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* Ignore Clipper, libpng, mcut and Boost.Polygon Internals in clang-tidy Each only works through a wrapper or umbrella header: libslic3r/clipper.hpp or clipper_z.hpp configure Clipper before including it, png.h pulls in libpng's config headers, and Boost.Polygon's headers only compile through polygon.hpp or voronoi.hpp. * Ignore minilzo's Config Headers in clang-tidy lzoconf.h and lzodefs.h are internal to minilzo.h, which is what the code includes. * Add Missing Includes Across the Remaining Sources and Tests Covers src/slic3r/Utils, src/slic3r/plugin, src/slic3r/Config, src/libvgcode, src/dev-utils, src/OrcaSlicer.cpp and tests/, the directories left after src/slic3r/GUI and src/libslic3r. Generated with clang-tidy misc-include-cleaner. libvgcode's own headers are included by relative path as in the rest of that library, and Catch2 and pybind11 with angle brackets as elsewhere in the repo. * Make the GUI and Test Headers Compile on Their Own Each now includes, or forward-declares, what it uses instead of relying on what its includers happened to include first. Headers that only compile on one platform, or that nothing built includes, are left alone. * Keep Windows and nanosvg Setup Ahead of the Added Includes OrcaSlicer.cpp and several tests set _WIN32_WINNT, WIN32_LEAN_AND_MEAN or NOMINMAX before including Windows.h, and the profile validator defines NANOSVG_IMPLEMENTATION before any libslic3r header. The added includes had landed above those blocks, which broke the Windows build. * Add the GUI Includes the First Pass Missed Covers headers that only became editable once they compiled on their own, and wx symbols whose suggested header changed as the clang-tidy ignore list grew after the src/slic3r/GUI pass. * Keep the Added Test Includes Below the NOMINMAX Guard test_marchingsquares.cpp and test_texture_displacement.cpp had includes inside #ifndef NOMINMAX, which the tests inherit as defined on Windows from libslic3r, so those were skipped there. .clang-tidy also ignores the MSVC STL and UCRT internals, Boost.Multiprecision's fwd.hpp and CPython's Windows include directory, as in #16068.
111 lines
2.8 KiB
C++
111 lines
2.8 KiB
C++
///|/ Copyright (c) Prusa Research 2023 Enrico Turri @enricoturri1966, Pavel Mikuš @Godrak
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///|/
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///|/ libvgcode is released under the terms of the AGPLv3 or higher
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///|/
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#ifndef VGCODE_COLORRANGE_HPP
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#define VGCODE_COLORRANGE_HPP
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#include "../include/Types.hpp"
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#include <array>
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#include <cfloat>
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#include <vector>
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#include <cstddef>
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namespace libvgcode {
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static const Palette DEFAULT_RANGES_COLORS{ {
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{ 11, 44, 122 }, // bluish
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{ 19, 89, 133 },
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{ 28, 136, 145 },
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{ 4, 214, 15 },
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{ 170, 242, 0 },
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{ 252, 249, 3 },
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{ 245, 206, 10 },
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{ 227, 136, 32 },
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{ 209, 104, 48 },
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{ 194, 82, 60 },
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{ 148, 38, 22 } // reddish
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} };
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class ColorRange
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{
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public:
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//
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// Constructor
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//
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explicit ColorRange(EColorRangeType type = EColorRangeType::Linear);
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//
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// Return the type of this ColorRange.
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//
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EColorRangeType get_type() const;
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//
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// Return the palette used by this ColorRange.
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// Default is DEFAULT_RANGES_COLORS
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//
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const Palette& get_palette() const;
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//
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// Set the palette to be used by this ColorRange.
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// The given palette must contain at least two colors.
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//
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void set_palette(const Palette& palette);
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//
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// Return the interpolated color at the given value.
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// Value is clamped to [get_range()[0]..get_range()[1]].
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//
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Color get_color_at(float value) const;
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//
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// Return the range of this ColorRange.
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// The range is detected during the call to Viewer::load().
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// [0] -> min
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// [1] -> max
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//
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const std::array<float, 2>& get_range() const;
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//
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// Return the values corresponding to the detected color bins of this ColorRange.
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// The size of the returned vector can be:
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// 1 - If only one value was detected while setting up this ColorRange.
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// 2 - If only two values were detected while setting up this ColorRange.
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// get_palette().size() - If more than two distinct values were detected while setting up this ColorRange.
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//
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std::vector<float> get_values() const;
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//
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// Return the size of the palette, in bytes
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//
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std::size_t size_in_bytes_cpu() const;
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static const ColorRange DUMMY_COLOR_RANGE;
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private:
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EColorRangeType m_type{ EColorRangeType::Linear };
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//
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// The palette used by this ColorRange
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//
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Palette m_palette;
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//
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// [0] = min
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// [1] = max
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//
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std::array<float, 2> m_range{ FLT_MAX, -FLT_MAX };
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//
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// Count of different values passed to update()
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//
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std::size_t m_count{ 0 };
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//
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// Use the passed value to update the range.
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//
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void update(float value);
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//
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// Reset the range
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// Call this method before reuse an instance of ColorRange.
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//
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void reset();
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friend class ViewerImpl;
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};
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} // namespace libvgcode
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#endif // VGCODE_COLORRANGE_HPP
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