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OrcaSlicer/src
Lukáš Hejl ce1fbbfa7c OSX specific: Fix of #7259 - (Darker colors of objects inside the multi-material gizmo on macOS Monterey on Arm64 CPU)
Since macOS 12 (Monterey), the issue with the opposite direction on macOS running on Arm64 CPU seems to be fixed, and computed triangle normals inside fragment shader using dFdx and dFdy have the right direction.
So the previous patch bad51cdb52 is constrained to just macOS versions before macOS 12 (Monterey).
2021-11-08 11:27:24 +01:00
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2021-10-20 15:08:43 +02:00