.hpp"
#include "ElephantFootCompensation.hpp"
#include "Exception.hpp"
#include "I18N.hpp"
#include "Layer.hpp"
#include "MultiMaterialSegmentation.hpp"
#include "Print.hpp"
#include "BeltTransform.hpp"
#include "BeltSliceStrategy.hpp"
#include "Geometry.hpp"
//BBS
#include "ShortestPath.hpp"
#include "libslic3r/Feature/Interlocking/InterlockingGenerator.hpp"
//! macro used to mark string used at localization, return same string
#define L(s) Slic3r::I18N::translate(s)
namespace Slic3r {
bool PrintObject::clip_multipart_objects = true;
bool PrintObject::infill_only_where_needed = false;
static coordf_t compute_slice_z(PrintObject* print_object, size_t i_layer, coordf_t lo, coordf_t hi)
{
bool zaa_active = false;
coordf_t z_offset = 0.0;
size_t num_regions = print_object->num_printing_regions();
for (size_t rid = 0; rid < num_regions; ++rid) {
const auto& rcfg = print_object->printing_region(rid).config();
if (rcfg.zaa_enabled) {
if (!zaa_active || rcfg.zaa_min_z < z_offset)
z_offset = rcfg.zaa_min_z;
zaa_active = true;
}
}
if (!zaa_active || i_layer == 0) {
return 0.5 * (lo + hi);
}
coordf_t slice_z = lo + z_offset;
if ((slice_z < lo && !is_approx(slice_z, lo)) || (slice_z > hi && !is_approx(slice_z, hi))) {
throw RuntimeError("Bad min Z value");
}
return slice_z;
}
LayerPtrs new_layers(
PrintObject *print_object,
// Object layers (pairs of bottom/top Z coordinate), without the raft.
const std::vector<coordf_t> &object_layers)
{
LayerPtrs out;
out.reserve(object_layers.size());
auto id = int(print_object->slicing_parameters().raft_layers());
coordf_t zmin = print_object->slicing_parameters().object_print_z_min;
Layer *prev = nullptr;
for (size_t i_layer = 0; i_layer < object_layers.size(); i_layer += 2) {
coordf_t lo = object_layers[i_layer];
coordf_t hi = object_layers[i_layer + 1];
coordf_t slice_z = compute_slice_z(print_object, i_layer, lo, hi);
Layer *layer = new Layer(id ++, print_object, hi - lo, hi + zmin, slice_z);
out.emplace_back(layer);
if (prev != nullptr) {
prev->upper_layer = layer;
layer->lower_layer = prev;
}
prev = layer;
}
return out;
}
// Slice single triangle mesh.
static std::vector<ExPolygons> slice_volume(
const ModelVolume &volume,
const std::vector<float> &zs,
const MeshSlicingParamsEx &params,
const std::function<void()> &throw_on_cancel_callback)
{
std::vector<ExPolygons> layers;
if (! zs.empty()) {
indexed_triangle_set its = volume.mesh().its;
if (its.indices.size() > 0) {
MeshSlicingParamsEx params2 { params };
params2.trafo = params2.trafo * volume.get_matrix();
if (params2.trafo.rotation().determinant() < 0.)
its_flip_triangles(its);
layers = slice_mesh_ex(its, zs, params2, throw_on_cancel_callback);
throw_on_cancel_callback();
}
}
return layers;
}
// Slice single triangle mesh.
// Filter the zs not inside the ranges. The ranges are closed at the bottom and open at the top, they are sorted lexicographically and non overlapping.
static std::vector<ExPolygons> slice_volume(
const ModelVolume &volume,
const std::vector<float> &z,
const std::vector<t_layer_height_range> &ranges,
const MeshSlicingParamsEx &params,
const std::function<void()> &throw_on_cancel_callback)
{
std::vector<ExPolygons> out;
if (! z.empty() && ! ranges.empty()) {
if (ranges.size() == 1 && z.front() >= ranges.front().first && z.back() < ranges.front().second) {
// All layers fit into a single range.
out = slice_volume(volume, z, params, throw_on_cancel_callback);
} else {
std::vector<float> z_filtered;
std::vector<std::pair<size_t, size_t>> n_filtered;
z_filtered.reserve(z.size());
n_filtered.reserve(2 * ranges.size());
size_t i = 0;
for (const t_layer_height_range &range : ranges) {
for (; i < z.size() && z[i] < range.first; ++ i) ;
size_t first = i;
for (; i < z.size() && z[i] < range.second; ++ i)
z_filtered.emplace_back(z[i]);
if (i > first)
n_filtered.emplace_back(std::make_pair(first, i));
}
if (! n_filtered.empty()) {
std::vector<ExPolygons> layers = slice_volume(volume, z_filtered, params, throw_on_cancel_callback);
out.assign(z.size(), ExPolygons());
i = 0;
for (const std::pair<size_t, size_t> &span : n_filtered)
for (size_t j = span.first; j < span.second; ++ j)
out[j] = std::move(layers[i ++]);
}
}
}
return out;
}
static inline bool model_volume_needs_slicing(const ModelVolume &mv)
{
ModelVolumeType type = mv.type();
return type == ModelVolumeType::MODEL_PART || type == ModelVolumeType::NEGATIVE_VOLUME || type == ModelVolumeType::PARAMETER_MODIFIER;
}
// Slice printable volumes, negative volumes and modifier volumes, sorted by ModelVolume::id().
// Apply closing radius.
// Apply positive XY compensation to ModelVolumeType::MODEL_PART and ModelVolumeType::PARAMETER_MODIFIER, not to ModelVolumeType::NEGATIVE_VOLUME.
// Apply contour simplification.
static std::vector<VolumeSlices> slice_volumes_inner(
const PrintConfig &print_config,
const PrintObjectConfig &print_object_config,
const Transform3d &object_trafo,
ModelVolumePtrs model_volumes,
const std::vector<PrintObjectRegions::LayerRangeRegions> &layer_ranges,
const std::vector<float> &zs,
const std::function<void()> &throw_on_cancel_callback,
double *out_belt_min_z = nullptr)
{
model_volumes_sort_by_id(model_volumes);
std::vector<VolumeSlices> out;
out.reserve(model_volumes.size());
std::vector<t_layer_height_range> slicing_ranges;
if (layer_ranges.size() > 1)
slicing_ranges.reserve(layer_ranges.size());
MeshSlicingParamsEx params_base;
params_base.closing_radius = print_object_config.slice_closing_radius.value;
params_base.extra_offset = 0;
params_base.trafo = object_trafo;
// Pre-slice mesh transforms: axis remap (standalone — works without belt
// mode), belt rotation, and the per-object Z-shift. Owned by BeltSliceStrategy
// so this belt/remap-specific logic stays out of the generic slicing pipeline.
BeltSliceStrategy::apply_preslice_transforms(params_base.trafo, print_config, model_volumes, out_belt_min_z);
//BBS: 0.0025mm is safe enough to simplify the data to speed slicing up for high-resolution model.
//Also has on influence on arc fitting which has default resolution 0.0125mm.
params_base.resolution = print_config.resolution <= 0.001 ? 0.0f : 0.0025;
switch (print_object_config.slicing_mode.value) {
case SlicingMode::Regular: params_base.mode = MeshSlicingParams::SlicingMode::Regular; break;
case SlicingMode::EvenOdd: params_base.mode = MeshSlicingParams::SlicingMode::EvenOdd; break;
case SlicingMode::CloseHoles: params_base.mode = MeshSlicingParams::SlicingMode::Positive; break;
}
params_base.mode_below = params_base.mode;
// BBS
const size_t num_extruders = print_config.filament_diameter.size();
const bool is_mm_painted = num_extruders > 1 && std::any_of(model_volumes.cbegin(), model_volumes.cend(), [](const ModelVolume *mv) { return mv->is_mm_painted(); });
// BBS: don't do size compensation when slice volume.
// Will handle contour and hole size compensation seperately later.
//const auto extra_offset = is_mm_painted ? 0.f : std::max(0.f, float(print_object_config.xy_contour_compensation.value));
const auto extra_offset = 0.f;
for (const ModelVolume *model_volume : model_volumes)
if (model_volume_needs_slicing(*model_volume)) {
MeshSlicingParamsEx params { params_base };
if (! model_volume->is_negative_volume())
params.extra_offset = extra_offset;
if (layer_ranges.size() == 1) {
if (const PrintObjectRegions::LayerRangeRegions &layer_range = layer_ranges.front(); layer_range.has_volume(model_volume->id())) {
if (model_volume->is_model_part() && print_config.spiral_mode) {
auto it = std::find_if(layer_range.volume_regions.begin(), layer_range.volume_regions.end(),
[model_volume](const auto &slice){ return model_volume == slice.model_volume; });
params.mode = MeshSlicingParams::SlicingMode::PositiveLargestContour;
// Slice the bottom layers with SlicingMode::Regular.
// This needs to be in sync with LayerRegion::make_perimeters() spiral_mode!
const PrintRegionConfig &region_config = it->region->config();
params.slicing_mode_normal_below_layer = size_t(region_config.bottom_shell_layers.value);
for (; params.slicing_mode_normal_below_layer < zs.size() && zs[params.slicing_mode_normal_below_layer] < region_config.bottom_shell_thickness - EPSILON;
++ params.slicing_mode_normal_below_layer);
}
out.push_back({
model_volume->id(),
slice_volume(*model_volume, zs, params, throw_on_cancel_callback)
});
}
} else {
assert(! print_config.spiral_mode);
slicing_ranges.clear();
for (const PrintObjectRegions::LayerRangeRegions &layer_range : layer_ranges)
if (layer_range.has_volume(model_volume->id()))
slicing_ranges.emplace_back(layer_range.layer_height_range);
if (! slicing_ranges.empty())
out.push_back({
model_volume->id(),
slice_volume(*model_volume, zs, slicing_ranges, params, throw_on_cancel_callback)
});
}
if (! out.empty() && out.back().slices.empty())
out.pop_back();
}
return out;
}
static inline VolumeSlices& volume_slices_find_by_id(std::vector<VolumeSlices> &volume_slices, const ObjectID id)
{
auto it = lower_bound_by_predicate(volume_slices.begin(), volume_slices.end(), [id](const VolumeSlices &vs) { return vs.volume_id < id; });
assert(it != volume_slices.end() && it->volume_id == id);
return *it;
}
static inline bool overlap_in_xy(const PrintObjectRegions::BoundingBox &l, const PrintObjectRegions::BoundingBox &r)
{
return ! (l.max().x() < r.min().x() || l.min().x() > r.max().x() ||
l.max().y() < r.min().y() || l.min().y() > r.max().y());
}
static std::vector<PrintObjectRegions::LayerRangeRegions>::const_iterator layer_range_first(const std::vector<PrintObjectRegions::LayerRangeRegions> &layer_ranges, double z)
{
auto it = lower_bound_by_predicate(layer_ranges.begin(), layer_ranges.end(),
[z](const PrintObjectRegions::LayerRangeRegions &lr) {
return lr.layer_height_range.second < z && abs(lr.layer_height_range.second - z) > EPSILON;
});
assert(it != layer_ranges.end() && it->layer_height_range.first <= z && z <= it->layer_height_range.second);
if (z == it->layer_height_range.second)
if (auto it_next = it; ++ it_next != layer_ranges.end() && it_next->layer_height_range.first == z)
it = it_next;
assert(it != layer_ranges.end() && it->layer_height_range.first <= z && z <= it->layer_height_range.second);
return it;
}
static std::vector<PrintObjectRegions::LayerRangeRegions>::const_iterator layer_range_next(
const std::vector<PrintObjectRegions::LayerRangeRegions> &layer_ranges,
std::vector<PrintObjectRegions::LayerRangeRegions>::const_iterator it,
double z)
{
for (; it->layer_height_range.second <= z + EPSILON; ++ it)
assert(it != layer_ranges.end());
assert(it != layer_ranges.end() && it->layer_height_range.first <= z && z < it->layer_height_range.second);
return it;
}
static std::vector<std::vector<ExPolygons>> slices_to_regions(
const PrintConfig &print_config,
const PrintObject &print_object,
ModelVolumePtrs model_volumes,
const PrintObjectRegions &print_object_regions,
const std::vector<float> &zs,
std::vector<VolumeSlices> &&volume_slices,
// If clipping is disabled, then ExPolygons produced by different volumes will never be merged, thus they will be allowed to overlap.
// It is up to the model designer to handle these overlaps.
const bool clip_multipart_objects,
const std::function<void()> &throw_on_cancel_callback)
{
model_volumes_sort_by_id(model_volumes);
std::vector<std::vector<ExPolygons>> slices_by_region(print_object_regions.all_regions.size(), std::vector<ExPolygons>(zs.size(), ExPolygons()));
// First shuffle slices into regions if there is no overlap with another region possible, collect zs of the complex cases.
std::vector<std::pair<size_t, float>> zs_complex;
{
size_t z_idx = 0;
for (const PrintObjectRegions::LayerRangeRegions &layer_range : print_object_regions.layer_ranges) {
for (; z_idx < zs.size() && zs[z_idx] < layer_range.layer_height_range.first; ++ z_idx) ;
if (layer_range.volume_regions.empty()) {
} else if (layer_range.volume_regions.size() == 1) {
const ModelVolume *model_volume = layer_range.volume_regions.front().model_volume;
assert(model_volume != nullptr);
if (model_volume->is_model_part()) {
VolumeSlices &slices_src = volume_slices_find_by_id(volume_slices, model_volume->id());
auto &slices_dst = slices_by_region[layer_range.volume_regions.front().region->print_object_region_id()];
for (; z_idx < zs.size() && zs[z_idx] < layer_range.layer_height_range.second; ++ z_idx)
slices_dst[z_idx] = std::move(slices_src.slices[z_idx]);
}
} else {
zs_complex.reserve(zs.size());
// region.bbox is computed in pre-belt-transform slicer space (see PrintApply.cpp::trafo_for_bbox).
// When belt transforms are active, layer Z values are in post-rotation/shear/scale/remap space,
// so the Z components of region.bbox aren't comparable to z. Skipping the Z filter here
// pushes those layers into the parallel_for path below, which handles multi-volume
// clipping per layer without relying on the bbox Z range.
const bool bbox_z_in_layer_frame = !(print_config.belt_printer.value &&
(BeltTransformPipeline::has_rotation(print_config)
|| BeltTransformPipeline::has_preslice_remap(print_config)));
// Belt-transform addendum: with bbox-Z untrusted, the simple path's
// "first model_part wins" logic drops subsequent volumes' slices unless
// they XY-overlap with the first. Assemblies whose volumes are stacked
// or side-by-side in pre-transform Z (different bbox.z ranges) thus lose
// the volumes that originally sat outside the first volume's Z range —
// showing up as truncation at the top or bottom of the assembly. Force
// every layer in a multi-volume range through the parallel_for path,
// which correctly merges all volumes per layer.
int num_model_parts = 0;
for (const PrintObjectRegions::VolumeRegion &vr : layer_range.volume_regions)
if (vr.model_volume->is_model_part())
++num_model_parts;
const bool force_complex_for_belt = !bbox_z_in_layer_frame && num_model_parts > 1;
for (; z_idx < zs.size() && zs[z_idx] < layer_range.layer_height_range.second; ++ z_idx) {
float z = zs[z_idx];
if (force_complex_for_belt) {
zs_complex.push_back({ z_idx, z });
continue;
}
int idx_first_printable_region = -1;
bool complex = false;
for (int idx_region = 0; idx_region < int(layer_range.volume_regions.size()); ++ idx_region) {
const PrintObjectRegions::VolumeRegion &region = layer_range.volume_regions[idx_region];
if (!bbox_z_in_layer_frame || (region.bbox->min().z() <= z && region.bbox->max().z() >= z)) {
if (idx_first_printable_region == -1 && region.model_volume->is_model_part())
idx_first_printable_region = idx_region;
else if (idx_first_printable_region != -1) {
// Test for overlap with some other region.
for (int idx_region2 = idx_first_printable_region; idx_region2 < idx_region; ++ idx_region2) {
const PrintObjectRegions::VolumeRegion &region2 = layer_range.volume_regions[idx_region2];
const bool region2_in_z = !bbox_z_in_layer_frame
|| (region2.bbox->min().z() <= z && region2.bbox->max().z() >= z);
if (region2_in_z && overlap_in_xy(*region.bbox, *region2.bbox)) {
complex = true;
break;
}
}
}
}
}
if (complex)
zs_complex.push_back({ z_idx, z });
else if (idx_first_printable_region >= 0) {
const PrintObjectRegions::VolumeRegion &region = layer_range.volume_regions[idx_first_printable_region];
slices_by_region[region.region->print_object_region_id()][z_idx] = std::move(volume_slices_find_by_id(volume_slices, region.model_volume->id()).slices[z_idx]);
}
}
}
throw_on_cancel_callback();
}
}
// Second perform region clipping and assignment in parallel.
if (! zs_complex.empty()) {
std::vector<std::vector<VolumeSlices*>> layer_ranges_regions_to_slices(print_object_regions.layer_ranges.size(), std::vector<VolumeSlices*>());
for (const PrintObjectRegions::LayerRangeRegions &layer_range : print_object_regions.layer_ranges) {
std::vector<VolumeSlices*> &layer_range_regions_to_slices = layer_ranges_regions_to_slices[&layer_range - print_object_regions.layer_ranges.data()];
layer_range_regions_to_slices.reserve(layer_range.volume_regions.size());
for (const PrintObjectRegions::VolumeRegion &region : layer_range.volume_regions)
layer_range_regions_to_slices.push_back(&volume_slices_find_by_id(volume_slices, region.model_volume->id()));
}
tbb::parallel_for(
tbb::blocked_range<size_t>(0, zs_complex.size()),
[&slices_by_region, &print_object_regions, &zs_complex, &layer_ranges_regions_to_slices, clip_multipart_objects, &throw_on_cancel_callback]
(const tbb::blocked_range<size_t> &range) {
float z = zs_complex[range.begin()].second;
auto it_layer_range = layer_range_first(print_object_regions.layer_ranges, z);
// Per volume_regions slices at this Z height.
struct RegionSlice {
ExPolygons expolygons;
// Identifier of this region in PrintObjectRegions::all_regions
int region_id;
ObjectID volume_id;
bool operator<(const RegionSlice &rhs) const {
bool this_empty = this->region_id < 0 || this->expolygons.empty();
bool rhs_empty = rhs.region_id < 0 || rhs.expolygons.empty();
// Sort the empty items to the end of the list.
// Sort by region_id & volume_id lexicographically.
return ! this_empty && (rhs_empty || (this->region_id < rhs.region_id || (this->region_id == rhs.region_id && volume_id < rhs.volume_id)));
}
};
// BBS
auto trim_overlap = [](ExPolygons& expolys_a, ExPolygons& expolys_b) {
ExPolygons trimming_a;
ExPolygons trimming_b;
for (ExPolygon& expoly_a : expolys_a) {
BoundingBox bbox_a = get_extents(expoly_a);
ExPolygons expolys_new;
for (ExPolygon& expoly_b : expolys_b) {
BoundingBox bbox_b = get_extents(expoly_b);
if (!bbox_a.overlap(bbox_b))
continue;
ExPolygons temp = intersection_ex(expoly_b, expoly_a, ApplySafetyOffset::Yes);
if (temp.empty())
continue;
if (expoly_a.contour.length() > expoly_b.contour.length())
trimming_a.insert(trimming_a.end(), temp.begin(), temp.end());
else
trimming_b.insert(trimming_b.end(), temp.begin(), temp.end());
}
}
expolys_a = diff_ex(expolys_a, trimming_a);
expolys_b = diff_ex(expolys_b, trimming_b);
};
std::vector<RegionSlice> temp_slices;
for (size_t zs_complex_idx = range.begin(); zs_complex_idx < range.end(); ++ zs_complex_idx) {
auto [z_idx, z] = zs_complex[zs_complex_idx];
it_layer_range = layer_range_next(print_object_regions.layer_ranges, it_layer_range, z);
const PrintObjectRegions::LayerRangeRegions &layer_range = *it_layer_range;
{
std::vector<VolumeSlices*> &layer_range_regions_to_slices = layer_ranges_regions_to_slices[it_layer_range - print_object_regions.layer_ranges.begin()];
// Per volume_regions slices at thiz Z height.
temp_slices.clear();
temp_slices.reserve(layer_range.volume_regions.size());
for (VolumeSlices* &slices : layer_range_regions_to_slices) {
const PrintObjectRegions::VolumeRegion &volume_region = layer_range.volume_regions[&slices - layer_range_regions_to_slices.data()];
temp_slices.push_back({ std::move(slices->slices[z_idx]), volume_region.region ? volume_region.region->print_object_region_id() : -1, volume_region.model_volume->id() });
}
}
for (int idx_region = 0; idx_region < int(layer_range.volume_regions.size()); ++ idx_region)
if (! temp_slices[idx_region].expolygons.empty()) {
const PrintObjectRegions::VolumeRegion &region = layer_range.volume_regions[idx_region];
if (region.model_volume->is_modifier()) {
assert(region.parent > -1);
bool next_region_same_modifier = idx_region + 1 < int(temp_slices.size()) && layer_range.volume_regions[idx_region + 1].model_volume == region.model_volume;
RegionSlice &parent_slice = temp_slices[region.parent];
RegionSlice &this_slice = temp_slices[idx_region];
ExPolygons source = std::move(this_slice.expolygons);
if (parent_slice.expolygons.empty()) {
this_slice .expolygons.clear();
} else {
this_slice .expolygons = intersection_ex(parent_slice.expolygons, source);
parent_slice.expolygons = diff_ex (parent_slice.expolygons, source);
}
if (next_region_same_modifier)
// To be used in the following iteration.
temp_slices[idx_region + 1].expolygons = std::move(source);
} else if ((region.model_volume->is_model_part() && clip_multipart_objects) || region.model_volume->is_negative_volume()) {
// Clip every non-zero region preceding it.
for (int idx_region2 = 0; idx_region2 < idx_region; ++ idx_region2)
if (! temp_slices[idx_region2].expolygons.empty()) {
// Skip trim_overlap for now, because it slow down the performace so much for some special cases
#if 1
if (const PrintObjectRegions::VolumeRegion& region2 = layer_range.volume_regions[idx_region2];
!region2.model_volume->is_negative_volume() && overlap_in_xy(*region.bbox, *region2.bbox))
temp_slices[idx_region2].expolygons = diff_ex(temp_slices[idx_region2].expolygons, temp_slices[idx_region].expolygons);
#else
const PrintObjectRegions::VolumeRegion& region2 = layer_range.volume_regions[idx_region2];
if (!region2.model_volume->is_negative_volume() && overlap_in_xy(*region.bbox, *region2.bbox))
//BBS: handle negative_volume seperately, always minus the negative volume and don't need to trim overlap
if (!region.model_volume->is_negative_volume())
trim_overlap(temp_slices[idx_region2].expolygons, temp_slices[idx_region].expolygons);
else
temp_slices[idx_region2].expolygons = diff_ex(temp_slices[idx_region2].expolygons, temp_slices[idx_region].expolygons);
#endif
}
}
}
// Sort by region_id, push empty slices to the end.
std::sort(temp_slices.begin(), temp_slices.end());
// Remove the empty slices.
temp_slices.erase(std::find_if(temp_slices.begin(), temp_slices.end(), [](const auto &slice) { return slice.region_id == -1 || slice.expolygons.empty(); }), temp_slices.end());
// Merge slices and store them to the output.
for (int i = 0; i < int(temp_slices.size());) {
// Find a range of temp_slices with the same region_id.
int j = i;
bool merged = false;
ExPolygons &expolygons = temp_slices[i].expolygons;
for (++ j; j < int(temp_slices.size()) && temp_slices[i].region_id == temp_slices[j].region_id; ++ j)
if (ExPolygons &expolygons2 = temp_slices[j].expolygons; ! expolygons2.empty()) {
if (expolygons.empty()) {
expolygons = std::move(expolygons2);
} else {
append(expolygons, std::move(expolygons2));
merged = true;
}
}
// Don't unite the regions if ! clip_multipart_objects. In that case it is user's responsibility
// to handle region overlaps. Indeed, one may intentionally let the regions overlap to produce crossing perimeters
// for example.
if (merged && clip_multipart_objects)
expolygons = closing_ex(expolygons, float(scale_(EPSILON)));
slices_by_region[temp_slices[i].region_id][z_idx] = std::move(expolygons);
i = j;
}
throw_on_cancel_callback();
}
});
}
return slices_by_region;
}
//BBS: justify whether a volume is connected to another one
bool doesVolumeIntersect(VolumeSlices& vs1, VolumeSlices& vs2)
{
if (vs1.volume_id == vs2.volume_id) return true;
// two volumes in the same object should have same number of layers, otherwise the slicing is incorrect.
if (vs1.slices.size() != vs2.slices.size()) return false;
auto& vs1s = vs1.slices;
auto& vs2s = vs2.slices;
bool is_intersect = false;
tbb::parallel_for(tbb::blocked_range<int>(0, vs1s.size()),
[&vs1s, &vs2s, &is_intersect](const tbb::blocked_range<int>& range) {
for (auto i = range.begin(); i != range.end(); ++i) {
if (vs1s[i].empty()) continue;
if (overlaps(vs1s[i], vs2s[i])) {
is_intersect = true;
break;
}
if (i + 1 != vs2s.size() && overlaps(vs1s[i], vs2s[i + 1])) {
is_intersect = true;
break;
}
if (i - 1 >= 0 && overlaps(vs1s[i], vs2s[i - 1])) {
is_intersect = true;
break;
}
}
});
return is_intersect;
}
//BBS: grouping the volumes of an object according to their connection relationship
bool groupingVolumes(std::vector<VolumeSlices> objSliceByVolume, std::vector<groupedVolumeSlices>& groups, double resolution, int firstLayerReplacedBy)
{
std::vector<int> groupIndex(objSliceByVolume.size(), -1);
double offsetValue = 0.05 / SCALING_FACTOR;
std::vector<std::vector<int>> osvIndex;
for (int i = 0; i != objSliceByVolume.size(); ++i) {
for (int j = 0; j != objSliceByVolume[i].slices.size(); ++j) {
osvIndex.push_back({ i,j });
}
}
tbb::parallel_for(tbb::blocked_range<int>(0, osvIndex.size()),
[&osvIndex, &objSliceByVolume, &offsetValue, &resolution](const tbb::blocked_range<int>& range) {
for (auto k = range.begin(); k != range.end(); ++k) {
for (ExPolygon& poly_ex : objSliceByVolume[osvIndex[k][0]].slices[osvIndex[k][1]])
poly_ex.douglas_peucker(resolution);
}
});
tbb::parallel_for(tbb::blocked_range<int>(0, osvIndex.size()),
[&osvIndex, &objSliceByVolume,&offsetValue, &resolution](const tbb::blocked_range<int>& range) {
for (auto k = range.begin(); k != range.end(); ++k) {
objSliceByVolume[osvIndex[k][0]].slices[osvIndex[k][1]] = offset_ex(objSliceByVolume[osvIndex[k][0]].slices[osvIndex[k][1]], offsetValue);
}
});
for (int i = 0; i != objSliceByVolume.size(); ++i) {
if (groupIndex[i] < 0) {
groupIndex[i] = i;
}
for (int j = i + 1; j != objSliceByVolume.size(); ++j) {
if (doesVolumeIntersect(objSliceByVolume[i], objSliceByVolume[j])) {
if (groupIndex[j] < 0) groupIndex[j] = groupIndex[i];
if (groupIndex[j] != groupIndex[i]) {
int retain = std::min(groupIndex[i], groupIndex[j]);
int cover = std::max(groupIndex[i], groupIndex[j]);
for (int k = 0; k != objSliceByVolume.size(); ++k) {
if (groupIndex[k] == cover) groupIndex[k] = retain;
}
}
}
}
}
std::vector<int> groupVector{};
for (int gi : groupIndex) {
bool exist = false;
for (int gv : groupVector) {
if (gv == gi) {
exist = true;
break;
}
}
if (!exist) groupVector.push_back(gi);
}
// group volumes and their slices according to the grouping Vector
groups.clear();
for (int gv : groupVector) {
groupedVolumeSlices gvs;
gvs.groupId = gv;
for (int i = 0; i != objSliceByVolume.size(); ++i) {
if (groupIndex[i] == gv) {
gvs.volume_ids.push_back(objSliceByVolume[i].volume_id);
append(gvs.slices, objSliceByVolume[i].slices[firstLayerReplacedBy]);
}
}
// the slices of a group should be unioned
gvs.slices = offset_ex(union_ex(gvs.slices), -offsetValue);
for (ExPolygon& poly_ex : gvs.slices)
poly_ex.douglas_peucker(resolution);
groups.push_back(gvs);
}
return true;
}
//BBS: filter the members of "objSliceByVolume" such that only "model_part" are included
std::vector<VolumeSlices> findPartVolumes(const std::vector<VolumeSlices>& objSliceByVolume, ModelVolumePtrs model_volumes) {
std::vector<VolumeSlices> outPut;
for (const auto& vs : objSliceByVolume) {
for (const auto& mv : model_volumes) {
if (vs.volume_id == mv->id() && mv->is_model_part()) outPut.push_back(vs);
}
}
return outPut;
}
void applyNegtiveVolumes(ModelVolumePtrs model_volumes, const std::vector<VolumeSlices>& objSliceByVolume, std::vector<groupedVolumeSlices>& groups, double resolution) {
ExPolygons negTotal;
for (const auto& vs : objSliceByVolume) {
for (const auto& mv : model_volumes) {
if (vs.volume_id == mv->id() && mv->is_negative_volume()) {
if (vs.slices.size() > 0) {
append(negTotal, vs.slices.front());
}
}
}
}
for (auto& g : groups) {
g.slices = diff_ex(g.slices, negTotal);
for (ExPolygon& poly_ex : g.slices)
poly_ex.douglas_peucker(resolution);
}
}
void reGroupingLayerPolygons(std::vector<groupedVolumeSlices>& gvss, ExPolygons &eps, double resolution)
{
std::vector<int> epsIndex;
epsIndex.resize(eps.size(), -1);
auto gvssc = gvss;
auto epsc = eps;
for (ExPolygon& poly_ex : epsc)
poly_ex.douglas_peucker(resolution);
for (int i = 0; i != gvssc.size(); ++i) {
for (ExPolygon& poly_ex : gvssc[i].slices)
poly_ex.douglas_peucker(resolution);
}
tbb::parallel_for(tbb::blocked_range<int>(0, epsc.size()),
[&epsc, &gvssc, &epsIndex](const tbb::blocked_range<int>& range) {
for (auto ie = range.begin(); ie != range.end(); ++ie) {
if (epsc[ie].area() <= 0)
continue;
double minArea = epsc[ie].area();
for (int iv = 0; iv != gvssc.size(); iv++) {
auto clipedExPolys = diff_ex(epsc[ie], gvssc[iv].slices);
double area = 0;
for (const auto& ce : clipedExPolys) {
area += ce.area();
}
if (area < minArea) {
minArea = area;
epsIndex[ie] = iv;
}
}
}
});
for (int iv = 0; iv != gvss.size(); iv++)
gvss[iv].slices.clear();
for (int ie = 0; ie != eps.size(); ie++) {
if (epsIndex[ie] >= 0)
gvss[epsIndex[ie]].slices.push_back(eps[ie]);
}
}
/*
std::string fix_slicing_errors(PrintObject* object, LayerPtrs &layers, const std::function<void()> &throw_if_canceled, int &firstLayerReplacedBy)
{
std::string error_msg;//BBS
if (layers.size() == 0) return error_msg;
// Collect layers with slicing errors.
// These layers will be fixed in parallel.
std::vector<size_t> buggy_layers;
buggy_layers.reserve(layers.size());
// BBS: get largest external perimenter width of all layers
auto get_ext_peri_width = [](Layer* layer) {return layer->m_regions.empty() ? 0 : layer->m_regions[0]->flow(frExternalPerimeter).scaled_width(); };
auto it = std::max_element(layers.begin(), layers.end(), [get_ext_peri_width](auto& a, auto& b) {return get_ext_peri_width(a) < get_ext_peri_width(b); });
coord_t thresh = get_ext_peri_width(*it) * 0.5;// half of external perimeter width // 0.5 * scale_(this->config().line_width);
for (size_t idx_layer = 0; idx_layer < layers.size(); ++idx_layer) {
// BBS: detect empty layers (layers with very small regions) and mark them as problematic, then these layers will copy the nearest good layer
auto layer = layers[idx_layer];
ExPolygons lslices;
for (size_t region_id = 0; region_id < layer->m_regions.size(); ++region_id) {
LayerRegion* layerm = layer->m_regions[region_id];
for (auto& surface : layerm->slices.surfaces) {
auto expoly = offset_ex(surface.expolygon, -thresh);
lslices.insert(lslices.begin(), expoly.begin(), expoly.end());
}
}
if (lslices.empty()) {
layer->slicing_errors = true;
}
if (layers[idx_layer]->slicing_errors) {
buggy_layers.push_back(idx_layer);
}
else
break; // only detect empty layers near bed
}
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - begin";
std::atomic<bool> is_replaced = false;
tbb::parallel_for(
tbb::blocked_range<size_t>(0, buggy_layers.size()),
[&layers, &throw_if_canceled, &buggy_layers, &is_replaced](const tbb::blocked_range<size_t>& range) {
for (size_t buggy_layer_idx = range.begin(); buggy_layer_idx < range.end(); ++ buggy_layer_idx) {
throw_if_canceled();
size_t idx_layer = buggy_layers[buggy_layer_idx];
// BBS: only replace empty layers lower than 1mm
const coordf_t thresh_empty_layer_height = 1;
Layer* layer = layers[idx_layer];
if (layer->print_z>= thresh_empty_layer_height)
continue;
assert(layer->slicing_errors);
// Try to repair the layer surfaces by merging all contours and all holes from neighbor layers.
// BOOST_LOG_TRIVIAL(trace) << "Attempting to repair layer" << idx_layer;
for (size_t region_id = 0; region_id < layer->region_count(); ++ region_id) {
LayerRegion *layerm = layer->get_region(region_id);
// Find the first valid layer below / above the current layer.
const Surfaces *upper_surfaces = nullptr;
const Surfaces *lower_surfaces = nullptr;
//BBS: only repair empty layers lowers than 1mm
for (size_t j = idx_layer + 1; j < layers.size(); ++j) {
if (!layers[j]->slicing_errors) {
upper_surfaces = &layers[j]->regions()[region_id]->slices.surfaces;
break;
}
if (layers[j]->print_z >= thresh_empty_layer_height) break;
}
for (int j = int(idx_layer) - 1; j >= 0; --j) {
if (layers[j]->print_z >= thresh_empty_layer_height) continue;
if (!layers[j]->slicing_errors) {
lower_surfaces = &layers[j]->regions()[region_id]->slices.surfaces;
break;
}
}
// Collect outer contours and holes from the valid layers above & below.
ExPolygons expolys;
expolys.reserve(
((upper_surfaces == nullptr) ? 0 : upper_surfaces->size()) +
((lower_surfaces == nullptr) ? 0 : lower_surfaces->size()));
if (upper_surfaces)
for (const auto &surface : *upper_surfaces) {
expolys.emplace_back(surface.expolygon);
}
if (lower_surfaces)
for (const auto &surface : *lower_surfaces) {
expolys.emplace_back(surface.expolygon);
}
if (!expolys.empty()) {
//BBS
is_replaced = true;
layerm->slices.set(union_ex(expolys), stInternal);
}
}
// Update layer slices after repairing the single regions.
layer->make_slices();
}
});
throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Slicing objects - fixing slicing errors in parallel - end";
if(is_replaced)
error_msg = L("Empty layers around bottom are replaced by nearest normal layers.");
// remove empty layers from bottom
while (! layers.empty() && (layers.front()->lslices.empty() || layers.front()->empty())) {
delete layers.front();
layers.erase(layers.begin());
layers.front()->lower_layer = nullptr;
for (size_t i = 0; i < layers.size(); ++ i)
layers[i]->set_id(layers[i]->id() - 1);
}
//BBS
if(error_msg.empty() && !buggy_layers.empty())
error_msg = L("The model has too many empty layers.");
// BBS: first layer slices are sorted by volume group, if the first layer is empty and replaced by the 2nd layer
// the later will be stored in "object->firstLayerObjGroupsMod()"
if (!buggy_layers.empty() && buggy_layers.front() == 0 && layers.size() > 1)
firstLayerReplacedBy = 1;
return error_msg;
}
*/
void groupingVolumesForBrim(PrintObject* object, LayerPtrs& layers, int firstLayerReplacedBy)
{
const auto scaled_resolution = scaled<double>(object->print()->config().resolution.value);
auto partsObjSliceByVolume = findPartVolumes(object->firstLayerObjSliceMod(), object->model_object()->volumes);
groupingVolumes(partsObjSliceByVolume, object->firstLayerObjGroupsMod(), scaled_resolution, firstLayerReplacedBy);
applyNegtiveVolumes(object->model_object()->volumes, object->firstLayerObjSliceMod(), object->firstLayerObjGroupsMod(), scaled_resolution);
// BBS: the actual first layer slices stored in layers are re-sorted by volume group and will be used to generate brim
reGroupingLayerPolygons(object->firstLayerObjGroupsMod(), layers.front()->lslices, scaled_resolution);
}
// Called by make_perimeters()
// 1) Decides Z positions of the layers,
// 2) Initializes layers and their regions
// 3) Slices the object meshes
// 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
// 5) Applies size compensation (offsets the slices in XY plane)
// 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
// Resulting expolygons of layer regions are marked as Internal.
void PrintObject::slice()
{
BOOST_LOG_TRIVIAL(trace) << "[BELTRACE] slice request tid=" << std::this_thread::get_id() << " obj=" << this;
if (! this->set_started(posSlice)) {
BOOST_LOG_TRIVIAL(trace) << "[BELTRACE] slice SKIP tid=" << std::this_thread::get_id() << " obj=" << this << " (already started/done)";
return;
}
BOOST_LOG_TRIVIAL(trace) << "[BELTRACE] slice ENTER tid=" << std::this_thread::get_id() << " obj=" << this;
//BBS: add flag to reload scene for shell rendering
m_print->set_status(5, L("Slicing mesh"), PrintBase::SlicingStatus::RELOAD_SCENE);
std::vector<coordf_t> layer_height_profile;
this->update_layer_height_profile(*this->model_object(), m_slicing_params, layer_height_profile);
m_print->throw_if_canceled();
m_typed_slices = false;
this->clear_layers();
m_layers = new_layers(this, generate_object_layers(m_slicing_params, layer_height_profile, m_config.precise_z_height.value));
this->slice_volumes();
m_print->throw_if_canceled();
// Belt floor Z-shift: where is the belt surface in final slicer space?
//
// The belt surface is at model_Y=0 (XZ belt plane). After the full
// pipeline (trafo_centered → pre_remap → shear → z_shift), the belt
// surface equation in slicer space is:
// Z_belt = sf * from_axis + belt_surface_z_centered + z_shift_val
//
// belt_surface_z_centered = remapped_bbox.min.z() (the Z position of
// the belt surface in centered-pre-shear slicer space, which is 0
// without pre-remap but nonzero when e.g. Y↔Z swap shifts the belt
// surface away from Z=0 by the centering offset).
//
// z_shift_val = max(0, -m_belt_min_z) (lifts mesh above Z=0).
//
// So: belt_floor_z_shift = remapped_bb.min.z() + z_shift_val
if (std::abs(m_slicing_params.belt_floor_shear_factor) > EPSILON) {
double z_shift_val = (m_belt_min_z < 0.) ? -m_belt_min_z : 0.;
// With pre-remap, the belt surface (model_Y=0) may not be at Z=0 in
// centered slicer space — add the remapped bbox min Z to compensate.
// Without pre-remap, the belt surface IS at Z=0 and bb.min.z() is
// already folded into m_belt_min_z, so use 0.
const auto &pcfg = this->print()->config();
double belt_surface_z = BeltTransformPipeline::has_preslice_remap(pcfg)
? BeltTransformPipeline::remap_bbox(*this->model_object(), pcfg).min.z() : 0.;
m_slicing_params.belt_floor_z_shift = belt_surface_z + z_shift_val;
}
int firstLayerReplacedBy = 0;
#if 0
// Fix the model.
//FIXME is this the right place to do? It is done repeateadly at the UI and now here at the backend.
std::string warning = fix_slicing_errors(this, m_layers, [this](){ m_print->throw_if_canceled(); }, firstLayerReplacedBy);
m_print->throw_if_canceled();
//BBS: send warning message to slicing callback
// This warning is inaccurate, because the empty layers may have been replaced, or the model has supports.
//if (!warning.empty()) {
// BOOST_LOG_TRIVIAL(info) << warning;
// this->active_step_add_warning(PrintStateBase::WarningLevel::CRITICAL, warning, PrintStateBase::SlicingReplaceInitEmptyLayers);
//}
#endif
// Detect and process holes that should be converted to polyholes
this->_transform_hole_to_polyholes();
// BBS: the actual first layer slices stored in layers are re-sorted by volume group and will be used to generate brim
groupingVolumesForBrim(this, m_layers, firstLayerReplacedBy);
// Update bounding boxes, back up raw slices of complex models.
tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()),
[this](const tbb::blocked_range<size_t>& range) {
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++ layer_idx) {
m_print->throw_if_canceled();
Layer &layer = *m_layers[layer_idx];
layer.lslices_bboxes.clear();
layer.lslices_bboxes.reserve(layer.lslices.size());
for (const ExPolygon &expoly : layer.lslices)
layer.lslices_bboxes.emplace_back(get_extents(expoly));
layer.backup_untyped_slices();
}
});
if (m_layers.empty())
throw Slic3r::SlicingError(L("No layers were detected. You might want to repair your STL file(s) or check their size or thickness and retry.\n"));
// Belt printer global mode: offset all layer Z values so objects at
// different bed positions print at different heights on the tilted belt.
// This is a post-slicing adjustment — the sliced geometry is identical
// regardless of global mode, only the output Z coordinates change.
{
const auto &pcfg = this->print()->config();
BOOST_LOG_TRIVIAL(trace) << "Belt global check: belt_printer=" << pcfg.belt_printer.value
<< " belt_slice_rotation=" << int(pcfg.belt_slice_rotation.value)
<< " belt_slice_rotation_global=" << pcfg.belt_slice_rotation_global.value
<< " belt_preslice_global=" << pcfg.belt_preslice_global.value
<< " object=" << this->model_object()->name;
if (pcfg.belt_printer.value) {
Point inst_shift = this->instances().empty() ? Point(0, 0)
: this->instances().front().shift - this->center_offset();
BOOST_LOG_TRIVIAL(trace) << "Belt global: object " << this->model_object()->name
<< " instances=" << this->instances().size()
<< " shift=(" << unscale<double>(inst_shift.x()) << ", " << unscale<double>(inst_shift.y()) << ")";
// Per-object Z-shift compensation, applied regardless of global mode.
//
// BeltSliceStrategy::apply_preslice_transforms lifts the mesh by max(0, -m_belt_min_z)
// so the slicer can slice with slicer_z >= 0. BeltBackTransform inverts
// build_forward_transform() which DOES NOT include this per-object
// Z-shift (it's not known until vertex scan time). Result: G-code
// coords emerge offset by the un-undone Z-shift — the inverse rotation
// couples slicer_z back into both machine_y and machine_z. Compensating
// layer.print_z by belt_z_shift here makes the back-transform produce
// correct machine-frame coordinates whether or not a global mode is active.
double belt_surface_z = BeltTransformPipeline::has_preslice_remap(pcfg)
? BeltTransformPipeline::remap_bbox(*this->model_object(), pcfg).min.z() : 0.;
// The compensation must mirror the Z-shift actually applied, which
// is max(0, -m_belt_min_z): when the transformed mesh starts ABOVE
// slicer Z=0 (m_belt_min_z > 0 — possible for counter-rotated or
// asymmetric geometry whose centered-frame minimum lands positive)
// no lift was applied, and an unclamped m_belt_min_z here would
// leak straight into the layer Z values, floating the whole object
// off the belt by exactly that amount.
double belt_z_shift = std::min(m_belt_min_z, 0.) - belt_surface_z;
double global_z_offset = belt_z_shift;
// Centering correction: trafo_centered pretranslates by
// -m_center_offset.{x,y}. Under the belt forward transform, the
// Y component of that pretranslate couples into slicer-Z (shear:
// tan*c.y, rotation: sin*c.y). BeltBackTransform inverts the
// rotation/shear but doesn't undo centering, so this Z component
// leaks into machine output as a position offset whenever
// m_center_offset != 0. When a user moves a volume within an
// assembly such that the combined bbox center shifts, this shows
// up as a small Z translation in the print. Compensate by adding
// the Z component of the centering through the forward transform.
{
Transform3d T_fwd = BeltTransformPipeline::build_forward_transform(pcfg);
Vec3d c_off(unscale<double>(m_center_offset.x()),
unscale<double>(m_center_offset.y()),
0.);
double centering_z_corr = (T_fwd.linear() * c_off).z();
global_z_offset += centering_z_corr;
BOOST_LOG_TRIVIAL(trace) << "[BELT-DEBUG] centering correction"
<< " obj=" << this->model_object()->name
<< " m_center_offset_mm=(" << c_off.x() << "," << c_off.y() << ")"
<< " centering_z_corr=" << centering_z_corr
<< " (added to global_z_offset)";
}
// [BELT-DEBUG] Per-object summary so Case A vs Case B can be compared
// side-by-side. Lays out every value that feeds into the final layer
// print_z adjustment.
{
BoundingBoxf3 raw_bb = this->model_object()->raw_bounding_box();
BOOST_LOG_TRIVIAL(trace) << "[BELT-DEBUG] slice() per-object summary"
<< " obj=" << this->model_object()->name
<< " n_volumes=" << this->model_object()->volumes.size()
<< " raw_bbox.min=(" << raw_bb.min.x() << "," << raw_bb.min.y() << "," << raw_bb.min.z() << ")"
<< " raw_bbox.max=(" << raw_bb.max.x() << "," << raw_bb.max.y() << "," << raw_bb.max.z() << ")"
<< " raw_bbox.center=(" << raw_bb.center().x() << "," << raw_bb.center().y() << ")"
<< " m_center_offset=(" << unscale<double>(m_center_offset.x()) << "," << unscale<double>(m_center_offset.y()) << ")"
<< " inst_shift=(" << unscale<double>(inst_shift.x()) << "," << unscale<double>(inst_shift.y()) << ")"
<< " m_belt_min_z=" << m_belt_min_z
<< " belt_surface_z=" << belt_surface_z
<< " belt_z_shift=" << belt_z_shift;
// Per-volume bbox + get_matrix translation so order/composition is visible.
int vi = 0;
for (const ModelVolume *mv : this->model_object()->volumes) {
if (!mv->is_model_part()) { ++vi; continue; }
BoundingBoxf3 vol_bb = mv->mesh().transformed_bounding_box(mv->get_matrix());
BOOST_LOG_TRIVIAL(trace) << "[BELT-DEBUG] vol[" << vi
<< "] id=" << mv->id().id << " name='" << mv->name << "'"
<< " get_matrix.translation=(" << mv->get_matrix().translation().x() << "," << mv->get_matrix().translation().y() << "," << mv->get_matrix().translation().z() << ")"
<< " object_bbox.min=(" << vol_bb.min.x() << "," << vol_bb.min.y() << "," << vol_bb.min.z() << ")"
<< " object_bbox.max=(" << vol_bb.max.x() << "," << vol_bb.max.y() << "," << vol_bb.max.z() << ")";
++vi;
}
}
if (pcfg.belt_preslice_global.value) {
// Global pre-slice mode: compute full correction c = (T.linear() - I) * d
// where T is the belt forward transform and d is the bed position.
Transform3d T = BeltTransformPipeline::build_forward_transform(pcfg);
Vec3d d(unscale<double>(inst_shift.x()), unscale<double>(inst_shift.y()), 0.);
Vec3d c = T.linear() * d - d;
global_z_offset += c.z();
BOOST_LOG_TRIVIAL(trace) << "[BELTRACE] write m_belt_global_xy_correction tid=" << std::this_thread::get_id()
<< " obj=" << this << " old=(" << m_belt_global_xy_correction.x() << "," << m_belt_global_xy_correction.y()
<< ") new=(" << c.x() << "," << c.y() << ")";
m_belt_global_xy_correction = Vec2d(c.x(), c.y());
BOOST_LOG_TRIVIAL(trace) << "Belt preslice_global: correction=("
<< c.x() << ", " << c.y() << ", " << c.z() << ")"
<< " belt_z_shift=" << belt_z_shift << " (m_belt_min_z=" << m_belt_min_z << ")";
} else {
// Slicing rotation in global mode: bed-position-dependent Z offset.
// For R(α, X): c.z = sin(α)*d.y so objects at different bed-Y
// values print at different machine Z values along the inclined belt.
if (pcfg.belt_slice_rotation_global.value
&& pcfg.belt_slice_rotation.value != BeltRotationAxis::None
&& std::abs(pcfg.belt_slice_rotation_angle.value) > EPSILON) {
Transform3d T = BeltTransformPipeline::build_forward_transform(pcfg);
Vec3d d(unscale<double>(inst_shift.x()), unscale<double>(inst_shift.y()), 0.);
Vec3d c = T.linear() * d - d;
global_z_offset += c.z();
m_belt_global_xy_correction = Vec2d(c.x(), c.y());
}
// Pre-slice remap global mode: when on, the remap accounts for the
// instance bed position. The Z component of the correction
// (R - I) * d shifts layer print_z so e.g. a Y↔Z swap with an
// object at Y=50 prints at Z=50.
if (pcfg.preslice_remap_global.value
&& BeltTransformPipeline::has_preslice_remap(pcfg)) {
Transform3d R = BeltTransformPipeline::build_preslice_remap(pcfg);
Vec3d d(unscale<double>(inst_shift.x()), unscale<double>(inst_shift.y()), 0.);
Vec3d remap_correction = R.linear() * d - d;
global_z_offset += remap_correction.z();
}
}
BOOST_LOG_TRIVIAL(trace) << "Belt global: z_offset=" << global_z_offset
<< " (relative to min across " << this->print()->objects().size() << " objects)";
BOOST_LOG_TRIVIAL(trace) << "[BELTRACE] write m_belt_global_z_offset tid=" << std::this_thread::get_id()
<< " obj=" << this << " old=" << m_belt_global_z_offset << " new=" << global_z_offset;
m_belt_global_z_offset = global_z_offset;
// [BELT-DEBUG] Final breakdown of all contributions to layer.print_z
// and where the first / last layer end up post-adjustment.
BOOST_LOG_TRIVIAL(trace) << "[BELT-DEBUG] global_z_offset breakdown"
<< " obj=" << this->model_object()->name
<< " belt_z_shift=" << belt_z_shift
<< " total_global_z_offset=" << global_z_offset
<< " xy_correction=(" << m_belt_global_xy_correction.x() << "," << m_belt_global_xy_correction.y() << ")"
<< " belt_floor_z_shift_before=" << (m_slicing_params.belt_floor_z_shift)
<< " n_layers=" << m_layers.size();
if (std::abs(global_z_offset) > EPSILON) {
for (Layer *layer : m_layers)
layer->print_z += global_z_offset;
// Keep belt floor clipping in sync with the shifted print_z
// values — the support generator sees globally-offset object
// layer print_z, so belt_floor_z_shift must match.
m_slicing_params.belt_floor_z_shift += global_z_offset;
}
if (!m_layers.empty()) {
BOOST_LOG_TRIVIAL(trace) << "[BELT-DEBUG] post-adjustment"
<< " first_layer.print_z=" << m_layers.front()->print_z
<< " last_layer.print_z=" << m_layers.back()->print_z
<< " belt_floor_z_shift_after=" << m_slicing_params.belt_floor_z_shift;
}
if (!m_layers.empty()) {
BOOST_LOG_TRIVIAL(trace) << "Belt global: first_layer_z=" << m_layers.front()->print_z
<< " last_layer_z=" << m_layers.back()->print_z
<< " num_layers=" << m_layers.size()
<< " center_offset=(" << unscale<double>(m_center_offset.x())
<< ", " << unscale<double>(m_center_offset.y()) << ")";
}
// Cache the final patched belt_floor_z_shift so a later support-only
// invalidation can rebuild m_slicing_params without losing this exact
// (vertex-scan-derived) value. update_slicing_parameters() will
// restore it after create_from_config() seeds the bbox approximation.
m_belt_floor_z_shift_cached = m_slicing_params.belt_floor_z_shift;
m_belt_floor_z_shift_cache_valid = true;
}
}
// BBS
BOOST_LOG_TRIVIAL(trace) << "[BELTRACE] slice EXIT tid=" << std::this_thread::get_id() << " obj=" << this
<< " layers=" << m_layers.size() << " belt_min_z=" << m_belt_min_z
<< " belt_global_z_offset=" << m_belt_global_z_offset
<< " belt_xy=(" << m_belt_global_xy_correction.x() << "," << m_belt_global_xy_correction.y() << ")";
this->set_done(posSlice);
}
template<typename ThrowOnCancel>
static inline void apply_mm_segmentation(PrintObject &print_object, ThrowOnCancel throw_on_cancel)
{
// Returns MM segmentation based on painting in MM segmentation gizmo
std::vector<std::vector<ExPolygons>> segmentation = multi_material_segmentation_by_painting(print_object, throw_on_cancel);
assert(segmentation.size() == print_object.layer_count());
tbb::parallel_for(
tbb::blocked_range<size_t>(0, segmentation.size(), std::max(segmentation.size() / 128, size_t(1))),
[&print_object, &segmentation, throw_on_cancel](const tbb::blocked_range<size_t> &range) {
const auto &layer_ranges = print_object.shared_regions()->layer_ranges;
double z = print_object.get_layer(int(range.begin()))->slice_z;
auto it_layer_range = layer_range_first(layer_ranges, z);
// BBS
const size_t num_extruders = print_object.print()->config().filament_diameter.size();
struct ByExtruder {
ExPolygons expolygons;
BoundingBox bbox;
};
struct ByRegion {
ExPolygons expolygons;
bool needs_merge { false };
};
std::vector<ByExtruder> by_extruder;
std::vector<ByRegion> by_region;
for (size_t layer_id = range.begin(); layer_id < range.end(); ++layer_id) {
throw_on_cancel();
Layer &layer = *print_object.get_layer(int(layer_id));
it_layer_range = layer_range_next(layer_ranges, it_layer_range, layer.slice_z);
const PrintObjectRegions::LayerRangeRegions &layer_range = *it_layer_range;
// Gather per extruder expolygons.
by_extruder.assign(num_extruders, ByExtruder());
by_region.assign(layer.region_count(), ByRegion());
bool layer_split = false;
for (size_t extruder_id = 0; extruder_id < num_extruders; ++ extruder_id) {
ByExtruder &region = by_extruder[extruder_id];
append(region.expolygons, std::move(segmentation[layer_id][extruder_id]));
if (! region.expolygons.empty()) {
region.bbox = get_extents(region.expolygons);
layer_split = true;
}
}
if (!layer_split)
continue;
// Split LayerRegions by by_extruder regions.
// layer_range.painted_regions are sorted by extruder ID and parent PrintObject region ID.
auto it_painted_region_begin = layer_range.painted_regions.cbegin();
for (int parent_layer_region_idx = 0; parent_layer_region_idx < layer.region_count(); ++parent_layer_region_idx) {
if (it_painted_region_begin == layer_range.painted_regions.cend())
continue;
const LayerRegion &parent_layer_region = *layer.get_region(parent_layer_region_idx);
const PrintRegion &parent_print_region = parent_layer_region.region();
assert(parent_print_region.print_object_region_id() == parent_layer_region_idx);
if (parent_layer_region.slices.empty())
continue;
// Find the first PaintedRegion, which overrides the parent PrintRegion.
auto it_first_painted_region = std::find_if(it_painted_region_begin, layer_range.painted_regions.cend(), [&layer_range, &parent_print_region](const auto &painted_region) {
return layer_range.volume_regions[painted_region.parent].region->print_object_region_id() == parent_print_region.print_object_region_id();
});
if (it_first_painted_region == layer_range.painted_regions.cend())
continue; // This LayerRegion isn't overrides by any PaintedRegion.
assert(&parent_print_region == layer_range.volume_regions[it_first_painted_region->parent].region);
// Update the beginning PaintedRegion iterator for the next iteration.
it_painted_region_begin = it_first_painted_region;
const BoundingBox parent_layer_region_bbox = get_extents(parent_layer_region.slices.surfaces);
bool self_trimmed = false;
int self_extruder_id = -1; // 1-based extruder ID
for (int extruder_id = 1; extruder_id <= int(by_extruder.size()); ++extruder_id) {
const ByExtruder &segmented = by_extruder[extruder_id - 1];
if (!segmented.bbox.defined || !parent_layer_region_bbox.overlap(segmented.bbox))
continue;
// Find the first target region iterator.
auto it_target_region = std::find_if(it_painted_region_begin, layer_range.painted_regions.cend(), [extruder_id](const auto &painted_region) {
return int(painted_region.extruder_id) >= extruder_id;
});
assert(it_target_region != layer_range.painted_regions.end());
assert(layer_range.volume_regions[it_target_region->parent].region == &parent_print_region && int(it_target_region->extruder_id) == extruder_id);
// Update the beginning PaintedRegion iterator for the next iteration.
it_painted_region_begin = it_target_region;
// FIXME: Don't trim by self, it is not reliable.
if (it_target_region->region == &parent_print_region) {
self_extruder_id = extruder_id;
continue;
}
// Steal from this region.
int target_region_id = it_target_region->region->print_object_region_id();
ExPolygons stolen = intersection_ex(parent_layer_region.slices.surfaces, segmented.expolygons);
if (!stolen.empty()) {
ByRegion &dst = by_region[target_region_id];
if (dst.expolygons.empty()) {
dst.expolygons = std::move(stolen);
} else {
append(dst.expolygons, std::move(stolen));
dst.needs_merge = true;
}
}
}
if (!self_trimmed) {
// Trim slices of this LayerRegion with all the MM regions.
Polygons mine = to_polygons(parent_layer_region.slices.surfaces);
for (auto &segmented : by_extruder) {
if (&segmented - by_extruder.data() + 1 != self_extruder_id && segmented.bbox.defined && parent_layer_region_bbox.overlap(segmented.bbox)) {
mine = diff(mine, segmented.expolygons);
if (mine.empty())
break;
}
}
// Filter out unprintable polygons produced by subtraction multi-material painted regions from layerm.region().
// ExPolygon returned from multi-material segmentation does not precisely match ExPolygons in layerm.region()
// (because of preprocessing of the input regions in multi-material segmentation). Therefore, subtraction from
// layerm.region() could produce a huge number of small unprintable regions for the model's base extruder.
// This could, on some models, produce bulges with the model's base color (#7109).
if (!mine.empty()) {
mine = opening(union_ex(mine), scaled<float>(5. * EPSILON), scaled<float>(5. * EPSILON));
}
if (!mine.empty()) {
ByRegion &dst = by_region[parent_print_region.print_object_region_id()];
if (dst.expolygons.empty()) {
dst.expolygons = union_ex(mine);
} else {
append(dst.expolygons, union_ex(mine));
dst.needs_merge = true;
}
}
}
}
// Re-create Surfaces of LayerRegions.
for (int region_id = 0; region_id < layer.region_count(); ++region_id) {
ByRegion &src = by_region[region_id];
if (src.needs_merge) {
// Multiple regions were merged into one.
src.expolygons = closing_ex(src.expolygons, scaled<float>(10. * EPSILON));
}
layer.get_region(region_id)->slices.set(std::move(src.expolygons), stInternal);
}
}
});
}
template<typename ThrowOnCancel>
void apply_fuzzy_skin_segmentation(PrintObject &print_object, ThrowOnCancel throw_on_cancel)
{
// Returns fuzzy skin segmentation based on painting in the fuzzy skin painting gizmo.
std::vector<std::vector<ExPolygons>> segmentation = fuzzy_skin_segmentation_by_painting(print_object, throw_on_cancel);
assert(segmentation.size() == print_object.layer_count());
struct ByRegion
{
ExPolygons expolygons;
bool needs_merge { false };
};
tbb::parallel_for(tbb::blocked_range<size_t>(0, segmentation.size(), std::max(segmentation.size() / 128, size_t(1))), [&print_object, &segmentation, throw_on_cancel](const tbb::blocked_range<size_t> &range) {
const auto &layer_ranges = print_object.shared_regions()->layer_ranges;
auto it_layer_range = layer_range_first(layer_ranges, print_object.get_layer(int(range.begin()))->slice_z);
for (size_t layer_idx = range.begin(); layer_idx < range.end(); ++layer_idx) {
throw_on_cancel();
Layer &layer = *print_object.get_layer(int(layer_idx));
it_layer_range = layer_range_next(layer_ranges, it_layer_range, layer.slice_z);
const PrintObjectRegions::LayerRangeRegions &layer_range = *it_layer_range;
assert(segmentation[layer_idx].size() == 1);
const ExPolygons &fuzzy_skin_segmentation = segmentation[layer_idx][0];
const BoundingBox fuzzy_skin_segmentation_bbox = get_extents(fuzzy_skin_segmentation);
if (fuzzy_skin_segmentation.empty())
continue;
// Split LayerRegions by painted fuzzy skin regions.
// layer_range.fuzzy_skin_painted_regions are sorted by parent PrintObject region ID.
std::vector<ByRegion> by_region(layer.region_count());
auto it_fuzzy_skin_region_begin = layer_range.fuzzy_skin_painted_regions.cbegin();
for (int parent_layer_region_idx = 0; parent_layer_region_idx < layer.region_count(); ++parent_layer_region_idx) {
if (it_fuzzy_skin_region_begin == layer_range.fuzzy_skin_painted_regions.cend())
continue;
const LayerRegion &parent_layer_region = *layer.get_region(parent_layer_region_idx);
const PrintRegion &parent_print_region = parent_layer_region.region();
assert(parent_print_region.print_object_region_id() == parent_layer_region_idx);
if (parent_layer_region.slices.empty())
continue;
// Find the first FuzzySkinPaintedRegion, which overrides the parent PrintRegion.
auto it_fuzzy_skin_region = std::find_if(it_fuzzy_skin_region_begin, layer_range.fuzzy_skin_painted_regions.cend(), [&layer_range, &parent_print_region](const auto &fuzzy_skin_region) {
return fuzzy_skin_region.parent_print_object_region_id(layer_range) == parent_print_region.print_object_region_id();
});
if (it_fuzzy_skin_region == layer_range.fuzzy_skin_painted_regions.cend())
continue; // This LayerRegion isn't overrides by any FuzzySkinPaintedRegion.
assert(it_fuzzy_skin_region->parent_print_object_region(layer_range) == &parent_print_region);
// Update the beginning FuzzySkinPaintedRegion iterator for the next iteration.
it_fuzzy_skin_region_begin = std::next(it_fuzzy_skin_region);
const BoundingBox parent_layer_region_bbox = get_extents(parent_layer_region.slices.surfaces);
Polygons layer_region_remaining_polygons = to_polygons(parent_layer_region.slices.surfaces);
// Don't trim by self, it is not reliable.
if (parent_layer_region_bbox.overlap(fuzzy_skin_segmentation_bbox) && it_fuzzy_skin_region->region != &parent_print_region) {
// Steal from this region.
const int target_region_id = it_fuzzy_skin_region->region->print_object_region_id();
ExPolygons stolen = intersection_ex(parent_layer_region.slices.surfaces, fuzzy_skin_segmentation);
if (!stolen.empty()) {
ByRegion &dst = by_region[target_region_id];
if (dst.expolygons.empty()) {
dst.expolygons = std::move(stolen);
} else {
append(dst.expolygons, std::move(stolen));
dst.needs_merge = true;
}
}
// Trim slices of this LayerRegion by the fuzzy skin region.
layer_region_remaining_polygons = diff(layer_region_remaining_polygons, fuzzy_skin_segmentation);
// Filter out unprintable polygons. Detailed explanation is inside apply_mm_segmentation.
if (!layer_region_remaining_polygons.empty()) {
layer_region_remaining_polygons = opening(union_ex(layer_region_remaining_polygons), scaled<float>(5. * EPSILON), scaled<float>(5. * EPSILON));
}
}
if (!layer_region_remaining_polygons.empty()) {
ByRegion &dst = by_region[parent_print_region.print_object_region_id()];
if (dst.expolygons.empty()) {
dst.expolygons = union_ex(layer_region_remaining_polygons);
} else {
append(dst.expolygons, union_ex(layer_region_remaining_polygons));
dst.needs_merge = true;
}
}
}
// Re-create Surfaces of LayerRegions.
for (int region_id = 0; region_id < layer.region_count(); ++region_id) {
ByRegion &src = by_region[region_id];
if (src.needs_merge) {
// Multiple regions were merged into one.
src.expolygons = closing_ex(src.expolygons, scaled<float>(10. * EPSILON));
}
layer.get_region(region_id)->slices.set(std::move(src.expolygons), stInternal);
}
}
}); // end of parallel_for
}
// 1) Decides Z positions of the layers,
// 2) Initializes layers and their regions
// 3) Slices the object meshes
// 4) Slices the modifier meshes and reclassifies the slices of the object meshes by the slices of the modifier meshes
// 5) Applies size compensation (offsets the slices in XY plane)
// 6) Replaces bad slices by the slices reconstructed from the upper/lower layer
// Resulting expolygons of layer regions are marked as Internal.
//
// this should be idempotent
void PrintObject::slice_volumes()
{
BOOST_LOG_TRIVIAL(info) << "Slicing volumes..." << log_memory_info();
const Print *print = this->print();
const auto throw_on_cancel_callback = std::function<void()>([print](){ print->throw_if_canceled(); });
// Clear old LayerRegions, allocate for new PrintRegions.
for (Layer* layer : m_layers) {
//BBS: should delete all LayerRegionPtr to avoid memory leak
while (!layer->m_regions.empty()) {
if (layer->m_regions.back())
delete layer->m_regions.back();
layer->m_regions.pop_back();
}
layer->m_regions.reserve(m_shared_regions->all_regions.size());
for (const std::unique_ptr<PrintRegion> &pr : m_shared_regions->all_regions)
layer->m_regions.emplace_back(new LayerRegion(layer, pr.get()));
}
std::vector<float> slice_zs = zs_from_layers(m_layers);
std::vector<VolumeSlices> objSliceByVolume;
if (!slice_zs.empty()) {
objSliceByVolume = slice_volumes_inner(
print->config(), this->config(), this->trafo_centered(),
this->model_object()->volumes, m_shared_regions->layer_ranges, slice_zs, throw_on_cancel_callback,
&m_belt_min_z);
}
//BBS: "model_part" volumes are grouded according to their connections
//const auto scaled_resolution = scaled<double>(print->config().resolution.value);
//firstLayerObjSliceByVolume = findPartVolumes(objSliceByVolume, this->model_object()->volumes);
//groupingVolumes(objSliceByVolumeParts, firstLayerObjSliceByGroups, scaled_resolution);
//applyNegtiveVolumes(this->model_object()->volumes, objSliceByVolume, firstLayerObjSliceByGroups, scaled_resolution);
firstLayerObjSliceByVolume = objSliceByVolume;
std::vector<std::vector<ExPolygons>> region_slices =
slices_to_regions(print->config(), *this, this->model_object()->volumes, *m_shared_regions, slice_zs,
std::move(objSliceByVolume), PrintObject::clip_multipart_objects, throw_on_cancel_callback);
for (size_t region_id = 0; region_id < region_slices.size(); ++ region_id) {
std::vector<ExPolygons> &by_layer = region_slices[region_id];
for (size_t layer_id = 0; layer_id < by_layer.size(); ++ layer_id)
m_layers[layer_id]->regions()[region_id]->slices.append(std::move(by_layer[layer_id]), stInternal);
}
region_slices.clear();
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - removing top empty layers";
while (! m_layers.empty()) {
const Layer *layer = m_layers.back();
if (! layer->empty())
break;
delete layer;
m_layers.pop_back();
}
if (! m_layers.empty())
m_layers.back()->upper_layer = nullptr;
m_print->throw_if_canceled();
this->apply_conical_overhang();
// Is any ModelVolume multi-material painted?
if (const auto& volumes = this->model_object()->volumes;
m_print->config().filament_diameter.size() > 1 && // BBS
std::find_if(volumes.begin(), volumes.end(), [](const ModelVolume* v) { return !v->mmu_segmentation_facets.empty(); }) != volumes.end()) {
// If XY Size compensation is also enabled, notify the user that XY Size compensation
// would not be used because the object is multi-material painted.
if (m_config.xy_hole_compensation.value != 0.f || m_config.xy_contour_compensation.value != 0.f) {
this->active_step_add_warning(
PrintStateBase::WarningLevel::CRITICAL,
L("An object's XY size compensation will not be used because it is also color-painted.\nXY Size "
"compensation cannot be combined with color-painting."));
BOOST_LOG_TRIVIAL(info) << "xy compensation will not work for object " << this->model_object()->name << " for multi filament.";
}
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - MMU segmentation";
apply_mm_segmentation(*this, [print]() { print->throw_if_canceled(); });
}
// Is any ModelVolume fuzzy skin painted?
if (this->model_object()->is_fuzzy_skin_painted()) {
// If XY Size compensation is also enabled, notify the user that XY Size compensation
// would not be used because the object has custom fuzzy skin painted.
if (m_config.xy_hole_compensation.value != 0.f || m_config.xy_contour_compensation.value != 0.f) {
this->active_step_add_warning(
PrintStateBase::WarningLevel::CRITICAL,
_u8L("An object has enabled XY Size compensation which will not be used because it is also fuzzy skin painted.\nXY Size "
"compensation cannot be combined with fuzzy skin painting.") +
"\n" + (_u8L("Object name")) + ": " + this->model_object()->name);
}
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - Fuzzy skin segmentation";
apply_fuzzy_skin_segmentation(*this, [print]() { print->throw_if_canceled(); });
}
InterlockingGenerator::generate_interlocking_structure(this, [print]() { print->throw_if_canceled(); });
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - make_slices in parallel - begin";
{
// Compensation value, scaled. Only applying the negative scaling here, as the positive scaling has already been applied during slicing.
const size_t num_extruders = print->config().filament_diameter.size();
const auto xy_hole_scaled = (num_extruders > 1 && this->is_mm_painted()) ? scaled<float>(0.f) : scaled<float>(m_config.xy_hole_compensation.value);
const auto xy_contour_scaled = (num_extruders > 1 && this->is_mm_painted()) ? scaled<float>(0.f) : scaled<float>(m_config.xy_contour_compensation.value);
const float elephant_foot_compensation_scaled = (m_config.raft_layers == 0) ?
// Only enable Elephant foot compensation if printing directly on the print bed.
float(scale_(m_config.elefant_foot_compensation.value)) :
0.f;
// Uncompensated slices for the layers in case the Elephant foot compensation is applied.
std::vector<ExPolygons> lslices_elfoot_uncompensated;
lslices_elfoot_uncompensated.resize(elephant_foot_compensation_scaled > 0 ? std::min(m_config.elefant_foot_compensation_layers.value, (int)m_layers.size()) : 0);
//BBS: this part has been changed a lot to support seperated contour and hole size compensation
tbb::parallel_for(
tbb::blocked_range<size_t>(0, m_layers.size()),
[this, xy_hole_scaled, xy_contour_scaled, elephant_foot_compensation_scaled, &lslices_elfoot_uncompensated](const tbb::blocked_range<size_t>& range) {
for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id) {
m_print->throw_if_canceled();
Layer *layer = m_layers[layer_id];
// Apply size compensation and perform clipping of multi-part objects.
float elfoot = elephant_foot_compensation_scaled > 0 && layer_id < m_config.elefant_foot_compensation_layers.value ?
elephant_foot_compensation_scaled - (elephant_foot_compensation_scaled / m_config.elefant_foot_compensation_layers.value) * layer_id :
0.f;
if (layer->m_regions.size() == 1) {
// Optimized version for a single region layer.
// Single region, growing or shrinking.
LayerRegion *layerm = layer->m_regions.front();
if (elfoot > 0) {
// Apply the elephant foot compensation and store the original layer slices without the Elephant foot compensation applied.
ExPolygons expolygons_to_compensate = to_expolygons(std::move(layerm->slices.surfaces));
if (xy_contour_scaled > 0 || xy_hole_scaled > 0) {
expolygons_to_compensate = _shrink_contour_holes(std::max(0.f, xy_contour_scaled),
std::max(0.f, xy_hole_scaled),
expolygons_to_compensate);
}
if (xy_contour_scaled < 0 || xy_hole_scaled < 0) {
expolygons_to_compensate = _shrink_contour_holes(std::min(0.f, xy_contour_scaled),
std::min(0.f, xy_hole_scaled),
expolygons_to_compensate);
}
lslices_elfoot_uncompensated[layer_id] = expolygons_to_compensate;
layerm->slices.set(
union_ex(
Slic3r::elephant_foot_compensation(expolygons_to_compensate,
layerm->flow(frExternalPerimeter), unscale<double>(elfoot))),
stInternal);
} else {
// Apply the XY contour and hole size compensation.
if (xy_contour_scaled != 0.0f || xy_hole_scaled != 0.0f) {
ExPolygons expolygons = to_expolygons(std::move(layerm->slices.surfaces));
if (xy_contour_scaled > 0 || xy_hole_scaled > 0) {
expolygons = _shrink_contour_holes(std::max(0.f, xy_contour_scaled),
std::max(0.f, xy_hole_scaled),
expolygons);
}
if (xy_contour_scaled < 0 || xy_hole_scaled < 0) {
expolygons = _shrink_contour_holes(std::min(0.f, xy_contour_scaled),
std::min(0.f, xy_hole_scaled),
expolygons);
}
layerm->slices.set(std::move(expolygons), stInternal);
}
}
} else {
float max_growth = std::max(xy_hole_scaled, xy_contour_scaled);
float min_growth = std::min(xy_hole_scaled, xy_contour_scaled);
ExPolygons merged_poly_for_holes_growing;
if (max_growth > 0) {
//BBS: merge polygons because region can cut "holes".
//Then, cut them to give them again later to their region
merged_poly_for_holes_growing = layer->merged(float(SCALED_EPSILON));
merged_poly_for_holes_growing = _shrink_contour_holes(std::max(0.f, xy_contour_scaled),
std::max(0.f, xy_hole_scaled),
union_ex(merged_poly_for_holes_growing));
// BBS: clipping regions, priority is given to the first regions.
Polygons processed;
for (size_t region_id = 0; region_id < layer->regions().size(); ++region_id) {
ExPolygons slices = to_expolygons(std::move(layer->m_regions[region_id]->slices.surfaces));
if (max_growth > 0.f) {
slices = intersection_ex(offset_ex(slices, max_growth), merged_poly_for_holes_growing);
}
//BBS: Trim by the slices of already processed regions.
if (region_id > 0)
slices = diff_ex(to_polygons(std::move(slices)), processed);
if (region_id + 1 < layer->regions().size())
// Collect the already processed regions to trim the to be processed regions.
polygons_append(processed, slices);
layer->m_regions[region_id]->slices.set(std::move(slices), stInternal);
}
}
if (min_growth < 0.f || elfoot > 0.f) {
// Apply the negative XY compensation. (the ones that is <0)
ExPolygons trimming;
static const float eps = float(scale_(m_config.slice_closing_radius.value) * 1.5);
if (elfoot > 0.f) {
ExPolygons expolygons_to_compensate = offset_ex(layer->merged(eps), -eps);
lslices_elfoot_uncompensated[layer_id] = expolygons_to_compensate;
trimming = Slic3r::elephant_foot_compensation(expolygons_to_compensate,
layer->m_regions.front()->flow(frExternalPerimeter), unscale<double>(elfoot));
} else {
trimming = layer->merged(float(SCALED_EPSILON));
}
if (min_growth < 0.0f)
trimming = _shrink_contour_holes(std::min(0.f, xy_contour_scaled),
std::min(0.f, xy_hole_scaled),
trimming);
//BBS: trim surfaces
for (size_t region_id = 0; region_id < layer->regions().size(); ++region_id) {
// BBS: split trimming result by region
ExPolygons contour_exp = to_expolygons(std::move(layer->regions()[region_id]->slices.surfaces));
layer->regions()[region_id]->slices.set(intersection_ex(contour_exp, to_polygons(trimming)), stInternal);
}
}
}
// Merge all regions' slices to get islands, chain them by a shortest path.
layer->make_slices();
}
});
if (elephant_foot_compensation_scaled > 0.f && ! m_layers.empty()) {
// The Elephant foot has been compensated, therefore the elefant_foot_compensation_layers layer's lslices are shrank with the Elephant foot compensation value.
// Store the uncompensated value there.
assert(m_layers.front()->id() == 0);
//BBS: sort the lslices_elfoot_uncompensated according to shortest path before saving
//Otherwise the travel of the layer layer would be mess.
for (int i = 0; i < lslices_elfoot_uncompensated.size(); i++) {
ExPolygons &expolygons_uncompensated = lslices_elfoot_uncompensated[i];
Points ordering_points;
ordering_points.reserve(expolygons_uncompensated.size());
for (const ExPolygon &ex : expolygons_uncompensated)
ordering_points.push_back(ex.contour.first_point());
std::vector<Points::size_type> order = chain_points(ordering_points);
ExPolygons lslices_sorted;
lslices_sorted.reserve(expolygons_uncompensated.size());
for (size_t i : order)
lslices_sorted.emplace_back(std::move(expolygons_uncompensated[i]));
m_layers[i]->lslices = std::move(lslices_sorted);
}
}
}
m_print->throw_if_canceled();
BOOST_LOG_TRIVIAL(debug) << "Slicing volumes - make_slices in parallel - end";
}
void PrintObject::apply_conical_overhang() {
BOOST_LOG_TRIVIAL(info) << "Make overhang printable...";
if (m_layers.empty()) {
return;
}
const double conical_overhang_angle = this->config().make_overhang_printable_angle;
if (conical_overhang_angle == 90.0) {
return;
}
const double angle_radians = conical_overhang_angle * M_PI / 180.;
const double max_hole_area = this->config().make_overhang_printable_hole_size; // in MM^2
const double tan_angle = tan(angle_radians); // the XY-component of the angle
BOOST_LOG_TRIVIAL(info) << "angle " << angle_radians << " maxHoleArea " << max_hole_area << " tan_angle "
<< tan_angle;
const coordf_t layer_thickness = m_config.layer_height.value;
const coordf_t max_dist_from_lower_layer = tan_angle * layer_thickness; // max dist which can be bridged, in MM
BOOST_LOG_TRIVIAL(info) << "layer_thickness " << layer_thickness << " max_dist_from_lower_layer "
<< max_dist_from_lower_layer;
// Pre-scale config
const coordf_t scaled_max_dist_from_lower_layer = -float(scale_(max_dist_from_lower_layer));
const coordf_t scaled_max_hole_area = float(scale_(scale_(max_hole_area)));
for (auto i = m_layers.rbegin() + 1; i != m_layers.rend(); ++i) {
m_print->throw_if_canceled();
Layer *layer = *i;
Layer *upper_layer = layer->upper_layer;
if (upper_layer->empty()) {
continue;
}
// Skip if entire layer has this disabled
if (std::all_of(layer->m_regions.begin(), layer->m_regions.end(),
[](const LayerRegion *r) { return r->slices.empty() || !r->region().config().make_overhang_printable; })) {
continue;
}
//layer->export_region_slices_to_svg_debug("layer_before_conical_overhang");
//upper_layer->export_region_slices_to_svg_debug("upper_layer_before_conical_overhang");
// Merge the upper layer because we want to offset the entire layer uniformly, otherwise
// the model could break at the region boundary.
auto upper_poly = upper_layer->merged(float(SCALED_EPSILON));
upper_poly = union_ex(upper_poly);
// Merge layer for the same reason
auto current_poly = layer->merged(float(SCALED_EPSILON));
current_poly = union_ex(current_poly);
// Avoid closing up of recessed holes in the base of a model.
// Detects when a hole is completely covered by the layer above and removes the hole from the layer above before
// adding it in.
// This should have no effect any time a hole in a layer interacts with any polygon in the layer above
if (scaled_max_hole_area > 0.0) {
// Now go through all the holes in the current layer and check if they intersect anything in the layer above
// If not, then they're the top of a hole and should be cut from the layer above before the union
for (auto layer_polygon : current_poly) {
for (auto hole : layer_polygon.holes) {
if (std::abs(hole.area()) < scaled_max_hole_area) {
ExPolygon hole_poly(hole);
auto hole_with_above = intersection_ex(upper_poly, hole_poly);
if (!hole_with_above.empty()) {
// The hole had some intersection with the above layer, check if it's a complete overlap
auto hole_difference = xor_ex(hole_with_above, hole_poly);
if (hole_difference.empty()) {
// The layer above completely cover it, remove it from the layer above
upper_poly = diff_ex(upper_poly, hole_poly);
}
}
}
}
}
}
// Now offset the upper layer to be added into current layer
upper_poly = offset_ex(upper_poly, scaled_max_dist_from_lower_layer);
for (size_t region_id = 0; region_id < this->num_printing_regions(); ++region_id) {
// export_to_svg(debug_out_path("Surface-obj-%d-layer-%d-region-%d.svg", id().id, layer->id(), region_id).c_str(),
// layer->m_regions[region_id]->slices.surfaces);
// Disable on given region
if (!upper_layer->m_regions[region_id]->region().config().make_overhang_printable) {
continue;
}
// Calculate the scaled upper poly that belongs to current region
auto p = union_ex(intersection_ex(upper_layer->m_regions[region_id]->slices.surfaces, upper_poly));
// Remove all islands that have already been fully covered by current layer
p.erase(std::remove_if(p.begin(), p.end(), [&current_poly](const ExPolygon& ex) {
return diff_ex(ex, current_poly).empty();
}), p.end());
// And now union it with current region
ExPolygons layer_polygons = to_expolygons(layer->m_regions[region_id]->slices.surfaces);
layer->m_regions[region_id]->slices.set(union_ex(layer_polygons, p), stInternal);
// Then remove it from all other regions, to avoid overlapping regions
for (size_t other_region = 0; other_region < this->num_printing_regions(); ++other_region) {
if (other_region == region_id) {
continue;
}
ExPolygons s = to_expolygons(layer->m_regions[other_region]->slices.surfaces);
layer->m_regions[other_region]->slices.set(diff_ex(s, p, ApplySafetyOffset::Yes), stInternal);
}
}
//layer->export_region_slices_to_svg_debug("layer_after_conical_overhang");
}
}
//BBS: this function is used to offset contour and holes of expolygons seperately by different value
ExPolygons PrintObject::_shrink_contour_holes(double contour_delta, double hole_delta, const ExPolygons& polys) const
{
ExPolygons new_ex_polys;
for (const ExPolygon& ex_poly : polys) {
Polygons contours;
Polygons holes;
//BBS: modify hole
for (const Polygon& hole : ex_poly.holes) {
if (hole_delta != 0) {
for (Polygon& newHole : offset(hole, -hole_delta)) {
newHole.make_counter_clockwise();
holes.emplace_back(std::move(newHole));
}
} else {
holes.push_back(hole);
holes.back().make_counter_clockwise();
}
}
//BBS: modify contour
if (contour_delta != 0) {
Polygons new_contours = offset(ex_poly.contour, contour_delta);
if (new_contours.size() == 0)
continue;
contours.insert(contours.end(), std::make_move_iterator(new_contours.begin()), std::make_move_iterator(new_contours.end()));
} else {
contours.push_back(ex_poly.contour);
}
ExPolygons temp = diff_ex(union_(contours), union_(holes));
new_ex_polys.insert(new_ex_polys.end(), std::make_move_iterator(temp.begin()), std::make_move_iterator(temp.end()));
}
return union_ex(new_ex_polys);
}
Transform3d PrintObject::trafo_sliced() const
{
Transform3d trafo = this->trafo_centered();
BeltSliceStrategy::apply_preslice_transforms(trafo, this->print()->config(), this->model_object()->volumes);
return trafo;
}
std::vector<Polygons> PrintObject::slice_support_volumes(const ModelVolumeType model_volume_type) const
{
auto it_volume = this->model_object()->volumes.begin();
auto it_volume_end = this->model_object()->volumes.end();
for (; it_volume != it_volume_end && (*it_volume)->type() != model_volume_type; ++ it_volume) ;
std::vector<Polygons> slices;
if (it_volume != it_volume_end) {
// Found at least a single support volume of model_volume_type.
std::vector<float> zs = zs_from_layers(this->layers());
std::vector<char> merge_layers;
bool merge = false;
const Print *print = this->print();
auto throw_on_cancel_callback = std::function<void()>([print](){ print->throw_if_canceled(); });
MeshSlicingParamsEx params;
params.trafo = this->trafo_sliced();
for (; it_volume != it_volume_end; ++ it_volume)
if ((*it_volume)->type() == model_volume_type) {
std::vector<ExPolygons> slices2 = slice_volume(*(*it_volume), zs, params, throw_on_cancel_callback);
if (slices.empty()) {
slices.reserve(slices2.size());
for (ExPolygons &src : slices2)
slices.emplace_back(to_polygons(std::move(src)));
} else if (!slices2.empty()) {
if (merge_layers.empty())
merge_layers.assign(zs.size(), false);
for (size_t i = 0; i < zs.size(); ++ i) {
if (slices[i].empty())
slices[i] = to_polygons(std::move(slices2[i]));
else if (! slices2[i].empty()) {
append(slices[i], to_polygons(std::move(slices2[i])));
merge_layers[i] = true;
merge = true;
}
}
}
}
if (merge) {
std::vector<Polygons*> to_merge;
to_merge.reserve(zs.size());
for (size_t i = 0; i < zs.size(); ++ i)
if (merge_layers[i])
to_merge.emplace_back(&slices[i]);
tbb::parallel_for(
tbb::blocked_range<size_t>(0, to_merge.size()),
[&to_merge](const tbb::blocked_range<size_t> &range) {
for (size_t i = range.begin(); i < range.end(); ++ i)
*to_merge[i] = union_(*to_merge[i]);
});
}
}
return slices;
}
} // namespace Slic3r