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* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp. * Ignore minilzo's Config Headers in clang-tidy lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes. * Add Missing Includes Across the Remaining Sources and Tests Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo. * Make the GUI and Test Headers Compile on Their Own Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone. * Keep Windows and nanosvg Setup Ahead of the Added Includes OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build. * Add the GUI Includes the First Pass Missed Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass. * Keep the Added Test Includes Below the NOMINMAX Guard test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
79 lines
1.6 KiB
C++
79 lines
1.6 KiB
C++
#ifndef slic3r_GUI_RADIOGROUP_hpp_
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#define slic3r_GUI_RADIOGROUP_hpp_
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#include "../wxExtensions.hpp"
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#include <wx/anybutton.h>
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#include <wx/panel.h>
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#include <wx/string.h>
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#include <wx/checklst.h>
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#include "slic3r/GUI/Widgets/StateColor.hpp"
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#include <wx/wx.h>
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#include <wx/dcclient.h>
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#include <wx/dcgraph.h>
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#include <vector>
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#include <string>
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#include "Button.hpp"
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class RadioGroup : public wxPanel
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{
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public:
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RadioGroup();
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RadioGroup(
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wxWindow* parent,
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const std::vector<wxString>& labels = {"1", "2", "3"},
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long direction = wxHORIZONTAL,
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int row_col_limit = -1
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);
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void Create(
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wxWindow* parent,
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const std::vector<wxString>& labels = {"1", "2", "3"},
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long direction = wxHORIZONTAL,
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int row_col_limit = -1
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);
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int GetSelection();
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void SetSelection(int index, bool focus = false);
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void SelectNext(bool focus = true);
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void SelectPrevious(bool focus = true);
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bool Enable(bool enable = true) override;
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bool IsEnabled();
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bool Disable();
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void SetRadioTooltip(int i, wxString tooltip);
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private:
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std::vector<wxString> m_labels;
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std::vector<wxStaticBitmap*> m_radioButtons;
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std::vector<Button*> m_labelButtons;
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int m_selectedIndex;
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int m_item_count;
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bool m_focused;
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bool m_enabled;
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StateColor m_focus_color;
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StateColor m_text_color;
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ScalableBitmap m_on;
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ScalableBitmap m_off;
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ScalableBitmap m_on_hover;
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ScalableBitmap m_off_hover;
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ScalableBitmap m_disabled;
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void SetRadioIcon(int i, bool hover);
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};
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#endif // !slic3r_GUI_RADIOGROUP_hpp_
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